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Posts
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Hi Guys,
Firstly thank you for taking the time to read (and hopefully) comment on this topic.
I quit CoV a long time ago, after getting only 1 character to lvl50 (yeah sad I know, but Ive just started working on a few more)
Lets put it this way I had over 800 days logged off, when I re-enabled my account.
The SS/Invuln Brute that did make it to 50, is currently set up like this:
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Darant: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Flight
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Punch- (A) Crushing Impact - Accuracy/Damage
- (3) Crushing Impact - Damage/Endurance
- (3) Crushing Impact - Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Recharge
- (5) Crushing Impact - Accuracy/Damage/Endurance
- (7) Crushing Impact - Damage/Endurance/Recharge
- (A) Resist Damage IO
- (7) Resist Damage IO
- (9) Resist Damage IO
- (A) Perfect Zinger - Taunt
- (9) Perfect Zinger - Taunt/Recharge
- (11) Perfect Zinger - Taunt/Recharge/Range
- (11) Perfect Zinger - Accuracy/Recharge
- (13) Perfect Zinger - Chance for Psi Damage
- (13) Perfect Zinger - Taunt/Range
- (A) Resist Damage IO
- (15) Resist Damage IO
- (15) Endurance Reduction IO
- (17) Endurance Reduction IO
- (A) Empty
- (A) Kinetic Crash - Damage/Knockback
- (17) Kinetic Crash - Accuracy/Knockback
- (19) Kinetic Crash - Recharge/Knockback
- (19) Kinetic Crash - Recharge/Endurance
- (21) Kinetic Crash - Damage/Endurance/Knockback
- (21) Kinetic Crash - Accuracy/Damage/Knockback
- (A) Healing IO
- (23) Healing IO
- (23) Healing IO
- (A) Soaring - FlySpeed
- (25) Soaring - Endurance
- (25) Soaring - Endurance/FlySpeed
- (A) Run Speed IO
- (27) Run Speed IO
- (27) Run Speed IO
- (A) Healing IO
- (29) Healing IO
- (29) Healing IO
- (A) Accuracy IO
- (31) Accuracy IO
- (31) Accuracy IO
- (31) Damage Increase IO
- (33) Damage Increase IO
- (33) Damage Increase IO
- (A) Resist Damage IO
- (33) Resist Damage IO
- (34) Resist Damage IO
- (A) Resist Damage IO
- (34) Resist Damage IO
- (34) Endurance Reduction IO
- (36) Endurance Reduction IO
- (A) Resist Damage IO
- (36) Resist Damage IO
- (36) Resist Damage IO
- (A) Adjusted Targeting - To Hit Buff
- (37) Adjusted Targeting - To Hit Buff/Recharge
- (37) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (37) Adjusted Targeting - Endurance/Recharge
- (39) Adjusted Targeting - To Hit Buff/Endurance
- (39) Adjusted Targeting - Recharge
- (A) Accuracy IO
- (39) Accuracy IO
- (40) Accuracy IO
- (40) Damage Increase IO
- (40) Damage Increase IO
- (42) Damage Increase IO
- (A) Defense Buff IO
- (42) Defense Buff IO
- (42) Endurance Reduction IO
- (43) Endurance Reduction IO
- (A) Endurance Modification IO
- (43) Endurance Modification IO
- (43) Endurance Modification IO
- (A) Defense Buff IO
- (45) Defense Buff IO
- (45) Defense Buff IO
- (A) Multi Strike - Accuracy/Damage
- (45) Multi Strike - Damage/Endurance
- (46) Multi Strike - Damage/Recharge
- (46) Multi Strike - Accuracy/Endurance
- (46) Multi Strike - Accuracy/Damage/Endurance
- (48) Multi Strike - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (48) Reactive Armor - Resistance/Recharge
- (48) Reactive Armor - Endurance/Recharge
- (50) Reactive Armor - Resistance/Endurance/Recharge
- (50) Reactive Armor - Resistance
- (50) Reactive Armor - Endurance
- (A) Recharge Reduction IO
- (A) Damage Increase IO
- (A) Damage Increase IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
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Set Bonus Totals:- 4.5% DamageBuff(Smashing)
- 4.5% DamageBuff(Lethal)
- 4.5% DamageBuff(Fire)
- 4.5% DamageBuff(Cold)
- 4.5% DamageBuff(Energy)
- 4.5% DamageBuff(Negative)
- 4.5% DamageBuff(Toxic)
- 4.5% DamageBuff(Psionic)
- 5.31% Defense(Smashing)
- 5.31% Defense(Lethal)
- 1.56% Defense(Fire)
- 1.56% Defense(Cold)
- 1.25% Defense(Energy)
- 1.25% Defense(Negative)
- 4.06% Defense(Melee)
- 0.63% Defense(Ranged)
- 3.13% Defense(AoE)
- 22.5% Enhancement(RechargeTime)
- 16% Enhancement(Accuracy)
- 28.1 HP (1.88%) HitPoints
- Knockback (Mag -3)
- Knockup (Mag -3)
- MezResist(Confused) 7.5%
- MezResist(Held) 7.5%
- MezResist(Immobilize) 10.8%
- MezResist(Sleep) 9.15%
- MezResist(Stun) 9.15%
- MezResist(Terrorized) 10.3%
- 1% (0.02 End/sec) Recovery
- 16% (1 HP/sec) Regeneration
- 2.5% Resistance(Smashing)
- 0.95% Resistance(Fire)
- 0.95% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 1.25% Resistance(Toxic)
- 2.5% Resistance(Psionic)
- 3% RunSpeed
Set Bonuses:
Crushing Impact
(Punch)- MezResist(Immobilize) 2.2%
- 16.9 HP (1.13%) HitPoints
- 7% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 2.5% Resistance(Psionic)
(Jab)- MezResist(Terrorized) 2.75%
- 10% (0.63 HP/sec) Regeneration
- 5% Enhancement(RechargeTime)
- 2.5% DamageBuff(All)
- 3.13% Defense(Smashing,Lethal), 1.56% Defense(Melee)
(Haymaker)- 3% RunSpeed
- 2.5% Resistance(Smashing)
- Knockback Protection (Mag -3)
- 6% (0.38 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Fly)- 1% (0.02 End/sec) Recovery
- 11.2 HP (0.75%) HitPoints
(Rage)- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- Status Resistance 7.5%
(Foot Stomp)- MezResist(Sleep) 1.65%
- 0.95% Resistance(Fire,Cold)
- MezResist(Stun) 1.65%
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing)
(Unstoppable)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
- 1.25% Defense(AoE), 0.63% Defense(Fire), 0.63% Defense(Cold)
- 1.25% Resistance(Toxic)
What would you change/improve and why.
Please bear in mind I am not Influence rich by todays standards (I currently have almost 60 million)
Thanks -
Guys,
I dont know if Ive found a bug or something, but the Invulnerability secondry on my SS/Invul Brute is acting very oddly.
For example last night we were doing the Kill the Radio mission in Granville. We went through the mobs no problem and then got to the Radio itself. As I was the only Brute in the group, I hit Unstoppable and then proceded to tank the Radio. However after about approx 30 seconds the Unstoppable Buff Icon started blinking and then disappeared, but I did not get the downer. Then all of a sudden probably about a minute later I got the downer with no warning what so ever, and as such my entire Health and Endurance bars were empty.
Also for some reason the toggles from Invulnerability keep randomly dropping when not in combat, ie I could activate them whilst standing at the Black Market, and without being attacked they sometimes just drop, even tho I still have almost full endurance.
Has anyone else found this?
Cheers -
Welcome and thankyou for reading.
Ever get tired of not being able to find groups for missions?
Ever get tired of feeling alone?
Well heres the answer. I would like to cordually invite you to join a newly created Villainous Super Group. The Super Group I am refering to is MALFEASANCE.
We are very active (play almost every evening) and currently have around 18 members. Usually there is at least 3 people on at any one time (however this can fluxuate, as we are a new group), as we have players from all over Europe, however quite a number of us are from the UK.
We have our own forum located: http://www.goldfishdreams.net/malfeasance.html
and our own Ventrilo Voice Coms server.
We will not 'lord' it over you as we understand that we are all here to play a game, which be deffinition should be fun, so we try to make it as fun as possible.
All we ask is that you sign up to our forum and get on vent so you can join in the banter, other than that its your game.
Once again thanks for reading
FC