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Posts
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Joined
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Fixed PvP rewards to function once again. Now, influence, inspirations, and other normal rewards occur on every PvP kill, while PvP IO recipes can only be rewarded on rep-valid kills.
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.. And the Fusion Generator become possible again :-)
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It wasn't? My sg went ti a secluded area and just smacked each other 750 times, and save a few people trying to give us a hard time by griefing us, we got it in maybe an hour?
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PvPing in a PvP zone is not griefing. -
My fire/EM blaster has crashes 6/6 times trying to use Wentworth's (ticketed , etc.) Odd that this was my toon selling PvP IOs (dumping them as getting a set is now a pipe dream and can purple a toon easier)
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If everything goes according to plan... cross your fingers.
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Peoplegetallexcitedwhenthingsdon'tgo according to plan. </joker> -
Much as I love to wreck zoners, I don't have anything PvP worthy on Freedom.
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Personally I like the SG/alliance type channels (e.g. dUmb) first and then the popular "badge" mish channels:
-Infinity Badges
-Infinity Hamidon
-Inf Farmers Union
-Inf Badge Seeker
One could argue that these could all be merged into one big "infinity global" but each has enough of it's own personality. Generally teams here tend to be badge or TF focused, but there's little AE spam. -
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Enhanced Enhancement Diversification?
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see also, i13 PvP -
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It took x hours which could have been spent on real development if colors weren't more important to forum krybabies. -
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lolPvPDevsPvEMATixAEBabiesPLn00bzAllUrGameBelongTo Us!!
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This.
The prices on the market are really borked. And AE is the root cause of it.
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AE also caused Global Warming......
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AE did nothing? -
Purples drop?
I thought you had to steal them from your own purple flipping operation. -
Hell, I'm still looking for content in i14.
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I still think they should move the AE building from atlas to the top of the Storm Palace. ... what?
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I'd get distracted and spend 3 days farming brutes again. -
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MMOs are about balance and even if you take farming out of the equation, AE is not balanced.
-Regular missions have contacts you have to earn/find, then continually travel to until you get their cell. AE puts the contact right next to you.
-Regular missions have doors that can be on the other end of the zone or even in another zone entirely. AE always has the door right next to you.
-If you want to go to the hospital in a regular mission it could put you hundreds of yards away from the mission door, the AE hospital always puts you right next to the mission door.
-Random missions give you random salvage and recipe drops. AE tickets allow you to more selectively choose your drops.
-If you're having to buy enhancements with influence you will have to find a vendor selling your Origin, then you'll have to wade through the sometimes oddly named inventory list (curse you Magic Origin). If you use AE tickets you travel a few feet to a single person who offers not only every type of regular enhancement, they even have a nifty menu that lets you select the type of enhancement you're looking for.
These are just a few of the examples of how convenient AE is compared to regular content. Why does AE not have ANY downfalls to balance all of its amazing features that dwarf the regular content?
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In theory, this is all balanced by there being no "end of mission" reward in terms of XP/Influence/Prestige. In practice...not so much.
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In theory, theory and practice are similar, in practice... -
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To twist one of BaB's quote, did you just use PVP IO and causal in the same post?
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The OP must PvP IO his second build on his purpled warshade. -
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Do we get a deal if we have 2 accounts join? If so maybe I'll resub my 2nd acct.
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1/2 price -
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My 3rd account joined last week, so technically Hedgefund Platinum is a new channel member.
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Only if you require medication. -
Greetings to dUmb's latest channel members:
- Shred Monkey
- Greg23x
- Crazy Texan
- Someone I forgot (need moar coffee) -
For comparison (too lazy to link screeneis, kid's be up sick since 3) the dUmb records on Infinty are:
20:50 ITF
39:39 STF
24:04 LGTF
Khan- several around 25 mins, think it can be done much faster.
Good to see other people wanna_go_fast </ricky bobby> -
No longer defending PLing as I think it doesn't need it. You want to take 500 hours of rich "content" to get to 50, have fun; you want to roll a toon when the kids go to bed and play it on the ITF before logging off, that's fine too.
As for the MA, I have still yet to find fun mishes that were not my friends' inside jokes or farms. There are apparently as may bad writers as bad players in this game.
To Alt- No one needs to PUG more often. -
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With how fast people level up during double xp weekend, coupled with how fast people ALREADY level up during AE boss farms, even with PuG's........hmmm.....how in the world will that NOT make their "level too fast" alarms go off?
Maybe like half the toons in the game will get deleted from that weekend.
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Not the ones that aren't in the AE running exploit missions and powerleveling farms.
So all of mine are safe.
Maybe that's a good enough excuse to run "normal" content for a weekend?
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Don't you have anything better to do than bring your carebear [censored] into a PvP forum?
In regards to the OP, it seemed like the cutoff for deletions/bannings was right around 10 hours. I had a character that got 50 in 9 hours deleted but my 11-hour 50 was fine.
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It was inconsistent. I know of 3 hour babies that went untouched. Ironically one such player had a bunch of these, got no bans/toon deletes only to leave the game for other reasons.