SkylineGTR

Rookie
  • Posts

    340
  • Joined

  1. So what happen? I just came back from a long break. Are you saying that if I slot for five +5.00% recharge increases, I won't get all 25%?

    If this is correct, does it pertain to PvP only, or PvE too?
  2. SkylineGTR

    Tankers and PVP?

    So what do you mean by player spikes?
  3. ConFlict thanks to you I just wasted 30 minutes of my life, lol. Damn thread..
  4. Thanks for the input. I'll go ahead and try adding some set bonuses. Looks like it's going to cost a lot more than the 800 mil I have, though.. lol.
  5. Alright let me throw it up one sec

    EDIT: Now I know some of this can be better, but I even just tried a quick arena duel and my end was gone with the quickness using just cj+ss.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Stryfe: Level 50 Technology Corruptor
    Primary Power Set: Electrical Blast
    Secondary Power Set: Thermal Radiation
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership

    Villain Profile:
    Level 1: Charged Bolts -- Dmg-I(A), Dmg-I(3), Dmg-I(3), EndRdx-I(5), Acc-I(9), Acc-I(9)
    Level 1: Warmth -- Heal-I(A), Heal-I(5), Heal-I(7), EndRdx-I(7), RechRdx-I(11), RechRdx-I(11)
    Level 2: Lightning Bolt -- Dmg-I(A), Dmg-I(13), Dmg-I(13), EndRdx-I(15), Acc-I(15), Acc-I(17)
    Level 4: Fire Shield -- ResDam-I(A), ResDam-I(17), ResDam-I(19)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(21)
    Level 8: Aim -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23), ToHit-I(23), ToHit-I(25)
    Level 10: Combat Jumping -- DefBuff-I(A)
    Level 12: Short Circuit -- EndMod-I(A), EndMod-I(25), EndMod-I(27), EndRdx-I(27), Acc-I(29), Acc-I(29)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Hurdle -- Jump-I(A)
    Level 18: Health -- Heal-I(A), Heal-I(31), Heal-I(31)
    Level 20: Stamina -- EndMod-I(A), EndMod-I(31), EndMod-I(33)
    Level 22: Tesla Cage -- Hold-I(A), Hold-I(33), RechRdx-I(33), Acc-I(34), Acc-I(34)
    Level 24: Assault -- EndRdx-I(A), EndRdx-I(34)
    Level 26: Voltaic Sentinel -- Dmg-I(A), Dmg-I(36), Dmg-I(36), Acc-I(36), Acc-I(37)
    Level 28: Tactics -- EndRdx-I(A), EndRdx-I(37)
    Level 30: Forge -- RechRdx-I(A), ToHit-I(37)
    Level 32: Thunderous Blast -- Dmg-I(A), Dmg-I(39), Dmg-I(39), Acc-I(39)
    Level 35: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(42), Acc-I(42), Acc-I(42), Acc-I(50)
    Level 38: Melt Armor -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(40), DefDeb-I(43), Acc-I(43), Acc-I(45)
    Level 41: Ball Lightning -- Dmg-I(A), Dmg-I(43), Dmg-I(45), EndRdx-I(45), Acc-I(46), Acc-I(46)
    Level 44: Zapp -- Dmg-I(A), Dmg-I(46), Dmg-I(48), EndRdx-I(48), Acc-I(48)
    Level 47: Super Speed -- Run-I(A)
    Level 49: Cauterize -- Heal-I(A), Heal-I(50), EndRdx-I(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Scourge
    ------------
    [u]Set Bonus Totals:[u]


  6. That build you posted is the one with the decent end? I'd like to see what you have setup for no end issues.
  7. Well.. I have a level 47 Elec/Therm and though it only has common IO's at the moment, the Corr is a complete end hog. I would totally take CP. Than again, maybe after enough IO sets and +Recovery bonuses, it would get better but at this time I am not ready to risk 1bil.

    Have you rolled one yet? If so, what level is he and how does he play end wise?
  8. This might work for you

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Soul Sacrifice: Level 50 Science Corruptor
    Primary Power Set: Electrical Blast
    Secondary Power Set: Thermal Radiation
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Concealment
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Charged Bolts -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Dev'n-Hold%(7)
    Level 1: Warmth -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(11), Mrcl-Rcvry+(13)
    Level 2: Lightning Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(13), Decim-Dmg/Rchg(15), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(17), Dev'n-Hold%(17)
    Level 4: Fire Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(19), TtmC'tng-ResDam(19)
    Level 6: Hurdle -- Jump-I(A)
    Level 8: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(9)
    Level 10: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit/EndRdx/Rchg(21), AdjTgt-EndRdx/Rchg(23), AdjTgt-ToHit/EndRdx(23), AdjTgt-Rchg(45)
    Level 12: Short Circuit -- P'Shift-EndMod(A), P'Shift-EndMod/Acc/Rchg(25), P'Shift-Acc/Rchg(25), P'Shift-EndMod/Acc(40), P'Shift-End%(45)
    Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
    Level 16: Super Speed -- Run-I(A)
    Level 18: Health -- Numna-Heal/EndRdx(A), Numna-Heal(29), Numna-Regen/Rcvry+(43)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-End%(31)
    Level 22: Tesla Cage -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(33), UbrkCons-Acc/Hold/Rchg(33), UbrkCons-Acc/Rchg(33), UbrkCons-EndRdx/Hold(40)
    Level 24: Stealth -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(34), LkGmblr-Rchg+(34)
    Level 26: Voltaic Sentinel -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(36), C'Arms-Dmg/EndRdx(36), C'Arms-Acc/Dmg/Rchg(36), C'Arms-EndRdx/Dmg/Rchg(46)
    Level 28: Invisibility -- LkGmblr-Rchg+(A)
    Level 30: Phase Shift -- RechRdx-I(A)
    Level 32: Forge -- AdjTgt-ToHit/Rchg(A), AdjTgt-EndRdx/Rchg(40), AdjTgt-Rchg(43)
    Level 35: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37), Acc-I(37), Acc-I(46)
    Level 38: Melt Armor -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(39), AnWeak-Acc/Rchg/EndRdx(46)
    Level 41: Charged Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-EndRdx/Rchg(42), ImpArm-ResDam/EndRdx/Rchg(42), ImpArm-ResDam(42), S'fstPrt-ResKB(43)
    Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
    Level 47: Electric Shackles -- Lock-Acc/Hold(A), Lock-Acc/Rchg(48), Lock-Rchg/Hold(48), Lock-Acc/EndRdx/Rchg/Hold(48), Lock-%Hold(50)
    Level 49: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(50), ULeap-Stlth(50)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Sprint -- Jump-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Scourge
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]15% DamageBuff(Smashing)[*]15% DamageBuff(Lethal)[*]15% DamageBuff(Fire)[*]15% DamageBuff(Cold)[*]15% DamageBuff(Energy)[*]15% DamageBuff(Negative)[*]15% DamageBuff(Toxic)[*]15% DamageBuff(Psionic)[*]1.25% Defense(Fire)[*]1.25% Defense(Cold)[*]1.88% Defense(Psionic)[*]2.5% Defense(AoE)[*]6.75% Max End[*]61.3% Enhancement(RechargeTime)[*]4% Enhancement(Heal)[*]2.5% Enhancement(Held)[*]44% Enhancement(Accuracy)[*]10% FlySpeed[*]144.6 HP (13.5%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 7.5%[*]MezResist(Held) 9.7%[*]MezResist(Immobilize) 13%[*]MezResist(Sleep) 9.7%[*]MezResist(Stun) 9.7%[*]MezResist(Terrorized) 9.7%[*]14% (0.23 End/sec) Recovery[*]42% (1.88 HP/sec) Regeneration[*]1.89% Resistance(Smashing)[*]1.89% Resistance(Lethal)[*]3.78% Resistance(Fire)[*]3.78% Resistance(Cold)[*]2.52% Resistance(Energy)[*]2.52% Resistance(Negative)[*]10% RunSpeed[/list]
  9. I think you'd be better off skipping aid self and going with tough
  10. It's been a "blast" leveling my new corruptor and I am having trouble figuring out which elec powers I can skip. They all seem great! Are there any guides to elec/therm? Search didn't bring up any.

    I will be doing mainly PvE with this one with some light PvP. I also like being more of an offensive Corr.Thanks.
  11. [ QUOTE ]


    I like reading them too, I was hoping for an electric/therm guide.

    [/ QUOTE ]

    Same here.
  12. How does this look?

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Downcast: Level 50 Mutation Brute
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Shadow Punch <ul type="square">[*] (A) Mako's Bite - Accuracy/Endurance/Recharge[*] (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (9) Mako's Bite - Chance of Damage(Lethal)[*] (21) Crushing Impact - Accuracy/Damage/Recharge[*] (27) Crushing Impact - Accuracy/Damage/Endurance[*] (34) Crushing Impact - Damage/Endurance/Recharge[/list]Level 1: Deflection <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (3) Red Fortune - Defense/Recharge[*] (13) Red Fortune - Defense/Endurance/Recharge[*] (15) Red Fortune - Defense[*] (43) Red Fortune - Endurance[/list]Level 2: Smite <ul type="square">[*] (A) Mako's Bite - Accuracy/Endurance/Recharge[*] (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (11) Mako's Bite - Chance of Damage(Lethal)[*] (21) Crushing Impact - Accuracy/Damage/Recharge[*] (31) Crushing Impact - Accuracy/Damage/Endurance[*] (34) Crushing Impact - Damage/Endurance/Recharge[/list]Level 4: True Grit <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (5) Numina's Convalescence - Heal/Recharge[*] (13) Numina's Convalescence - Heal[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (7) Recharge Reduction IO[*] (7) Recharge Reduction IO[/list]Level 8: Battle Agility <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (9) Serendipity - Defense/Recharge[*] (15) Serendipity - Defense/Endurance/Recharge[*] (17) Serendipity - Defense[*] (43) Serendipity - Endurance[/list]Level 10: Active Defense <ul type="square">[*] (A) Recharge Reduction IO[*] (11) Recharge Reduction IO[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Kismet - Defense/Endurance[*] (29) Kismet - Accuracy +6%[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Siphon Life <ul type="square">[*] (A) Mako's Bite - Accuracy/Endurance/Recharge[*] (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (19) Mako's Bite - Chance of Damage(Lethal)[*] (37) Touch of Death - Accuracy/Damage/Endurance[*] (37) Touch of Death - Chance of Damage(Negative)[/list]Level 18: Touch of Fear <ul type="square">[*] (A) Siphon Insight - ToHit Debuff[*] (19) Siphon Insight - Accuracy/ToHit Debuff[*] (23) Siphon Insight - Chance for +ToHit[*] (29) Siphon Insight - Accuracy/Recharge[*] (36) Siphon Insight - ToHit Debuff/Endurance/Recharge[*] (37) Siphon Insight - Accuracy/Endurance/Recharge[/list]Level 20: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 22: Health <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (23) Numina's Convalescence - Heal[*] (46) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 24: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (25) Performance Shifter - EndMod/Recharge[*] (25) Performance Shifter - EndMod/Accuracy/Recharge[*] (40) Performance Shifter - EndMod/Accuracy[*] (46) Performance Shifter - Chance for +End[/list]Level 26: Against All Odds <ul type="square">[*] (A) Endurance Reduction IO[*] (27) Endurance Reduction IO[/list]Level 28: Dark Consumption <ul type="square">[*] (A) Accuracy IO[/list]Level 30: Soul Drain <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (50) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 32: Midnight Grasp <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage/Recharge[*] (33) Crushing Impact - Accuracy/Damage/Endurance[*] (33) Crushing Impact - Damage/Endurance/Recharge[*] (33) Touch of Death - Accuracy/Damage/Endurance[*] (34) Touch of Death - Damage/Endurance/Recharge[*] (36) Touch of Death - Chance of Damage(Negative)[/list]Level 35: Boxing <ul type="square">[*] (A) Accuracy IO[/list]Level 38: Tough <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (39) Aegis - Resistance/Recharge[*] (39) Aegis - Resistance/Endurance/Recharge[*] (39) Aegis - Resistance[*] (40) Aegis - Psionic/Status Resistance[*] (45) Steadfast Protection - Resistance/+Def 3%[/list]Level 41: Gloom <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (42) Thunderstrike - Damage/Endurance[*] (42) Thunderstrike - Accuracy/Damage/Recharge[*] (42) Thunderstrike - Accuracy/Damage/Endurance[*] (43) Devastation - Chance of Hold[*] (50) Recharge Reduction IO[/list]Level 44: Darkest Night <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff[*] (45) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[*] (45) Dark Watcher's Despair - Recharge/Endurance[*] (46) Dark Watcher's Despair - To Hit Debuff/Endurance[/list]Level 47: Weave <ul type="square">[*] (A) Gift of the Ancients - Defense/Endurance[*] (48) Gift of the Ancients - Defense/Recharge[*] (48) Gift of the Ancients - Endurance/Recharge[*] (48) Gift of the Ancients - Defense/Endurance/Recharge[*] (50) Gift of the Ancients - Defense[/list]Level 49: One with the Shield <ul type="square">[*] (A) Healing IO[/list]------------
    Level 1: Brawl <ul type="square">[*] (A) Accuracy IO[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 1: Fury
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]7% DamageBuff(Smashing)[*]7% DamageBuff(Lethal)[*]7% DamageBuff(Fire)[*]7% DamageBuff(Cold)[*]7% DamageBuff(Energy)[*]7% DamageBuff(Negative)[*]7% DamageBuff(Toxic)[*]7% DamageBuff(Psionic)[*]8% Defense(Smashing)[*]8% Defense(Lethal)[*]11.4% Defense(Fire)[*]11.4% Defense(Cold)[*]6.75% Defense(Energy)[*]6.75% Defense(Negative)[*]3% Defense(Psionic)[*]7.38% Defense(Melee)[*]6.75% Defense(Ranged)[*]15.2% Defense(AoE)[*]1.8% Max End[*]10% Enhancement(RechargeTime)[*]19% Enhancement(Accuracy)[*]14% FlySpeed[*]286.7 HP (19.1%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]MezResist(Held) 2.2%[*]MezResist(Immobilize) 24.2%[*]13% (0.22 End/sec) Recovery[*]28% (1.75 HP/sec) Regeneration[*]3.76% Resistance(Fire)[*]1.26% Resistance(Cold)[*]2.25% Resistance(Psionic)[*]19% RunSpeed[*]4.5% XPDebtProtection[/list]
  13. Well I just hit 50 on my brute and really am at a loss on how to slot and what IOs to use. I usually know exactly how I want to build my toons, but this guy is a tough one. Lot of nice powers and I can't take them all, sadly. I plan to do some PvP but the more I think about it tonight the more I might want to be an AV killer or something similar. Are there any builds out there? I searched with no luck. Thanks.

    Oh, a few things to note.. I chose Soul Mastery for Darkest Night. I do not really want to take Shadow Maul. I'm wondering if Boxing would mesh well with Smite and Shadow Punch, instead.

    I have Mid's installed so if someone can throw together a good baseline, it would give me something to work with and be much appreciated. Thanks.
  14. I was thinking of an attack chain as follows:

    Darkest Night then:

    Gloom + Siphon Life + Midnight Grasp over and over

    BTW: I'm open to any suggestions you guys have!
  15. Hi everyone. It's been awhile since I have played the game and have slowly been leveling a DM/Shield brute. I love to duel and sometimes free for all it in RV. If money wasn't an issue, how would you setup a DM/Shield brute for dueling zone and some arena. Thanks.