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Quote:here eryq, i will post this again since you have missed it: if you are having end issues you should not be fighting at x8. that is not what the powers are balanced for with SO's and you know it. do not come to the forums complaining about a power set when you aren't running at what they were balanced for./SR only has 3 toggles. Rest are auto, which costs 0, zero, no endurance. So, running "all it's powers" really isnt alot since only 3 of them cost endurance.
/DA has 7, that DO cost endurance, like i said originally.
I'm not talking about and don't care about mitigation, resistance and stuff. This post was about the end, not resist. What you want the toon to do, just stand there hoping it don't get hit because if it attacks, it'll have no endurance to run the "mitigation" toggles? At some point, you have to attack the bad guys.
Is this the way to run a /DA toon? Run in with all toggles, "mitigate", turn off toggles, attack, turn on toggles to "mitigate", turn off toggles, attack. Because in my exp. with /DA, if i'm running the toggles AND attack, i run completely out of end. And that's with the build set to try to conserver endurance.
I don't understand the comment on "use it when needed". If i'm in the middle of a mob or mobs, IT'S NEEDED. Just like the def toggles, if i'm not in battle, i don't turn them on.
The other sets don't have end management. They have end REFILLER. End management is something you have to do with /DA to be able to play it.
now enough about this. turn down your diff to something that is more managable to your end woes until you start getting accolades or io'sets. -
i vote for more melee sets to be turned into manipulation sets for blasters but thats gonna be a hard one.
as for a mix of melee/res/def... NO. even watered down it would still cause blaster damage to get nerfed. -
go into your game account and make sure that the amount you are allowing to be spent per month on that card(the registerd card for paying the game) is more then the 14.99/month sub fee.
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you are taking this to personal eryq and i suggest you back off this thread for a couple of days. and again i see no contradiction in what fulmes said. you are completely misreading it. here is an idea, if it is dark regeneration that is hurting your end, slot it with 2 acc 1 heal and 2 end red. 18.4 end per use with just plain old common io's. better then 33.8 with no end red. and the funny part is that with one heal io and 2 acc io's you'll hit everytime, except for the 5%, adn have all if not most of your health back.
as for this statement,
Quote:if you are having end issues you should not be fighting at x8. that is not what the powers are balanced for and you know it. do not come to the forums complaining about a power set when you aren't running at what they were balanced for.Please, take me on a mish or yours set to 0 or +1 x8 ( because that's what i run my toons at)
now, stop misreading everything like you always do and maybe have someone read this to you and then explain it so you understand. -
i'd dump kaspersky and get another protection software. avast or avg is good and free.
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eryq, seriously, you are the one that needs to calm down. and yes i have played this game now for over 2 1/2 yrs. the offensive toggles from dark are a fear and disorient and a light damage. the fear and disorient are enough to not need tough. forbin did not contradict himself. you said that you slotted for only end(or at least thats how your post looked) and both he and one other told you you slotted wrong which is correct. without an acc you will use more end because you won't be hitting anything. and you have more time on this game then i do...
as for clouded, did tyou even read and comprehend what i said or just stop at points that make no sense? i said nothing about io sets. i used the same example you did with lv 50 io's according to your post.
you both need to sit back away from this thread and take in what you are being told and use it. learn how to play DA before making any suggestions to make changes. -
if they aren't going to be used and don't have any enhancements in them then just delete them. we don't need anything clogging up the servers with useless info.
if you must have a personal trophy space, take pics and photo shop them into a background and store them on your comp. voila, instant trophy room at no cost to the dev's and no taxing the servers. -
Quote:actually, every set has a way to replenish the end. it is called a blue inspiration. and honestly, if you are going to run offensive toggles, there is no need for tough as nothign should be hitting you which brings your end consumption down to(using SO's) 1.47/sec. and with io's is down to 1.34 as combat jumping does not need an io because all you are dropping the end cost by is .02. and with stamina and PP you are recovering at 2.88/sec. your end drian is less than half of your recovery which means you should be fine.To add some substance to this debate, I've brought some figures courtesy of Mid's.
I chose 3 sets that all have a "KB hole" and would use acro to plug that hole. I also used Level 50 IOs and have included Physical Perfection. Stamina is slotted with 3 lvl 50 IOs and PP is slotted with 2.
1st up, Fire Armor.
- 2 Shields and Combat Jumping; 1 level 50 end rdx each.
- Blazing Aura, Tough and Acro; 2 lvl 50 end rdx
Keep in mind that Fire Armor has access to Consume as well.
2nd up, Electric Armor.
- 3 Shields and Combat Jumping; 1 level 50 end rdx each.
- Lightning Field, Tough and Acro; 2 lvl 50 end rdx
Keep in mind that ELA has one the best endurance tools in the game; Powersink.
3rd up, Dark Armor w/out CoF and CoD.
- 3 Shields, Opp Gloom and Combat Jumping; 1 level 50 end rdx each.
- Death Shroud, Tough and Acro; 2 lvl 50 end rdx
DA has NO endurance tool.
Lastly, DA with CoF and CoD.
- 3 Shields, Opp Gloom, CoD and Combat Jumping; 1 level 50 end rdx each.
- Death Shroud, CoF, Tough and Acro; 2 lvl 50 end rdx
Dark Armor uses more endurance and has no way to replenish that endurane unlike sets like FA and ELA that use similar power picks.
lrn2bildkthanks. -
ok, i'll reply to you and clouded. you do NOT need every toggle running at once. you do NOT need to take the fear. you do not need to be attacking everything all the time, scrappers differ here sometimes. you do not need to be running around grabbing agro on a tank by hitting things, all you have to do is use taunt and switch targets to get maximum agro.
i have both a fire/da scrap and a db/da scrap. the fire/da is at lv 29 and has a mix of so's and common io's that dropped and has not 1 problem with end unless i'm trying to bite off more then i can chew. the db/da scrap is 50 and has a minimal expense io build, so i don't have very good bonuses, with no accolades other then atlas medalion and he has no problem with end even with having 3 of the combos from db which is like 7 oor 8 of the powers.
was that a good enough answer or is it falling on deaf ears still? -
Quote:Yes, it exists, and yes, it's under Peregrine Island. Someone had posted instructions on how to get to it, but you can actually see the room used in one of Aralcox's videos.
Gimme a bit to see if I can track down more info for you.
EDIT: And found this for you.
Michelle
aka
Samuraiko/Dark_Respite
that video was pretty frakin aweome. -
if you only plan on AS with a shark or 2 and some overhand smashy stuff once in a while then 1.93/sec should be good as long as your drain is about 2/3rds of the recovery. any more than that and you may run into problems. i think my em/nin is at 2.6/sec with stamina and i do the same attack style, unless i'm feelin froggy, and that seems to be more than enough.
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there is plenty to do at 50. infact, unless you turned off xp at certain points to make sure you went through all the content, you can go through ouro to do what you missed, you can do raids, tf/sf's, exemp down to play with friends, io out your toon, PvP and so on and so on.
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and the answer is still NOOOOOO!!!
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Quote:no, thats the only part that sucks and i wish you could. i think i have 3 toons who have the raid badge because of it.Maybe I need to clean out my cerebral core, but when I can log in (damn you, Uni firewall...) then I'm gonna check this. I'm about 97% certain that you don't need the raid badge, and I would be surprised if you do. It's a bit harsh, really...
Unless you can get it from simply hovering OVER the mothership core? I can't remember... -
Quote:you are wrong techbot.http://wiki.cohtitan.com/wiki/Rikti_...e_Beacon_Badge
Hmmph....that's...wierd.
I'm sure I dont have Unabashed on my Crab Spider, and I DO have the RWZ in my VG.
*shrug* I could see WHY it isn't included, though.i just went to rwz with a toon who needs everybadge there and i went to the ace badge first and got it and no beacon. and yes i am in sg mode. an no, the sg does not have the beacon or anyone that has the beacon in it. i know this because i am the only person in the sg as i just created it to try this. the wiki is wrong and we all know that the wiki is not reliable and needs to be updated. well not this part, it is actually up to date: One obtains the Rikti War Zone Beacon supergroup badge by visiting all the Rikti War Zone exploration badge locations while in supergroup mode.
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i thought that you needed the explore badge in the middle of the ship to get the beacon. at least that is how it was unless they changed it.
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I assume you mean fire base zulu by fwz and i don't think there are any badges to collect there to get a tp beacon. you can already get to cimerora from ouro. all you have to do is start one of the cim story arcs and use the big crystal. and yes, rwz has a tp beacon. you actually have to do a raid to get the last badge to get it as it is in the middle of the rikti mother ship.
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Quote:any children of brewha and power need to be kept off the forums for this exact reason. and please DO NOT suggest this again. this is something the devs would never do. and have stated so before.Dual wielding pistol scrappers brutes stalkers ... or just a new class itself.
But with a twist :P
Make it a booster class buyable , thats not pvpable only pve perspectief.
Since its a buyable class , it shouldn´t conflict with so much balance issues .
And everybody can get it if they really want it .
Come on with the new terrific ninjarun booster travel power .
You can count the money people paid for that one :P
Its time to earn some more profit into Dual Wielding Pistol scrappers ...
The Architect Entertainement makes choosing powers easy for npc .
Shouldn´t be so long before you can apply it to make a dual wield pistol scrapper or brute or stalker ..
Thank you for reading the annual request . and offcourse i will have tons of No .
But it would be nice again to see developers do something different with a booster pack .
Booster class ^^
Ah well if the idea is already used for going rogue .
Then when is going rogue coming ?
Quote:Payable AT is good , the same comment we had before with payable booster packs. -
Quote:what badge? i never heard of a badge for lv pacting...
I tried just /bugging this because I was trying to get the badge on as many of my characters as possible -
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you would probably be better off asking on the nvidia site for things like this. i'm going to guess that your card is an older card that doesn't support physx.