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Posts
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Joined
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Hi Sandorph,
Welcome to Union.We're mostly harmless here, apart from maybe MaX, but don't worry the rest of us keep a close eye on him.
Hopefully see you in game some time soon! -
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Hopefully a bug fix will be on its way before Sunday if not, I'm willing to give it a try anyhow
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It'd be nice if they do, but TBH it's very unlikely. They tend not to put non-critical fixes up on Fridays, and I suspect that's even more the case than usual with the Christmas week looming. Leaving tomorrow as the only remaining day for a patch before Sunday.
And they haven't even got anything on test for it yet... -
Should be able to make it (fog and motorways permitting), so will try to be there with Captain Pedant, 19 Kin/Son defender.
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To be honest, If you keep an eye on your INPS and HP you should be fine.
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Good advice but perhaps a little general - applies equally well for all ATs in all situations. -
Fleeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!! !!
wb Terra! -
Just the two - my eponymous main, and now Graf.
Half a dozen others in the 30s, mind, some the late 30s, so might be a bit quicker with the next 50. -
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Quantum flight is only really useful for running the heck away. Drains too much end to be useful mid fight IMO...
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Oh yes. That's the only time I would (should!) have used it, when down to a sliver of health and/or end, and wanted to make a strategic retreat to rest up and come back in before Snappy could recover himself. -
The only power that might have been handy was the, um, Conserve Power analogue, whatever it's called, to reduce the demand in blues.
Possibly the footstompy knockdown attack, but would have that been up enough to make a difference?
I do have Quantum Flight, with I really should have used to save my behind...but forgot about it and didn't.
Main powers used - mainly in terms of other power sets I can remember the names of:
Shining Shield, Dull Pain, Self-Heal, Total Focus, The Punchy Knockback Attack, Hasten, the two early single target ranged attacks (both puny, but help close the attack chain) -
More slots can't hurt, but I'm not sure that's the critical factor; my 32's human form has Shining Shield 3-slotted for damage resistance, 3 damages in all decent attacks and Hasten to give a near-complete attack chain.
To a fair degree, he's doing as much damage, and is as well armoured, as he reasonably can be at that level.
Unfortunately, the shortfall in armour and/or damage compared to what would be needed to take down Snappy is so large it's not even close to an even contest. Extra slotting in heals wouldn't close the gap significantly, IMHO.
Dwarf form with lots more slots...maybe - I haven't done enough lobstering to know how damage-capable that could get, but to be honest I have my doubts.
I'm not too put out by this, as I realise soloing EBs is a bonus if you happen to be able to do it, rather than a States-given right...but it did strike me as odd that the PB seems significantly worse at this job than all the others I've tried.
Edit: Oh yes, my 26 Bots/Poison MM could (just) solo him on Invincible too -
OK, not a 100% fair comparison, given the relative levels, but:
My main (50 En/En blaster) can solo Snaptooth: Hover up by the roof and blast the *!%$$! out of him, mainly keeping him on his back with KB.
My controller (50 Fire/Rad) can solo Snaptooth on Invincible (pre-imp nerf): Send the imps in, debuffing and healing as required
My scrapper (37 Kat/Inv) can solo Snaptooth: keep him bouncing with the KD/KU attacks, with Divine Avalanche worked in to keep DEF high
...all with strategic Insp munching to keep health and End up.
My PB (tri-form 32) gets his <beep> handed to him when he tried to solo Snaptooth on Heroic; human form just can't take the punishment, and self heals aren't up enough to mitigate the damage, Dwarf can stay up a lot longer but can't hand out the damage the take Snappy down before he finishes me. This applies even if I empty the Insp tray (mix of purples, greens and blues) in the attempt.
Has anyone found working tactics here, or am I attempting the impossible. -
Ow - sounds like everything was conspiring against you!
One suggestion if you get the same turnout as last time is to run it as 2 teams of 4 rather than 1 of 8 (assuming reasonable balance in each of the 4s).
As others have said, Posi gets significantly easier with smaller teams, and with 2 groups going at once you can turn it into a race to add a bit of excitment to the event. -
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i mean, okay, each to their own, but i really would recommend looking over the slotting...(unless you never ever exemp)
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Not an issue in practice, as exemping doesn't ever take slots away - just powers and Accolades.
Whatever slots you have at your real level you keep when exemped, but depending on starting and exemping level your enhancements' effectiveness may get an across the board reduction. -
Thanks
- still dithering over the next main...the villain, the Defiant tank, the Kheld (all in 30s or 40s). Or start with one much lower like Captain Pedant...?
The choices, the choices... -
Gratz - go hatch that squid and start the Kheldian fun!
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As in the subject - Shade's latest addition to his 50s collection!
Let the toons ding up for Christmas! -
Sorted - went in with a full team, stormed through to the last room with Tyrant and the idiot in it, and took the Big Bad down with next to no trouble.
Then Statesnoob got a very nasty look from yours truly when the first thing he did post-liberation was run up to the team tank and say "Luc Sr, thank you for saving me!". Grrrrr!
Anyway, job done, and followed by a traditonal Drecking (taking the AV down, of course) and several more AVs after that.
All in all a very good evening, and thanks to you all for your help! -
Sure - spot 8 is yours! (Or maybe 7, as Okton hasn't said he'll be able to make the Sunday slot for sure)
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OK, so far we have:
1) Grafite - 48 Controller
2) Tsumiju Zero - 50 Scrapper
3) Scarlet Stormer - 39 Controller (SKed)
4) Mega Amp - 50 Blaster
5) Luc Sr - 50 Tank
6) @Soul Storm - consider yourself Telled
7) @Okton (?)
Meetup at Portal Corp square, 8:55pm - setting off as close to on time as possible. -
We came, we saw, we finished the job even after Faathim ran like a girly and left us to clean up.
Thanks to all for a very good team, and especially to Noir for organising, and look forward to getting #4 polished off soon! -
No level limits Paleface, so you're welcome to come along and SK.
Mega Amp, plenty of space - you're on the list, so you are coming in. -
OK, third time lucky - 9:00pm (UK), Sunday 10th!
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Okaaay, when would be good for you? If we can do this quick we can agree on something before other people sign up and complicate matters...