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Definitely slot char for damage, and damage procs (except purples) can safely be dismissed as they don't help nearly as much as you'd think
Also I'd still drop Smoke and take Flashfire instead, then you have the option of slotting the purple stun set OR the Stupify set for +6.25% rech and +3.75% ranged defense
Another suggestion is you might want to reconsider your epic pool choice. You seem to be dead set on power mastery which is cool, but neither PB or CP belong in an AV soloing build really. Not not mention Fire Blast has much higher DPA than Power Blast and if you're seeing end problems (which you shouldn't with perma AM and all) then you can always grab Consume -
Go with Fire Mastery for Fire Blast and maybe Consume if you want. Drop smoke and find a way to squeeze at least 37.5% ranged defense
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If you are /Energy or /Mental you can always slot Kinetic Crash in Power Thrust or Telekinetic Thrust for the KB resist (and +recharge if you slot six) and free up a pool for Fighting (which will let you take Weave to help soft-cap). Any primary with a knockback attack can do it too.
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Then you'd also be skipping CJ, which helps you reach the softcap almost as much as Weave -
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This also means that most Kin defenders are wasting benefit from FS on themselves because they've already got 95% +dam from their slotting, which all goes to waste (or 4 of the FS buffs go to waste).
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Good kin defenders (and controllers and corruptors) don't slot for damage. -
What the heck is "softcapped Fire Resist"?
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The best strategy is to OD on reds and pray to god that you kill her before she lands her mez
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You'd be better off with Fire/SR, both performancewise and budgetwise
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i dunno about that. i've done the math on the end drain both with inexpensive attack chains and super e xpensive 3 power attack chains, and it's pretty expensive to build a fm/sr that wont have endurance problems for a long fight like an AV
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Relatively expensive, and certainly cheaper than a SS -
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You didn't know it because it isn't true. Fireball checks your aoe def if you are the target or within range of the target.
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This -
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Two things:
Is 44.9% enough ranged defense? As AVs have a higher accuracy modifier (1.5 - basically 75% accuracy) I thought that the defense might be lower in relation to their accuracy. Or am I wrong in understanding defense?
Also...aid self. Is it needed?
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44.9% ranged defense is just fine. AVs will have a base chance to hit you of 7.65% as opposed to the regular 7.5%. Weapon wielding AVs will have a higher chance than that, but there isn't much more you can do about that.
You will definitely need aid self IMO, since even at the softcap you WILL get hit, and when it happens it WILL hurt unless you have any significant amount of resistance (which is unlikely since you should include the 4 basic pools: fitness, leaping or flight for KB protection, speed for hasten and medicine for aid self, leaving you no room for the fighting pool to complement the epic shield) -
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However, it is worth noting that the majority of scrapper damage dealers are lethal or smashing as well. They only recently got fire melee over there, and yes, it's quite useful along with dark. Yet martial arts, katanas and claws scrappers are capable of generating the sustained DPS needed to take down AVs.
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It's also worth noting that AVs redside are *significantly* harder than AVs blueside (Neuron, Marauder and Bobcat are pansies compared to Synapse, BAB and Mynx for example) so comparing them to scrappers is a moot point. With SS you simply will NOT be able to solo any AVs with a defensive tier 9 or a self heal, which might as well be the majority of the AVs redside. That's why FM isn't only slightly better than SS, it's significantly better (both in DPS and DPE).
If you want to be a mediocre AV soloer while still being able to do lots of AoE damage then by all means go with SS, but keep in mind that FM/SR also does very respectable AoE damage with a Quicken'd FSC -
That, and a great deal of AVs have smashing resistance which really dampers SS in that area
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I'm not saying a NW isn't able to solo *some* AVs, but being a melee class with low hitpoints and doing mostly lethal damage puts them at a great disadvantage compared to other builds. I would think a Fortunata had better chances
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This was all I said, just chipping in with my opinion.
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Really? I thought you opened with...
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Just a small cameo here, but most people who claim to have solo'd AVs and show no proof is because they didn't actually do it.
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That's not presented as an opinion.
And, I'm sorry, who said...
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Even then, he would take around 50 minutes to kill an AV with S/L resistances, while a defender (for example) would take 10 minutes and half the budget/
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No one asked about Defenders, and no one claimed Scrappers were fastest. What this thread is about is whether NWs can do it, and (indirectly) whether Forts are better at it. Claws/SR was brought up as evidence that L/S builds can solo (plenty of) AVs. (And you can get better ST-DPS out of a Widow, and it's not pure L/S damage.)
You're the one that introduced criteria of being able to solo all AVs everywhere, or do them in some particular period of time.
I'm pretty sure you also said...
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A better question would be: are you familiar with AV soloing?
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No, that doesn't come off as you questioning my game knowledge or experience or anything. No reason for me to get defenseive about that, right?
If you want to help people who want to solo AVs or whatnot, I think you should certainly offer them build advice, and if they are asking for what ATs are best at it, I can't imagine someone not telling them the truth. But my reaction isn't just from you in this thread. I've seen you post in other threads on it, and the spin I get from you is "you should be doing that on a Corr/Defender/Controller".
If it's not what you mean, and you care that it's being read that way, possibly consider your presentation.
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Yeah, that's what I meant by getting all defensive.
Thanks for illustrating my point! -
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I'm not saying a NW isn't able to solo *some* AVs, but being a melee class with low hitpoints and doing mostly lethal damage puts them at a great disadvantage compared to other builds. I would think a Fortunata had better chances
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This was all I said, just chipping in with my opinion. You're the one who got all snotty and defensive *shrug* -
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For ages before DM/Shield became the rage, Claws/SR was the build soloing AVs.
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Claws/SR is not THE build for soloing AVs. Claws/SR was a build that P-Forge made it work to solo a bunch AVs, and he is by no means a traditional player
Even then, he would take around 50 minutes to kill an AV with S/L resistances, while a defender (for example) would take 10 minutes and half the budget
A better question would be: are you familiar with AV soloing? -
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Some people provide no backing at all, just saying "I soloed X, whee!"
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Just a small cameo here, but most people who claim to have solo'd AVs and show no proof is because they didn't actually do it.
I'm not saying a NW isn't able to solo *some* AVs, but being a melee class with low hitpoints and doing mostly lethal damage puts them at a great disadvantage compared to other builds. I would think a Fortunata had better chances -
You'd be better off with Fire/SR, both performancewise and budgetwise
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Either CJ or Hover are a must IMHO, they porovide excelent maneuverability during the fight. They should be slotted with 3 BotZ and a LotG +rech
Epic pool varies from player to player. Different defenders pick different pools for different (all valid) reasons
The attack chain I use is Shriek - Scream. -
On a fire brute I'd go for +rech first, +def second
Having healing flames up more often will greatly improve your survivability -
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They aren't AVs, though. They don't have the PtoD, per se, for example, though they have something similar.
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Agent Indigo, Johnny Sonata's Soul, Sunstorm and Lord Recluse don't have PToDs either (though Recluse has innate mez protection mag 100 or so), yet they're still labeled as AVs. Scaled down AVs are labeled as EBs and still have the PToD, so the PToD is not a good criteria to use when pointing out what's mislabeled and what isn't -
Those are excelent as always P-Forge
How would you fare against Mynx and Liberty? on each St October and Excelerate? should have about the same difficulty as the Mantis/Mako combo -
I'm the worst kind of poster ever *shrug*
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You want Fire/SR or DM/SD. Don't go with a lethal set unless you want to run into some serious headaches against certain (several) AV's