Silverado

Legend
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  1. Yes, I judge characters based on performance at level 50. Who cares if you're a gimp at level 20?
  2. Quote:
    Originally Posted by Garent View Post
    It's very viable. The chain you want to use is shriek, scream, shriek, electric fence.
    No.

    Shriek, Scream, E-Fence is better
  3. 1960 still sounds a little young for BABs, wasn't he supposed to be contemporary with the first Manticore?
  4. Quote:
    Originally Posted by BrandX View Post
    Admittedly, I haven't done every story arc there is redside (or blueside for that matter). And even reading them as I go, it's more of a quick read to know what your doing at the time, without trying to actually retain it.

    But if I read this thread right. You fight Recluse again? How does that storyline even work, if your using a team the whole time to begin with? Or is it all just written in the story and you never actually try to take him on as an AV, solo?
    You fight Recluse at the end of the last patron arc, as with everything in the game you can attempt to solo him as either and AV or an EB, or you can gather a team.
  5. Quote:
    Originally Posted by Venture View Post
    This is why alternate worlds don't count.
    Praetoria is an alternate world (Upsilon Beta 9-6)
    Shadow World is an alternate world (Zeta Tao 7-63)
    Clockwork World is an alternate world (Epsilon Tau 27-2)

    You access these through a dimensional portal.

    Recluse's Victory is a potential future for Primal Earth (our world) which you access through a time portal, learn the difference.

    Edit: also by your logic Praetoria doesn't "count" either, making the whole GR expansion pointless. Have a nice day!
  6. Silverado

    Farm Builds.

    These are some of the classic farming builds, which are still pretty effective in present day

    SS/Fire Brute
    Fire/SS Tanker
    Spines/Dark Scrapper
    Fire/Psi Dom

    As for the 'modern' farming builds:

    Elec/Shield or Fire/Shield Brute or Scrapper
    SS/Shield Brute
    Shield/Fire, Shield/Elec or Shield/SS Tanker
    (See the pattern?)
  7. Silverado

    Best AV Brute

    Dark/Shield or Fire/Shield
  8. Silverado

    Tf / sf

    I think all of the FP TFs should be revamped. Villain SFs I don't see needing revamping (which means they're well done) but what they should do is add one in the 30-35 range
  9. You don't need to 6-slot Hasten in order to achieve permadom with 70% global recharge. 3 lvl 50 rech IOs will do.

    You *will* have to be very quick activating both Hasten and Domination every time they're up though, but you get used to it
  10. Quote:
    Originally Posted by Venture View Post
    *A bunch of random ideas that only make sense in his own mind, which are contradicted by established canon*
    Then I guess we both percieve the character in different manners and can only agree to disagree *shrug*
  11. Quote:
    Originally Posted by BlueBattler View Post
    I've done the final Patron Arc twice on two different characters. Going from memory, as I recall it, your journey into the future finds that you perish in the final battle with Recluse:

    From Paragonwiki: (Ghost Widow's Arc)




    Paragon Wiki: (Scirocco's arc)



    Haven't done Black Scorpion or Mako's arcs so I don't want to know how they end, but from those two you can see that even if you don't journey into the future Recluse's plan fails.
    GW's arc does suggest that the player character and Recluse kill each other, but Scirocco's doesn't. I'm sure neither do BS's or Mako, I'll have to check the souvenirs on the characters that have done them
  12. Basicly my point is, that while Recluse is no Doom or Luthor, he's also not some one-dimensional, mustache twirling, saturday morning cartoon villain. He's a perfectly fine super villain with a lot of depth and character, but people seem to have forgotten this with the reintroduction of Tyrant and the upcoming shinies in GR.
  13. Quote:
    Originally Posted by Mr. DJ View Post
    hmm...well, you do go back to the present and give Lord Recluse his own face plate from the future *shrug*
    Yes, which means that for all we know he's still alive and in charge after you return to the present, and that the present Recluse agrees to leave you alone; he''ll just have to find someone else to use in Project: DESTINY
  14. Quote:
    Originally Posted by Venture View Post
    Recluse does not have a "survival of the fittest" philosophy. That's just a rationalization, though Recluse might be deep enough in denial to believe it himself. The only philosophy Recluse believes is that Recluse should rule.
    I guess the name of *DARWIN's* Landing is just pure coincidence then. Also, I wonder what Kalinda's entire purpose is...

    Quote:
    Originally Posted by Venture View Post
    Alternate futures don't count. To swipe a line from normalman, "two almosts almost make one!"
    It can be argued that it's an alternate future as much as it can be argued that it is THE future, so they do very much count. We see futures where Recluse defeats his archnemesis Statesman (which is what successful villains do) but do we ever et to see a future where the good guys win?

    Quote:
    Originally Posted by Venture View Post
    He doesn't "rule" anything. He's the toughest guy around in the local pirate's den. That's it.
    Lord Recluse is the ruler of the Rogue Isles. If we're just gonna start ignoring and disregarding established canon facts for the heck of it, then I'm not sure how to continue the discussion.

    Quote:
    Originally Posted by Venture View Post
    In fact, since the point of "Time After Time" is that you deter Recluse by beating him at his strongest, the real reason Recluse "rules" anything is because you let him.
    You don't beat him at his strongest. If anything it could be argued that you beat him at his weakest, after he's worn out and weakened from the huge Earth-shattering war that only he survived. Compare the Recluse we fight at the end of the patron arc to the one we fight in the STF. Recluse at his strongest? uh, no.

    Quote:
    Originally Posted by Venture View Post
    Recluse hasn't succeeded in his plans, never will, and his lackeys aren't loyal to him.
    He kills Statesman and wipes out the Phalanx in the future.

    Quote:
    Originally Posted by Venture View Post
    "Future Recluse" is killed -- the battle is said to be "without honor, mercy or pity"
    We never explicitly get RECLUSE IS DEAD like we do with other characters that have been killed in canon, therefore my point of that "defeat" being abstract still stands.

    Quote:
    Originally Posted by Venture View Post
    but it's irrelevant because he doesn't even exist after you return. That timeline never comes to pass.
    Except that timeline already came to pass in other planes (which can be confirmed by entities who experience time in a non-linear manner). Wether or not that timeline will come to pass in our plane remains to be seen, it would be simply absurd to arbitrarily claim that "it never comes to pass", especially since there's an entire freakin zone in the game where it happened. Notice that you access this zone from a Time Portal, which is a different portal (in both sides) than the ones we use to travel to alternate dimensions
  15. Quote:
    Originally Posted by BlueBattler View Post
    You're neglecting the fact that if Recluse's future comes to past he winds up being slain by the future version of the player who's doing the arc. True, the player character dies too-- in fact, the entire world is destroyed-- but if Recluse gets what he wants from Project Destiny he winds up destroying himself and the world.
    He doesn't destroy the world himself, but he indeed does his big part in causing the world to be destroyed (an Earth shattering war between Arachnos, The Council, CoT, The surviving Phalanx and several other factions that we see in the destroyed AP of the LRSF 3rd mission). In the end he does stand triumphant over what little world there is left, until the player character intervenes and "defeats" him (defeat being abstract, this game isn't afraid of using the words "Death, or Kill" such as the case in Huntsman Ohanko, Lt Tendaji and several other characters who are explicitly said to be dead, and the dead is never caused by the player character (except maybe in the mission where you fail to rescue a Nemesis Defector)). Saying that the player character "slays" Recluse is bending an interpretation to better fit your point, for all we know Recluse was beaten up and had his helmet taken off, but is still in charge after the player character returns home.

    Quote:
    Originally Posted by BlueBattler View Post
    We travel into the future to defeat Recluse after his victory over the Freedom Phalanx to get him to abandon his plans.
    A successful villain triumphs over his enemies, and "get him to abandon his plans" again is just a convenient interpretation. Future day Recluse may as well still be in charge after the player character returns to the present, and present Recluse will still carry out his plans, he just won't mess with you, but there's always someone else to use as a sacrificial lamb

    Quote:
    Originally Posted by BlueBattler View Post
    If we had done nothing to alter the timeline, then Recluse's plan would have STILL failed because he would have been dead along with the rest of the world.
    He would've not failed, per se. The world was destroyed by a massive scale war between the super powered faction (caused mostly by him, granted) but if the player character doesn't intervene, Recluse remains king of what little of the world is left

    Quote:
    Originally Posted by BlueBattler View Post
    Then in the Statesman TF his plan is to make himself the most powerful metahuman in the world ... and Ultra Powerful Recluse uses the power to enrich his physical abilities ... he becomes, tougher, stronger, harder to defeat.

    And then his strategy is "pummel his enemies into paste."
    Not quite. His main goal is to make himself the most powerful metahuman, his strategy is using the Web Device and Power Towers in Grandville. Beating the crap out of everyone who gets in the way is only an objective in the mission
  16. Quote:
    Originally Posted by BlueBattler View Post
    Recluse fills the role of "Best Friend Turned Bitter Enemy" like Lex Luthor or Magneto, but he is nothing like either of them. For a mastermind who's the ruler of his own country, his whole modus operandi appears to be "hit it until it stops moving."
    Well gee, how about "Gather the world's mosty ruthless criminals in a place aptly named Darwin's Landing, weed out the weak ones and recruit the bad@55 into certain Project: DESTINY (which in turn was concieved by gathering a group of psyhics/seers known as "Fortunatas" to figure out how he can make the future in which he wins, come true), to aid him in the defeat of his archnemesis and eventual world domination. The only thing that prevents him from doing this is are his angsty lieutenats and the player character (along with 7 more allies usually).

    It is suggested that they are merely a bump in the road though, since we see the current Arachnos Patrons getting replaced by Mu Drakhan, Shadow Spider, Viridian and Regent Korol.

    That seems pretty elaborate to me.
  17. Quote:
    Originally Posted by Venture View Post
    Recluse is an Anti Sue: he is simultaneously a total doofus who couldn't intrigue his way out of a paper bag and loses all the time and the point around which the entire redside world revolves.
    As multiple missions that take place in the future (including the 3rd mission of the LRSF), Recluse does succeed in conquering the world (what little there is left to conquer anyways) and wiping out half the Phalanx (Statesman, Positron, Synapse, Citadel) while only Manticore, Sister Psyche, Back Alley Brawler and Numina struggle to survive the ensuing chaos.

    He rules an entire hell hole full of super powered villains and he has managed to keep them in check, while staying in power (something which bothers many players that they're forced to live under Recluse's grasp I admit). He's the leader of an organization that encourages treachery and betrayal, yet he has managed to keep the important majority loyal to him

    Quote:
    Originally Posted by Venture View Post
    He is not even close to being an analog of Doom. At best he's an analog of Baron Strucker. Cobra Commander -- the cartoon version -- is an even better fit.
    I missed the part where Cobra Commander succeeds in his plans and manages to keep his lackeys loyal to him.
  18. Quote:
    Originally Posted by ChaosExMachina View Post
    It would be an undeserved compliment to call Recluse formulaic, because he isn't even as interesting as the most cliche villain. He's a spider-fetishist Mary Sue with no particular ideology other than GOTTA GET STATESMAN.
    Survival of the fittest and world domination through superior science and technology combined with mystical arts (which he DOES accomplish in the future) seems perfectly fine to me for a super villain.

    Quote:
    Originally Posted by ChaosExMachina View Post
    He can't make any sort of consistent choice between anarchist or fascist
    He doesn't have to, you could argue that his ideals of "survival of the fittest" have elements of both (depending on who's the strongest element)

    Quote:
    Originally Posted by ChaosExMachina View Post
    and has 0 fashion sense, style, or charisma.
    I wouldn't know anything about fashion, I'm a straight male so I won't argue on that one.
  19. Exemping below 32 makes the enhancements percentages scale down pretty hard
  20. I just came to say that all the people bashing Recluse have obviously never played CoV, done an LRSF/STF or even set foot into RV.
  21. I'd tip my hat to Fire/Shield, but as with basicly everything in the game, there is no absolute "strongest" unless you start defining logical parameters (strongest in which sense? at what situations? with what budget? teamed or solo? PvE or PvP?)
  22. Quote:
    Originally Posted by Frosticus View Post
    rep said "incorrect" with regard to

    Hopefully my anonymous friend can clarify exactly what they were referring too being incorrect?
    Debuff powers from debuff sets, whose primary function is to debuff (such as Envenom), usually don't stack from the same caster. I don't know for sure as I've never played Poison, but that's probably it.