SpyralPegacyon

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  1. Quote:
    Originally Posted by Samuel_Tow View Post
    Who are these guys?
    Odysseus's personal army.

    Quote:
    Why do they use melee weapons and how can this make them successful against gangs that use guns?
    Odysseus has funny notions about honor. Don't a few have bows?

    Quote:
    They trade magic artefacts, but do they use them? How?
    They don't. From my understanding, Odysseus is pretty much a collector.

    Quote:
    They style themselves after ancient Greek tradition and mythos, but why?
    Odysseus has funny notions about applying ancient Greek mythos to the modern day.

    Quote:
    And how seriously do they take it?
    Depends on how seriously they take their paycheck from Odysseus.

    Quote:
    On the one hand we have Alexander "The Great" Pavlidis whose name suggest he's actually Greek, but only uses the moniker as his nickname, yet on the other hand we have Menelaus and Achilles leading a war against Hector in a recreation of events worthy of the Summer Court Fae. What are these guys about and where can we find depth about them?
    They're the same stuntmen we put alongside Cesar Romero and Julie Newmar?
  2. OK, next question: How does the fortune teller and Spelunker badge tie in with Atlas?
  3. Quote:
    Originally Posted by Kirsten View Post
  4. Good grief. My deepest sympathies as well.
  5. Quote:
    Originally Posted by Talen Lee View Post
    Now this is interesting - the +res proc is good in a damage aura?
    So I've heard, I'm aiming to slot it into T-34's damage aura. It runs a lot like the Perf Shifter PPM proc did in Stamina before the devs went "D'oh."
  6. Quote:
    Originally Posted by Hopeling View Post
    Battle Agility's DDR is enhanceable. So you're looking at more like 53% with one AD, and 70% with two.
    Yep, Issy's something like 71% with Active Defense double-stacked. With Ageless Radial she should have at least 92% as long as I remember to juggle it.
  7. SpyralPegacyon

    Ok, I give up!

    Quote:
    Originally Posted by insomniac View Post
    Time Manipulation does not have a rez.
    Of course it doesn't. Just ask the Ninth Doctor and Rose.
  8. Hate to continue to derail, but thinking on recent lore turns reminds me of this article: Prometheus - 'Calvinball Mythology', and the Void of Meaning
  9. Quote:
    Originally Posted by SlickRiptide View Post
    Where's Michael Moorcock's Eternal Champion when we need him?
    We might have one already: Mender Silos, Professor Echo, Penny Yin...
  10. Quote:
    Originally Posted by mercykilling View Post
    I care about what -I- call fun, and not what you call fun.
    Not sure if said with straight face.
  11. Quote:
    Originally Posted by Miladys_Knight View Post
    I think I would have preferred more choices and have it left up to the individual player. At level 32 you get a choice and which ever one you choose locks you out of the other choice for that build.

    Choice 1 the change that is being made.

    Choice 2 - all things as they are now on live (crash, recharge, etc.) but scale 8.0 damage

    ...

    The devs had the opportunity to leave the choice up to the players and let us CHOOSE FOR OURSELVES which kind of awesome to be, but fumbled the ball and limited us again.
    They fumbled the ball by not undertaking what would have been an incredibly massive code re-write that would have affected all of three ATs?
  12. Quote:
    Originally Posted by Dark_Respite View Post
    Not sure about WWII, but following the collapse of the Soviet Union, their first major group was the Valiant Defenders of the Motherland. One of my main characters' brother is currently a member.
    And there were the Soviet supers fighting in the Cold War as well. I'm just curious after seeing all those other WW2 superteams and the Soviets don't have any mentioned. I have my own theories and headcanon, it's making its way to T-34's Virtueverse entry.
  13. Ooh, let's see...

    We know the Western Allies had the Dawn Patrol and the First Hero Brigade, the Germans had the Storm Korps, and the Japanese had the Divine Wind Somethingorother. So... what did the Russians have?

    Quote:
    Originally Posted by _Tacitala_ View Post
    How the [PANCAKE] do I pronounce Oranbega?
    Orangebagel.
  14. Quote:
    Originally Posted by _eeek_ View Post
    Even when the problem cited has been found to be my own error, not a single one has addressed me "You Big Doofus," which I greatly appreciate.
    I, for one, prefer the classics:

  15. Quote:
    Originally Posted by Warkupo View Post
    Well aren't you a fun little ball of hate.
    Some people just want to watch the forum burn.
  16. Quote:
    Originally Posted by Pebblebrook View Post
    No, i did see it. There's not a lot of topics i feel i can respond to but i do read many of them. But i mostly had these in mind when i replied:

    Code:
    Total Yearly Revenue
    
               KrW (mn)    USD (approx)
    2004    31,475         27,607,023
    2005    34,265          33,199,783
    2006    25,016          25,770,998
    2007    23,446          25,059,657
    2008    24,217          22,335,820
    2009    22,909          17,760,819
    2010    15,787          13,564,705
    2011    12,089          10,881,574
    * KrW numbers totaled from NCSoft's quarterly numbers report, USD calculated with exchange rates from oanda.com (mostly for context)
    Uh, you have seen the numbers post-Freedom, right?
  17. Quote:
    Originally Posted by RosaQuartz View Post
    I mean, what is the deal?


    You are now imagining Jerry Seinfeld as William Shatner as Captain Kirk. 'What is the deal, Mister Spock?'
  18. What's with some of these players who hover up not five feet in front of my character as they spam 'forming Arena badge team' every five seconds on every public channel including Atlas Park broadcast? I mean, really, what's up with that?
  19. Disappointed I couldn't vote for Zwill, but I wasn't too unhappy to drop a 'Take That' vote for Stephen Reid instead.
  20. Quote:
    Originally Posted by Moderator 09 View Post
    Well.. see you in game is more like it.
    As long as you're Fabulous, we're all fabulous. Congrats on living the dream, and good luck out there!
  21. Quote:
    Originally Posted by TClauss View Post
    So, your trying to call me a child? I still do not follow you.
    Did you really just... Really?

    Ha ha ha, oh wow.
  22. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Piercing Rounds will not be changed; Synapse mentioned it when Zwill asked while demonstrating.
    Mmf. I can understand it being far harder to improve the cast time, but still... bleh.
  23. Absolutely love everything I'm hearing about i24. Its.... its beautiful.
  24. Quote:
    Originally Posted by Vel_Overload View Post
    I understand this game is technically 'dead' since it no longer rakes in enough cash from subscriptions and no, don't argue the technicalities and meanings of the word 'dead'.
    I understand you're technically 'out of touch' or 'Rip Van Winkle' since you can't seem to comprehend its now 2012 and not 2004 and no, don't argue the technicalities either.
  25. Quote:
    Originally Posted by Nalrok_AthZim View Post
    New "Other Ranged Blast Set Change": NO CRASH NUKES! Normalized recharge:damage ratio for all 'crash' Tier 9 blast powers. "Slight decrease on max potential damage, but good amount of consistent damage increase. No more chance-for-damage, all nukes are now a consistent number. 50% faster recharge for PBAoE nukes, 75% faster recharge for Targeted AoE Nukes."
    Crashless nukes?

    Quote:
    'Pistols' power getting secondary effects
    Cast time reduced on Exec Shot, Empty Clips, Bullet Rain, all three down to 1.67s cast time
    Cutting down on almost all the useless animation time on DP and giving Pistols a boost?



    i24: Giving You More Reasons To Play Your Ranged Alts. Its all good.

    (I should've jumped in from work to ask if there were any plans for Piercing Rounds too.)