-
Posts
1711 -
Joined
-
Oh, I do not think you will have many problems building a WP/SS tanker. You will want to have every WP power (with Resurgence being the most optional) and the slotting is quite straightforward and beyond that most of it is down to personal preference. For example, personally, I like putting a Dark Watcher proc in RttC. It might not provide a huge effect, but it sure as heck annoys people a lot.
-
Actually, there is no that-one-build-to-take-down-stalkers. There are some builds that can take them but can not keep them from running, there are others that can keep them from running but take some effort to turn them into stalker-detectors etc. However, there are some good builds if you consider the advice given by the posters above.
If you want to play a toon that does not have to worry about stalkers at all but can ruin a stalker's day without having to go too much out of his way for a good anti-stalker-build I can recommend a WP/SS tanker. You can easily reach the perception cap and often enough hammer right through defense armour.
But, seriously, a stalker who decides to crouch next to such a guy for his AS has earned the right to the preemptive KO-Blow he is about to get. -
Since heroes live in Paragon City and villains on the Rogue Isles would not that make it "Cities of Heroes and Villains"?
Or, to make it shorter: "Cities of Superpeople".
Plus, if we go by the abbreviation CoS we could slip a stand into every cosplay event to make it a CoSplay event and gain additional subscribers... or so. -
Hmmm, if the concept says "no cold allowed" there is not much you can do without harming immersion. I guess with Power Customisation you could easily make both powers look as if they were heat-related (burning embers, ash and glowing coals), so until then you either have to live with a seriously weakened build or a little dent in your concept.
-
Nobody is mentioning that, because it is not true. Due to Positron talking about this change in an interview and a minor mishap at the beginning of the closed beta that allowed people a little peekaboo at the power list it is quite well known that CP will be replaced with Energize, a short duration half-CP with a regeneration boost and a nice heal all rolled into one neat package.
-
-
Well, as fascinating as it is to muse about an ordinary human's ability or inability to go toe-to-toe with a Kronos titan I must say that it is still a far jump from Joe Average to somebody who just has to come from another dimension.
An elite-soldier with top notch equipment? Take that, Kro-frikkin-nos! A kenjutsu master with a katana that is so excellent that its blade breaks the light and cuts a falling grain of sand? Big robot-guy, you go down. An occultist who has stumbled across an ancient artifact that bestowed great magical power upon him? Kronos reduced to scrap metal.
So, if you want your characters to come from someplace out of this world that is fine with me and probably everybody elso for that matter, but if you think it is not possible without extensive pretend-writing you are probably limiting your fantasy too harshly. -
I think your complaints have more to do with this than with the powerset itself. I know that most people who have their toons PLed claim to be able to build and play them just fine. I know, however, that many of those claims are quite optimistic.
So, your build is probably quite different from the build of someone who has actually played that combination.
On top of that you have mentioned that EA does not suit your playstyle which adds to the problem. There are many good sets out there that are basically useless for somebody who can not wrap his head around them. -
-
Well, if your characters start up as vague stories and those stories are unerringly set in an environment that can not be anywhere in this world it is only natural that all your characters end up being not of this world either.
So, it is not that you can not make characters in this universe, it is that you choose not to, even if that choice is at least partly subconscious. As you realize, this is not necessarily a bad thing.
I bet that, if you really wanted to, you could adapt at least some of your background stories in a way that the events happen on our world. It might not sound as fancy when your character, instead of being a former officer of the mighty imperial Gorconian warhost, grew up in the middle of constant tribal warfare somewhere in Arfrica, but it is nevertheless possible to create a character with the same, well, character without necessarily leaving this world.
Once that is done finding a fitting power origin is quite easy with a bit of fantasy. You just have to suspend your disbelief that "something like that" would happen in the real world. There are superheroes and supervillains in the world of CoX after all. -
Then there is no point in answering at all other than stating you ignorance about or unwillingness to share your knowledge about the matter at hand.
-
Quote:I agree, but fortunately the events described here are sufficiently unlikely to happen... and if they happen they will not last. Well, many politicians are hardly experts when it comes to the constitutional rights of others and all too ready to choose a "when the chancellor and his/her cabinet say it is allright, it probably is" approach. (Quite a shame given their profession!) Lucky for us that the judges in Karlsruhe are not that ignorant.The best government is that which governs least.
- Thomas Jefferson
When these sorts of things happen elsewhere don't relax. Bureaucrats imitate each other on a regular basis. If they realize their fellow bureaucrats in another region got away with something they'll eventually try the same thing in their region, it's only a matter of time.
The German constitution allows only for so much restriction of civil rights. In a nutshell: If you want to outright ban a computer game you have to prove that it poses a danger to something of higher legal value than the creator's right of artistic expression, freedom of speech etc. This is no problem if the software product includes anti-constitutional propaganda or actuallly encourages criminal acts (like "games" where you are a SS officer in a concentration camp and have to shoot jewish prisoners or send them to the gas chamber).
But if you want to ban games with "normal" levels of violence like GTA, ego shooters etc. you have to prove that these games somehow pose a threat to puplic safety which even the most "optimistic" surveys do not support. It is still quite a step from saying a game might have a negative effect on impressible and unstable kids to saying that game endangers the public safety and that a ban is the mildest practical method to eliminate that danger.
So, we can be reasonably certain that the spreading of such nonsense is just the usual votehunting that is inevitable in any major election year.
I would be interested to learn how the British handle such issues where civil rights stand against perceived public interests. As I understand it a friend of mine would at the moment face legal prosecution if he took his laptop with him on one of his business trips to London because of... certain... films on the hard drive. -
That is exactly right. I will not confuse you with further numbers, especially since I play with metric distances, so I will put it this way:
Stealth powers work directly against perception range. The better a stealth power the more it reduces an enemy's perception range when it comes to seeing you.
- The power Stealth, VEATs' Mask Presence and some powers who give +stealth as secondary effect are enough to run in circles around normal PvE enemies as long as you stay out of melee range. Snipers, however, will kill you all kinds of dead before you get that close.
- Invisibility from the stealth pool, Superior Invisibility and anything else that might grant a non-stalker "total" invisibility allows you to cuddle for hours with mobs of your choice. Snipers will still kill you dead from quite a distance, though.
- Stalkers' Hide conceals you even better than that. It is actually better than a scrapper or controller could ever be hidden no matter how hard they try. You can cuddle with snipers. Anything that ignores +stealth completely will still see you, though. You will hate Rikti Drones. I know I do.
- Other than that, only in PvP there is a chance for you to be spotted with Hide if another player has boosted his perception high enough. Add Stealth and those people will not see you... unless they boost their perception to an unhealthy amount. (Warning! Do not look into the sun! Permanent eye damage!) Add a +stealth IO and even people who have eaten all the yellow inspis in the zone, run Tactics, Heightened Senses and FA and have bribed a truckload of defenders to buff them permanently will only see you if you get into melee range. Others will just pretend you are not there, because they do not know any better. Plus, other than with running Invisibility you are still allowed to attack anything that moves or, preferably, does not. -
Quote:Unless I am sorely mistaken Air Burst is a Targeted AoE set and would therefore fit into neither Nova nor Power of the Phoenix.Speaking of Air burst if you have it 2 pices of that set slotted in say Nova and in Power of the Phoenix and then you used power bolt how will the roll for KB be made? Will it roll for the inherent and then once for eatch set bonus or do they stack?
That aside, the set bonus for two pieces would not be rolled but applied directly to KB magnitude (not the chance of it triggering). -
I would very much like pistols not using "special ammo" but but still achieving certain control effects with carefully placed shots like some have already suggested.
One of my favourite ideas is the one about a single target "nuke". IIRC there were even rumours about the devs planning something like that back when the akimbo pistols powerset was first publicly mentioned by Positron.
And of course I expect to see the powers of thugs MMs and their minions as part of that set. -
Personally, I have mostly soloed my AR/NRG blaster all the way to level 50. Especially the later levels were a lot of fun since you do have some control in the form of kb and stun but rarely need it blasting the heck out of enemy spawns from somewhere close to sniping range.
-
-
Quote:This is what I did and it worked really well. I could even beat LR while levelling (and got a smashing 321140 xp for it not including mission bonus on level 46 iircI can't speak on the Stalker but as far as the Brute goes, I would go defense 1st, then HP, then regen
) with moderate insp use, so this priority setting can not be all that bad.
-
I would give Jacob's Ladder a bit of time to get used to. I have it on my elec/elec brute and usually have little trouble hitting multiple enemies with it.
Solo or in smaller teams it is in many cases better anyway when you herd more than one spawn and while you are at it you could just as well pull them around a corner. That way you have plenty of victims coming from one distinct direction.
If you have no corner at hand you could also collect the mobs tightly around yourself (especially with ranged mobs you might still need some form of cover to achieve that) and then jump out of their middle, so that, again, you have most of the spawn in one direction.
Target one in the back of the group who is just inside your melee range and you are virtually sure to hit more than one. Especially when somebody uses knockback/-up/-down powers it is never a good idea to target the nearest enemy (unless it is the only one left) as this can throw off your aim in a direction where there is only one enemy instead of several.
Some people can not wrap their head around this tactic and are indeed better off speccing out of it, but if you can manage Jacob's Ladder is actually very nice. -
Whips as damage set? Yes, I can see that coming. Since demon summoning MMs seem to get whip attacks along with their pets I consider that a test run. Thugs MMs got dual pistols and look what that will get us soon™.
-
Quote:Well, that is your way to apply buffs. Others do not have to take a downtime to buff shields... and it gives me headaches to think of a kinetic who would stall the team every time SB has run out. Ally buffs can and will be applied on the go by any competent support player. If you can not be bothered, there is an easy solution: do not play shield buffers.That little detour aside, why is that a problem, actually? Cost aside, the biggest drawback to bubbling everybody is time. And unlike in-combat powers like attacks and even Mastermind upgrades, these bubbles are most often cast during out-of-combat periods. In essance, rebubbling is pure, unadultarated downtime. I don't mind things supposed to be done in combat taking a long time - the longer you spend fighting, the more you get hurt. But things done out of combat taking long is... Just boring. What use does it serve outside of "banace by annoyance?"
To me, having to rebubble every four minutes is like having the game pause for 30 seconds every four minutes. What's the point?
I can see your problem with having to spend time to actually reapply buffs on other team members, but the power is balanced as it is while multi-stacking bubbles with almost no effort at all would not. It might appear balanced to people who are used to AE farming with multiple FF/emp AV allies, but, clearly, it is not even close.
And again, no, the MM equip buff was not more drastic. As a matter of fact it is a double-edged sword that reduces bore-time but can come back to bite you in a tight situation. An identical bubble-buff would have all of its advantages and then some but not the drawback. It is still a very bad comparison. -
Quote:That is exactly what is not going to happen and why I said MM buffs were not a good comparison. Balancing those equip buffs was a lot easier than balancing a power that affects other players and other players' pets.Deflection Shield
Endurance: 7.8
Recharge: 2s
AoE Deflection Shield
Endurance: 23.4 (equip powers multiplied by 3 or less when they got the AoE buff)
Recharge: 2s
If you did the balancing along the same lines for bubble buffs those bubbles would be hugely overpowered. Just think about it: Deflection Shield, for example, is balanced around needing just under 30 seconds and 70 endurance to buff the rest of an 8-man-team. With your suggested change in effect you can do the same in 2 seconds and for a third of the originally needed endurance and get to bubble all your friends' pets as a bonus? That is a buff if I have ever seen one. And since bubbles are not underpowered as they are you would need a nerf to balance this buff and a substantial one on top of that.
If I leave bubble strength and your suggested endurance cost untouched and compare that to other AoE buffs in the game I would say that the duration has to be reduced to 90 seconds with a base recharge of 180 seconds. Whooops, we are back at "gather for bubbles".
So, this is still a no. -
Of course hero epics would get that bonus, too. That buff you are talking about is actually their AT inherent. So, with all other ATs getting that new origin inherent on top of their AT one, why should the Khelds be left out?
I would actually favour something along AzureSkyCiel's suggestion which removes the "urge" to build a one-origin-only team and makes the odd mutant in a natural team just as useful as the eightth natural would. -
Quote:Yes, yes, she does. She even manages to write German with a very cute accent.For example, Avatea's name is on posts made in English, Deutsch, and Francais. Does she really speak all three languages?
Quote:I wonder what other diferences exist aside form localization string tables?
Is there any dev-sanctioned hack to use the NA client on Euro servers?
Surely not.... Surely the in-game cars drive American style (on the right) rather than Euro style (on the left.) Surely they wouldn't let such a piddling inconsistency keep it from happening.
Now a Bigger Inconsistency, I could see, but this one's a bit far out for me to buy
2. That is not even a real hack. It is just renaming of files.
3. What you describe as "Euro style" is actually "UK style". Continental Europe drives on the right. -
Every demand must and will be tended to one way or another.
To stay with the child porn example, there is a demand for child porn. Children have to be protected from sexual harassment, so people who produce such porn are prosecuted as are those who profit from the crime (i.e. the consumers). If the same happens in a virtual way, however, most countries are more relaxed. Hentai goes there quite frequently, for example. Heck, there are even sex dolls in the shape of babies! When I expect a youth to go on a killing spree after playing Counterstrike what should I think of one who "plays" with those?
And while I certainly do not share such preferences I understand that it is better to let those people blow off some steam in a virtual, harmless way than to suppress those needs until they break free in a bad way with real people involved.
Somehow this understanding fails for some people when it comes to violence. Sexual cravings for children are a deviation from the norm while violence - up to a certain degree - is part of human nature. Yet, for some reason some people think they can succeed in completely suppressing that part while not harnessing such delusions regarding the other.
A youth who vents his agression with computer games or sports is a youth who does not beat up grandpa in the subway station and gets my approval.
The cases that make the headlines are those where "virtual venting" is not enough anymore. If it was not for those alternatives I suppose they would snap weeks, months or even years sooner.
Most of the politicians who try to ban computer games come from a part of Germany where they usually vent agressions by drinking too much beer and engaging in a beer tent brawl, so that is probably more desirable for them.