Snow Globe

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  1. Quote:
    Originally Posted by _23X_ View Post
    I hope this isn't directed towards me, I have never left rep
    Nope, my annoyance there is only with the people that post negative rep without leaving their name.
  2. Quote:
    Originally Posted by Ironblade View Post
    <sigh> False.

    Your exact statement with which I took exception was:
    "Without people actively subverting the system, Positron would have looked at the badge requirements sooner."

    I took exception to your claiming to know Posi's thought process and/or state of mind.
    Then you should have said so without the sarcasm. I gave feedback, with my name attached, about that tone. If you want a decent conversation, I am willing to talk at whatever level you choose. I did not start with that tone and I don't want to continue at that level.

    Given his own recorded statements, I don't think I have come to the wrong conclusion. The interview I linked to said exactly that he would have changed the requirements sooner. Additionally, his statements in the past support that statement. Like it or not, he IS worried about "devaluing" badges that people have achieved. Even if that achievement is through means that the development team don't like.
  3. Quote:
    Originally Posted by Ironblade View Post
    Ah, and you got this from your crystal ball or telepathy? I don't recall him actually SAYING this. If we can assume whatever we want, then base our arguments on those assumptions, well, the sky's the limit, isn't it?
    Quote:
    Originally Posted by Ironblade View Post
    I forgot nothing. However I see that you equate 'looking at badge requirements' in general with the particulars of his excuse for Empath (which I do agree was a lame one).

    I dispute that this is a logical conclusion / chain of thought.
    You said that you don't recall him saying that he refused to change requirements after people got the badge. When I post a direct quote (with audio) from Positron saying exactly that, you backpedal.

    That post quoting Positron alone proves my point: If someone has the badge, they hesitate to change the requirements.

    Quote:
    Originally Posted by Ironblade View Post
    Oh, and I mark you "Fail" for your inapplicable "You fail." comment.
    My FACTS were all in order. I was simply disputing your conclusions.
    If you want to dispute my conclusions, state which you feel is wrong and why. Don't be insulting and vague.

    Which conclusion was "wrong" and why? I explained my standard

    "Actually, it isn't a bad standard at all. Without people actively subverting the system, Positron would have looked at the badge requirements sooner."

    I can provide the Mentor badges as proof, because within a month of Issue 5's release the mentoring badges were changed. No one had any of that series and they reduced all 3. I know for a fact that there were people that were already farming the damage and healing badges at that time.

    Quote:
    Originally Posted by Ironblade View Post
    P.S. My initial 'crystal ball' comment got me positive commentary, so I wasn't the only one to take issue with your statement.
    I think that the forum rep system should include names of posters to eliminate anonymity. I think that people would think more about their feedback if their name is attached to it.
  4. Quote:
    Originally Posted by Sardan View Post
    I just saw that my above post got negative rep, being labeled an assumption.
    I think someone is upset that they cannot muster the courage to publically admit they are wrong. Instead they are leaving negative rep to try to drown out the opposing view.

    "Too many assumptions being stated as facts", yet when I post backing up my statements, I get "If you could dial your arrogance back to 10, that would be great. (it's on 11 now)"
  5. Quote:
    Originally Posted by hardknight View Post
    thank you for your reply Snow.

    Your reply 'Mentor badge credit is still given whenever you are the Mission Owner, and someone is auto-sidekicked to you.' intrigues me

    For instance once v16 comes out, this means I will be able to invite seven lowbies to my farm mission have them door sit while I clear the map and fast track earning the mentoring badges.

    Am I understanding your answer correctly?
    I wouldn't know. However if I did, I wouldn't be able to tell you because of the Closed Beta Non-Disclosure Agreement. The Positron quote above is in the Public Forums though. You can check the thread to see if Positron answered that question. Otherwise you will have to wait to open beta to find out.
  6. Quote:
    Originally Posted by Snow_Globe View Post
    Actually, it isn't a bad standard at all. Without people actively subverting the system, Positron would have looked at the badge requirements sooner. He also would not have had the excuse that he was only looking at "preserving the hard work of those who have gotten the badges." They would have data mined the requirements and reduced them to achievable levels. Thanks to those who actively subverted the intentions, that data mining did not happen.
    Quote:
    Originally Posted by Ironblade View Post
    Ah, and you got this from your crystal ball or telepathy? I don't recall him actually SAYING this. If we can assume whatever we want, then base our arguments on those assumptions, well, the sky's the limit, isn't it?
    My, how quickly people forget. To refresh your memory, Positron discussed Empath with DJ Jules and Castle on Split Infinity Radio. (Link to the MP3 so you can listen yourself.)
    Quote:
    Originally Posted by Wonderslug View Post
    On the empath badge:
    "I put one too many zeroes on the thing, and by the time I realized that it was really absurdly hard to get, it was too late because people had already tried to get it and I didn't want to invalidate their play experience or the achievement they had earned. (Castle: That's the first time I've heard that story.) [...] Ten thousand Rikti monkeys changed when we changed the way--a core mechanic of the game changed, which was herding. Ten thousand Rikti monkeys was literally put in because you could herd a hundred Rikti monkeys at a time and kill them all."
    Additionally, Positron and CuppaJo had been interviewed several years ago on City Info Terminal (I'm not sure if Maverick still has it, but it was lost for public access in a server move around 2 years ago) that said the reason that they limited credit to actual healing was that they did not want the badge to be farmed.

    So you see I don't need to assume anything here. Positron has said that he has held back badge changes because people have "earned" said badges. You fail.
  7. Quote:
    Originally Posted by Ironblade View Post
    I never said it wasn't a fringe activity. And I think your estimate is low. I have Empath on two toons and neither is on a badge site.
    You are right. I should have said 200 people out of a couple hundred thousand account holders. My mistake in equating characters with people.

    Quote:
    Originally Posted by Snow_Globe View Post
    It is a black or white situation: Did the person get the badge through intended means? Even by your admission they did not.
    Quote:
    Originally Posted by Ironblade View Post
    With all due respect, I still think it's a totally BS standard. Did ANYONE get them 'legit'? Is it POSSIBLE to have gotten them 'legit'? (Possible in THEORY, maybe. Possible for anyone with a life, hardly.)
    Actually, it isn't a bad standard at all. Without people actively subverting the system, Positron would have looked at the badge requirements sooner. He also would not have had the excuse that he was only looking at "preserving the hard work of those who have gotten the badges." They would have data mined the requirements and reduced them to achievable levels. Thanks to those who actively subverted the intentions, that data mining did not happen.

    It was never possible to earn the Empath badge without farming. It was never possible to earn the epic damage taken badges without afk farming. Yet the fact that people actually have the badges makes the developers hesitant to change the requirements to values that could be achievable through play.
  8. Quote:
    Originally Posted by Ironblade View Post
    Okay, so you personally know only a dozen. So what? Everyone with Empath got it via those 'anti ethical' means.
    If I recall correctly, the amount of characters on either CIT or BH with Empath is below 80 (a lot of them the same on both sites). I believe CIT is at 69 verified characters with the Empath badge.

    So let us say 200 characters have Empath to take into those driven people that don't use the badge sites. This is out of several million characters. Seems like a fringe activity to me.

    Additionally several of those characters belong to the same account holder. I know of one group of characters belonging to one person.

    So we have around 200 accounts that want to break the spirit of the rules to get badges. So what? The amount of people with the badge is irrelevant to the question of the ethics involved. It doesn't matter if it was only one person or if it were 10,000 people. The principle is the same: They broke the spirit of the badge requirements.

    It is a black or white situation: Did the person get the badge through intended means? Even by your admission they did not.
  9. Quote:
    Originally Posted by _23X_ View Post
    I said self imposed, you even quoted it ... we all follow the developer imposed rules. if not play exactly to their desire.

    you are calling me un-ethical? for how I choose to play a game? Seriously? Are you invoking Godwin's law next?
    Following the letter of the rules while ignoring the intent is an ethical choice. But thanks for the ad hominem.

    Quote:
    Originally Posted by _23X_ View Post
    two words: day jobs If you or anyone has ever "parked a toon at the tailors" (or any day job spot that wasn't where you just happened to be when you ended a play session) that is no different that afk farming the heal badge.
    The day job badges are a special exception (as they are designed), they are (in my opinion) poorly designed. I am not the only one that has repeatedly said so since they were introduced in Issue 13. Anyways they are designed as Away From Game badges, unlike the other badges. As such using them as an example that the Developers do not mind AFK badge collecting is a red herring at best. Comparing apples to oranges will not help your position.

    Quote:
    Originally Posted by _23X_ View Post
    I am a special and unique flower, there is not another one like me, just like everyone else. so are we all irregular or all normal?
    How about "fringe", "marginal", or "statistical anomaly". Whatever you want to call it, those that collect badges are a percentage of the main population. Those that bend the rules to the point that they are breaking the spirit of the same rules are a fraction of those who collect badges. A small fraction of a fraction of the population doesn't amount to much.

    Quote:
    Originally Posted by _23X_ View Post
    I hope the 75% cuts to some of the epic badges makes them more to your liking.
    I did not see the list posted in this thread.
  10. Quote:
    Originally Posted by Sardan View Post
    Easy solution: more fiber and lots of clear liquids, you'll be regular in no time.
    Yes, people that must have the badges as fast as possible should eat more blueberries.
  11. Quote:
    Originally Posted by hardknight View Post
    havent looked at all posts regarding super sking, so the answer may be out there.

    My question is will the six mentoring badges now become defunct?
    Official answer:
    Quote:
    Originally Posted by Positron View Post
    Badge hunters in the closed beta have pointed out that some badges are simply favorable to get once you outlevel the content where they are given. Since Super-Sidekicking makes manipulating the levels more difficult, we’re going to re-examine the requirements on some badges, and lower them where appropriate. Mentor badge credit is still given whenever you are the Mission Owner, and someone is auto-sidekicked to you.
    Highlighting mine.
    Quote:
    Originally Posted by Positron View Post
    (These changes are currently being tested in the Closed Beta for Issue 16, and may be changed/modified by the time they reach the Live servers)
  12. Quote:
    Originally Posted by _23X_ View Post
    I choose not to limit myself with self imposed rules and regulations to achieve these goals, nor do I role play or anything else that I feel might limit my efficiency. I don't slight you for doing this, I just ask the same.
    The problem is that the rules and regulations are set out by the developers, not us.

    Quote:
    Originally Posted by _23X_ View Post
    Also I don't feel I am an irregular user.
    Given past experience, I would say that the "must have it as soon as possible" is a small set of people that collect badges. Perhaps a better wording would have been "most badge collectors" as opposed to "regular players".

    Even though badge collecting is a fraction of the player base, most of those that I know of that collect badges would find collecting badges while not playing to be anti-ethical. There is around a dozen players that I know that think otherwise though.

    Let's say for the sake of argument that there is 50 on the North American servers (I have no basis for comparison for the European servers). Given that there is at least 100,000 accounts on the North American servers, I think I'm right in saying "irregular user".
  13. A couple replies in one:
    Quote:
    Originally Posted by Nethergoat View Post
    I don't care much about badges one way or the other, but it's stupid to degrade the achievement of people who got their the "hard way" by handing them out like candy now.
    Quote:
    Originally Posted by _23X_ View Post
    If anything I would look forward to see what time difference is made over all; it took me 33 months of fairly regular game play to get the epic badges, wonder how much faster it will be doable after what ever changes take effect.
    I think both of you both are missing the point: If you are complaining about the epic healing or damage badges and if they are being reduced, then you are complaining about the amount of time you deliberately "wasted" using an exploit to get a reward with out effort on your part. By AFK farming, you were not playing to get the badges. If you used the arena farms for the healing badges, then you knowingly used a bug in the game to get credit for heals on targets with full health.

    I think that anyone who knowing uses an exploit loses all grounds for objections.

    Quote:
    Originally Posted by _23X_ View Post
    I see your point, and to some extent even agree, as I stated above I no longer have an issue with them trivializing badges and by extension badge hunting. However based on recent statements and actions I do disagree that the changes made will be anything other than trivializing them.
    I see that you feel that this thread needed more "DOOM".

    Quote:
    Originally Posted by _23X_ View Post
    There are very few badges that require skill or effort to get, most are just a timesink. Which the game then becomes one of efficient use of time.
    I think a better way to put your statement is the way people that share your opinion seem to want to use against those that want reasonable requirements: "You want teh badges NAO!"

    People that want reasonable badge requirements do not want the badges now, they want to play the game and earn rewards for playing the game. That you and others have subverted that to mean get all the badges "as quick as possible" using whatever means needed to achieve that goal is the fault of the people doing this, not the developers or the regular users.
  14. Quote:
    Originally Posted by _23X_ View Post
    I can see it now, all badges lowered to 1 "thing" needed. Just like MA so now we are all gold medal winners for just showing up.
    I detect bitterness. Personally my hope is that past, present, and future requirements are examined and set to be reasonably balanced. That is neither too tough or too easy to earn.

    There shouldn't be any insane requirements. Those promote unhealthy play or a rush to exploits.
  15. I'll also note that not having the cake icon by the user's name on their birthday is sad.
  16. Quote:
    Originally Posted by Nericus View Post
    Hope so, I haven't used an Emp. Station in awhile so I'm not aware if there was a stealth change to it.
    No, there wasn't any change to empowerment stations that I know of. That was how I got Fabricator.
  17. The forum really needs a spoiler tag. Not for the above post, but in general.
  18. Quote:
    Originally Posted by Soul_Storm View Post
    Suggestion: Implement a set of time spent on Character Badges. e.g. 100 hours, 250, 500, 1000, 2000, 3000 and above badges. This would encourage longevity on a character and be something to achieve.

    yay or nay?
    No. Just no.

    You can already find out how long the character has been on patrol just by finding a civilian with a name starting with "M" and clicking on them. You can find out how many times you've logged into the character by finding a civilian with a name starting with "N" and clicking on them.
  19. Snow Globe

    Exemplar revamp

    Quote:
    Originally Posted by Basilisk View Post
    (tl;dr version: In light of the possible auto-exemplaring with the "super sidekick" system, it should be possible to earn XP while exemplared.)
    TL;DR.

    The new system, according to Positron, means that if you kill a white con you get the XP appropriate to your level unless you specifically choose not to.
  20. I'll echo what Cende and Spacenut have said. I'll add that this is happening during my final school term's midterms (performance reviews, bleh).
  21. Quote:
    Originally Posted by Twinkle_Boy View Post
    Interesting, this is the last badge in this line I need... I could put all my 3000 Brain Storm Ideas to use as well as the TONS of Base Salvage I still have....
    Doesn't work, and hasn't since the beginning of the year. Brainstorm conversions are specifically excluded from counting towards the crafting badges.
  22. Just to let everyone know, we are currently trying to adjust the Scoop to the new forums, and it might take a bit to return. We hope to have some promising news soon. I have found a way to find all of the back issues, and will be working with the staff to update the archive index.

    There will still be formatting problems for the older issues. The root cause is that the new forums treat HTML a lot differently than the old software.
  23. Quote:
    Originally Posted by TheOcho View Post
    Objective Feedback: Objective feedback is based upon what you as a user see or experience that other users may also see and experience. This feedback usually can be replicated easily as it involves facts and unbiased opinions. Example: On the villain skin links are unreadable because of the color.
    Well, I'll not repeat my objections that relate specifically to the Scoop. Those are better handled elsewhere.

    That the forum password is the same as the game password is a huge security hole that should receive top priority to be fixed. The password entry page isn't secured, and this would allow malicious users with the technical know-how to take over not only the player's game, but potentially their PlayNC account.

    The font size about 1-2 points too small for the web. Readable type on the web should be at least 12 point to reduce eyestrain.

    Gradient backgrounds increase illegibility.

    Lack of contrast between read and unread posts promotes reader confusion as to which posts are read or not.

    Lack of an option to prevent display of all graphics in signatures. As I have an interest in viewing images in posts (layout in the Scoop), I need to be able to see images. However I don't want to see the sometimes full page graphics some users are already using in their sigs by way of the IMG tags. Additionally, even with the forum sig graphics, the images are distracting at best. So having an option to disable all sig graphics while still showing would be an useful option.

    Box under avatar: not needed and visually disruptive.

    Quote:
    Originally Posted by TheOcho View Post
    Subjective Feedback: Subjective feedback is based upon how you feel or experience the forum as yourself. This experience may not necessarily be replicated because it is based on feeling and emotion. Subjective feedback is important to us but it is usually helpful if more information is present to describe what and why you feel the way you do. Example: The villain skin is very nice, I wish the hero skin was as nice because I mostly play heroes.
    The rainbow-brite smileys are cavity inducing.

    The turquoise default/hero scheme makes me sick as it looks like someone got sick on the screen.

    The villain scheme is not that much better as the contrast is still bad.

    As to the reputation settings, I am completely amazed that this is even an option. Did no one learn from the staring fiascos of threads, the AE ratings system, or the previous attempts at allowing users to rate others? This takes the forum titles that were a cause of division, and makes the situation even worse.
  24. Quote:
    Originally Posted by Texas_Justice View Post
    Instead of disabling Signatures, try disabling Show Images instead. Sure, it means that if Niv or Posi or someone posts a pic in a thread that you won't see the pic initially, but you will have a clickable link so that you can see the picture in a separate window if you want to.
    Except I loathe the sig graphics (and img tags in signatures that bypass the limits), yet I have to be able to view images to even attempt to layout the Scoop in a forum friendly manner.

    There is no excuse that I've seen that gets around the fact that people should have the ability to say "no" to images (either embedded or as img tags) in signatures.
  25. Snow Globe

    The 600 Club!

    688 with bug hunter/passport for heroes, 609 with bug hunter/passport for villains.