SpyralPegacyon

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  1. Quote:
    Originally Posted by Arbiter Hawk View Post
    We're testing three improvements to stalkers in i22:
    -Assassin's Strike: using Assassin's Strike outside of hide will be an uninterruptible attack with no windup time, dealing Superior damage. This will allow Stalkers to do very competitive dps.
    -All Stalker attacks that are not Assassin's Strike will build stacks of a buff called Assassin's Focus. Assassin's Focus increases your chance to critically strike with the out-of-hide Assassin's Strike.
    -Stalker Buffed Max HP will be increased by about 400. This should allow them to fully benefit from powers like dull pain, hoarfrost, etc.
    -These changes to Stalkers should make them very competitive top-end damage dealers, and help them with their early attack chain since they can use Assassin's Strike mid-combat.
    How much do I do want?

  2. You forgot this:

    Quote:
    Staff Fighting will be available for Stalkers, Brutes, Tankers, and Scrappers.
    Now I go back to the other thread to squee like a child on Christmas morning.
  3. So much for using Dark Astoria for tip hunting. On the other hand, level 50 Tsoo? Yes, please. Will there still be ghosts?

    And Darkness Control and Staff Fighting? Mwahahahaha.

    No comment on brain-dead marketing ideas. I vote the market with my wallet.
  4. Quote:
    Originally Posted by mauk2 View Post
    No, I don't agree. Stalkers do not need more hitpoints, they need to do incredible, jaw-dropping, shock-the-party-into-silence damage.

    Stalkers need to have their base damage mod raised to 1.2 and their damage caps raised by 100 percent. Leave everything else just the way it is. They'd hit like they're dropping bombs from orbit.

    This puts them WAY in front of ANYBODY for damage. It also gives them enormous utility on teams as buff amplifiers.

    It's simple and fast to implement as well.

    While we're at it:

    Scrappers and Blasters get their damage cap raised by 100 percent as well. Scrappers can't get there without buffs, which makes them better on teams, and Blasters just flat out need the damage to compete with debuffs. (City of Debuff, lol.)

    Brutes are fine.

    Tankers get their resist caps raised to 93 percent.


    Voila, done. Most other AT's are pretty solid in individual niches with outliers.


    BUFF ALL THE MELEE THINGS

    Oy.
  5. Quote:
    Originally Posted by GavinRuneblade View Post
    Then I'll have the last stalkers in the game. That would be cool. Everyone would recognize me immediately. Heh. On the other hand "lolstalkers" would just end up being "lolgav" so maybe not so cool.
    You'll pry my stalkers from my cold dead hands!
  6. I'd join up, but Sunday afternoons are a bad teaming time and I'm pretty much on Virtue all the time. I'll cheer y'all on, though!

    And if you need inspiration: DB/EA. Or just about anything /EA. Its very pretty.
  7. I'd flush 'melee blasters,' re-market the AT as 'City of Arkham,' and go from there.
  8. I would've said 'me', but Zombie Man beat me to it.

    Oh, why not. Me.

    Quote:
    Originally Posted by G_Savior View Post
    never really understood why people hate fusionette, while flamebeaux is delibrately made to be annoying as hell
    Fusionette comes with multiple rescue missions and an Operative Jenkins AI. She's not exactly striking a blow for squishy heroes.

    Flambeaux, between her tip missions and the Twinshot arc, actually comes out more developed. I kinda feel sad for her in a way.
  9. SpyralPegacyon

    WIR? (Spoilers)

    All this talk about Alexis's death affecting States and Manticore, and none mentioning a certain daughter with, shall we say, poor impulse control and her own personal army. Her death may be a plot point, but this is going to have repercussions all over the place.

    And I won't even go into looking for happy cheery endings in a story called 'Who Will Die'. I already have my suspicions as to who might be behind it all, and if I'm right there'll be a massive threadstorm once that's revealed.
  10. SpyralPegacyon

    Enery Aura

    Quote:
    Originally Posted by Rakonu View Post
    so looking to roll another scrapper with the changes to EA is it worth rolling? was thining of a claws/ea or db/ea/ any suggestions? Not ea but was thinking of trying a spine/dark as well :P
    I'm leveling up a KM/EA and loving it. S/L/E softcapping is trivial, endurance isn't a problem with Energize 'n Power Drain, and you get built-in recharge to build more recharge onto. Thinking on all that recharge, a claws/EA would be a pretty nasty combo.
  11. Quote:
    Originally Posted by CactusBrawler View Post
    None of those would appear on the front of a comic book.
    Why not?
  12. SpyralPegacyon

    Longer Bios

    Quote:
    Originally Posted by Lazarillo View Post
    It also massively bloats the size, resulting in exponentially less that can be written in the first place. Extra spaces and line breaks take up considerably more room than normal characters.

    Honestly, if that one fact were fixed, I wouldn't have too many gripes with the current allotted amount.
    Seconded. I wouldn't mind having a 1023 character bio if I actually had 1023 characters.
  13. Quote:
    Originally Posted by Arcanaville View Post
    Because game diversity is a topic I'm personally interested in, because the conversation has been heated but relatively polite, and because I'm still thinking of the best way to actually calculate the number of possible builds that exist in City of Heroes in a reasonable amount of time and effort.
    And she was never seen again.
  14. SpyralPegacyon

    A smile for you!

    Taking down Leviathan at x4 with only my night widow and Manta's DB stalker.

    For that matter, just about anything involving the Entropy Legion.

    Hail of Bullets with Fulcrum Shift capped.

    Hail of Bullets even without Fulcrum Shift.

    Seeing how much hang time I get by using Knockout Blow on Atlas Park minions.

    Claws brutes.

    Activity on the global OOC channels.

    Completing the LRSF and STF.

    Receiving compliments on my costumes and backgrounds!

    Having a fun time doing missions with a good and entertaining team.
  15. Quote:
    Originally Posted by Kadmon View Post
    I can't seem to place it, but something about this league strikes me as a touch... off. Could someone perhaps help me to enumerate my concern?
    What... How...



    Quote:
    Originally Posted by eth_Nargy View Post
    Too many stalkers?

    Badum psh.
  16. Well, we're two days away from Halloween. Of course we would have a thread return from the dead!
  17. SpyralPegacyon

    R.I.P. Muad_Dib

    My God, that's beyond horrible.

    Godspeed, young man.
  18. Quote:
    Originally Posted by Xanatos View Post
    My account went premium briefly over the weekend and pretty much everything except the horrendous SSA & iTrials were available to me.
    As well as the free 400/550 points a month. And access to Exalted. It might not be worth much to you, but to someone like myself I like having those and the free SSAs around.
  19. Quote:
    Originally Posted by Xanatos View Post
    The value of subscribing has gone down because so much stuff is now free, yet the cost of subscribing has remained the same. The amount of new content for subscribers isn't at a faster rate than before. So overall subscribers get less for their money than they did before CoH went F2P.

    I think this is a bad thing.
    $15 a month - $5 a month of Paragon Points = $10

    Huh. It looks like my cost of subscribing actually went down.
  20. Quote:
    Originally Posted by Organicide View Post
    Promise me that if the Devs ever do create a nunchuck set that we'll make a homage team consisting of the 4 + The Rat + K.C. Jones.
    I wonder if we should just ask art staff to come up with a nunchuck model for War Mace, and get that proliferated to Stalker. And a hockey stick model too... I think we're on to something.
  21. a.) Its not like they didn't get Street Justice.
    b.)



    We're basically a nunchuck set away from completing the quartet.
  22. Didn't Shubbie quit the last time he blew something all out of proportion? Like, a week or two ago?
  23. A claws/DA stalker misses such neat things such as Follow-Up, Spin, Death Shroud, and the HP to make the resists work even better. On the other hand, you still have Focus, Eviscerate, Shockwave, Dark Regen, Soul Transfer, and the ability to pick 'n choose your crits with Hide and Placate.

    You won't be the whirling dervish of destruction a claws scrap or brute would be, but is that how you see your vampire? Or do you want to be the guy popping in and out of the shadows before taking a bite- er- swipe?
  24. Quote:
    Originally Posted by MajorDecoy View Post
    It's part of the assassination effect. It's only on the Assassin's Strike type power. In my experience, it only goes off when your target survives the Assassin's Strike, but I've heard some noise to the effect that they've fixed it, and it goes off regardless, but that could just have been a suggestion to improve stalkers.
    Oh, its fixed. My stalker can merrily attest to this.