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Posts
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Joined
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Yes, I judge characters based on performance at level 50. Who cares if you're a gimp at level 20?
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1960 still sounds a little young for BABs, wasn't he supposed to be contemporary with the first Manticore?
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Quote:You fight Recluse at the end of the last patron arc, as with everything in the game you can attempt to solo him as either and AV or an EB, or you can gather a team.Admittedly, I haven't done every story arc there is redside (or blueside for that matter). And even reading them as I go, it's more of a quick read to know what your doing at the time, without trying to actually retain it.
But if I read this thread right. You fight Recluse again? How does that storyline even work, if your using a team the whole time to begin with? Or is it all just written in the story and you never actually try to take him on as an AV, solo? -
Praetoria is an alternate world (Upsilon Beta 9-6)
Shadow World is an alternate world (Zeta Tao 7-63)
Clockwork World is an alternate world (Epsilon Tau 27-2)
You access these through a dimensional portal.
Recluse's Victory is a potential future for Primal Earth (our world) which you access through a time portal, learn the difference.
Edit: also by your logic Praetoria doesn't "count" either, making the whole GR expansion pointless. Have a nice day! -
These are some of the classic farming builds, which are still pretty effective in present day
SS/Fire Brute
Fire/SS Tanker
Spines/Dark Scrapper
Fire/Psi Dom
As for the 'modern' farming builds:
Elec/Shield or Fire/Shield Brute or Scrapper
SS/Shield Brute
Shield/Fire, Shield/Elec or Shield/SS Tanker
(See the pattern?) -
Accolades and IOs
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I think all of the FP TFs should be revamped. Villain SFs I don't see needing revamping (which means they're well done) but what they should do is add one in the 30-35 range
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You don't need to 6-slot Hasten in order to achieve permadom with 70% global recharge. 3 lvl 50 rech IOs will do.
You *will* have to be very quick activating both Hasten and Domination every time they're up though, but you get used to it -
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Quote:GW's arc does suggest that the player character and Recluse kill each other, but Scirocco's doesn't. I'm sure neither do BS's or Mako, I'll have to check the souvenirs on the characters that have done themI've done the final Patron Arc twice on two different characters. Going from memory, as I recall it, your journey into the future finds that you perish in the final battle with Recluse:
From Paragonwiki: (Ghost Widow's Arc)
Paragon Wiki: (Scirocco's arc)
Haven't done Black Scorpion or Mako's arcs so I don't want to know how they end, but from those two you can see that even if you don't journey into the future Recluse's plan fails. -
Basicly my point is, that while Recluse is no Doom or Luthor, he's also not some one-dimensional, mustache twirling, saturday morning cartoon villain. He's a perfectly fine super villain with a lot of depth and character, but people seem to have forgotten this with the reintroduction of Tyrant and the upcoming shinies in GR.
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Yes, which means that for all we know he's still alive and in charge after you return to the present, and that the present Recluse agrees to leave you alone; he''ll just have to find someone else to use in Project: DESTINY
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Quote:I guess the name of *DARWIN's* Landing is just pure coincidence then. Also, I wonder what Kalinda's entire purpose is...Recluse does not have a "survival of the fittest" philosophy. That's just a rationalization, though Recluse might be deep enough in denial to believe it himself. The only philosophy Recluse believes is that Recluse should rule.
Quote:Alternate futures don't count. To swipe a line from normalman, "two almosts almost make one!"
Quote:He doesn't "rule" anything. He's the toughest guy around in the local pirate's den. That's it.
Quote:In fact, since the point of "Time After Time" is that you deter Recluse by beating him at his strongest, the real reason Recluse "rules" anything is because you let him.
Quote:Recluse hasn't succeeded in his plans, never will, and his lackeys aren't loyal to him.
Quote:"Future Recluse" is killed -- the battle is said to be "without honor, mercy or pity"
Quote:but it's irrelevant because he doesn't even exist after you return. That timeline never comes to pass. -
Quote:He doesn't destroy the world himself, but he indeed does his big part in causing the world to be destroyed (an Earth shattering war between Arachnos, The Council, CoT, The surviving Phalanx and several other factions that we see in the destroyed AP of the LRSF 3rd mission). In the end he does stand triumphant over what little world there is left, until the player character intervenes and "defeats" him (defeat being abstract, this game isn't afraid of using the words "Death, or Kill" such as the case in Huntsman Ohanko, Lt Tendaji and several other characters who are explicitly said to be dead, and the dead is never caused by the player character (except maybe in the mission where you fail to rescue a Nemesis Defector)). Saying that the player character "slays" Recluse is bending an interpretation to better fit your point, for all we know Recluse was beaten up and had his helmet taken off, but is still in charge after the player character returns home.You're neglecting the fact that if Recluse's future comes to past he winds up being slain by the future version of the player who's doing the arc. True, the player character dies too-- in fact, the entire world is destroyed-- but if Recluse gets what he wants from Project Destiny he winds up destroying himself and the world.
Quote:We travel into the future to defeat Recluse after his victory over the Freedom Phalanx to get him to abandon his plans.
Quote:If we had done nothing to alter the timeline, then Recluse's plan would have STILL failed because he would have been dead along with the rest of the world.
Quote:Then in the Statesman TF his plan is to make himself the most powerful metahuman in the world ... and Ultra Powerful Recluse uses the power to enrich his physical abilities ... he becomes, tougher, stronger, harder to defeat.
And then his strategy is "pummel his enemies into paste." -
Quote:Well gee, how about "Gather the world's mosty ruthless criminals in a place aptly named Darwin's Landing, weed out the weak ones and recruit the bad@55 into certain Project: DESTINY (which in turn was concieved by gathering a group of psyhics/seers known as "Fortunatas" to figure out how he can make the future in which he wins, come true), to aid him in the defeat of his archnemesis and eventual world domination. The only thing that prevents him from doing this is are his angsty lieutenats and the player character (along with 7 more allies usually).Recluse fills the role of "Best Friend Turned Bitter Enemy" like Lex Luthor or Magneto, but he is nothing like either of them. For a mastermind who's the ruler of his own country, his whole modus operandi appears to be "hit it until it stops moving."
It is suggested that they are merely a bump in the road though, since we see the current Arachnos Patrons getting replaced by Mu Drakhan, Shadow Spider, Viridian and Regent Korol.
That seems pretty elaborate to me. -
Quote:As multiple missions that take place in the future (including the 3rd mission of the LRSF), Recluse does succeed in conquering the world (what little there is left to conquer anyways) and wiping out half the Phalanx (Statesman, Positron, Synapse, Citadel) while only Manticore, Sister Psyche, Back Alley Brawler and Numina struggle to survive the ensuing chaos.Recluse is an Anti Sue: he is simultaneously a total doofus who couldn't intrigue his way out of a paper bag and loses all the time and the point around which the entire redside world revolves.
He rules an entire hell hole full of super powered villains and he has managed to keep them in check, while staying in power (something which bothers many players that they're forced to live under Recluse's grasp I admit). He's the leader of an organization that encourages treachery and betrayal, yet he has managed to keep the important majority loyal to him
I missed the part where Cobra Commander succeeds in his plans and manages to keep his lackeys loyal to him. -
Quote:Survival of the fittest and world domination through superior science and technology combined with mystical arts (which he DOES accomplish in the future) seems perfectly fine to me for a super villain.It would be an undeserved compliment to call Recluse formulaic, because he isn't even as interesting as the most cliche villain. He's a spider-fetishist Mary Sue with no particular ideology other than GOTTA GET STATESMAN.
Quote:He can't make any sort of consistent choice between anarchist or fascist
I wouldn't know anything about fashion, I'm a straight male so I won't argue on that one. -
Exemping below 32 makes the enhancements percentages scale down pretty hard
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I just came to say that all the people bashing Recluse have obviously never played CoV, done an LRSF/STF or even set foot into RV.
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I'd tip my hat to Fire/Shield, but as with basicly everything in the game, there is no absolute "strongest" unless you start defining logical parameters (strongest in which sense? at what situations? with what budget? teamed or solo? PvE or PvP?)
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Debuff powers from debuff sets, whose primary function is to debuff (such as Envenom), usually don't stack from the same caster. I don't know for sure as I've never played Poison, but that's probably it.