Snowzone

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  1. Still think it should have been a control set. Still hoping for Time Control.
  2. Quote:
    Originally Posted by BrandX View Post
    Instead it's got control powers to stack up with Control Sets!
    I'd prefer to Assault things whilst they're frozen in time.
  3. Still think it should have been a Control set.
  4. I recognise your global, but I'm pretty quiet on Defiant Events so you probably don't know me.
  5. Snowzone

    Rocket Boards?

    I'd certainly love to see effort put into sliding - my main is an Ice/Ice Dominator. Sliding doesn't have to just be for ice though, as has been pointed out already.

    It seems like there are three main requests:

    Flying mounts
    Land mounts
    Sliding

    Get one of each done and it'll be easier to make more by swapping parts out.
  6. Would still prefer a choice of things of equal paragon store pricing for our extra monthly bonus. Whether that's one item equal to the price or a bunch of items equal to the price. Personally, I can see myself with dozens of unused character transfers because I have no reason to transfer; I always get the name I want and I'm happy in Defiant.
  7. I had a go at Mr Bocor. Kind of messed up the proportions but it's hard to tell when you're in the tailor. I wanted to give him more of a Voodoo priest feel to him whilst retaining his Family connections. I went for the Wisp aura instead of the Ghost aura because there's an eye aura option.



    I made him a bit shorter in the code.

    Code:
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    CostumeFilePrefix male
    Scale 2.297
    BoneScale -1
    ShoulderScale -0.8038
    ChestScale -0.8554
    WaistScale -0.7954
    HipScale -1
    LegScale 0.02
    HeadScales  0.71,  0.76,  1
    BrowScales  -0.35,  1,  -1
    CheekScales  -1,  -1,  -1
    ChinScales  -1,  -0.8,  -1
    CraniumScales  1,  1,  1
    JawScales  -1,  -1,  -1
    NoseScales  -0.41,  -0.51,  -0.86
    SkinColor  57,  29,  18
    NumParts 28
    CostumePart ""
    {
    	Geometry V_MALE_PANTS.GEO/GEO_Hips_Pants_Biz_Slacks_01
    	Texture1 !Hips_V_Suit_Slacks_03
    	Texture2 !Hips_V_Suit_Slacks_03_Mask
    	DisplayName P887196332
    	RegionName "Lower Body"
    	BodySetName pants
    	Color1  255,  255,  255
    	Color2  171,  171,  171
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry Jackets_Sleeves
    	Texture1 Shirttie_01a
    	Texture2 Shirttie_01b
    	DisplayName P566009771
    	RegionName "Upper Body"
    	BodySetName Jackets
    	Color1  0,  0,  0
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry V_MALE_HEAD.GEO/GEO_Head_V_Asym_Standard
    	Texture1 skin_v_head_36
    	Texture2 !V_Face_Skull_Mask_2
    	DisplayName P687117166
    	RegionName Head
    	BodySetName Hats
    	Color1  255,  255,  255
    	Color2  255,  255,  255
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry Smooth
    	Texture1 skin_bare
    	Texture2 None
    	DisplayName P3937616722
    	RegionName "Upper Body"
    	BodySetName Jackets
    	Color1  0,  0,  0
    	Color2  255,  255,  255
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry V_MALE_BOOT.GEO/GEO_LlegR_Flat_Toe_02
    	Texture1 !Boot_V_Magic_01
    	Texture2 !Boot_V_Magic_01_Mask
    	DisplayName P2104750136
    	RegionName "Lower Body"
    	BodySetName pants
    	Color1  0,  0,  0
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    CostumePart ""
    {
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    	Texture1 !X_Officer_Belt
    	Texture2 None
    	DisplayName P177456852
    	RegionName "Upper Body"
    	BodySetName Jackets
    	Color1  255,  255,  255
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    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
    {
    	Geometry V_Male_Hair.GEO/GEO_Hair_Magic_Top_Hat_01
    	Texture1 !Hair_V_Magic_Hat_01
    	Texture2 !Hair_V_Magic_Hat_01_Mask
    	DisplayName P4104497066
    	RegionName Head
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    	Color1  255,  255,  255
    	Color2  0,  0,  0
    	Color3  0,  0,  0
    	Color4  0,  0,  0
    }
    
    
    CostumePart ""
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    CostumePart ""
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    	Geometry None
    	Texture1 None
    	Texture2 None
    	DisplayName P2793026233
    	RegionName Head
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    	Color1  0,  0,  0
    	Color2  49,  97,  49
    	Color3  0,  0,  0
    	Color4  0,  0,  0
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    CostumePart ""
    {
    	Geometry N_Male_Steampunk_01.geo/GEO_N_Emblem_Vic_Steampunk_01
    	Texture1 !X_N_Male_Emblem_Vic_Steampunk_01
    	Texture2 None
    	DisplayName P2281134661
    	RegionName "Upper Body"
    	BodySetName Jackets
    	Color1  99,  192,  99
    	Color2  0,  0,  0
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    CostumePart ""
    {
    	Geometry V_MALE_SPADR.GEO/GEO_SpadR_Skull_02
    	Texture1 !Emblem_V_Skull_01
    	Texture2 !Emblem_V_Skull_01_Mask
    	DisplayName P772741860
    	RegionName "Upper Body"
    	BodySetName Jackets
    	Color1  255,  255,  255
    	Color2  0,  0,  0
    	Color3  0,  0,  0
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    CostumePart ""
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    	Fx None
    	Geometry None
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    	Color1  0,  0,  0
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    CostumePart ""
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    	Fx None
    	Geometry None
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    	Color1  0,  0,  0
    	Color2  0,  0,  0
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    CostumePart ""
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    	Geometry None
    	Texture1 None
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    	DisplayName P2371314042
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    	Color1  255,  255,  255
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    CostumePart ""
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    CostumePart ""
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    CostumePart ""
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    CostumePart ""
    {
    	Fx Auras/Male/Wisps/Wisps_BodyAndEyes.fx
    	Geometry None
    	Texture1 None
    	Texture2 None
    	DisplayName P3636920680
    	RegionName Special
    	BodySetName Wisps
    	Color1  99,  192,  99
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    CostumePart ""
    {
    	Fx capes/WeddingTux1.fx
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    	Texture1 !Top_Wedding_Tux_01
    	Texture2 !Top_Wedding_Tux_01_Mask
    	DisplayName P828551227
    	RegionName "Upper Body"
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    	Color1  255,  255,  255
    	Color2  255,  255,  255
    	Color3  255,  255,  255
    	Color4  255,  255,  255
    }
    
    
    CostumePart ""
    {
    	Geometry V_MALE_SLEEVES.GEO/GEO_Sleeves_Magic_01
    	Texture1 !Sleeves_V_Magic_02
    	Texture2 !Sleeves_V_Magic_02_Mask
    	DisplayName P90216369
    	RegionName "Upper Body"
    	BodySetName Jackets
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    	Color2  255,  255,  255
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    CostumePart ""
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    CostumePart ""
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    CostumePart ""
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    	Fx None
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    CostumePart ""
    {
    	Geometry None
    	Texture1 None
    	Texture2 None
    	DisplayName P546439883
    	RegionName "Lower Body"
    	BodySetName pants
    	Color1  255,  255,  255
    	Color2  255,  255,  255
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    }
  8. I'd love to get the Winter Horde.
  9. Snowzone

    Rocket Boards?

    Quote:
    Originally Posted by Noble Savage View Post
    Not going to happen. If this hypothetical power left any ice in its wake, I'd bet on it being intangible.
    Which is why I think it'd be best as a Ninja Run type power but with less jump speed and more run speed. This would make it seem like you're gradually going up an incline rather than just shooting straight up in the air. Make all the running, jumping and falling poses the sliding pose (or a new one that looks like skating, reserving the sliding for the falling), and it should look like ice sliding. I don't know if low jump speed affects falling speed though.
  10. Snowzone

    Rocket Boards?

    Quote:
    Originally Posted by Noble Savage View Post
    The most interesting thing for me, reading all of this talk about iceslides, is that the idea seems to have a surprising amount of support. Would all of you really want an iceslide before, say, other flying platforms, some kind of mount, etc.? Let us know what you're dying to see in game!
    I personally think that low hanging fruit (or close enough) should be taken care of first and then things that need more work, such as Ice Slide, come afterwards... But not too far afterwards.
  11. Snowzone

    Rocket Boards?

    Quote:
    Originally Posted by MindGame1 View Post
    So that's three non-Iceman examples of Iceman-style ice sliding - one from Pixar, another from DC and a third from Mattel; and to be honest ice powers are pretty rare in the world of comics.

    I'm sure there'll be no problem to have one from Paragon Studios.
  12. I personally really like Swan's feathery shawl, just give her a bolero coat and some higher res clothes and she'd be perfect in my opinion.
  13. Technically, Controllers and Dominators have conceptual chasms with the lack of tech or natural specific sets.
  14. Snowzone

    Rocket Boards?

    Quote:
    Originally Posted by Noble Savage View Post
    Not saying it's impossible, but we'd want to do a new take on it of course.
    Well as long as it has ice and it slides then it's all good. That Other Game's version just looks like they're floating around on an block of ice rather than sliding.
  15. Snowzone

    ranged dominator

    Ice isn't that bad at range with three blasts and a good cone. The slow and -recharge are useful for keeping things at range and mitigating damage. The attacks are also very fast at animating.

    Still, melee attacks are usually a lot better than the ranged ones. For your melee problems - you don't have to stay in melee the whole time; throw out controls at range, throw out some ranged attacks, run/jump in and hit a few in melee, jump out, rinse and repeat.
  16. Good: Ghost Widow, Doctor Vahzilok, Sirocco, Numina, Vanessa DeVore, Mirror Spirit, Foreshadow.

    Bad: Black Swan (nothing iconic about her), Bobcat (very bland in-game), Tolls, Outcasts, Skulls, Hellions.
  17. Snowzone

    Rocket Boards?

    Quote:
    Originally Posted by Noble Savage View Post
    The problem with an ice slide is that it's intimately and definititively linked to Iceman. And off the top of my head, there's no clear way to 'make it our own' and maintain the original concept. Not exactly the lowest hanging fruit, but I never say never.
    Well there's already an ice slide in Pocket D.

    Being serious, I can see the problem because, although it's pretty much Iceman's thing, it's also pretty generic because it's something we can do (albeit badly and only on the ground) on an icy day. Maybe do it like how another superhero MMO goes about it but, of course, better. Maybe with less of a disconnect between the floating shard of ice and the cold trail and using the already present slide run animation. To me that would look enough like sliding even though all that's happening is pretty much the same as the Rocket Board.

    But there is also Frozone, he slides like Iceman but he also skates, and creates skis and snowboards out of ice so there could be that too.

  18. Snowzone

    Rocket Boards?

    Quote:
    Originally Posted by Winterminal View Post
    Snowzone got there before I could. I have been waiting for an Ice Slide for a while, but the Frost path aura doesn't quite do it. The "model beneath the feet" would be formless, meaning that we can tell there is something there but it isn't necessarily solid (kind of like the Prestige Power Slide). Then it would have some sort of trail after it, probably like the Frost path aura (to save on animation creation time) but it would work in the sky unlike the current Frost path aura (only works on the ground).
    As long as it's not flat and snowflake shaped.
  19. Snowzone

    Rocket Boards?

    Quote:
    Originally Posted by Noble Savage View Post
    That's actually a lot easier/more feasible than broomsticks, etc. If the stance animations remain the same, all we'd really have to add would be new models to go beneath the feet. Should be very doable, so please let us know what would be your top requests for alternate flying devices.


    Though I see it as an alternate Ninja Run type thing, except it would have a lower jump speed and more running speed.
  20. Snowzone

    Rocket Boards?

    I'm still pushing for Ice Sliding!
  21. Quote:
    Originally Posted by Tunnel Rat View Post
    But in the meantime, I’m very interested in hearing which powersets you think could use some new effects love.
    Electric Blast, Melee and Assault could do with having effects that match the quality of Electric Control.

    The textures used for fire could possibly do with an update, particularly on powers where the fire stays around for long periods of time like Bonfire from Fire Control.

    I would love to see more options added to Earth and Stone-based sets, mainly an opaque version of the gem customisation which could be used to better represent metals.

    Ice shields and armours could do with an update so they don't completely obscure costumes, same for Stone armours.

    I'd like to see a skull-less customisation for Dark sets, kind of like the Warshade powers but black instead of purple.

    Finally, and unrelated, I'd do anything to get an Ice Slide travel power.
  22. My priorities are definitely costume pieces and auras right now.