SlickRiptide

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  1. Playing a free member in beta, I was made painfully aware of the fact that pretty much all of the points made in this thread apply only to VIP's and people renting an invention license.

    The reason is that salvage replaced most DO/SO drops. If you do not have an inventions license then you do not receive salvage.

    Until I hit level 20 and started getting tip missions, which are reasonably lucrative, my freem hero was living hand-to-mouth most of the time. Even then, I had to supplement my inf by, essentially, farming the sewer trial and I still did not have enough info to fully slot out at level 27.

    Yes, freems and preems will be very concerned with taking their handful of loot drops to the right store to get top dollar for them, though that is mitigated a bit by making Mender Roebuck available at level 14 (provided you become entrusted with the secret).

    I WAS able to send email with attachments from my VIP to my freem. I filed it as a bug, but I'm unsure that it was actually considered a bug rather than working as intended. If you have friends that are freems/preems then you may find that you can email inf to them and be their sugar daddy, so to speak.

    Otherwise, yeah; enhancement drops will be extremely valuable and there are far too few of them to make up for the salvage and recipe drops that we vets take for granted nowadays.
  2. As far as I've been able to tell, Death From Below is the only place you can get SO's pre-22. Of course, you run the trial 7-10 times (depending on team sizes) and you're nearly level 22 anyway.

    Death From Below is the new powerlevel - the official answer to old-fashioned sewer teams and AE farms. You can't judge ordinary content alongside it.

    It also serves an important purpose for the free and premium players who don't have inventions and therefore don't receive salvage: it gives them a source of income before and in addition to tip missions. Otherwise, it's tough to depend on looted enhancements when they hardly drop any more.
  3. See, the important thing here is that Van Ellen, my high-tech astronaut and the second character I ever made, was intended to have tech versions of all of the travel powers. Piston boots were good, but jet boots never struck my fancy and tech wings were pretty much not even on the table.

    Now, she has a rocket board and she is AWESOME!

    That's what's really important. The fact that all of my other characters can fly around at level 2 if they want to is gravy.
  4. Quote:
    Originally Posted by Arcanaville View Post
    If you're thinking about something like VMware, I can tell you it plays, but very slowly under workstation 7. Too slow to be really playable, at least on my hardware (which is fairly zippy). I'm going to start putting 8 through its paces starting tomorrow, and I'll certainly do a CoH test at some point soon. Perhaps 8 has better Opengl performance.
    I'll be interested in what your results are like.
  5. Quote:
    Originally Posted by American_Valor View Post
    Steele Hits this one out of the park for me. I don't like it much, but I will embrace it like a brother as long as I don't have to keep dealing with random goldspammers and it doesn't bog down the game.

    AV
    I can say that while NProtect was not the sole reason I stopped playing Exteel, it was a contributing factor. I would end up doing a lot of weighing of things in the balance if they introduced a similar monitoring program into City of Heroes.

    For that reason, I applaud the MARTy initiative. If they can keep the monitoring on the server, where it really makes the most sense, then I'll be happy as a clam about the whole monitoring issue.
  6. Quote:
    Originally Posted by Arcanaville View Post
    I suspect there is a further reason beyond the "stability" one you mention above, and that is credit card processing takes more time and resources than burning points which are entirely internal to the store. So minimizing the number of credit card transactions also reduces backend processing load.
    Above and beyond the reasons that Aracanaville gives, there's the simple reality that a virtual currency generates revenue at the point of sale of the currency instead of at the point that the market shopping cart is filled up and checked out.

    In essence, Paragon Studios isn't really selling power sets and enhancement unslotters. They're selling Paragon Points. Those things in the market are just the currency sink that drains the points back out of the economy. When you buy 400 points and expend 320 of them, they still have 400 points worth of revenue. I suspect that this is the real reason Impish_Kat wants to spend dollars rather than points - to spend exactly the purchase price in dollars and cents, and no more than that.

    I'd advise the Kat to wait a bit for the first sale on Paragon Points, at which time spending points instead of dollars will be a more attractive proposition.

    Guild Wars is the only game of those that I frequent that sells its market items using dollars. Even so, their cheapest item is on the order of $6.50 so you still don't get the opportunity to trigger those red flags that Arcanaville was talking about by making a lot of nickel and dime purchases.
  7. Quote:
    Originally Posted by MaestroMavius View Post
    I wonder why they are so adamant about not having the Collector's edition items in store. Is it to preserve the significance of said edition? Seems silly if so, wasn't that just another box that cost basically the same as all the others?
    No, the Collector's Editions were initially more expensive, even though the shelf price of the CoV collector's edition quickly dropped to clearance price levels. In any case, they were billed as limited editions and so far the rednames have kept it that way.
  8. SlickRiptide

    Barbarian Set

    I haven't messed around with it too much yet, but I was pretty happy with the bits I did look at so far. Like Feycat, I was very pleasantly surprised that the female belt fit perfectly into a steampunk conversion that I was doing for one of my characters as a kind of "My Hero Across Time" thing. Versatility is the most desirable attribute in the end, and so far it seems that this set is pretty versatile.
  9. Sadly, the Windows XP Mode experiment was a failure. Whether it's the architecture of the emulated graphics card or the fact of the emulation itself, City of Heroes can't handle the emulated S3 Trio built into Windows XP Mode. That is not an option at the present time for solving the problem of the game monitoring your computer bit streams.

    I'm unsure how a similar experiment with a Windows 7 virtual machine would pan out but I don't have the drive to put in the effort to find out.
  10. On heroside, I advise you to do Matt Habashy and that entire line before running the Sewer Trial or Doing Twinshot. You can outlevel that mission line pretty easily and you should get the entire experience the first time through.
  11. SlickRiptide

    Barbarian Set

    If it's 400 for the entire set then I suppose that I'll buy it in spite of those ludicrous thigh boots. At least the women get one boot choice that looks halfway sensible.
  12. Quote:
    Originally Posted by Westley View Post
    I'm strongly considering sucking it up now though, at least for one day, just to try the Philotic Knight the way he was always meant to be from the start: a Force Fields/Fire Blast defender.

    It is tempting to give up my rights to finally see that.... seven years later...
    Well you can rest easy on that score. Since we're talking strictly about the right to access a game service, you're not giving up any rights because you don't have any to start with. You even admitted yourself that your civil liberties, yadda yadda was intentional hyperbole.

    The User Agreement just spells out your lack of rights in detail and shows that you understand that you don't have any rights other than those granted by the service provider, which is still zero.

    As for the whole monitoring thing, it's back to you giving them permission to do it - you're not giving up any rights, any more than you're giving up a right to privacy when you get frisked by a TSA employee. (Though if NCSoft got as invasive as TSA, I'd be sending a stern letter to the upper management.)

    It looks like this MARTy business is some kind of sensible approach to the monitoring problem by having it done on the server instead of the client. I'd see that as evidence that you needn't be overly concerned about them sniffing through your private files.

    In any case, there are steps you can take if you truly want to play without being snooped. (Dedicate a computer to games. Run in a virtual machine. Encrypt your sensitive materials. etc...)

    I just hope you take your hazing like a man after all of the hullabaloo. Especially if you're willing to sell away your rights so cheaply...
  13. Quote:
    Originally Posted by Olantern View Post
    Statesman. Everyone loathes him, and most of it seems to be due to the abrasive developer who used his name on the fora, plus the fact that most of the comic's writers used to him to vent their pent-up issues with Superman, neither of which were within his control, what with him being a fictional character and all.

    Plus, he has to wear that funny thing on his head and listen to helicopter noise all day long.
    As far as I'm concerned, Troy Hickman's "Smoke and Mirrors" Statesman is the real Statesman. I suppose some people will just never let go of associating him with Jack Emmert, even though there oughtta be some sort of statute of limitations...

    Frankly, if they hired Troy to write 12-issue Freedom Phalanx comic and David to illustrate, I'd probably buy it sight unseen and it's been years since I bought a comic book.

    As for who it would suck to be the most, I'd have to say it would be Keith Nance's girlfriend. That guy is just an A-number-one smeghead.
  14. My gift to Positron:


    Now fix those Warrior-Freak spawns!
  15. Quote:
    Originally Posted by Positron View Post
    All Leads eventually get blamed for things that were well outside of their sphere of control. I've come to accept and deal with this.
    So it's your fault that that the Freaks and the Warriors on the Talos Island streets are still out of balance after all these years?
  16. Nice work. The sewer trial looked exciting enough to make me want to try it even after already running it a dozen times. *laugh*
  17. Quote:
    Originally Posted by Clouded View Post
    NcSoft does not own my computer. They do not have the right to check on my software or hardware.
    Well, yes, they do - If you explicitly give them permission to do that. By clicking the "Accept" button you do give them that permission.

    *shrug* In the end, it's the price you pay for playing in their playground. If you don't like it, you can exercise Westley's choice and find a different playground.

    Look at it this way - When you go to the ball park, they have a "no glass bottles" rule as well as a lot of other rules about things you can take in with you that are safe (purses, backpacks, sunglasses, big foam fingers) and things you can't because they're unsafe (glass bottles, pistols, Crocodile Dundee-size knives). They also have rules about bringing in outside refreshments. If you walk up with bottle of Bud, they're going to tell you to either toss it in the garbage, or wait outside and they aren't going to care that you spent $50 on skybox seats. Their stadium. Their rules. You can say "But I paid $10 for this beer!" and they're going to say "Please enjoy it outside of the stadium" (after they snicker at you for paying that much for a Bud).

    If you attempt to carry a firearm into the stadium, they'll tell you to go away, even if you say "But I have a license to carry a concealed weapon and I don't trust you to protect me if a firefight breaks out. I'm not even sure that I trust that you won't mug me. I insist on carrying my own protection." They'll just tell you to protect yourself out on the sidewalk.

    Their amusement park. Their rules.

    If you don't like the rules, don't buy a ticket into NCSoft's amusement park. It's pretty much that simple in the end. How badly do you want to play?

    In the end, it comes down to trust. From an intellectual standpoint, I'm not entirely satisfied with that answer, but since I DO trust NCSoft after nearly eight years of satisfactory service, I'm willing to let it slide. It would be nice if the world was all unicorns and teddy bears and they didn't feel the need to explicitly put language in their agreement that says "We have to defend against cheaters and thieves and so we have to insist that you allow us the freedom to do that and a lot more besides just to be sure we and our users are protected."

    Unfortunately, it's an imperfect world. That said, I still do feel that people should read the EULA and understand what it says and just what they are agreeing to. The User Agreement on its face is a very unfriendly document and it's pretty easy to just complacently glance at it and say, "Oh, this is what everyone makes us agree to so why bother being concerned about it?" instead of making sure that you're actually comfortable with what it is that you're agreeing to.
  18. Quote:
    Originally Posted by Kitsune9tails View Post
    That is correct of you.

    My point is that the new EULA does not actually say anything new.
    That isn't really true.

    City of Heroes User Agreement (official document at NCSoft.com, last amended March 2010).

    CITY OF HEROES USER AGREEMENT SEPTEMBER 1, 2011 (as provided in the Freedom Beta client).

    If you compare those side-by-side you'll find rather a lot that's new. That's why there's an issue here, even if some people prefer to ignore the issue or put blanket trust in the fact that Zwillinger is a nice guy and therefore the company that pays his salary must be just as nice and trustworthy.
  19. Oh, are we back to actually talking about the EULA? I figured that train had derailed a long time back.

    Here are the two things I'll say about monitoring:

    1) The EULA doesn't say anything about how NCSoft goes about its monitoring. There's nothing to prevent them from intalling a Sony style root-kit or using something that acts like GameGuard or NProtect only worse. Whatever they want to do is okay.

    2) There IS an option available for mitigating the situation, which I alluded to in the EULA thread on the beta boards: Virtualization.

    If you're truly concerned about the game or its software having some undesirable access to your computer or some undesirable affect upon your system, the don't run it on your system. Run it in a virtual machine. It's true that not everyone has that capability but it is becoming more and more common as people swap out their old machines for modern hardware and operating systems.

    I don't really know what the tradeoffs are of running it in a virtual machine. Conceivably, you could, for instance, lose access to Ultra Mode or special graphics features that depend on having low level access to the graphics card.

    I've got a Windows 7 machine at work with Windows XP Mode installed on it, so I'm thinking that I'll install Freedom on it, just to see how it works. (Windows XP Mode is a virtual machine running Windows XP. It's a free feature of Windows 7 Professional, though it has to be downloaded from Microsoft. It doesn't come on the Win 7 install disks.) As I've stated before, I don't really have a problem with the EULA. I'm primarily just curious about whether this is a viable solution to the privacy problem.
  20. Quote:
    Originally Posted by Frost Warden View Post
    Gotta love the classics. I made sure to spend some time in Galaxy yesterday, as my own farewell to her. Here's hoping that a new lvl 50 trial / zone opens up in the now Shivan run Galaxy City, where we can try to take it back!
    Well, in yet another instance of hand-waving to explain both MMO-time passage and the use of as little world-builder time as absolutely necessary when creating a mission instance, Galaxy City is already being "taken back" by the time you hit level 10-12. I swear that Paragon City construction companies use some sort of Rikti replicator technology for putting buildings back together.
  21. Quote:
    Originally Posted by Golden Girl View Post
    That's been rewrittein in I21
    No it hasn't. I played that mission on the beta. It's identical to how it's always been.

    The only thing that's re-written is that now the Menders all mention Galaxy City in one fashion or another and Mender Silos specifically blames some force that's meddling with time for causing the meteor strike in Galaxy City.
  22. I hadn't considered that the hoverboard could make a road rally a feasible event. That's pretty cool. The more so because with vigilante/rogue options the rally course could cover both redside and blueside.

    Judging it would be a challenge. You'd need some way to verify the checkpoints and the time to reach them, without forming a checkin queue that ends up stopping the race.

    I suppose that as long as a checkpoint judge had a way to take a screenshot with a timestamp built into it (preferably as a running clock as opposed to simply relying on a file system timestamp) that players could fly by the judge without stopping.

    One possible method of verifying checkpoints without requiring checkpoint monitoring would be to require the character be a rogue/vigilante who has never set foot on the other side. Then you run the race across a course of exploration and history badges that act as the verification of achieving the checkpoints. That might be good for a more standard race where the object is to reach the finish first rather than make all of the checkpoints in the alloted time.

    Cheaters will cheat, of course, but there's only so much you can do about people who insist on taking the fun out of a for-fun event. That's one reason I've thought the rally format would be a good one - the goal would be to challenge yourself rather than to be the first one at the finish.
  23. SlickRiptide

    Freedom? Hardly

    Quote:
    Originally Posted by Feycat View Post
    You can think that if you like, doesn't make it true.
    Well, will you accept first-hand experience as evidence?

    Whether it was true or not in the old days (team-size and mission choices and etc...) it is true now that financing a character solely on enhancement drops is not very viable for values of "viable" that mean being well-slotted, never mind fully-slotted. (Though I'll grant you that a character that manages to always be on 8-man teams that always turn their difficulty up to generate a lot of bosses will see a lot more enhancements than one who plays solo or small-team.)

    If you don't believe my experience then you can test it yourself by just making a new character and refusing to sell any of your salvage or recipes. Make a rule for yourself that you'll only sell enhancements and only slot loot-drop enhancements or enhancements you buy at the store.

    Enhancement drops are far less frequent than they were in the old days, for good reason - salvage drops replaced them. You simply can't use the "old days" as a yardstick any more in regards to the "TO/DO/SO" economy.
  24. SlickRiptide

    Freedom? Hardly

    Quote:
    Originally Posted by Feycat View Post
    1) Enhancements are available cheaply in the in-game stores. They're called SOs, and the game is actually BALANCED AROUND THEM. Inventions are unnecessary perks and in no way mandatory for anyone.
    Nitpicking here, but as it happens, store-bought enhancements are not actually "cheap" if your only source of income is selling dropped-loot enhancements. Enhancements don't drop as loot very frequently any more. Tip missions make up some of the difference but not as much as you'd think. The game's power may or may not still be balanced around them but the game's economy ceased to be balanced around them shortly after inventions hit the scene. Freems and Preems are going to have to get creative about working for their upgrades or else do a lot of tip missions and sewer trials.
  25. Quote:
    Originally Posted by Friggin_Taser View Post
    So if you have an idea and make it in City of Heroes, it doesn't magically become NC Soft's.
    According to the EULA, which is what we're talking about, it DOES magically become NCSoft's. They are always within their rights to choose to not exercise their rights. In fact, the new EULA says that very thing, multiple times.

    In any case - the party line has always been "If you care about such things, then don't put it to the test. However, all we really care about is that we are able to use the character freely ourselves."

    Using Mercedes Lackey as an example - If NCSoft chose to publish a novel or a comic book starring Vicky Vee, there's technically nothing that Ms. Lackey could do about it other than close her account. It's highly doubtful that they WOULD do something to piss off a high profile customer like that, but the EULA lets them do it if they wanted to.