Standoff

Renowned
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  1. [ QUOTE ]
    It could always be a Nemisis plot...

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    It is always a Nemesis plot.
  2. Standoff

    Hunts

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    On the same note can the team leader be chnaged during a TF?

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    Not manually (not that you need to for Numina's hunts, as others have said).

    If the current leader logs (without quitting the TF!) though, the star passes to the next most recent person recruited to the team and stays there even if the leader returns. With a bit of time and effort you can shift the star around that way if you need to.
  3. [ QUOTE ]
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    It might be good for *some* people to have a spring clean - but what about those of us who just want our bases to stay as they are? Those that have already *put* the work in to make the best use of their base?

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    I think the official response from the posts on the septic forums has been along the lines
    "If your base is great as it is then leave it, you dont need to dismantle. The refunds are there if the effort of rebuilding is less than your need for prestige"

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    Those two things aren't exclusive, though - you could have a beautifully laid out base that's used all your prestige and would be a nightmare to rebuild and lots of other things you'd like to add if you had more to spend.
  4. Standoff

    New US site

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    I see the US site is looking very nice, only trouble is there doesn't seem to be a link to the Eu site anymore.

    Anyone have the URL to the EU site?

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    Try clicking on the "Return to uk.cityofheroes.com" link at the top left of every forum page.

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    Did make me wonder if the lack of a link meant something.

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    That it's a first draft?
  5. [ QUOTE ]
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    events are shouted out, if u stand somewhere during it. then ur expected to be atatcked in some sort of manor.-dont like being attacked-dont stand still.

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    Um, did someone else say anything about not being attacked while "standing still"? If so, I missed it.

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    I did...

    I figure there should be an area around trainers, ferries, villain respec chap, etc where you can stand and not be ganked by mobs. Ferries do have drones so they're fine but trainers generally don't, and some of the Zombies are nasty and can kill in the time it takes you to click the trainer work out what you have to pick, look at your build plan, pick it and return to reality. In my case I didn't know about the announcement for PI until I was lying on the floor dead.

    Either that or add extra drones to the game during events to protect trainers/respec chap to protect 'busy' players during an actual invasion.

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    Ah, my bad, I'd missed that.

    Having had it pointed out, /signed - the GUI completely removes any view of your surroundings while levelling (and IIRC turns sound off too, or at least did once), so if an event starts after you've entered the levelling screen there's not a lot you can do to react to it.
  6. [ QUOTE ]
    an event is a event a invasion is an invasion. anything happens

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    You're confusing RL and games; in games, whatever the developers decide should happen, happens[1].

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    it would be like going to war in rl. but say oh no dont bomb here, dont shoot here cos of some lame excuse.

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    Game - real life. Two very different things.

    In games the idea's to give players as much fun as possible, so players saying "I don't like this, can we change it" is not like your RL example at all.

    That said, in RL wars the "don't bomb hospitals, don't shoot prisoners" rules were agreed under various Conventions. Not always honoured, but not "lame excuses" either.


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    events are shouted out, if u stand somewhere during it. then ur expected to be atatcked in some sort of manor.-dont like being attacked-dont stand still.


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    Um, did someone else say anything about not being attacked while "standing still"? If so, I missed it.


    Too late to do anything this year, but provisional /signed - working out whether invasions/events annoy players by interfering with their existing plans can't be a bad thing.


    [1] After a few cycles of bug-fixing.
  7. Have a great birthday Sapph!

    We were all so happy we put the clocks back an hour, so you could have fun for even longer!
  8. Happy to help! Have fun in Faultline - some great story arcs were put in there with its revamp!
  9. Standoff

    Click And Run

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    Easy fix. Give door mobs the same aggro control as ambushes; they only aggro on the team that clicks the door, unless you attack them. Add a bit of Clockwork pursuit code, and Robert is your mum's brother.

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    and/or give them the Rikti invasion troops behaviour, so they always con white whatever your level.
  10. [ QUOTE ]
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    Food for thought: i13 suppression + slows will be silly OP

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    Actually, slows will be majorly nerfed. The new suppression caps your speed, but slows work on your uncapped speed, so they will only have any effect at all if they slow you to below sprint speed.

    And they are affected by diminishing returns to.

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    That's assuming the current power behaviour is unchanged in I13's PvP when it goes live.

    Which is a long way from guaranteed, given that:

    1) Basic power mechanics are already changed significantly in the closed beta version.
    2) Internal NCSoft versions are significantly changed from the closed beta version.
    3) What finally goes live may well be different again from the current internal NCSoft versions.

    Essentially to try to assert now how things will work in the released I13 PvP is an exercise in guesswork.
  11. Ooops - better almost late than never, and happy cakeday!
  12. [ QUOTE ]
    Still it dont matter now as your leaving anyway i suppose.

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    I'd be inclined to say "Can I have your stuff?", but in the circumstances...
  13. [ QUOTE ]
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    2 of them I put on friends and 3 to 4 days after the gms took care of the situation according to my email they still ran around.

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    In this circumstance, I will point out that the most common short-term ban is a 3-day. They might have had those.

    To be honest, I think anyone who is found 'guilty' of harrasment for the Halloween event should be banned temporarily until 3 November. That'll learn 'em.

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    It'd be nice if their accounts could have a little "No Halloween for you, matey" flag set.

    Might be too technically fiddly to implement, but it would be wonderfully appropriate if their door-opening privileges could be revoked for the duration.
  14. Update on this:

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    Lighthouse:
    Issue 13 base price change concerns
    Hi gang,

    The Community Team has certainly heard you loud and clear about your concerns with the change to salvage and the re-pricing of base items. At this time, the earliest I anticipate having some further dev input on the subject would be later in the week. There are a number of competing priorities and I can only thank you for your patience.


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    Provisionally good news - it looks like they're at least reconsidering things here.
  15. [ QUOTE ]
    Not signed. Adds nothing to the game aside from even faster levelling.

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    Not really; the suggestion was for a prestige bonus, not an xp one.
  16. In that case the appropriate derogatory term's probably "cliquey" rather than "elitist".

    Although as the whole point of SGs is to set up a group of people who help each other (with an implicit "rather than anyone else") I don't see this suggestion being contrary to the way the game's meant to be played.

    On which note: /signed
  17. [ QUOTE ]
    /signed.

    Anything that encourages elitist groups and shunning outsiders gets my vote.

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    SG == elitist in your head? Interesting.
  18. [ QUOTE ]
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    Someone must be able to update us...

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    If the community hadn't generated so many hours worth of unnecessary work for me over the weekend I would have been able to address this for you much sooner.

    This possible issue is under investigation and I'll update this thread as soon as I know more.

    Edit: Please note that I acknowledged the issue in my locked post on General this morning.

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    Well... what about the people who were around to switch the event on... didn't they hang around to sort the problems?

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    There's every chance the event wasn't manually switched on at all - it was just a timer ticking away on the servers that enabled the event when the specified moment arrived.

    In fact if the date was wrong (which it was!) it's much more likely it was a timer - it's far easier to type the wrong number into a database than it is to mix Sunday and Monday up and come into the office on the wrong day. And if the timer did trigger when no one expected it, there wouldn't be anyone on special monitoring duty to catch unexpected things happening.

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    And let's really be frank here... if the event had been bug free in the first place then you wouldn't have had all this work this morning... so let's not blaim the concerned members of the forum for expressing there feelings at being let down in the only place they have to do so.

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    "Expressing your feelings" isn't a free pass to rant away saying what you want as soon as something annoys you. Forum T&Cs don't get turned off when you have feelings, and if you (generic "you", not you in particular) decide to cut loose and spawn multiple threads of flamebait you'll have to live with the consequences. One of those consequences is GR having to take time to clean up afterwards.

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    Sorry if I've offended anyone, I don't mean to, but if as a paying customer you can't express how you feel about the service you pay for then what does that say about the company?

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    In this particular case it says the forums are set up to discuss items and raise issues in a coherent way. Not to give people an open platform for any rants they have a whim to make.
  19. [ QUOTE ]
    Is there any reason that so far since I logged on at 11.30 that I havent seen one Zombie Raid all day on defiant? Being told on different channels that Union have had about 4 or 5 so far today yet not one on Defiant.

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    I hear the Halloween zombies are particularly vulnerable to sonics.

    And there's been a steady whining tone on Defiant all evening that's scared them off.


    (Whaaaaat!!?! )
  20. [ QUOTE ]
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    No ones asking for free merits. The game keeps track of story arcs in the form of souvenirs and TFs in the form of badges. I'm not sure if it keeps track of multiple attempts on the same TF but it wouldn't surprise me as datamining is a big part of the devs job. If we get awarded retroactive merits for the stuff we have already done then it would make the current crop of 50s happy, and indeed every existing alt of whatever level. The chances of getting the full amount of merits for every mission we have done is pretty slim, but it isn't that hard to get the game to count what you have already got via badges and completed story arc souvenirs.

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    But bear in mind that merit rewards will presumably replace, or at least be an alternative to, the existing "random recipe" TF reward.

    So giving out bonus merits on the basis of logged TF runs at the start of the new system would be UNFAIR to people that hadn't done the TFs before - the old hands would effectively be being rewarded twice for past efforts, once originally when they (maybe) got the recipe, and again with the merrits.

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    Actually if you re-read what I said I said every 50 will be unable to get Merits off of Story Arcs they have already done and that that was slightly unfair, because in many cases there will be no way of doing those story arcs again, whereas a lowbie character when the issue hits will be able to do those story arcs. So getting merits awarded for previously completed story Arcs would be more fair. I have no real opinion on retroactive awarding for TF/SF/etc as they generally carry a separate reward. (Which before recipes was just an enhancement IIRC.)

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    I read it well enough first time, I think - you mentioned TFs as often as story arcs, and as retrospective merrits for TFs looked like the far larger UNFAIRNESS that's the bit I covered in my reply.

    As far as story arcs go, less UNFAIR, I admit - everyone will have done some (apart from the paper/radio mission fiends - wonder if that route offers merrits in the new system), and the higher level you are the more you'll have done on average.

    Even so I wouldn't call it a great injustice if everyone started off with zero merrits after I13 goes live; a lot of 50s will be kitted out already, and wouldn't have a lot to do with a shedload of merrits anyway. Besides, what else would they do other than merrit-earning tasks anyway[1]?


    [1] A mostly genuine question - when one of my toons reaches 50 I tend to park it somewhere pretty then pick up a new alt.
  21. [ QUOTE ]
    No ones asking for free merits. The game keeps track of story arcs in the form of souvenirs and TFs in the form of badges. I'm not sure if it keeps track of multiple attempts on the same TF but it wouldn't surprise me as datamining is a big part of the devs job. If we get awarded retroactive merits for the stuff we have already done then it would make the current crop of 50s happy, and indeed every existing alt of whatever level. The chances of getting the full amount of merits for every mission we have done is pretty slim, but it isn't that hard to get the game to count what you have already got via badges and completed story arc souvenirs.

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    But bear in mind that merit rewards will presumably replace, or at least be an alternative to, the existing "random recipe" TF reward.

    So giving out bonus merits on the basis of logged TF runs at the start of the new system would be UNFAIR to people that hadn't done the TFs before - the old hands would effectively be being rewarded twice for past efforts, once originally when they (maybe) got the recipe, and again with the merrits.
  22. So what would you call fair? Free merrits for all 50s? Then the 49s will complain 50s get something and they don't, or the 40s will, or the 30s.

    Seems to me that everyone starting with nothing and having to work for what they want is as level a playing field as you'll get.
  23. [ QUOTE ]
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    I've not read any more info about merits since the original announcement was made and nothing was mentioned about the cool down period.

    Can i have a link if i've missed something?

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    AFAIK no new news at all. That's clearly no reason not to make angry posts on the subject, though.

    Edit: Actually, it's sweet that there's someone that thinks blue side having TF delights like Positron and the Shards outings count as a "HUGE advantage" for them. Hell, set off on the Shard TFs and that's more than 24 hours gone in itself...

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    My post wasn't angry, was a simple question.

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    Apologies if there was any misunderstanding - the entire "edit" part of my post was referring to the OP, a guy very unhappy about the [imagined] injustices of the merit system and how it favoured heroes.

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    TOYS PRAM OUT!!!!


    How about waiting for details on what's on offer for the merit system as a whole, and whether there's already any hero/villain allowances built into it, before you decide it's unfair? (Sorry, should have said "UNFAIR")

    (Yup, it's Friday evening!)

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    What was this though?

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    Again, a response to the thread's OP.