Snow Globe

Forum Cartel
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  1. [ QUOTE ]
    I'm just rather curious if "true" obituary threads are permitted, and how one would tell the difference.

    [/ QUOTE ]
    <shrug> I've seen a couple true (as far a could be verified) obituary threads in the past.
  2. [ QUOTE ]
    [ QUOTE ]
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    False obituary threads are considered highly improper, and knowingly posting false news of a player’s real-life death may result in a ban of both your forum account and your game account.

    [/ QUOTE ]
    Wasn't aware this was an issue on the boards...

    [/ QUOTE ]

    This has not been an issue, but it was put in place merely as a preventative measure to prevent it from ever becoming an issue.

    That goes for a lot of these rules in fact. You guys and gals are a great community, probably the best I have ever had the pleasure to interact with, and a lot of these rules are unnecessary, but for us to be as consistent as possible in our moderation, we needed to update things. By having these rules in place, if it ever becomes an issue, it allows us to reference a broken rule rather than make our moderation seem like an arbitrary decision.

    [/ QUOTE ]
    I will point out to everyone that this particular rule was in the old forum rules as well.
  3. I hope you had a great birthday!
  4. [ QUOTE ]
    We should just be grateful that Koschej doesn't spell it 'behaviour.'

    [/ QUOTE ]
    Which is a perfectly valid spelling of the word.
  5. [ QUOTE ]
    May want to take the answers off this weeks' Crossword puzzle, if you can.

    [/ QUOTE ]
    Perhaps you didn't notice the date on that puzzle?
  6. Yeah, I got that your post was satire. On the other hand, like I said a bit up thread, Death_Mage looks to be serious given some of his other posts.
  7. [ QUOTE ]
    [ QUOTE ]
    I have not read the entire thread yet, just the announcement. Has this already happened, or have they announced that they're going to do it?

    They already merged accounts once before. So only accounts activated after that date would have had limited access. So that alone isn't a huge step. However, NC Soft's web site is STILL selling the games individually.

    Now, what exactly does this announcement mean? Is it JUST another account merging, "if you had only one side, now you have both"? Or are they giving all characters full access to either side of the game?

    Either way, this is the death knell for the game I enjoyed. City of Villains, already all but abandoned in the last two years, will now never see exclusive content again. It's time to finally accept the facts, and cancel my account. *MY* game is dead.

    [/ QUOTE ]
    For a guy who's pretty skilled with satire, I must say that this post is really clever

    Because there's no way you can be serious about what you wrote.

    [/ QUOTE ]
    I think they are serious:
    http://boards.cityofvillains.com/sho...umber=11295423

    For any that feel the same way:
    Please donate your "stuff" to people that enjoy both factions before you leave. Thank you.
  8. [ QUOTE ]
    There is a reason for the rejoicing in Paragon City and the Rogue Isles. It is official – NCsoft has completely merged the two games into one game universe.
    ...
    Paragon City and the Rogue Isles have always been a part of the same game universe.
    ...
    the benefits of a unified City of Heroes game.

    [/ QUOTE ]
    Hopefully this announcement will finally make it clear that developers do not favor one side or the other. (I know, slim chance at that).
  9. Happy Chaotic Birthday Turbo!
  10. Happy <belated> Birthday Shrike!
  11. [ QUOTE ]
    Okay, what about the "pieces"? Daggerpoint probably created the originals in photoshop and layered the clothing bits. Can he supply you with the "paper doll" and the clothing bits separated into individual images? The alternative is to hand edit the pics to extract the clothes, which will look dodgy around the edges if it's anti-aliased, which it almost certainly is. Additionally, you need "naked" Rowr to layer the clothes onto on your web app.

    [/ QUOTE ]
    Which is why I said I didn't have the time to do this. To have to edit out all the clothing pieces, fix the original doll, then make colored versions of the piece, and finally allow other pictures to be added by Rowr later is just too excessive for my schedule.

    As to the DA tutorial, yes, that is one way to do things, but doesn't allow images to be added to it at a later date (something that I would want to do so Rowr wouldn't need to have someone come back and re-visit the flash program.)
  12. Snow Globe - Ice/Force Field/Ice, Technology Origin (powersuit)
    White Succubus Illusion/Empathy/Primal Forces, Magic Origin (reformed{partly} demoness).
  13. Feel free to do either of these if you (or anyone else) feel like it:
    Snow Globe

    White Succubus
  14. [ QUOTE ]
    I know you don't know me, but I have Flash and know how to use it. A slideshow .swf would be simplicity itself. Send me a PM.

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    The request was for a paperdoll*, not slideshow.

    *Something that could be updated later by the end-user, if I remember the previous request correctly.
  15. You missed several of my points (referring to tech, but meaning both):
    The supercomputer being more powerful than the main frame should support more items.

    Why have room [u]and[u] base limits? Why have up to 17 spots for uncontrolled auxes? Other than control mains, I didn't even check base limits for auxes.

    Why the huge the defensive vs non-defensive disparity?

    I'll agree that part of it is the real vs theory of SG Rosters, but not all of it. There are a few other places this shows up: Costs for the 1x2 workshop, # of beacons for the 1x2 TP room, the "unlimited beacons for the 2x2 and above teleport rooms.

    Things are [u]seriously[u] messed up in terms of placing limits.

    Edit:
    Also why have control aux items that don't provide control?
  16. References:
    Base Items
    Rooms

    Base building flaws:
    The Mainframe/Magic Axis can attach 9 aux items.
    The Supercomputer/Orbits of Control can attach 9 aux items. <-Flaw #1 it should be greater than the previous.
    AES/Mystic Orrey can attach one Mission Computer/Oracle. <-Flaw #2 it should be greater than the previous.

    Flaw #3: "Secure" rooms prices are way too steep for the value of being able to place a single defensive item.

    Flaw #4: Pillars of Ice and Flame are contol auxes that do not provide control. The bonus is that they do not have to be attached like the SG Mission Computer/Oracle. Perhaps the Mission Computer/Oracle can be likewise changed. Or better yet, make a new category for these and future items like them.

    Info: A secure plot can hold 2 control mains.

    This leads to Flaw #5 (ok, you can fill with Pillars of Ice and Flame, but do you really need to or can you put 6 pillars in a control room after everything else is in there?):
    2x2 room - 1 main, 4 aux.
    1x4 room - 1 main, 6 aux.
    2x3 room - 1 main, 10 aux.
    2x3 room - 1 main, 10 aux, 1 Defensive item, costs 1 million extra prestige over the same room size without.
    3x3 room - 1 main, 15 aux.
    3x4 room - 1 main, 15 aux, 1 Defensive item.
    4x4 room - 1 main, 15 aux, 2 Defensive items.

    The larger control rooms can have 2 control mains, and you need a secure plot to do so. This allows for 18 functional auxes (that are not Pillars of Ice & flame) in a base, provided that it is on secure plot. Why is this important you ask?

    5x5 room - 2 main, 25 aux, 2 Defensive items.
    3x6 room - 2 main, 18 aux, 4 Defensive items.
    4x5 room - 2 main, 20 aux, 4 Defensive items.
    4x7 room - 2 main, 28 aux, 7 Defensive items.
    5x7 room - 2 main, 35 aux, 8 Defensive items.

    Is it me or did someone severely miscalculate something? Do the developers think that people will put 17 Pillars of Ice & Flame in the largest control room?
  17. Please don't change the title of this thread.
  18. Snow Globe

    Opinions needed.

    I wont tell you what happens to them with the world textures down.
  19. Snow Globe

    Opinions needed.

    Here are some of the ads above in game at very high world texture:

    Echonis' 1st post

    Altoholic_Monkey's 512x256

    My ad #10
  20. [ QUOTE ]
    I -reeeeally- need someone who can do up a Flash paperdoll game for me!!!!!

    [/ QUOTE ]
    Sadly, while I do have Flash and (most of) the knowledge to make a paperdoll, I lack the time to do so.
  21. Snow Globe

    Opinions needed.

    That will be very hard to read at 256x256, 512*256, or 256*512.

    Even this one is hard to read:
    http://i55.photobucket.com/albums/g1...llboard_10.png
  22. [ QUOTE ]
    You can get 'em online at FutureShop or BestBuy.

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    Of course, they are the same company. (BestBuy bought out FutureShop in 2001).
  23. I've seen them in Future Shop, and London Drugs. The smallest one is under $100 Canadian.

    Futureshop online's list of Wacom products:
    http://www.futureshop.ca/catalog/sub...&langid=EN
  24. I've used the wolf and crab spider helms on female characters.
  25. [ QUOTE ]
    And so, Slide will never be a Vet Reward since it came with a paid-for retail box. No pay-for item will be given away freely according to policy.

    The Prestige Sprints (other than Slide) and the Arachnos Helmets were both bonuses for pre-order. No one ever paid extra for pre-order (and if you did, you get ripped off). You paid the same amount you would as if you didn't pre-order, but, by pre-ordering, you got two free gifts: The prestige costume bits and the ability to play the three day head start.

    [/ QUOTE ]
    Actually some people paid upwards of $100 for some of the sprints.

    As a side note, I feel I got plenty of value for the $3 I spent for the Arachnos helm (actually 2:wolf/crab), and don't feel slightly ripped off that they are finally releasing the helms. In fact, I actually hoped they would have done it sooner. I got my 36 month vet reward in May.