Silverado

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  1. Quote:
    Originally Posted by Andferne View Post
    (which provides a accuracy debuff I believe)
    There is no such thing as an "accuracy debuff" ingame. Dark Melee (as other dark powers) has -tohit debuffs, and the tohit attribute can't be debuffed below 5%; in other words, the debuff won't matter once you're at the softcap
  2. Fire/Rad Controller, Fire/Psi Dominator
  3. Quote:
    Originally Posted by Weatherby Goode View Post
    Thermal is so bad it's the only set I've ever duplicated. As an Ill/Therm and as a Demon/Therm.
    nono, what I'm saying is that the fact that Thermal is such a uncommon and underplayed set, is bad.
  4. Disregard anything from je_saist's post, he's notorious for posting incorrect information.
  5. As has been said before, a damage capped Brute will do slightly more damage than a damage-capped Scrapper or damage-capped Blaster
  6. Yes, it is very bad. It's bad that Thermal is such an underplayed set.
  7. Quote:
    Originally Posted by Tal_N View Post
    Double Hasten for roughly 10 seconds. (That will come in handy)
    Hasten doesn't stack with itself.
  8. Quote:
    Originally Posted by Tal_N View Post
    Call me old skool if you want but I don't consider beating an AV with temp pets, Shivians and nukes to really be 'soloing' them. In my mind soloing means you aren't using any of the intentionally super-powered and rarer temp powers in the game to defeat the AV.
    You may've been gone a long time, but there have been heated debates about this ever since soloing AVs became 'popular'. The majority of builds/players out there can't solo an AV even with nukes or Shivans, so those who can do it have at least some degree of credit, as minor as it may be. They defend their point by saying that they soloed the AV because they were unteamed, which is technically true, which has lead the real soloers to specify that "I soloed so and so with no temps and no insps!" (aka the unofficial Scrapper rule)
  9. Does AHUI read like "Ahoooooyyyyy"
  10. Silverado

    Ghost Widow!

    Belladonna Vetrano was a lowbie Blood Widow who didn't even take Maneuvers, teamed with Paolo Marino, a newbie Huntsman himself, who got pwn'd by an ambush while doing a Family mission
  11. Soloing AVs is not as difficult as it seems, the real challenge is soloing GMs without any temp powers or large inspirations
  12. Quote:
    Originally Posted by MutantX_7 View Post
    I've got a serious question that just popped into my head:

    Why in discussions of Defense and Survivability do people mention purples?
    Purple inspirations, they give defense.
  13. Quote:
    Originally Posted by Dechs Kaison View Post
    That's kind of what I was getting at. There's nothing MMs can do that somebody else can't...

    But I don't think there's anything anyone can do that MMs cannot do just as well.
    MMs are arguably the most powerful AT in the game, but they're far from being "best at everything". Like I said before, each AT has their own role to fullfill

    -MMs can heal, buff and debuff. Do Corruptors and Controllers do it better? sure, but in practice the difference is depreciable
    -MMs can tank. Sure, but they have to dip into the Presence pool, and even the aggro management capabilities are rather mediocre compared to a Brute or Tanker
    -MMs can control. Sure, there are a few powersets such as /Dark and /Traps that have a fair bit of control, but then again Corruptors and Defenders make better use of those powers, and Dominators and Controllers are the specialists in this field.
    -MMs can run off to the boss and make their own way like a Scrapper or Stalker. Sure, but your teammates may object that you stray off and leave them without your sweet buffs/debuffs/heals.
  14. Quote:
    Originally Posted by Dechs Kaison View Post
    I have to take exception with the bolded part.

    My MMs rarely support the team (except by accident, for instance, when they're close enough for the FFG or Word of Pain when it goes off).

    Also, since corruptors support better, I think MMs need a clearly defined role that's not "support the team." Any idea what that could be? What can MMs do that the others (namely corruptors) cannot?

    I don't know. I guess the team role for an MM is to just be a team. No one likes my bots getting in the way, I might as well cut my own path to the boss.
    Good for you, that's your own personal playstyle and I congratulate you for it, but I'm talking in more general lines.

    In my opinion, if you're an MM with buffs and/or heals (FF, Therm, Pain) your teammates should take priority over your pets to get the buffs/heals, especially if you're teaming with SG and Coalition. That's why I categorize them as team support (along with Corruptors, Controllers and Defenders).

    I also doubt, with all due respect, that you could cut your way through the Freedom Phalanx in an LRSF by yourself, or even through Romulus Nictus in the ITF (not before the rest of the team caught up anyways)
  15. Quote:
    Originally Posted by gameboy1234 View Post
    I would have said that Brute shine on Damage, mostly Melee damage. Tanking/Aggro Management would be secondary or tertiary, depending on the build.
    The thing is, while Brutes can do ridiculous amounts of damage, so can pretty much any red AT. A Fire/Kin Corruptor with FS capped damage spamming AoEs, a Fire/Fire Dominator pushing single target damage to levels no one else can attain, a Stalker downing those pesky threatening targets in a couple seconds, etc.

    Since damage is something everyone can do, and it's not unique to any AT (redside) then what determines your role in a team is that what your AT can do that other ATs can't. Therefore a Corruptor and MM's role is support, Brute is aggro management, Dominator is crowd control, and Stalker is stealth tactics/maneuvers (no, not the leadership pool)
  16. Quote:
    Originally Posted by Frosticus View Post
    Ya, I think it is 75% and Footstomp is 80%. In practice the 5% should be offset by the faster cast.

    That said, I'm not sure that scrapper blazing aura actually taunts, so the one's that do escape might be annoying compared to on my FA/ss where they don't go far before coming back to me.
    Scrapper damage auras don't taunt
  17. PB works with pseudo pets, such as Caltrops, Lightning Storm and Tornado. Rule of thumb is if the pet shows up on the Pet Window, it won't be buffed by PB. Trip Mine and Triage Beacon *could* be affected by PB, if they had any of the effects that PB covers
  18. Each AT excels at their main role. The main role of a Brute (despite what many raging fanboys say) is that of Aggro Management, which is a sub-category of Crowd Control.

    A Brute will shine in the situations where crowd control is needed (such as the last mission of the LRSF, to take the alpha and hold the aggro of the entire +3 Freedom Phalanx) while an MM, being a support AT, will shine in situations where support is needed more.

    MMs get a rather unique advantage in that they can benefit from their own buffs, making them a powerhouse by themselves; even superior to poorly coordinated mid sized teams (aka most PuGs). Because of this, MMs have the clear advantage when fighting hard targets in a 1on1
  19. Maneuvers and Assault are a good suggestion. Maximizing holds isn't the smartest way to tackle an AV
  20. Silverado

    Crime Fail -

    An MMO gamer making fun of a person who is not very familiar with MMOs is clever, funny and thread-worthy.