Silverado

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  1. Silverado

    Who to IO?

    Focus on the Spine/Fire Scrapper. Once IO'd he'll be a money making machine and will be able to fund the other 2

    Don't forget the accolades also, especially the +hp
  2. Quote:
    Originally Posted by beyeajus74018 View Post
    Maybe a giant snake king that's sick of seeing his subordinates killed by the dozens everytime there's a destined one? hahaha
    Ah, you mean like Stheno?
  3. I was going to suggest illusion control, since most hallucinogens come from plants.

    You can always be an Emp Defender, being a medicinal herb and whatnot
  4. /ELA is more saiyajin-like than /FA, not to mention SSJ2+ forms have an electric aura about
  5. Quote:
    Originally Posted by Shred_Monkey View Post
    ahem... beginning of course as soon as you IO your toon... (which I generally do at level 12).
    I was thinking level 1, doing missions from your initial contact before getting [Rest], but sure that works too I guess
  6. Anyone who goes below +4/x8 is a wimp :P
  7. I couldn't live without a self heal, personally

    Heck, even with SL slotted for healing/recharge I still gets pwnt by some of the top end AVs (Recluse, Statesman, Positron, etc)
  8. Quote:
    Originally Posted by Scin_Device View Post
    No need for apologies. I forgot to inform you guys of a few guidelines I would like to keep: I would like to play a brute and cost of the build is no problem. I make quite a bit of influence playing the market.

    I'm currently thinking dm/energy aura brute.
    DM/Shield
  9. Silverado

    Merc MM vs AVs

    This guy is really making it too difficult to help him :-/
  10. Silverado

    AV soloer

    If you include Screech in your attack chain you can keep the AVs stunned 1/3rd of the time, and also have higher -res numbers on the target
  11. Silverado

    Power Renaming

    Forget Hoarfrost or Chilling Embrace, Foot Stomp with the alternate animation is neither a stomp nor is it done with the foot. The alternate animations for Storm Kick and Crippling Axe Kick aren't kicks either, those are the ones that should be renamed
  12. Quote:
    Originally Posted by Aliana Blue View Post
    I'd trade Ring of Fire for Char, and stick either a Basilisk's Gaze or a Lockdown in there for the set bonuses, depending wether you want more defense or less defense and more recharge.
    Ring of Fire is hands down the better and more useful power of the two, and if you want recharge/defense you can always go decimation/thunderstrike depending on which you need
  13. The ideal team is 8 people who know how to play and communicate.
  14. Controllers, Corruptors and MMs share (almost) the same values for their buff/debuff modifiers because they both have the buff/debuff category as their secondary.

    Traps is also one of the very few sets capable of single handedly rendering Monsters and GMs into harmless puppets.

    I fail to see how this whine is any valid at all.
  15. Silverado

    i16 open beta

    I love how you can tint the MA kicks/punches red so it actually looks like you're HURTING your oponent pretty bad with a lovely splash of blood =)
  16. Quote:
    Originally Posted by DSorrow View Post
    It will perform extremely well in the AoE department if you can get the build to work.

    I foresee difficulties in soft capping it while fitting in everything you might want from the three sets and attaining a reasonable amount of +recharge.
    Not to mention it's gonna be a huge end pig, like any top-performing Elec/Shield Brute
  17. Silverado

    Sleep question

    GMs don't have that sleep hole
  18. Silverado

    AV soloer

    Shriek-Scream is the ideal chain, Shout actually hurts the DPS
  19. Silverado

    Sleep question

    Spore Burst does infact draw aggro. It's part of the reason why Plant doms aren't as popular as Mind doms for RSFs
  20. Silverado

    AV soloer

    When your chain consists of Shriek-Scream, endurance isn't an issue
  21. Silverado

    14 50's

    I don't know how many 50's I got but I have 10 that matter: one of each of the main 10 ATs. Each one of them can solo nearly every Archvillain/Hero ingame without temps or inspirations, and 6 out of the 10 ATs can solo GMs

    Rad/Sonic Defender
    Fire/Rad Controller
    Fire/Ment Blaster
    Dark/Shield Scrapper
    Stone/Fire Tank (for STF's and farming)
    Fire/Traps Corruptor
    Bots/Traps Mastermind
    Fire/Psi Dominator
    Dark/Nin Stalker
    SS/WP Brute (for RSF's and farming)