-
Posts
340 -
Joined
-
I forgot about Elec and definitely agree with Ehina. It's not that great for soloing.
-
WP is obviously a solid solution for what you want to do. The primary is going to be whatever you think looks fun. I will say that if you don't want slow downs, skip SS. I have a 50 SS Brute and there's nothing I hate more than a Rage crash for 10 seconds. For some it is not a big deal, though. I believe they are fixing Rage to force the -20% defense in the crash too? Correct me if I am wrong. I would not pair SS with a defensive set after that.
-
Energy Aura needs a Taunt toggle
-
I also say SM. Recently took one to 50 and it definitely had a brutish feel.
-
[ QUOTE ]
Mediocre in my opinion with decent work on the build. IO'd out they're beasts in dealing AoE/PBAoE damage.
[/ QUOTE ]
I have a 50 fully IOed out and I can agree. Some aspects of the build are still a little mediocre. All it can really do is LR/SD a lot. -
Hard to say.. possibly DM? DM also has an end recovery attack. What you could try to do is build a Brute with a secondary that focuses on end recov as well. Such as WP, Elec, EA or Fiery Aura.
-
Like the title says.. just thinking about an SM/SD but I'm worried the end use would be horrible. Any thoughts or opinions before I roll one would be greatly appreciated.
-
Lol, didn't know that.. heading to Test Server for one more go around!
-
Well I tried teaming with it and you guys are right. PITA. Gonna respec back into Mu. Just wish I'd thought to use test before burning 2 respecs! :\
-
Wouldn't attacking from above help with lining up the cone?
-
Interesting.. Is it just because of the less resisted damage type?
-
Yeah the Arctic Breath has me interested. The others are right, though.. long animations and cones. Maybe I'm just sick of Mu. Gonna give Levi a try and see if I can roll with it on teams.
-
Don't see too many Brutes with Leviathan Mastery and it looks like it is decent. I see there is a longer animation time as opposed to Mu, though. But, Arctic Breath looks pretty sweet. Does anyone like this Patron set?
-
[ QUOTE ]
Deleted my EM/Stone.
[/ QUOTE ]
Ironically, I was just looking at deleting my EM/WP. I ran out of space on my account and the first toon I thought to delete was the EM.. go figure, lol. -
I usually face Freakshow on my EA. You're probably right about it just "feeling" like I get hit more. It does make sense.
-
[ QUOTE ]
I tank with my EA all the time. Once I hit 50 I spent about 400mil inf on mine and am now sitting at the softcap. I am able to take on a spawn of 12 level 54 bosses solo, so yes you can tank well. I keep agro now by using my AoE attack chain and using Energy Drain, I dropped taunt once I hit 50.
[/ QUOTE ]
What kind of bosses were you fighting? -
Alright I have a SM/EA Brute at 50 and soft capped to all types except Psi. I also have a couple /SD that are soft capped. I get hit a loooot more when playing EA and it's quite annoying. Is positional defense just better overall? Also, one thing I was wondering about, does EA gain anything from having positional defense bonuses too? All 3 are at 35% and I noticed 0 difference. Even when I popped 3 Lucks, I still get hit a lot more than my /SDs, it feels like.
-
Rolled an Axe/SR this morning.. Seems okay so far.
-
I tried WM/EA for awhile and just didn't enjoy it. Redraw annoyed me and it just felt like a set I've played before. On the other hand, SM is a lot of fun and feels like something new to me. Just got my SM/EA to 50 and he is a complete beast. My advice, though, is to skip Tremor.
-
Okay, cleaned up the build a little more. I removed a lot of the Melee Defense for other bonuses. I also decided to take Fault over Tremor. Tremor just took too long to animate and this toon is more for ST. Fault is actually pretty nice mitigation, though, and I find myself using it a lot.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Tremor: Level 50 Magic Brute
Primary Power Set: Stone Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Stone Fist -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), HO:Nucle(46)
Level 1: Kinetic Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(5), LkGmblr-Def(9), LkGmblr-Rchg+(9)
Level 2: Heavy Mallet -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(36)
Level 4: Dampening Field -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(21), RctvArm-ResDam(23), RctvArm-ResDam/EndRdx/Rchg(23)
Level 6: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(7), Zephyr-ResKB(7), LkGmblr-Rchg+(11), LkGmblr-Def(33)
Level 8: Power Shield -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(11), LkGmblr-Def(25), LkGmblr-Rchg+(34), Ksmt-Def/EndRdx(40)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(13), GSFC-ToHit/Rchg/EndRdx(13), GSFC-Rchg/EndRdx(15), GSFC-ToHit/EndRdx(15), GSFC-Build%(17)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(19)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(21)
Level 18: Seismic Smash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(42), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(46)
Level 20: Energy Cloak -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(25), LkGmblr-Def(29), LkGmblr-Rchg+(31)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(33), Mrcl-Heal/EndRdx(42), Numna-Regen/Rcvry+(42)
Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(27), P'Shift-End%(29)
Level 28: Energy Drain -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(31), P'Shift-Acc/Rchg(31), P'Shift-EndMod/Acc(33)
Level 30: Energy Protection -- S'fstPrt-ResDam/Def+(A)
Level 32: Fault -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(37), Stpfy-Acc/EndRdx(37), Stpfy-Stun/Rng(37), Stpfy-KB%(40)
Level 35: Kick -- FrcFbk-Rechg%(A)
Level 38: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(39), RctvArm-EndRdx/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(40)
Level 41: Overload -- RechRdx-I(A)
Level 44: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Dev'n-Dmg/Rchg(45), Dev'n-Acc/Dmg/Rchg(46), Dev'n-Acc/Dmg/EndRdx/Rchg(48)
Level 47: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 49: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Def(50), LkGmblr-Rchg+(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Jump-I(A)
Level 2: Rest -- Heal-I(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]7.5% DamageBuff(Smashing)[*]7.5% DamageBuff(Lethal)[*]7.5% DamageBuff(Fire)[*]7.5% DamageBuff(Cold)[*]7.5% DamageBuff(Energy)[*]7.5% DamageBuff(Negative)[*]7.5% DamageBuff(Toxic)[*]7.5% DamageBuff(Psionic)[*]14.3% Defense(Smashing)[*]14.3% Defense(Lethal)[*]9.56% Defense(Fire)[*]9.56% Defense(Cold)[*]13.9% Defense(Energy)[*]13.9% Defense(Negative)[*]3% Defense(Psionic)[*]16.1% Defense(Melee)[*]17.4% Defense(Ranged)[*]16.1% Defense(AoE)[*]43.8% Enhancement(RechargeTime)[*]3% Enhancement(Stun)[*]36% Enhancement(Accuracy)[*]15% FlySpeed[*]309.2 HP (20.6%) HitPoints[*]15% JumpHeight[*]15% JumpSpeed[*]Knockback (Mag -12)[*]Knockup (Mag -12)[*]MezResist(Held) 5.5%[*]MezResist(Immobilize) 10.5%[*]14.5% (0.24 End/sec) Recovery[*]62% (3.88 HP/sec) Regeneration[*]15% RunSpeed[/list] -
[ QUOTE ]
[ QUOTE ]
Um, no.
Because of the ET change, which made it hard to justify playing my EM/EA over my SS/EA.
I just thought that death was ironic enough to post.
[/ QUOTE ]
I think its funny that one power will make people stop playing a set... and that, apparently, not being the best = teh suck.
[/ QUOTE ]
Considering ET, TF and BS were all it had going for it, it makes sense that a lot of people shelved their EMs. -
Finished my Elec/SD and it's time for another Brute. I have been looking at the new buffs to EA and I've never tried SM. Looks like it could be a good combo and I get an end drain. I'm at a loss on what to really build for after soft capping my S/L, though. I'm thinking I could build for more rech or try to soft cap my melee def. Here is a rough build plan and any advice is welcome.
Also, anyone know if EA will ever get a taunt aura?
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Tremor: Level 50 Magic Brute
Primary Power Set: Stone Melee
Secondary Power Set: Energy Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Stone Fist -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Kinetic Shield -- LkGmblr-Def/EndRdx(A), GftotA-Def/EndRdx(5), LkGmblr-Def(9), LkGmblr-Rchg+(9), GftotA-Def(17)
Level 2: Heavy Mallet -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(34), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(36), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Dam%(36)
Level 4: Dampening Field -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(21), TtmC'tng-EndRdx/Rchg(23), TtmC'tng-ResDam/EndRdx/Rchg(23), TtmC'tng-ResDam(25), TtmC'tng-EndRdx(39)
Level 6: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(7), LkGmblr-Rchg+(7), LkGmblr-Def/EndRdx/Rchg(11)
Level 8: Power Shield -- LkGmblr-Def/EndRdx(A), Ksmt-ToHit+(11), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Rchg+(25)
Level 10: Entropy Shield -- EndRdx-I(A)
Level 12: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(13), GSFC-ToHit/Rchg/EndRdx(13), GSFC-Rchg/EndRdx(15), GSFC-ToHit/EndRdx(15), GSFC-Build%(17)
Level 14: Super Jump -- Jump-I(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(21)
Level 18: Seismic Smash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(42), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(46)
Level 20: Energy Cloak -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(29), LkGmblr-Rchg+(31), LkGmblr-Def(34)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(33), Numna-Regen/Rcvry+(33)
Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc(27), P'Shift-End%(29)
Level 28: Energy Drain -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(31), P'Shift-Acc/Rchg(31), P'Shift-EndMod/Acc(33)
Level 30: Energy Protection -- S'fstPrt-ResDam/Def+(A)
Level 32: Tremor -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 35: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(42), KntkC'bat-Dmg/Rchg(42), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 38: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(39), TtmC'tng-EndRdx/Rchg(39), TtmC'tng-EndRdx(40), TtmC'tng-ResDam/EndRdx/Rchg(48), TtmC'tng-ResDam(48)
Level 41: Overload -- RechRdx-I(A)
Level 44: Soul Tentacles -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(45), Enf'dOp-Acc/EndRdx(45), Enf'dOp-Immob/Rng(45), Enf'dOp-Acc/Immob/Rchg(46), Enf'dOp-Acc/Immob(46)
Level 47: Super Speed -- Run-I(A)
Level 49: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Def(50), LkGmblr-Rchg+(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]10.5% DamageBuff(Smashing)[*]10.5% DamageBuff(Lethal)[*]10.5% DamageBuff(Fire)[*]10.5% DamageBuff(Cold)[*]10.5% DamageBuff(Energy)[*]10.5% DamageBuff(Negative)[*]10.5% DamageBuff(Toxic)[*]10.5% DamageBuff(Psionic)[*]23.9% Defense(Smashing)[*]23.9% Defense(Lethal)[*]4.25% Defense(Fire)[*]4.25% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]29.9% Defense(Melee)[*]5.5% Defense(Ranged)[*]5.5% Defense(AoE)[*]36% Enhancement(Accuracy)[*]46.3% Enhancement(RechargeTime)[*]3% Enhancement(Immobilize)[*]15% FlySpeed[*]281.1 HP (18.8%) HitPoints[*]15% JumpHeight[*]15% JumpSpeed[*]MezResist(Held) 11%[*]MezResist(Immobilize) 11%[*]MezResist(Sleep) 4.4%[*]MezResist(Stun) 6.6%[*]12% (0.2 End/sec) Recovery[*]50% (3.13 HP/sec) Regeneration[*]1.88% Resistance(Negative)[*]15% RunSpeed[/list] -
[ QUOTE ]
[ QUOTE ]
It's amazing how such a simple change to a single power takes a set from being fun to being "meh". I've shelved my EM/EA indefinitely.
[/ QUOTE ]
Turning TF into a mag 3 stun instead of mag 4 didn't help either.
[/ QUOTE ]
Yup.. EM was all about getting Energy Transfer for me. Having that one fast devastating attack made it all worth while. My EM is also perm shelved. -
Are you leaving them 1 slotted? If so, take Kick and throw a Force Feedback +Rech in it. If you actually want to use it as an attack, I'd go with Boxing because of the quicker activation time.
-
I'd love to roll an SS/SD but if they change Rage to have the -20% defense penalty, that's gonna hurt.