Smurphy

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  1. My personal view of archetypes is closer to SpaceNut's than to the original posters. Mine is a more simple understanding of the archetypes:

    Heroes: Attack bad guys.
    Villains: Attack bad guys and good guys.

    I currently have a significant presence on Virtue, Freedom and Justice. If you're idea of a good time is maniacally charging into every foe and seeing stuff blow up (friends or foes) then perhaps you should join me at some point. Send me a tell or PM

    I'm hoping to organize some Task Forces on Test Server sometime soon because anyone can join Maybe some of you would like to join me. I understand my personal preferred play style isn't for everyone. But if you want action, explosions and a carefree gaming experience I'm your man.
  2. I think an in game channel where players can answer player questions is sufficient. /hc for Help Channel already exists for this purpose.
  3. The basics of getting to 50 as fast as possible is defeating gigantic hordes of very difficult enemies at incredible speeds. In order to do that you will probably need a lot of experience.
  4. Everything in City of Heroes can work. It's a matter of finding what is fun thematically and mechanically for you.

    Energy Melee/Invulnerability will be really good at mauling a single enemy but be not as fast at taking out lots and lots of enemies relative to other sets. Invulnerability with give you great survivability against standard weapons like guns, knives, swords, and hammers but less against exotic and elemental attacks relative to other powersets.
  5. Melee/Buff Archetype.

    Give them Defender damage mods, or Mastermind buff mods or whatever. Defenders/Corruptors do it at range. Why can't someone have the same amount of damage but close to melee? Closing to melee is inherently weaker.

    Katana/Kinetics
    Super Strength/Radiation
    War Mace/Empathy.

    Nothing says "I care" like a a pipe wrench to the face.

    *Off topic: Stop stalking me Chriffer*
  6. You can ask people those questions before inviting them to your own personal team. Perhaps by using this method you can test the viability and popularity of this idea.
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    real life ?

    and btw dark isnt even close to being a step or 2 from stone..and yes it blows.


    oh and if you check the tank section youll see that im not alone in dark tanks being meh but youll see more also happy with elec over dark..

    go look.

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    I find your opinion amusing. It made me giggle.

    I'm going to go back to my Dark Armor characters with great resists, decent defense, two aoe mez powers, and a huge full life button. Then I'm going to solo huge hordes of guys and think "man dark armor stinks and this character blows because someone on the internet said so."
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    I was a part of the "Kill Skullz" movement and I do miss it... the problem is how are you supose to be crafting your nifty enhs when you get 10 pieces of salvage worth 200inf on WW/BM and need another 10 that are worth 100k+?

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    If that is your experience I suggest not taking any elevators, crossing any streets, and please don't use the garbage disposal.

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    I feel the need to defend myself and I don't even know why... can you please enlighten me as to why you have tried to be offensive on the above commentary?

    Readdressing the matter at hand, the guide does offer good strategy for marketing, but my point is still that a newcomer will get a rougher time than he had to (market/salvage wise) because of the current pricing of common salvage. And I'm not talking about experienced players with new characters, I am talking about new players.

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    As FourSpeed said you can't complain about salvage being super cheap and super expensive at the same time. The only way that is conceivably possible is if you had the worst luck in the universe. Kinda like being struck by lightning 13,000 times in a row.

    My suggestion was solely for your health and longevity. Clearly you are a cursed man who has brought on the wrath of higher powers. There is no other possible explanation to why or how you could be only finding salvage that is worthless and only needing salvage that is so expensive. Please, for the sake of your life, don't go anywhere near a garbage disposal.

    Common Salvage ticket rolls cost 8 tickets each. There are 6 common salvage possible in each choice of outcome. Surely you can get enough tickets to get several worth the 100,000 you say you need.

    If you are still unable to obtain those salvage you need send me a tell in game. I will gladly roll a toon on whichever server. Play for 15 minutes and roll a few common salvage.
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    Nope. It's not overpowered. I've played Kinetics MMs.

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    You have? Would you please tell us the secret of playing a combination that doesn't exist yet? I'm really curious!

    As to claiming that they're not overpowered, would you care to actually show any data supporting that conclusion?

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    Sure. I've played a Corruptor with Kinetics and no primary while two-boxing a Mastermind who just used his Primary.

    Want to watch me do it? Want to watch a video? I can assure you I can play those two together as well as anyone could play a Kinetics MM. It's the same thing. You can go on and on about how I had two life bar totals, two endurance bars, and two toons taking aggro but it's the same thing. At no point on a MM, especially kinetics, would I be in danger of death. I can spam Transusion/Transference on myself the whole time.

    Data? How about actually watching me do it? Wouldn't that be even better? How about you team up with your friend. One of you on a Kin and the other on a MM. Are you two somehow "overpowered" compared to other duos?
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    Never going to happen because of Fulcrum Shift + Pets = insanely overpowered. See the issue 5 nerfs to controller pets because having 15 fire imps out with fulcrum shift was literally unstoppable.

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    Nope. It's not overpowered. I've played Kinetics MMs. You can try to say it's not the same playing a primaryless corruptor and secondaryless MM but really... it's the same. The pets are too stupid to take advantage of Fulcrum Shift.

    There's a reason no one is out forming up duos with Kins and MMs and thinking "wow this is so much powerful than anything else". The reason is because Kinetics and MMs together don't mean "overpowered".

    Kinetics on MMs:
    Good: Yes.
    Fun: Yes.
    Cool: Yes.
    Overpowered: No. Absolutely not. In no way shape or form. By no definition of "overpowered".

    *EDIT* Well... at least not relative to any other MM Secondary.
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    Electric Armor is insanely powerful with IOs. Maybe you guys aren't good at slotting.

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    LoL or maybe you should try your elec in PvP and see what DR has really done to your brute.

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    I was unaware we were discussing PvP. I have no knowledge of PvP. I was solely commenting on PvE. I am sorry for the lack of clarity.
  12. Slappers just don't understand the power of the buffs.

    8 Regen Slappers stand next to each other and they each have 1 Instant Healing that they can use sometimes.
    8 Empathy Defenders stand next to each other and they each have 2 or 3 Instant Healing on all the time.

    8 Super Reflex Slappers stand next to each other and they each have the softcap.
    8 Empathy Defenders stand next to each other and each has double the softcap... and 2 or 3 Instant Healings... and double the recharge of Speed Boost... and...

    Got the idea?
    And we haven't even gotten into any of the other Defender powersets yet.

    Tar Patch slows the enemy and adds 30% more damage to the whole team. Tar Patch is not a 30% Damage boost, but 30% more damage. The buffs get multiplied by 1.3. Fulcrum Shift gets multiplied by 1.3. Hooray
    Freezing Rain does that and knocks guys down.
    Oil Slick Arrow does it while lighting them on fire.

    I like thinking about Defenders and the buffs and debuffs
  13. I would be happy to demonstrate in game where it actually matters. Where instead of debating numbers you can see "hey Electric armor works".

    Plus Hitpoints, Regeneration, Recharge and Defense are all great on Electric Armor. Many players think that only soft-capping defense or massive piles of defense make a difference. Every little bit counts.
  14. Electric Armor is insanely powerful with IOs. Maybe you guys aren't good at slotting.
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    I'd be angry when I see the results at the BM/WW...

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    No you wouldn't. Dual builds have made very very small ripples in Supply and Demand. I know of very very very few people who put IOs on two builds.

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    I think I would, especially when it comes to purples, no I don't need a whole set, but the current prices for just one is a lot higher than it was.

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    It wouldn't change much if it changes at all due to more builds. Think about all the people you know. Ask around in every zone. Take a poll. How many people actually put set IOs on two builds? How many people put purples on two builds?
  16. I've had no problems kicking booty and taking names on my SS/Elec in SOs. IO's are a great help to an /Elec Brute.

    The tools to survive the crazy tough mobs with the unique affects are far more important to me than additional tools to fight normal enemies. Normal enemies are easy. I don't need help for them. I do need help for the piles of slows, endurance drainers, psy damage, etc. etc. That's where /Elec shines.

    Thanks for helping show info that nothing was changed to /Elec and nothing was changed to the enemies. It's the game as it was then.
  17. Seems like several players have done this with Confuse. I'll be attempting it with a Stalker. *EDIT* and an arsenal of Nuclear weapons.
  18. Electric Armor was flavor of the month at one point. Everyone was talking about how awesome their /Electric Armor brutes were.

    The enemies didn't get harder. Electric Armor didn't get worse.
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    I'm sorry. I was under the impression that we were trying to help the original poster decide on what was best at killing things as fast as possible. I got this impression because he said...

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    I have a great single target DM/WP brute, but sometimes you want to get on a team and farm something or just generally walk into a pile of foes and have them die.

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    Scin_Device
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    People really try to make it harder on themselves? I personally like to walk into every mob with the feeling that I'm completely unstopable. If my daughter starts crying while I'm in the middle of 16 elite bosses or if I'm hungry and I want to go make a sandwich, I can. You?

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    Of course I can. I walk away all the time. People are trying to make the killing go faster. That's the goal. We want more dead stuff. If you want easier but less dead stuff go Stone. I actually prefer it to be harder. The harder stuff is more fun, interesting and engaging to me.

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    and that's why I stated ss/stone armor for boss farming.

    Ss/fa and ss/sd for everything else. We got off on a tangent.

    And of course ss/fa for premade boss fire enemies. Point for you on the challenging subject. Heh.

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    No. I'm using anything but Stone else for all those boss farms too.
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    I'd be angry when I see the results at the BM/WW...

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    No you wouldn't. Dual builds have made very very small ripples in Supply and Demand. I know of very very very few people who put IOs on two builds.
  21. Smurphy

    Purple Sets

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    i played the game for awhile...i took a break to play conan and got addicted to L4D but i came back to cox a couple months ago. i have 5 lvl 50s and assorted lowbies.

    i never got into IOs...so to add some freshness to the game i thought i would take one of my favorite toons and really IO him/her out.

    i know you don't need the rares and purples to make a decent build and i know you can do it cheaper...but for me...coming back to the game...i thought it would be fun to have a really IOed out toon as a goal.

    i combined all the influence from all my 50s. i have been playing for a couple months....at least 20 hours a week. i barely have enough influence to afford 2 purple IOs much less get an entire set or IO more than one power. some of the rares i want are not much better.

    my question is...is this really working as intended? is 20+ hrs a week really considered a casual player? i am getting a bit frustrated...i even broke out L4D a bit last night.

    any thoughts or advice would be appreciated. thanks.

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    How many Purples have you ever found?
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    I actually prefer it to be harder. The harder stuff is more fun, interesting and engaging to me.

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    Because I'm a compassionate person, I want to help you in your quest for harder stuff. And what's cool is you don't have to re-roll your characters! Just respec a couple of them and give me any purples or PVP IOs you have. I *guarantee* the game will instantly be more challenging for you, while simultaneously being less so for me! So we'll both be having more fun. It's a win-win, I tells ya.

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    Their dual builds are SOd
  23. I'm sorry. I was under the impression that we were trying to help the original poster decide on what was best at killing things as fast as possible. I got this impression because he said...

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    I have a great single target DM/WP brute, but sometimes you want to get on a team and farm something or just generally walk into a pile of foes and have them die.

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    Scin_Device
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    People really try to make it harder on themselves? I personally like to walk into every mob with the feeling that I'm completely unstopable. If my daughter starts crying while I'm in the middle of 16 elite bosses or if I'm hungry and I want to go make a sandwich, I can. You?

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    Of course I can. I walk away all the time. People are trying to make the killing go faster. That's the goal. We want more dead stuff. If you want easier but less dead stuff go Stone. I actually prefer it to be harder. The harder stuff is more fun, interesting and engaging to me.
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    Just for the record my stone armor brute is 7 seconds away from perma hasten... While in granite form.. Runs faster than damn near everyone while in granite. (of course ss is faster) ... I have a simple macro that combines everything into reds and that plus my double rage, in almost always at damage cap... Not to mention the near perma hasten again... So I can damage as good as the rest of them... I'm done with the argument... Apparently none of you have an IO'd out SA. Go do some research in mids. Ciao.

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    Double Rage is generally a bad idea on Brutes. Why don't you eat all those reds and not crash every 60 seconds?

    *EDIT*
    Please run us some Herostats on you soloing you Stone Armor Brute. I would love to see some actual data to compare to.

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    I skip rage all together when fighting the average mob because I get a steady supply of inspirations. Obviously I don't receive as many inspirations when fighting all bosses + because they don't die as quickly. So in certain situations I use all inspirations, rage plus inspirations, and sometimes double rage. Depends.

    I won't be running hero stats because I'm not trying to prove anything other than survivability against tougher opponents that aren't Made specifically for my character. I have no doubt that your ss/fa brute is faster and better suited to fight premade fire enemies.

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    I'd be happy to show data on my Brutes, plural, against many enemies on many maps Like Battle For Television, The Snake Boss map in Mercy, the Nemesis Platform in the Black Scorpion Arc or virtually any other Developer made non-AE story arc map

    My point being that any Brute, driven by an experienced and skilled player, can handle any content in City of Heroes. There is no need burden yourself with the penalties of Stone Armor. However, if a player prefers to have the burdens of Stone Armor to make it easier for them that is understandable.