Siolfir

Renowned
  • Posts

    2610
  • Joined

  1. Siolfir

    Jab?

    Ah, I see you went through the trouble of accounting for server ticks. I didn't bother.
  2. Siolfir

    Jab?

    [ QUOTE ]
    It's got the same animation as Boxing, same chance to stun and deals less damage. The DPA of that attack is one of the worst, if not the worst in the game. It's utterly and thoroughly crap.

    [/ QUOTE ]
    This... although I'm pretty sure Spines has the worst DPA attack in the game in Barb Swipe with 0.40 DS/sec, and Kick is less at .459 DS/sec.

    The only advantages Jab has over Boxing are slightly higher base DPE and a half-second faster recharge (both of which are mostly irrelevant once your character is slotted).

    Before level 6, you can simply use Brawl as filler without having to waste a power choice on it.
  3. [ QUOTE ]
    honestly i think its more about skill of the players

    [/ QUOTE ]This.

    [ QUOTE ]
    No. As my last post pointed out, it's not the makeup of the team that matters. It's how well the team functions together to maximize their strengths and minimize their weaknesses.

    "Special Build" teams, merely make things EASIER. But, if you have any of the problems I outlined above, you're STILL likely to be boarding the fail-boat.

    [/ QUOTE ]And this.

    There's plenty of leeway for what's "required". Although I will say that the last mission is still a harder encounter than the STF provides, so there is less leeway.
  4. I agree that there should be more interesting missions (and not just mission text), but I don't exactly expect it given how rarely it happens in game.

    I tried to make some in-mission funnies (and provide alternative means of winning than just "kill everything in the way" - none of the missions have a defeat requirement that's more than one spawn and most can simply be stealthed) with Wardrobe Malfunction, but when I played through it with a couple of teams nobody seemed to notice anything about the missions more than "ugh, KoA" or "Freakshow are fun!", and the only comments anyone has ever sent me on it were related to the bug that prevented the triggered boss spawn from happening in the second mission before I removed the trigger entirely because it simply wasn't working.

    Heck, I even tried to do that in my "farm" mission (parody... I made it in response to Posi's first thread on MA abuse and already sent him a PM asking if it was "too close to a farm") Temporary Inspamity, with the Ebil Farmers villain group, RMT spamming mainframes, and mobs such as "Gratuitous Eye Candy".
  5. [ QUOTE ]
    I do believe Corruptors get the best buff and healing modifiers redside, so if you can make a Corr that can somehow take a few hits, that'd probably be the best idea. Masterminds can support too, but their base numbers are much lower.

    [/ QUOTE ]
    A Pain Domination Corruptor with perma-World of Pain and a patron shield would have a base 31.25% resistance to all and +200% unslotted regeneration, 2 ranged heals, and could slot for ranged defense if they were really bored.

    But that's not as funny as Assassin's Heal.
  6. [ QUOTE ]
    The issue generally comes from IO slotting. Post ED and pre IO - pure resist sets were considered superior to def. sets due to the "always on" nature of resist. /ELAs resist to oddball status effects (End drain/Slow/-Recov) and middling resists to psy also made it particularly suited to Grandville bruting.

    With IO's however, the devs took back thier stance on perma elude numbers and trivialized positional def. slotting. On the same hand resist sets got boo for slotting. Adding def onto resist sets wouldn't even be a bad idea were it not for the sheer number of -def debuffs in the game that you will have no resist to.

    [/ QUOTE ]
    Yeah, this.

    Without IOs, I wouldn't put Electric last - it wouldn't be near the top either, but I'd personally put it above Shields, EA, and Fire (too much dependence on Healing Flames, which can be outpaced fairly easily due to frequency of slows, endrance drain, and psi damage prevalence in upper-level CoV).

    Electric Armor with Aid Self used to be highly recommended, since adding a heal to it puts it near the middle in performance, with the exotic resistances to psi, slows, endurance drain, and -recovery along with the passive +recharge and unlimited endurance.

    Then IOs helped sets with defense far more than resistance and made passive +recharge a minor bonus at best since you could get set bonuses that far exceed 20%.

    Then Willpower came out as a nice little mixed bag set that had enough regeneration that you were essentially using Aid Self all the time while still attacking, Super Reflexes was ported making Lightning Reflexes not unique to Electric Armor, then IOs were changed so to make it easier to get typed defense and Energy Aura got a significant boost towards capped defense...

    I'd like to see a small buff to Electric Armor in terms of hit point recovery (either a heal or +regeneration); it's going to get hit more often than any set other than Fiery Aura, and pure resistance is all well and good but you're still losing hit points with no way to get them back. Defense sets at least have the possibility of their natural regen outpacing incoming damage through sufficient defense; it's far less likely for that to happen on a pure resistance set unless you're capped, and that's not even a guarantee.

    Now yes, you can make a very effective IO build with Electric Armor, but IMO it's better to just go with a high mitigation primary (or work with endurance drain synergy, like my Elec/Elec/Mu does for most of her mitigation) and let it take care of everything while you focus on recharge.
  7. Siolfir

    Abusing Positron

    I take it that you're incapable of clicking on a link provided?

    That anyone is saying "mass bannings" is something that you're making up. Yes, it only happened to a few accounts that I'm aware of. The fact that it happened to anyone - even just a handful - makes the devs wrong, and makes them liars when they said that any action would be handled on a case by case basis. They should own up to the fact that they made a mistake, apologize, and provide assurance that it won't happen again (not that there's any more recourse then if it does than there is now, just that if they have a plan of action to prevent such a thing it shows that they're taking responsibility for their actions).

    And there's somewhat of a logical fallacy in logging into the game to ask people if they're banned, but I don't expect you to be able to figure that out for yourself.
  8. Siolfir

    Abusing Positron

    [ QUOTE ]
    [ QUOTE ]
    Oh, by the way, for people who aren't familiar with Slax, this is his second or third "I'm leaving!" troll post that I know of. He's not any more leaving than I am.

    [/ QUOTE ]

    actually its probably around 11ty billionth troll post...and you seem to comment on everyone of them.

    Oh the good news is I'm back.

    [/ QUOTE ]
    That's because he's just a parrot - he can only say the same thing over and over without being capable of sufficient thought to form other phrases.

    To TonyV: just letting all of the people who aren't familiar with your posting history get some background "to clarify them", since you felt the need to do so earlier.
  9. Siolfir

    Abusing Positron

    [ QUOTE ]
    Let me say this again. This whole "people were wrongfully banned!" claim is total BS. Because you're just outright lying about what's going on, for the benefit of newcomers to this thread or the game, let me redirect the conversation. Here's the scoop.

    [/ QUOTE ]
    The scoop is, TonyV has no idea of what has happened and the mods have gone through looking for posts to edit or delete that discuss what happened. He's just trying to push an agenda while simultaneously complaining that people who disagree with the actions the devs are taking "are exploiters and cheaters who are just mad that they can't do it anymore".

    He's a hypocrite of the highest order, and seems to be blindly ignoring the fact that the devs likely didn't even get as many farmers or PL'd characters as innocent bystanders, but he'll push you to shut up and not say anything because "if you say anything you're just complaining because you were cheating".

    He has also in other threads compared PLing to armed robbery, states how "horrible for the game" it is without any evidence, and is conveniently ignoring the fact that all of the uproar coming from the devs isn't about farming or PLing in general, it's specifically about using the Mission Architect - something that the devs have to work rather hard at to keep up with risk/reward in - to do it.

    Oops. They missed one of the posts describing the issue. Go up through the quote chain.
  10. [ QUOTE ]
    Two questions which you don't have to answer but which will give you an answer.

    Question one: Was the person who told you that your character would be deleted visible as an object or npc from the game or were they invisible or a normal character?

    Reason for question. GMs never appear as a normal character. They can select any object or npc from the database to use (pretty much anything that we can use from the MA).

    [/ QUOTE ]
    GMs most certainly do appear as "normal characters" - they don't have to but I've had a couple appear with just the generic costume (male/athletic/defaults on costume bits, random colors). It's not a "it'll never happen" situation, and I've had them show up as a "normal character" more often than something like a police drone.

    But they will always be GM_(something).
  11. Shhh... you'll ruin the funny.
  12. Siolfir

    Abusing Positron

    Irony:[ QUOTE ]
    But this... This is just a sad and pathetic case of a bunch of bullies trying to make the lives of others miserable. To hell with rules and civility, to hell with innocent bystanders who have nothing to do with your little crusade, just burn, baby, burn.

    [/ QUOTE ]

    The fact that the devs have dealt with the issue in the exact manner highlighted might just be the reason that all of these threads are popping up.

    No excuse whatsoever for their reaction, and it's a blatant lie when they said it would "only be the most egregious abuses" and "handled on a case-by-case basis".

    The fact that they'll always have people trying to stick their heads so far up the devs collective rectum as to taste what they had for breakfast makes them think that nothing's wrong with that sort of behavior, and there are idiots encouraging them.
  13. [ QUOTE ]
    I'm pretty sure that it's working as intended and they are supposed to be monumentally stupid.

    [/ QUOTE ]
    This; it also makes a bit of sense.

    From a RP aspect, let's face it: they don't have enough brains to do anything they aren't ordered to. That's why they don't behave that way when there's another Vahz mob type (Morti, Reaper, Eidolon) around.
  14. [ QUOTE ]
    Power boosted Transfusion and transference floor regen and recovery, backed with PB'd -def and some -res (Proc-based)...it was kinda laughable how easy the whole experience was. Sure we had a couple wipes against the Phalanx, but it wasn't wasn't anything a slight change in tactics didn't solve.

    [/ QUOTE ]
    I agree with not needing temporary powers, but I think you really need to learn exactly what does what against AVs.

    PB'd Transfusion? Practically nothing - first off, Power Boost doesn't affect -regen or -recovery, and -50% that gets resisted by a +3 AV to -4.55% isn't really helping a whole lot. And a Rad/Kin has 0 sources of -recovery, Power Boost or no. And -defense is resisted by just as much as the -recovery (90.9% after factoring in both AV resistance at level 53 and the purple patch).

    Your biggest contribution in that fight was Fulcrum Shift (for the -dam just as much as the +dam) and whatever -resistance procs fired, since those are only resisted by the AV's damage resistance to those particular types.
  15. [ QUOTE ]
    [ QUOTE ]
    Stealth-capped Stalker with Aid Other.

    >.>

    <.<

    Assassin's Heal!

    [/ QUOTE ]

    You did it wrong.

    It's a ranged bane with medecine....


    EXECUTOORZ HEALZ!!!

    [/ QUOTE ]
    Wouldn't that be Executioner's Heal?

    And I mainly picked Stalker for the stealth cap... they need to be within 10' (or a VEAT) to target you.
  16. Finally got around to looking for the post with the 20-minute ITF.

    Post (and link to screenshot) is here.
  17. Stealth-capped Stalker with Aid Other.

    >.>

    <.<

    Assassin's Heal!
  18. [ QUOTE ]
    My defensive powers will consist of (all totals after enhancements):

    Shadow Fall - 5.94%
    Weave - 6.74%
    Hover - 3.37%
    Combat Jumping - 3.37%
    Maneuvers - 4.16%

    My -ToHit powers will consist of (all totals after enhancements):
    Twilight Grasp - 7.92%
    Darkest Night - 23.8%
    Fearsome Stare - 23.8%

    So my total defense without set bonuses is 23.6% and -ToHit is 55.5%.

    I know that sounds crazy to some, but I run a Scraptroller (Illusion / Kinetics) that I enjoy immensely because I can stand toe-to-toe with just about anything. Maybe it won't work for my Corruptor, but I won't know until I try. On paper, ignoring endurance concerns, this character is going to be wicked powerful. My Controllers biggest downfall was the inability to debuff AVs, so I could never overcome their regen rate, and they (typically) couldn't do enough concurrent damage to me for me to be unable to heal from.

    That said, I'm not trying to build some sort of AV killer; but I would like a character I can plant into typical battle situations and live -- which I feel I can build.

    [/ QUOTE ]

    1. My endurance bar weeps for you. Base endurance recovery is 1.67 endurance per second. The toggles alone add up to a base 2.015 endurance per second, you'll need ~+20% recovery just to not lose endurance running them.

    2. If you plan on fighting on highest difficulty (+2s and +3s) the tohit debuff will be -44.4% (+2) or -36.08% (+3). Having the option to have all of those defense powers is nice if they fit into your build without too many sacrifices, but I'd recommend monitoring your defense and not running Weave unless it's dropped below 10% for most normal encounters, and you really don't even need the total you get for everything else. This is a clear case of the sets providing far more debuffing than buffing, and you may as well work with that.

    3. Against even level AVs the tohit debuffs will be at -8.325%, which is when the defense is going to help (and why you may want to keep it).

    4. If focused on it with the defensive power selections you can reach the defense softcap through set bonuses; Ninjitsu only has numbers around that and my DM/Nin Stalker is softcapped. This isn't exactly needed with the tohit debuffing available and will only help in AV encounters. I just wanted to point out that it's possible in case you wanted to try for it.
  19. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    I tend to stay out of corporate forums and the quality of responses in this thread go further to reinforce my reasoning for staying out of them.

    [/ QUOTE ] No, you tend to stay out of forums like this because you can't handle people disagreeing with you.

    [/ QUOTE ]

    On the contrary, I have a very open mind... and that is the problem... instead of a rational discussion all that I have seen for the most part is flames and trashing of a really good person.

    [/ QUOTE ]
    Look - this thread is likely going to be deleted tomorrow. The way you resolve issues like this - whether you disagree with the genericing or feel it was justified and just object to the deletion of the character - is to go over the GM's head through customer service.

    I realize it may sound a bit hypocritical of me to say that after posting (frequently) about how the script that they were using to target PLers was deleting people's characters that did nothing wrong but were in level pacts, but in those cases it an example of a new policy (and punishment) not working and I feel that the devs need to fix the issue and prevent it from happening again instead of passing the buck off to customer service to fix it every time it happens.

    As for the GM, once again if everything happened as described I feel they should be fired - or at the very least given a nice long time off without pay. When I was working technical support I would expect the same to happen to myself or any of my coworkers who decided to just randomly delete things in other people's accounts because they could (and yes, some people were let go for doing exactly that). They dealt with the issue by genericing the character, anything beyond that was out of line. I have no way of knowing the exact details, so I've been sure to say "if" a lot in my posts. The only ones who know are the ones involved directly or someone who can check the logs, and that's why the GM's superior needs to know about it to investigate if the claims are true.
  20. Siolfir

    EM/ and /DA

    It's not a gimp build... those are kindof hard to make with Brutes. It's just not "optimal".

    If you want to roll with it, it fits the concept, you don't mind the long animations, and you understand how to control your endurance for DA, go for it and best of luck to you.

    I personally only play EM on Stalkers anymore - I still have a 50 EM/Elec but that's just because she was my badge collecting character and she's been respecced enough times to pull off all the IOs so I could distribute them to other characters that are likely to actually see playtime.
  21. [ QUOTE ]
    (QR)

    If you, personally don't want to get hit on a squishy, choose to-hit debuffs. If you have, for example, Cold Domination- your buffs aren't reduced by the enemies' debuff resists.. but the shields don't target yourself at all. With -tohit, YOU are protected as well as your allies.

    [/ QUOTE ]
    The point about Cold Domination is valid, but there are other means of getting defense that apply to the person using the power (Force Field Generator, Scorpion Shield, set bonuses, and so on); even Cold Domination has Arctic Fog for a 3.75% base defense to all 3 positional types.

    Since he's talking about a /Dark Corruptor I'd aim for a bit of defense and stacked debuffing, simply because the debuffing is a lot easier to come by in those powersets. It's resisted, but the number you'll be able to achieve will be higher. My Dark/Cold doesn't do bad for herself with only around 10% defense (Hover + Arctic Fog + Steadfast Protection unique) against most missions because of the stacking debuffs in the primary.

    However, with all else being even on the % you can reach, I'd rather have defense any day, and if they can afford it and aren't crippling the build aiming for +defense set bonuses and going with a couple of debuffs will likely get them close to softcapped against ranged and possibly AoE for anything short of an AV even after the debuffs are resisted.
  22. I deleted my Mind/Psi at level 41.

    Psychic Shockwave wasn't enough to salvage the character against many of the mobs you run into by the time you get it, and /Psi has two single target attacks that are better than what Mind/ provides (Mind Probe, Subdue). It's not that I couldn't solo with her (I could frequently go through entire missions without ever having a mob attack me), but she just wasn't any fun to play. I later made a Mind/Electric and enjoy her a lot more.

    The good: Mind Control lets you start early, because you won't get any better ranged attacks until level 28. Psychic Shockwave does good damage in a large AoE.

    The bad: Almost entirely psi damage makes for some really slogging missions when you run into things that resist it (and essentially only lethal damage is resisted more). You'll end up using Confuse for a lot of your damage, which takes away from your experience.

    The ugly: If you start one now, it's going to change in i15 anyway. Castle pretty much said he's going to look at things and rebalance them, and that could be a good or bad thing. Some "balance" changes were liked (War Mace) and others despised (Energy Melee); given the popularity of /Psi in farming builds I think it's likely to be the latter. They tend to overcompensate when something is popular.
  23. [ QUOTE ]
    [ QUOTE ]
    [ QUOTE ]
    I can't tell if you're being facetious or not...in case you aren't, and are being serious, the age of the character and costume in question does not matter.

    [/ QUOTE ]
    I think you need to check the batteries in your sarcasm detector. It's far too over the top for them to actually believe it.

    [/ QUOTE ]

    I've met some people who believe crazier things...

    [/ QUOTE ]
    They ramble more, and tend to spell worse. The fact that it stuck to one point all the way through should've been a dead giveaway.
  24. [ QUOTE ]
    I can't tell if you're being facetious or not...in case you aren't, and are being serious, the age of the character and costume in question does not matter.

    [/ QUOTE ]
    I think you need to check the batteries in your sarcasm detector. It's far too over the top for them to actually believe it.
  25. [ QUOTE ]
    [ QUOTE ]
    Echoing the learn to read response, as well as stating (as I did in another thread about this) that I hope people who have nothing better to do with their time than post anti-farming rants into threads about legitimate concerns with the direction the dev team has taken things get banned from the game and forums.

    [/ QUOTE ]
    Okay, since this road has been gone down...

    Rock_Crag is the one who steered this thread down a farming road, not mscats. Here, I'll quote it for you since it's obvious that you need to learn to read:
    [ QUOTE ]
    With the whole idea that farming is considered a bad thing.... I can't help but wonder how far this will go. How many of my fellow gamers will leave? How many restrictions on game-play will be added? I was never one for farming, but it was nice knowing the quicker option was there. That if I ever did tire of the same content.... I had something that could help me get where I wanted to go. Something that's not just a shiny distraction.

    [/ QUOTE ]

    [/ QUOTE ]
    You need to learn to read, too. Looks to me that the concerns are more about the actions that are being taken than that he can't farm anymore.

    from mscats:[ QUOTE ]
    So many people are screaming "No Fair!" because their ability to exploit the game is being curtailed.

    [/ QUOTE ]

    See the part that's highlighted in red - that you quoted - that says that he wasn't ever one for farming? Sounds like he's really upset that he can't exploit anything anymore...