Spell_Weaver

Apprentice
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  1. Spell_Weaver

    Villain Emotes

    ... $target..... I am your father! (Classic)

    Pulls out a remote with a big red button and pushes it (maybe it blows up the remote or you hear some bang off in the background)

    Pulls out a piece of paper and cartography tools to draw up his plans on the ground.

    Random minion shows up and says I failed and you say, Okay, then kill him.....

    Just a few quickies
  2. Spell_Weaver

    Time Travel

    Okay, I've been reading this thread and enjoying the possibilites way to much. I even have a suggestion now.

    Time Travel Power

    Yes, it would be neat to have an infinite amount of choices to use it to go in the past and do stuff, but thats just not plausible. One way you could make it plausible is to have people who've aquired this power, to have their locations and stats (like when you logout) saved say every minute or 5 minutes, if you or your party were to die, or wanted to gurrantee victory, you use the power and go back to that location. Of course, you are already there. Well, the old you would now be a NPC that would act exactly like you. For instance, he would target and attack the same way. Imagine a group of fire blasters, 8 of them, time traveling in the way i described, and then have 16 fire blasters cast fireball all at once..... BIG BADDA BOOM! Then, when you have reached the time limit (the amount of time you were in the future) you merge back into each other. You'd probably have to half the exp, since there were two of you or something. But this would be a great way to eliminate your debt if you died... it never happened.

    As for the other suggestions, it would be easy to make a new zone that you could portal into, have some mission, meet some contacts, fight minion, lts, bosses, AVs that are only in that zone, then when you are all done, have a portal open up that will take you back, when you want.

    I have a lot of other ideas, but just wanted to see what you thought about my original Time Travel Power thought.