Stasisesque

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  1. If I were paranoid, I'd say you were arguing with me for the sake of arguing. Good job I'm not, eh?

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    Correction. Some people LIKE to have their character thrust into a plot that they had little knowledge of. I do. It's better if it comes from someone who plays in similar manner as I do but I'm willing to roll with strangers plot just as well. If there comes a point where I think the plot isn't something that interests me, I will distance myself from it.

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    Oki doke, there are some exceptions. I probably should've mentioned that in my post. However, I think it's rather bad manners not to ask the player of a character if they want their character involved in a plotline. Especially if, as you say, you're not keen on the plot - it'd be far easier to say so before it gets running, and allow the creators to select a different person for the plot.

    If I logged in tomorrow and found someone had decided Stasis was going to help the Phalanz retreive a key from Lord Recluse, and I didn't want her to take part; coming up with an IC reason to excuse her may not only mess with my storyline for her, but the plotters storyline for their characters.

    Being informed about it beforehand saves an awful lot of potential problems.

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    In some cases it is just impossible NOT to be influenced by the OOC information, and quite often the OOC information colors the perception.

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    I think this depends on how well you know your character. Please note, I'm not accusing you of not knowing yours.

    One of the characters I play is blind, but has a visor which allows her to see heat radiation. Though I can see everything that's happening on-screen, I have to bear in mind that she can't, and work accordingly.

    That's a case of being heavily influnced by OOC knowledge, but being able to ignore it in order to play the character effectively. Seeing as I have no idea of the way a blind person who-can-only-see-heat-radiation would see the world, I have to pretty much make it up as I go along, and hope for the best; but isn't that what roleplaying's all about?

    The rest of your post, I agree with.

    And Reep, we need to know you're serious about creating this forum - but as Hikari mentioned, if we had ideas of how it should work, it would've been created by now. The only thing I can really suggest is giving us a sort of template site, put together what you've already got, show us you can/will do it (all free forums have tutorials, with a little patience, you can learn how to set one up in less than a week), and perhaps that will jog some latent ideas in the rest of us.
  2. [ QUOTE ]
    And no, given that its me, it would take a lot less time to set up a forum than to compile a list of threads that I find relivant. Not only that, but I would miss out on many of what the players want to see, and cause them to have to start wading anyway.

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    Again, easily done with the "possibly-stickied" thread. With almost all the others on these forums, people have replied with suggested links to more relevant threads - so you wouldn't be overlooking other people's views/opinions; which is actually another point I have:

    On these forums, our beloved mod is completely impartial and unbiased. He doesn't delete threads out of spite, or show favouritism towards certain people - and this is because he'd damn well lose his job if he did. Now, I'm by no means suggesting that you or any of your promoted mods would do any of these things, but there's a risk there. You're not being paid to keep the community going and so we, as the members, don't have any solid proof that our opinions/ideas/views are going to be heard. Yes, some threads here go for months without a single reply, but that's only ever because no one had anything to say, they were completely nonsensical, or it happened to be a Friday.

    There are also solid, black and white rules here. You break them, you're banned - obviously this can be done on proboards/visionfree etc. but the culprit can always just create a new screen name and continue to harrass the players. As an avid reader of bad_rpers_suck, I've found this can have game-killing consequences.

    These forums are also much easier to find, they're advertised on the updater screen, the main website, and various fansites. Not just that, but although they have their technical hitches, they're completely safe. You mentioned freewebs as a possible website hosting site - I'd say NO to that, as I've had my cookies snatched by too many of them.

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    Not sure what you mean by "the SG idea". I thought I stated I was avoiding a giant, uniformed SG for all roleplayers, which is the only thing I can relate to that. Care to explain?

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    I basically meant, having a coalition for all the various SGs might be a good idea.

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    Edit to Stase; It did make sense, hun, my brain just wasn't functioning the first time around for reasons now removed.

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    I can only say, hurrah for bad feeling lobotomies.
  3. [ QUOTE ]
    Looking over what you said, the general idea is "maybe for some". I'm not sure what the concept came over to you as, but for me its just an idea to make life that bit easier, to get involved in more plots and with each other. Even if its as cheap as a proboards forum and a freewebs site (although, i'm sure we have the masterminds among us to do that bit better) it will make arrangements and advertising easier.

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    But...that was my point, wasn't it? Someone tell me I made some sense in my post.

    It's all well and good to want to make life easier for roleplayers to communicate with each other, and get talking about IC plots - but if you don't get any/enough support here, you're going to waste an awful lot of time setting up the site.

    You're in a position many forum roleplayer GMs/mods dream about - you already know your target audience, and have the ability to discuss things with them beforehand. The only problem is, you don't seem to want to.

    It'd be a shame if you did rush in to creating this site/forum, only to find out you've got no members; and I am quite confused about wanting to set one up anyway, as your overall goal seems to be to create this section of the official forums, on another site. Honestly, it'd take a lot less time to just compile a thread with a list of links to the important threads. You could do that, and ask Bridger to sticky it for you (he probably will, he's nice like that).

    The SG idea is nice, a bit like the 1AT Coalition for roleplayers, as you said...but again, you need interest from people first; and if you're going to promote people to the rank of GM, the rest of us need to know who they are/if we can trust them/if they're any good. This really can only be acheived by getting together to discuss the whole idea first. Brainstorming, throwing out ideas to be mocked or admired. Again, all of this can be done on these forums.

    And on top of all that, yes, this idea really with be only for some. You won't, no matter how hard you try, get everyone's support on the matter.
  4. Cross-posting is against the message board rules and guidelines .
  5. Whoahkay, let's try this again shall we?

    First things first, before you even start talking about changing anything - you need to find out if people are even interested in IC plots.

    Then you find out what sort of plots they want. Angst, drama, bash 'em up, working together to solve a puzzle - that sort of thing.

    Then, those who are interested, get together and brain storm some ideas (probably a good idea to have an impartial outsider to keep track of what's been outted and what's had interest shown in it). All of this before you even start entrusting people with GM responsibilities.

    If you rush it, there are going to be flare ups between people. It's their character's you're playing with after all, and anyone involved needs to know they're being listened to. No one wants to learn that their character has suddenly been thrust into a plot they had little knowledge of.

    All of the roleplayers here understand the IC =/= OOC knowledge rule, so you're in no danger of having someone rush off and spill the beans when their character isn't supposed to know.

    I'd suggest the forum idea should be put on the backburner for now. It's the very last thing you should be considering.

    Sorry if I'm rambling .

    Edit: Replied to Aisla as I couldn't be bothered to jump back a page. This post isn't directed at her .
  6. [ QUOTE ]
    I'd appreciate more explanation if anyone could provide, just out of curiosity.


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    Some people don't like PvP.
  7. I was directing my post at the OP, rather than Coile - but if they both share the same opinion of how the GMs would work, I'm fine with that.
  8. [ QUOTE ]
    -General GMing over the community.

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    In my book, that earns a big no-no stamp.

    If the RPing was your brainchild, and based completely on a forum, then yes...GMs are fine and dandy and needed; but we, as the players, have no say over RPing on CoH/V. It's not our brainchild, we have no/minimal input over what happens in the game, and more importantly - we're all equal.

    Yes, GG has its little rules - but these are simply generic, world-famous, rules. Such as: no godmodding, respect the other players, please don't spam the channels. Heck, the latter two are even covered in the EULA - so the GG "founders" aren't even suggesting they have any power over the rest of them.

    Unfortunately, though the first "rule" I've used as an example is (or at least, should be) well known among roleplayers of any genre/style, people do break it. Worse still, no one involved in roleplaying on this game can do anything about it. The GMs pay no attention to RPing, quite understandably, unless an individual/group breaks the EULA; and from what I can see, the EULA says nothing about godmodding.

    You can promote people to the rank of GM on a seperate forum, but their "power" could go no further than that. As has been said many, many times, CoH/V isn't a roleplaying game in the sense that RPing is supported - it's not, and likely never will be. That's not to say people can't RP on the game if they choose.

    What they can't do, is dictate how/when other people should RP. The only ones who could, would be those hired by Cryptic or NCSoft - and none of us are.

    Giving RPing in this game a leg-up is all well and good, but there are limits; and in my humble, part-time roleplayer with no credentials, opinion, awarding generic player #1 GMing rights, oversteps those limits.
  9. Ok, if it's Thursday only, I'm dropping out. Sorry, but there are people who can't make it that day that I'd like to team with.
  10. Count me in. Thursday or Monday, I'm free.

    If it does end up taking part on the Monday, could I reserve two spots? There are a couple of people who need to know about this .

    My character should be a Defender.
  11. I blame my lack of ability to explain things properly .

    When I said "leaders", I meant ICly, not OOCly. Basically, characters who would take full responsibility for failed missions/in charge of reporting back duties to the head office and such. As for plotlines etc. all characters would be equal.

    Added to all of that, I'm possibly the most disorganised person in the world, and wouldn't want to hold any position or organisation (and the character I'd choose to play couldn't possibly run a team).
  12. [ QUOTE ]


    The consecutive teaming idea is fine but I'm concerned about things getting confused; mainly me. After a few weeks maybe thing'll change but for now I'm sticking with the eight.

    If you look on the board you'll see I've posted a second team advertisement. It'll be exactly the same as this but I won't be involved, at least I don't plan to at the moment. Anyone interested can sign up. you can pick the night between you.


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    That was why I suggested it, really - to stop any confusion. The idea of having two identical groups, one which you're an active player of, the other you're not - but may turn up occasionally as an NPC is baffling (for me at least).

    ICly, I can't think of any reason why this should be, or how it works. Except possibly a time/space/dimension rip. If the other team is completely seperate, why should your character turn up at all? No offence meant here at all, I'm just trying to understand your reasoning.

    If there were two or more teams in the same SG, members could communicate with each other easily (IC reason: walkie talkies? ); and report back to your character. With more than one "leader" in the group (X-Men example: Storm, Cyclops), more tasks could be accomplished; say group A have to save some hostages from the DE, whilst the Crey have taken over a scientific lab - group B could cover it.

    It might also help bypass those awful IC continuity errors; instead of this group and the other non-connected but which your character might still turn up to talk to group both having to fight and arrest Nemesis, each group could let the other(s) know which missions they've completed (the AV ones in particular as they have one ultimate goal, rather than smaller goals which could be explained off with some nifty IC reasons), and therefore the other groups could do their best to avoid them.

    All you'd need are some trustworthy players to run the other groups.

    Just a few suggestions, as the non related group just confuses me.
  13. [ QUOTE ]
    Blitz

    I'd love to let you join now but team up numbers limit me. Once we're up and running I'll see about starting another group that may or may not involve me playing. If you want though, you could copy my original post and run your own version. I certainly wouldn't object if you wanted to copy any rp/ic stuff I post. All you'd need to do is change the team name and meet either somehwere else or at a different time. Have a think about it, it's just case of getting the people to sign up.

    Battleflag

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    If you're fine with letting others borrow your idea, and starting their own groups - why not simply allow for more than the one group to team, each working for the same overall "company"?

    In the style of the X-Men, you've got say, Generic Tanker #1 leading group A, Generic Defender #2 leading group B and so on? Each character being a member of the same Supergroup.

    Not only would it allow for more people to take part, but it'd solve the inevitable teaming problems. There's bound to be a week where someone can't turn up; and with the current roster/storyline, a team would be down one member and may suffer/break continuity. If you had "extras" to balance out the teams, you could quite easily explain why so-and-so had suddenly joined the group.

    All the extras would have to do is either team at the same time as tha main group, or simply make sure their levels matched those of the rest of the Supergroup (easily done by a few hours/days of soloing).

    I've been watching this idea expand, humming and hahing over joining up - now that I've decided I'd like to give it a go, all the "spaces" have gone, and currently, I've got no chance.
  14. Stasisesque

    Dear lord, no.

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    Stoopid Dangerous Questions.

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    Should have used phase shift

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    It's the Police Drone sitting in the hallway, it's ++ perception gave him away.

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    Well, that, and I know where he lives .
  15. Stasisesque

    Dear lord, no.

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    Then who are you to judge me? I didn't use it? hang on, I talk it and type it, yes sometimes my spelling can be bad I addmit, but that doesnt give you the right to spell check it.

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    He wasn't doing it to be cruel. Hell, I do it to him all the time.
  16. Stasisesque

    Dear lord, no.

    I forgive you, and promise to word myself properly in the future!
  17. Stasisesque

    Dear lord, no.

    I was born in England, Aardvark - and the Scots and the Irish both have stereotypical problems with the English .
  18. [ QUOTE ]
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    It's quite clear you're not a selfish [censored], as you are actually trying to help - even if you don't want to admit you are

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    You will NOT tell that to anyone!

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    Yes'um. *salutes*
  19. Stasisesque

    Dear lord, no.

    You're forgetting, I was in one of the episodes, so I own at least 10% of the thread; and I'll use it to debate if I bloody well want to .

    No, it wasn't me being arrogant or pompous - I was merely explaining in as few words as possible, that the guy I was responding to is very likely to meet an awful lot of British people on this game as these are the European servers. Just as you're quite likely to meet a lot of Canadians on the American servers.

    If I'd said, "Most of us here wear green socks, this is the European version after all," I'd have meant you're more likely to meet green socks wearers here - not that the whole of Europe wears green socks. Still with me?

    My heritage is so unbelievably messed up (Irish father, Scottish mother), that I wouldn't ever complicate things by stating one country's better than the other - as stereotypically, I'm supposed to hate myself.
  20. Stasisesque

    Dear lord, no.

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    Most of us are from Britain this is the European version after all.

    Pet peeve: You're not a "Brit". "Brit" is an Americanisation .


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    *cough*
    England englobes the whole of Europe don't you know?

    Pet peeve: Britain is not "Europe".



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    Uh? The majority of the forumites are from Britain...simply because this is the European version. As in, if this was the American version you could say that the majority of the forumites were from California (or another state). It doesn't mean California is the whole of America, it's just stating who, what and why.
  21. [ QUOTE ]
    Frankly, I don't think that's an unreasonable assumption. If I found out someone got seriously upset about something I said in PvP, I'd probably feel sorry but I'd also think they were a bit silly and overly sensitive and should get a grip because it IS just a game

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    Pet peeve:

    Being overly sensitive is not just being a whiny, bad loser. It's a mental problem; quite a serious one if not treated properly.

    True, people don't go around advertising that they are sensitive, and you're unlikely to know unless you know the person intimately. Also, it can be faked quite easily for attention. However, telling/asking/thinking such a person should "get a grip" is painful. It's akin to saying to someone in a wheelchair, "stop moaning and get up". It's scary that people still don't understand this, but I'm not surprised - as it's generally overlooked by professionals.
  22. Gah, no philosophy please! Can't stand the stuff.

    For me, in general, right and wrong is very black and white. If such and such an action hurts person A, it's wrong. If something makes person A feel good about themselves, it's right. Yes, in real life there are an awful lot of grey areas, but that's delving into philosophy and psychology - and I'm leaving that to Freud and Jung. However, ingame, we've got rules in plain English/French/German - so it's far easier to tell what is right and what isn't.

    As for the mentally unstable bit - that was only added in to stop people from saying, "oh but if so-and-so thought this, it's different from this other person thinking the same thing 'cause they're not right in the head". It backfired a bit though, as you've shown . I meant no offence with the comment, with very good reason.

    It's quite clear you're not a selfish [censored], as you are actually trying to help - even if you don't want to admit you are .
  23. I respect your opinion, though it doesn't make sense to me. We may be faceless, but we're not emotionless - the majority of people here deserve as much respect (not the same thing as friendship) as the people you meet in real life. That's the way I feel at least.

    If someone comes to the forums, obviously in distress/upset, the last thing they're likely to want to hear is "get over it and get on with your life". You don't have to molly coddle them, and tell them everything's going to be alright - but a little empathy can't go amiss. Sometimes it's a no-win situation, and the person in question will turn 'round and berate you for pitying him/her, but the other times, a friendly word makes all the difference. Not actually referring to the OP here, just people in general.

    I think (correct me if I'm wrong) you're trying to tell these people to be the bigger man, and not let the idiots get to them - which is well and good, but if phrased incorrectly, such as "handing out spines" isn't going to make anyone look good. We might not exist to you, but we do exist. If this thread had taken place on TS, would you feel differently? I can't believe you're a bad person, and it seems a little strange to me that someone who doesn't acknowledge strangers' existances would choose to play an MMO. But, it's your choice, your views and I can't argue them .

    No, it's not your duty to hand out spines to everyone you meet; even if it were, you wouldn't get very far. You can't give someone confidence, they have to find/earn it themselves. However, you can contribute to it by not referring to them as spineless individuals. And if you don't want to, that's fine. No one (except possibly counsellors) wants to go around fixing everyone's problems for them - even if they're a close friend. In those cases though, it's probably best to just keep out of it. Giving someone advice and then stating you don't actually care about them, is confusing and may do more harm than good.

    As for everyone having violent tendencies, I agree with you if it's phrased in that exact way - but saying everyone is violent is wrong. Florence Nightingale probably wanted to slap some of her patients, but the fact that she restrained herself proves she's not a violent person. As we're all playing a game where fighting plays a huge role, it's safe to say that none of us are adverse to slapping something around a bit - but we understand that you can't go around doing that in real life shows we're (partially) sane, respectful of others and more importantly, restrained. If every Tom, Dick and Harry who play computer games decided to immitate the game at school/work/the pub, not only would Jack Thompson be skipping among the daisies, but there'd be no hope left for human kind. It's being able to tell the difference between right and wrong, and stop yourself from shooting little Jimmy in the back, that matters - not whether or not you considered shooting little Jimmy in the back (unless you're mentally unstable).

    I know I come across as a patronising, counselling little so-and-so a lot of the time, but I genuinely want to try and help people - whether they're faceless or not. I understand that that's not everyone's cup of tea...and there's nothing I can, nor would, do to try and change that. You seem to have a lot of confidence, and I admire you for it - but please try to accept (you don't have to like the idea at all) that not everyone does; sometimes all they want is a metaphorical hug, not a lecture on how they're being wimpish .
  24. Stasisesque

    Dear lord, no.

    He was spellchecking Thorny's post. Don't worry, it took me a while to figure that out too.
  25. Stasisesque

    Dear lord, no.

    Heyy, at least we know how to ward off scurvy .