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Posts
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Joined
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So what happen? I just came back from a long break. Are you saying that if I slot for five +5.00% recharge increases, I won't get all 25%?
If this is correct, does it pertain to PvP only, or PvE too? -
ConFlict thanks to you I just wasted 30 minutes of my life, lol. Damn thread..
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Thanks for the input. I'll go ahead and try adding some set bonuses. Looks like it's going to cost a lot more than the 800 mil I have, though.. lol.
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Alright let me throw it up one sec
EDIT: Now I know some of this can be better, but I even just tried a quick arena duel and my end was gone with the quickness using just cj+ss.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Stryfe: Level 50 Technology Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Villain Profile:
Level 1: Charged Bolts -- Dmg-I(A), Dmg-I(3), Dmg-I(3), EndRdx-I(5), Acc-I(9), Acc-I(9)
Level 1: Warmth -- Heal-I(A), Heal-I(5), Heal-I(7), EndRdx-I(7), RechRdx-I(11), RechRdx-I(11)
Level 2: Lightning Bolt -- Dmg-I(A), Dmg-I(13), Dmg-I(13), EndRdx-I(15), Acc-I(15), Acc-I(17)
Level 4: Fire Shield -- ResDam-I(A), ResDam-I(17), ResDam-I(19)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(21)
Level 8: Aim -- RechRdx-I(A), RechRdx-I(21), RechRdx-I(23), ToHit-I(23), ToHit-I(25)
Level 10: Combat Jumping -- DefBuff-I(A)
Level 12: Short Circuit -- EndMod-I(A), EndMod-I(25), EndMod-I(27), EndRdx-I(27), Acc-I(29), Acc-I(29)
Level 14: Super Jump -- Jump-I(A)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Heal-I(A), Heal-I(31), Heal-I(31)
Level 20: Stamina -- EndMod-I(A), EndMod-I(31), EndMod-I(33)
Level 22: Tesla Cage -- Hold-I(A), Hold-I(33), RechRdx-I(33), Acc-I(34), Acc-I(34)
Level 24: Assault -- EndRdx-I(A), EndRdx-I(34)
Level 26: Voltaic Sentinel -- Dmg-I(A), Dmg-I(36), Dmg-I(36), Acc-I(36), Acc-I(37)
Level 28: Tactics -- EndRdx-I(A), EndRdx-I(37)
Level 30: Forge -- RechRdx-I(A), ToHit-I(37)
Level 32: Thunderous Blast -- Dmg-I(A), Dmg-I(39), Dmg-I(39), Acc-I(39)
Level 35: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(42), Acc-I(42), Acc-I(42), Acc-I(50)
Level 38: Melt Armor -- RechRdx-I(A), RechRdx-I(40), RechRdx-I(40), DefDeb-I(43), Acc-I(43), Acc-I(45)
Level 41: Ball Lightning -- Dmg-I(A), Dmg-I(43), Dmg-I(45), EndRdx-I(45), Acc-I(46), Acc-I(46)
Level 44: Zapp -- Dmg-I(A), Dmg-I(46), Dmg-I(48), EndRdx-I(48), Acc-I(48)
Level 47: Super Speed -- Run-I(A)
Level 49: Cauterize -- Heal-I(A), Heal-I(50), EndRdx-I(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Scourge
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[u]Set Bonus Totals:[u]
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That build you posted is the one with the decent end? I'd like to see what you have setup for no end issues.
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Well.. I have a level 47 Elec/Therm and though it only has common IO's at the moment, the Corr is a complete end hog. I would totally take CP. Than again, maybe after enough IO sets and +Recovery bonuses, it would get better but at this time I am not ready to risk 1bil.
Have you rolled one yet? If so, what level is he and how does he play end wise? -
This might work for you
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Soul Sacrifice: Level 50 Science Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Thermal Radiation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Charged Bolts -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Dev'n-Hold%(7)
Level 1: Warmth -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal(11), Mrcl-Rcvry+(13)
Level 2: Lightning Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(13), Decim-Dmg/Rchg(15), Decim-Acc/EndRdx/Rchg(15), Decim-Acc/Dmg/Rchg(17), Dev'n-Hold%(17)
Level 4: Fire Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(19), TtmC'tng-ResDam(19)
Level 6: Hurdle -- Jump-I(A)
Level 8: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(9)
Level 10: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(21), AdjTgt-ToHit/EndRdx/Rchg(21), AdjTgt-EndRdx/Rchg(23), AdjTgt-ToHit/EndRdx(23), AdjTgt-Rchg(45)
Level 12: Short Circuit -- P'Shift-EndMod(A), P'Shift-EndMod/Acc/Rchg(25), P'Shift-Acc/Rchg(25), P'Shift-EndMod/Acc(40), P'Shift-End%(45)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(27)
Level 16: Super Speed -- Run-I(A)
Level 18: Health -- Numna-Heal/EndRdx(A), Numna-Heal(29), Numna-Regen/Rcvry+(43)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-End%(31)
Level 22: Tesla Cage -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(33), UbrkCons-Acc/Hold/Rchg(33), UbrkCons-Acc/Rchg(33), UbrkCons-EndRdx/Hold(40)
Level 24: Stealth -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(34), LkGmblr-Rchg+(34)
Level 26: Voltaic Sentinel -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(36), C'Arms-Dmg/EndRdx(36), C'Arms-Acc/Dmg/Rchg(36), C'Arms-EndRdx/Dmg/Rchg(46)
Level 28: Invisibility -- LkGmblr-Rchg+(A)
Level 30: Phase Shift -- RechRdx-I(A)
Level 32: Forge -- AdjTgt-ToHit/Rchg(A), AdjTgt-EndRdx/Rchg(40), AdjTgt-Rchg(43)
Level 35: Heat Exhaustion -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37), Acc-I(37), Acc-I(46)
Level 38: Melt Armor -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(39), AnWeak-Acc/Rchg/EndRdx(46)
Level 41: Charged Armor -- ImpArm-ResDam/EndRdx(A), ImpArm-EndRdx/Rchg(42), ImpArm-ResDam/EndRdx/Rchg(42), ImpArm-ResDam(42), S'fstPrt-ResKB(43)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Electric Shackles -- Lock-Acc/Hold(A), Lock-Acc/Rchg(48), Lock-Rchg/Hold(48), Lock-Acc/EndRdx/Rchg/Hold(48), Lock-%Hold(50)
Level 49: Super Jump -- ULeap-EndRdx(A), ULeap-Jump(50), ULeap-Stlth(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Scourge
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[u]Set Bonus Totals:[u]<ul type="square">[*]15% DamageBuff(Smashing)[*]15% DamageBuff(Lethal)[*]15% DamageBuff(Fire)[*]15% DamageBuff(Cold)[*]15% DamageBuff(Energy)[*]15% DamageBuff(Negative)[*]15% DamageBuff(Toxic)[*]15% DamageBuff(Psionic)[*]1.25% Defense(Fire)[*]1.25% Defense(Cold)[*]1.88% Defense(Psionic)[*]2.5% Defense(AoE)[*]6.75% Max End[*]61.3% Enhancement(RechargeTime)[*]4% Enhancement(Heal)[*]2.5% Enhancement(Held)[*]44% Enhancement(Accuracy)[*]10% FlySpeed[*]144.6 HP (13.5%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Confused) 7.5%[*]MezResist(Held) 9.7%[*]MezResist(Immobilize) 13%[*]MezResist(Sleep) 9.7%[*]MezResist(Stun) 9.7%[*]MezResist(Terrorized) 9.7%[*]14% (0.23 End/sec) Recovery[*]42% (1.88 HP/sec) Regeneration[*]1.89% Resistance(Smashing)[*]1.89% Resistance(Lethal)[*]3.78% Resistance(Fire)[*]3.78% Resistance(Cold)[*]2.52% Resistance(Energy)[*]2.52% Resistance(Negative)[*]10% RunSpeed[/list] -
I think you'd be better off skipping aid self and going with tough
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It's been a "blast" leveling my new corruptor and I am having trouble figuring out which elec powers I can skip. They all seem great! Are there any guides to elec/therm? Search didn't bring up any.
I will be doing mainly PvE with this one with some light PvP. I also like being more of an offensive Corr.Thanks. -
[ QUOTE ]
I like reading them too, I was hoping for an electric/therm guide.
[/ QUOTE ]
Same here. -
How does this look?
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Downcast: Level 50 Mutation Brute
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Shadow Punch <ul type="square">[*] (A) Mako's Bite - Accuracy/Endurance/Recharge[*] (3) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (9) Mako's Bite - Chance of Damage(Lethal)[*] (21) Crushing Impact - Accuracy/Damage/Recharge[*] (27) Crushing Impact - Accuracy/Damage/Endurance[*] (34) Crushing Impact - Damage/Endurance/Recharge[/list]Level 1: Deflection <ul type="square">[*] (A) Red Fortune - Defense/Endurance[*] (3) Red Fortune - Defense/Recharge[*] (13) Red Fortune - Defense/Endurance/Recharge[*] (15) Red Fortune - Defense[*] (43) Red Fortune - Endurance[/list]Level 2: Smite <ul type="square">[*] (A) Mako's Bite - Accuracy/Endurance/Recharge[*] (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (11) Mako's Bite - Chance of Damage(Lethal)[*] (21) Crushing Impact - Accuracy/Damage/Recharge[*] (31) Crushing Impact - Accuracy/Damage/Endurance[*] (34) Crushing Impact - Damage/Endurance/Recharge[/list]Level 4: True Grit <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (5) Numina's Convalescence - Heal/Recharge[*] (13) Numina's Convalescence - Heal[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (7) Recharge Reduction IO[*] (7) Recharge Reduction IO[/list]Level 8: Battle Agility <ul type="square">[*] (A) Serendipity - Defense/Endurance[*] (9) Serendipity - Defense/Recharge[*] (15) Serendipity - Defense/Endurance/Recharge[*] (17) Serendipity - Defense[*] (43) Serendipity - Endurance[/list]Level 10: Active Defense <ul type="square">[*] (A) Recharge Reduction IO[*] (11) Recharge Reduction IO[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Kismet - Defense/Endurance[*] (29) Kismet - Accuracy +6%[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Siphon Life <ul type="square">[*] (A) Mako's Bite - Accuracy/Endurance/Recharge[*] (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (19) Mako's Bite - Chance of Damage(Lethal)[*] (37) Touch of Death - Accuracy/Damage/Endurance[*] (37) Touch of Death - Chance of Damage(Negative)[/list]Level 18: Touch of Fear <ul type="square">[*] (A) Siphon Insight - ToHit Debuff[*] (19) Siphon Insight - Accuracy/ToHit Debuff[*] (23) Siphon Insight - Chance for +ToHit[*] (29) Siphon Insight - Accuracy/Recharge[*] (36) Siphon Insight - ToHit Debuff/Endurance/Recharge[*] (37) Siphon Insight - Accuracy/Endurance/Recharge[/list]Level 20: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 22: Health <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (23) Numina's Convalescence - Heal[*] (46) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 24: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (25) Performance Shifter - EndMod/Recharge[*] (25) Performance Shifter - EndMod/Accuracy/Recharge[*] (40) Performance Shifter - EndMod/Accuracy[*] (46) Performance Shifter - Chance for +End[/list]Level 26: Against All Odds <ul type="square">[*] (A) Endurance Reduction IO[*] (27) Endurance Reduction IO[/list]Level 28: Dark Consumption <ul type="square">[*] (A) Accuracy IO[/list]Level 30: Soul Drain <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (36) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (50) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 32: Midnight Grasp <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage/Recharge[*] (33) Crushing Impact - Accuracy/Damage/Endurance[*] (33) Crushing Impact - Damage/Endurance/Recharge[*] (33) Touch of Death - Accuracy/Damage/Endurance[*] (34) Touch of Death - Damage/Endurance/Recharge[*] (36) Touch of Death - Chance of Damage(Negative)[/list]Level 35: Boxing <ul type="square">[*] (A) Accuracy IO[/list]Level 38: Tough <ul type="square">[*] (A) Aegis - Resistance/Endurance[*] (39) Aegis - Resistance/Recharge[*] (39) Aegis - Resistance/Endurance/Recharge[*] (39) Aegis - Resistance[*] (40) Aegis - Psionic/Status Resistance[*] (45) Steadfast Protection - Resistance/+Def 3%[/list]Level 41: Gloom <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (42) Thunderstrike - Damage/Endurance[*] (42) Thunderstrike - Accuracy/Damage/Recharge[*] (42) Thunderstrike - Accuracy/Damage/Endurance[*] (43) Devastation - Chance of Hold[*] (50) Recharge Reduction IO[/list]Level 44: Darkest Night <ul type="square">[*] (A) Dark Watcher's Despair - To Hit Debuff[*] (45) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance[*] (45) Dark Watcher's Despair - Recharge/Endurance[*] (46) Dark Watcher's Despair - To Hit Debuff/Endurance[/list]Level 47: Weave <ul type="square">[*] (A) Gift of the Ancients - Defense/Endurance[*] (48) Gift of the Ancients - Defense/Recharge[*] (48) Gift of the Ancients - Endurance/Recharge[*] (48) Gift of the Ancients - Defense/Endurance/Recharge[*] (50) Gift of the Ancients - Defense[/list]Level 49: One with the Shield <ul type="square">[*] (A) Healing IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Accuracy IO[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 1: Fury
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[u]Set Bonus Totals:[u]<ul type="square">[*]7% DamageBuff(Smashing)[*]7% DamageBuff(Lethal)[*]7% DamageBuff(Fire)[*]7% DamageBuff(Cold)[*]7% DamageBuff(Energy)[*]7% DamageBuff(Negative)[*]7% DamageBuff(Toxic)[*]7% DamageBuff(Psionic)[*]8% Defense(Smashing)[*]8% Defense(Lethal)[*]11.4% Defense(Fire)[*]11.4% Defense(Cold)[*]6.75% Defense(Energy)[*]6.75% Defense(Negative)[*]3% Defense(Psionic)[*]7.38% Defense(Melee)[*]6.75% Defense(Ranged)[*]15.2% Defense(AoE)[*]1.8% Max End[*]10% Enhancement(RechargeTime)[*]19% Enhancement(Accuracy)[*]14% FlySpeed[*]286.7 HP (19.1%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]MezResist(Held) 2.2%[*]MezResist(Immobilize) 24.2%[*]13% (0.22 End/sec) Recovery[*]28% (1.75 HP/sec) Regeneration[*]3.76% Resistance(Fire)[*]1.26% Resistance(Cold)[*]2.25% Resistance(Psionic)[*]19% RunSpeed[*]4.5% XPDebtProtection[/list] -
Well I just hit 50 on my brute and really am at a loss on how to slot and what IOs to use. I usually know exactly how I want to build my toons, but this guy is a tough one. Lot of nice powers and I can't take them all, sadly. I plan to do some PvP but the more I think about it tonight the more I might want to be an AV killer or something similar. Are there any builds out there? I searched with no luck. Thanks.
Oh, a few things to note.. I chose Soul Mastery for Darkest Night. I do not really want to take Shadow Maul. I'm wondering if Boxing would mesh well with Smite and Shadow Punch, instead.
I have Mid's installed so if someone can throw together a good baseline, it would give me something to work with and be much appreciated. Thanks. -
I was thinking of an attack chain as follows:
Darkest Night then:
Gloom + Siphon Life + Midnight Grasp over and over
BTW: I'm open to any suggestions you guys have! -
Hi everyone. It's been awhile since I have played the game and have slowly been leveling a DM/Shield brute. I love to duel and sometimes free for all it in RV. If money wasn't an issue, how would you setup a DM/Shield brute for dueling zone and some arena. Thanks.