SinisterDirge

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  1. Quote:
    Originally Posted by Dechs Kaison View Post
    Looks like somebody doesn't understand the aggro and target caps.
    Dechs. Srs bzns. No game physics speak please.
  2. Quote:
    Originally Posted by Fire_Minded View Post
    Im talking about sheer toughness and AoE capability vs a Brute or a Scrapper.If you go on the basis of ST damage, no, a Tanker cannot out damage a Scrapper or a Brute.

    I however know for a fact, that your Spines/FA Scrapper cant handle 2-3 mobs at 8 man difficulty at a time using only SOs, like some of my Tankers can.(Iv had a Spine/FA before)My Fire/Fire has difficulty doing it, but he can take 2 mobs at once.So the over all damage delivered is higher for the AoE centric Tanker then even your Scrapper in the long run.

    My SD/Axe Tanker can handle 2-3 mobs at once and dish out Scrapper-ish damage due to AAO in SD.Its by far the fastest killing Tanker I have, with my Fire/Fire trailing for second place, and my Elec/Elec for third.

    By Herding, I can hit the max targets on all the AoE attacks for my Tankers in this fashion.

    All my tankers are however envious of your Dual Aura capability, but for most of your AoE potential, youd have to Tank.So in this fashion, the Tanker wins again.

    I will agree 100% that your Spines/FA Scrapper can out damage your Fire/Fire/Pyre Tanker hands down in a small mob situation, and in a ST situation, but for overall power housing mobs and melting them in larger number?No way in hell can your Scrapper do that unless he has a Tanker pulling all the agro so you can do the same.

    I hope this answers your question.
    Actually, I very regularly aggro 2-3 Spawns of mobs set for 8 man (love the new system, so much better than asking for pads) the nice thing about doing that, is that only 1.5 spawns will follow me to my pull point, then as I kill the mobs, the rest of the spawns join in leisurly and I have no problem taking that level of aggro.

    Trust me, I make the most of my aoe potential, without having to tank. Tanking is a state of mind, one that is required on teams. Running solo, that much surviveability is overkill (in my eyes, ymwv) I just flip out and kill ****. As I said, I have a fire/fire/pyre tank, he was good, he was a god. For mob crunching, He is obsolete.
  3. Quote:
    Originally Posted by Fire_Minded View Post
    Iv currently re-rolled all my Brutes into Tankers.As for which side ill be taking them to?Im not sure at this point.

    Tankers are not always the weak damage dealing meat shields people belive them to be.

    All my Tankers have good to unstoppable survivability in a fight, and can dish out enough numbers to take the entire 8 man team fight to them selves with minimal to moderate effort and squash the mob, or in many cases, take on multipul mobs and crush them at a decently fast rate.

    I run with Fire/Fire, Elec/Elec, SD/Axe, and a Ice/Ice set of Tankers.With the exception of the Ice Tank I do alot of damage and can wipe the floor with baddies like they are jokes.

    My Fire/Fire can herd up a large mob, use BU and FE then Unload Fire Breath after properly pulling the mob to him around a corner.Then trigger Combustion, then move in and slap them all with Fire Sword Circle while Blazing Aura is hitting them as well.It can easly handle a 8 man team on its own with proper tactics and playing.

    My Elec/Elec Tank can do virtually the same as my Fire Tank, just with diffrent powers, and a couple of these powers have KD for midigation to incomming damage, so it as well can handle a 8 man mission when played properly.

    My Ice/Ice Tank.....Yeh, the Damage aint all that impressive right now, but his survivability is up there with Tanker Gods.This Tanker is a extreem late bloomer because its better damage potential will be aided by the Ice Epic Pool later on.After that, I suspect it will do rather decent Damage while holding mutlipul mobs.Making it a decent solo killer at a 8 man difficulty.

    Then finally, my SD/Axe Tanker.This thing is a juggernaught in its self.Not only can it handle 2-3 Mobs at once in a 8 man mission, it can drop them fast.It matches my Fire Tankers damage all around, but instead of heavy DoT melting the mob the Damage comes all at once in huge bursts.This is my first Brute remake into a Tank and im not dissapointed.I was however dissapointed with the Brute version of this build.This Tanker doesnt dissapoint.

    So honestly, I dont see a Tanker being phased out at all.Anyone silly enough to re-roll a Tanker into a Brute, especially if its a High level Tanker will be feeling the sting from it.

    Now if a player re-rolled a Brute into a Scrapper, then I could see where there wouldnt be a huge transition issue.

    Tankers are for the player that understand patience, in that it takes longer to gain Offensive power, but by no means will that make a Tanker a slouch in combat vs other Melee classes.

    Iv heard the argument for how Willpower and Super Strength, as well as many other sets being numerically superior to the rest.I will heavly have to dissagree with this.These sets are Single Target Oriented, and provide very little in the way of holding Taunt, nore do they have the over all AoE capability and damage to be very useful at damage or holding Agro in general.They are numbers to keep that Tanker alive and thats about it.

    I cant tell you how many times iv teamed with a Invln/SS or a WP/SS Build in a team that cant hold agro.My Fire/Fire Tanker can hold almost complete agro without having to buy the Taunt power from its secondary, while the WP or Invln build hold hardly any agro with me around, and IM the Scranker?

    Im going to state that Tankers are the all around BEST Melee Class in the game.Brutes and Scrappers cannot handle the abuse like Tanker can, which offsets its lower damage.

    In the long run, the Tanker can handle more, and dish out more damage over time then these to classes without ANY IO investment at all.If you need IOs to be a a complete power house, then your on the wrong Melee Class.
    So just to clarify, You think that your so'ed fire/fire tank can out damage my so'ed spines/fire scrapper. Over how much time? Like after I quit the game for a few months? Not saying it to be rude, but I have both a fire/fire/pyre tank, and a spines/fire scrapper. Scrapper wins hands down.

    Dont get me wrong. I agree tanks are melee powerhouses. I know that they do very decent damage. It is just a matter of flavour. I prefer to take the mobs out faster with a slighter less safety margin, some people like the unkillable aspect, but will take the mobs out slightly slower.
  4. Quote:
    Originally Posted by DireAngelus View Post
    I don't know, I suppose I'm just too much of a cynic. I just can't imagine any change where at least one person wasn't at home all angry or at least discontented with it.

    I feel like if they sent us all free donuts someone would be upset they didn't get their favorite flavor.

    I'm thrilled with a lot of the new changes but someone somewhere is bent out of shape. Luckily I get to play the game my way whatever they think!
    The Devs made me fat by sending me donuts! My lawyer thinks I have a good chance of getting a settlment for my medical bills and insulin shots.
  5. Quote:
    Originally Posted by Dispari View Post
    Oh and for the record, my only real complaint now would be you get nothing at 50. Where's my new costume slot for 50?!
    How about an extra character slot for every 50?
  6. Quote:
    Originally Posted by Tyger42 View Post
    Actually, that's pretty much true everywhere. It's the quote that's wrong.
    You are right, the quote IS wrong. Replace "please" with "fool". It was Abe Lincoln.
  7. I keep at least a billion on each toon I market with. Once that toon hits the cap, I transfer a billion to another toon and start over. It might not be the most efficient way to do things, but its safe for a casual marketer such as myself.

    Learned that the hard way when the IO I was working dived and I had stock left over. Eventually sold it without a loss, but crap it took awhile.
  8. SinisterDirge

    servitors

    Quote:
    Originally Posted by Void Spirit View Post
    As a way to soak up some of the influence of the wealthy, what would you think of introducing a game feature that a character could hire a NPC servitor for a high monthly charge starting at e.g. 100 million influence? The servitor would follow the character in public areas as a display of opulence and power. There could be a wide array of possible servitors, such as an English butler, a swimsuit model, a platter with a crystal ball or severed head, etc.
    Can I has a marching band? I want them to learn how to play Rock You Like a Hurricane.
  9. SinisterDirge

    What is Poverty?

    Quote:
    Originally Posted by Eva Destruction View Post
    If you exclusively team, and do not do market stuff aside from selling your drops, redside you can easily get to 22 and not be able to afford all your SOs.

    The team drop rate sucks.
    I can shoot myself in the foot to make it more difficult to walk, but why the hell would I do that?

    If you blow your wad on costumes, and other crap, sure, you might have problems SO'ing out your character. Of course, then you know where your priority's are n'est pas?

    Pretty sure you make better infl. teaming than solo(team bonus) and if you dont market your drops, what does it matter how often they drop anyway?
  10. SinisterDirge

    What is Poverty?

    I'll agree with not being able to purchase SO's as poverty.

    That being said, If someone cant purchase SO's, something is horribly wrong.

    When I started gathering my bankroll blue side 4 months ago, I had pooled 60 million from all my 50's onto a single toon...

    ...This morning I just paid 34 million in fee's for one IO... Crazy.
  11. You can please some of the people all of the time and all of the people some of the time but you can't please all of the people all of the time.
  12. SinisterDirge

    Are we hated?

    Quote:
    Originally Posted by Edgewater View Post
    First off, I wanna apologize if this has been brought up before. I just recently returned, so I haven't been around the forums much.

    So MM's are the most fun AT for me to play. I've played every single set extensively with a different combo, and I just can't get enough. (I'm dying for Demons)

    But I've noticed it before, and really started to notice recently, is that other people don't like us on teams anymore. Is this just me, or do others get it too?

    Like today for example. I decided I'd level up a Bots/Traps for double xp. After soloing so many levels of so many MMs, I wanted a break and decided to team. (My MM was 42 at the time). So I have my lft flag up. I get nothing. After awhile I see "lvl 40 team lfm". So I send a tell. It pretty much went this:

    Me: 42 MM here, mind if I join?
    Him: lol no MM thnx.
    Me: Umm okay, not trying to be rude, but why not?
    Him: too many pets plus at is weak srry lol

    Okay, I get it. The cluster of pets and fighting for space is REALLY annoying. So I let it go. Then a broadcast for AE missions shows up. I send a tell again.

    Me: Mind if I join?
    Him: No, you'll just spread out mobs.
    Me: Right... Okay then. >>

    A few mins pass, and he sends me an invite anyways. I guess he couldn't find anyone else. So he's a SS/Fire Brute, and basically tells me if I don't play right and I makes everyone fly around, I'm getting kicked. I should've left there, but I didn't. We get fighting the mobs, and he lays down his burn patch which scrambled everything. My Assbot used his missle which knocked like 3 critters away, and I get booted.

    Him (tell): See why I don't invite MMs?

    These are only a few stories, as I have MANY more. But it's just ridiculous to me that we have this banter about us, and I don't understand why. We are very effective in teams, but because of the cluster of pets, nobody wants us? I can't even do end game TF's unless I roll with a group of friends.

    I only made this post because I fear it may get worse. If MM's are allowed to team hero side, is it going to be the same? People were crying about it in my SG earlier, about how we'll lagout atlas, and blah blah blah.

    So, am I the only one? Or have others found this out too?
    Havent experienced this myself, infact, I get invites to help with av's and such. Of course, thats the only time I team. The other pets dont show up in my pet window, or do as they are told. Plus, you need to share XP with them...
  13. SinisterDirge

    Rep Decay

    Quote:
    Originally Posted by Antigonus View Post
    Nobody here really pays much attention to rep, but I think I remember the devs saying it's supposed to work out to 2 points every 24 hours or something like that.
    Thanks Mate!
  14. SinisterDirge

    Counter Regen

    Quote:
    Originally Posted by Fleeting Whisper View Post
    EMP Arrow (And EM Pulse from Radiation Emission) does apply -regen. In fact, it's enough -regen to shut down nearly any target (higher-than-you AVs and GMs may not, depending on the situation, and I've have to actually think to give a definitive answer on that). Unfortunately, neither EMP is possible to make perma, and they also shut down your own recovery unless you've got an Empath buffing you with a slotted Adrenaline Boost.

    WRT the OP:
    /Regen often relies more on healing powers than on actual regen. -recharge is extremely effective.
    I stand corrected. Thanks!
  15. Quote:
    Originally Posted by Azerrath View Post
    I have two thoughts since watching people run around with the Pistols.

    1. Looks awesome if a bit flashy.
    2. Can we at least pick better initials or short form name for the power set. Being the adult human that I am... those two letters keep pointing my mind towards the gutter. I can almost imagion the comments and puns that will be poping up.
    Dibbs on Trojan Man!
  16. Quote:
    Originally Posted by Tyger42 View Post
    Oh, right, it's MY fault those 3 clueless level 50 n00bs who PLed their way to 50 using exploits ruined my TF.... Gotcha...
    Life is like a pug tf...

    I've had more "Vets" remind me why I solo, than nubs.
  17. Quote:
    Originally Posted by Fulmens View Post
    People are talking like this is binary: "there is PL" or "there is no PL."

    I think the term for that is a "false dichotomy".
    It's a float: "10% of people are farming" vs "80% of people are farming" .

    The better the farm, the more people will do it: meows and bubbles got big enough fast enough that you could say "Everyone was doing it" and be pretty close to right. This sploit was on the lower end of appalling- I did see someone redside get pulled into a henchman farm on their first or second day in game and get spat out twelve levels later. I warned them it would happen and offered to help them play in the real [sic] world if they wanted. That's all I could do, really.
    I'm afraid, but compelled to ask: What does Meow mean anyway? Seen it tossed round a bit. Missed that time period of COX.
  18. Quote:
    Originally Posted by StratoNexus View Post
    Sigh. Whirlwind also used to be Knockup instead of Knockback.
    Oh yeah! Good times with my regen scrapper juggling a spawn to death because he was my only toon that could afford the end drain.
  19. Quote:
    Originally Posted by Sailboat View Post
    Permit me to point out that this thread, and several others like it, were started by exploiters "crying" about the change, not by team players crying about exploit farms making teaming impossible.
    Understand. My heart bleeds for the exploiters.

    Its kinda like getting free cable, and when the cable company corrects it, people ******** that they dont get free cable anymore(You know they do!). If peeps can do it more than once, they feel entitled to it, as if its the norm, and how it should always be. Well, its not.

    Saying its wrong, and are glad it was fixed because its wrong and an exploit is fine, even commendable. Complaining that you couldn't get a team is just whinging. I just created a chat channel "Non PLing Teams" My gift to the world. Its better than a Hot Lunch!
  20. SinisterDirge

    Power House Duo

    Quote:
    Originally Posted by Valheru_fury View Post
    two fire/dark corrs is too easy why not go one fire/dark and one fire/kin :P two FSed RoF on tar patch is gotta be worth something and transference will keep the ball rolling......perhaps its a little over kill
    Because they want the same theme, not two different ones.
  21. Quote:
    Originally Posted by Prof_Backfire View Post
    The same way exploits screwed over the game for everyone who doesn't want to use them before; near-impossible to form non-farming teams, high-level zones are filled with clueless powerlevelled newbies that have no idea how to use their powers, nobody playing non-50 content, etc.
    I just want to point out that the same people who were using the henchman farm, will probably just move back to their old farms(BM, Demons) until The Next Big Thing™ comes about. So really, what changes? S.F.A. (The Next Big Thing™ is already being exploited I'll warrant.)

    I must admit, I dont understand the mentality of "Everyone over there is doing that. I want to team, but I dont want to do that. Devs! Make people team with me!" Christ, it reminds me of my little brothers crying to mom.

    Now before anyone says "But its a MMO, why do you play if you dont want to team?" To that I say this is a game that allows me to solo, and other folks to team. I don't whinge and spit the dummy at the devs because people blind invite me to teams...

    Anyway, not meant for you specifically, just the general argument that I've seen made on occasion.
  22. Quote:
    Originally Posted by Wondering_Fury View Post
    To answer you both, what with DXP arriving and obviously more people playing; farming; etc, then the influx of players will mean more recipes selling at already inflated prices - due to previous interactions and "marketing" therefore the influx of infamy/influence will mean people will buy them at those stupid prices. This just continues like one big long train, until someone genuine tries to deflate them back to the original price which is unfortunately at times financially-breaking.

    That's the basic problem, the basic marketeers selling something look at the last 5 prices and go "oo I'll be smart and add 1 to the last value", which seems to be the FoTM for marketing at the moment, well done guide makers! This means that the next chap thinks it's much dearer and add's any % of the original value on top of it, and this climbs. Back to your surprise, I noticed it slightly a week ago with the salvages, common and uncommon rose to 500,000 and above, sky-rocketing at one point.

    Fury
    And all is well with the world. If people cant figure out that its possible to bid cheaper than the last five, then they dont deserve to keep thier infl/inf.

    People want cheaper loot? Convince everyone to stop buying. But as long as they are buying, I have no problem selling.
  23. SinisterDirge

    Rep Decay

    Hi.

    Just wondering if there are numbers for how quickly reputation decay's. Also, are the numbers different when you are in game, or logged out?

    Thank you.
  24. Quote:
    Originally Posted by JuliusSeizure View Post
    I wouldn't list it for more than the level 50s. The only advantage of lower level procs is that you can use them sooner. Level 41 isn't that much sooner that level 47, so don't expect it to sell for that much more (generally). If it were closer to level 30, I could see you making a significant premium.
    Thanks. I didnt. I actually listed it at a price far lower than a lvl 50, without giving it away. In case anyone is interested, there is also a Glad Strike lvl 44 proc as well. (both redside)
  25. Quote:
    Originally Posted by Emberly View Post
    Nothing wrong with claws. It isn't low damage at all. Also, Follow Up gives you a better buff than Buildup when measured over time, and that's not even considering you can stack it*. Claws tears things up. Now, you might not enjoy it, but it's certainly not low damage.

    If you are as new as your regdate implies then I suggest spending some time in the Scrapper forums. Read and learn.

    *This might be my faulty memory but I am standing by it anyway.
    That would be freaking fast for two 50's... Claws is fine. Talk to Bill Z Bubba.