Shard_Warrior

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  1. Quote:
    Originally Posted by Arnabas View Post
    I am, sadly, in agreement. I remember not liking Routh's when I first saw it. Now it looks near-perfect by comparison.
    The fabric Brandon Routh wore in Superman Returns was similar to this one as it also had a patterned look (they were tiny "S" symbols IIRC). They were far less pronounced on that one as opposed to this new one though.

    I'm in with the camp that really doesn't care for the plastic look and no undies.
  2. Shard_Warrior

    Can I cry now?

    Quote:
    Originally Posted by Obsidius View Post
    They should take notes from the Foundry.
    Ugh... I certainly hope they do not. Warts and all, the MA here is still infinitely better than anything Cryptic can and will ever produce IMO. And for the record, the Foundry was polluted with farms within an hour of it being released live.

    To the OP... sorry your arc got griefed.
  3. Quote:
    Originally Posted by Durakken View Post
    Shard_Warrior is very clearly confusing the two as if they mean the same thing.
    I'm not, but thank you for trying.
  4. Quote:
    Originally Posted by Durakken View Post
    Clearly it is messed up.
    Clearly, it isn't, but you go right on deluding yourself.
  5. Quote:
    Originally Posted by Durakken View Post
    See this is where you mess up your understanding...
    My understanding is just fine, thank you.
  6. Quote:
    Originally Posted by Lothic View Post
    Star Trek has always promoted the idea that the Federation is totally pluralistic with hundreds of worlds all working together yet Starfleet has always been shown as being about 95% human. Now I realize for the purposes of making TV and movies that it's always been easier to have a bunch of plain old humans as extras walking around in the background. But it's high time for them to embrace more diverse aliens for the main cast of a given series including the "captain" of a series.
    Star Trek is about the exploration of humanity... what it is to be human. That would be a difficult sell if the Captain was an alien. I'd rather not see an alien captain for the sake of having an alien captain.
  7. Quote:
    Originally Posted by Acemace View Post



    1.


    Al Pacino Actor, The Godfather


    One of the greatest actors in all of film history, Al Pacino established himself during one of film's greatest decades, the 1970s, and has become an enduring and iconic figure in the world of American movies. Born on April 25, 1940, in the Bronx, New York, Pacino's parents (Salvatore and Rose) divorced when he was young...
    Always found it interesting how Paramount execs did not want Pacino for the role of Michael Corleone at the time. Thankfully, they listened to the director and we got Al Pacino instead of (barf) Martin Sheen.
  8. Quote:
    Originally Posted by Supernumiphone View Post
    Hmm...I have a Corruptor built for regen, stuffed with about as much as I could manage, and I seem to remember it getting shut down on iTrials from time to time.
    I'd wager this is what happens to most of those posting here too... probably more often than not too. Some people just can't admit it though.
  9. Quote:
    Originally Posted by superherofan View Post
    Well that explains why i was getting hit constantly in BAF ,even after eating about 10 purples and having soft capped def! So basically their attacks are almost auto hit.
    Yep. I'm guessing that the Devs put this in to counter Destiny powers like Barrier etc.
  10. Quote:
    Originally Posted by Arcanaville View Post
    However, -Def isn't absent
    Never said it was. See my earlier post.
  11. Quote:
    Originally Posted by Werner View Post
    I assume because "I monitor my regen rate on all of my melees".
    That much I understood and I (personally) think it a given that you monitor regen rate on all ATs, regardless if Melee or not.

    Quote:
    If the IDF can't get the Regen rate of a non-Regen to go red, why would it be particularly troublesome for a Regen with a much higher Regen rate?
    My SR or SD toons are not getting frequently (if at at all) to have any impact from -Regen effects, so I don't notice them. That is the point. Mitigation for them comes from their positional (and depending on build, typed) defense. However, my Regen will be getting hit much more frequently, so the effects are more noticable for sure.

    Keep in mind, your build is most likely far better than what the average person may have.
  12. Quote:
    Originally Posted by UberGuy View Post
    I don't notice any of those -regen effects on my non regen characters.
    Why would you if their mitigation is not (supposed to be) relying on Regeneration?
  13. Quote:
    Originally Posted by UberGuy View Post
    At the very least some of the IDF Seers have Drain Psyche. It mostly hammers my end, though, not my regen. At least when I'm playing a Regen.
    Take a peek. The IDF has more than just a few powers that are -Regen, -Recovery and -Recharge.


    Battle Orb Mk I
    1. Plasma Blast Ranged, Minor DMG(Energy), Foe -Regen
    Battle Orb Mk II
    1. Plasma Blast Ranged, Minor DMG(Energy), Foe -Regen
    2. Plasma Spray Ranged Cone, Moderate DMG(Energy), Foe -Regen
    BCU
    1. Plasma Rifle Burst Ranged, High DMG(Energy), Foe -Regen
    2. Single Plasma Shot Ranged, Light DMG(Energy), Foe -Regen
    Scryer
    1. Psionic Dart Ranged, Minor DMG(Psionic), Target -Recharge
    Seeker
    1. Mental Blast Ranged, Moderate DMG(Psionic), Target -Recharge
    ACU
    1. Chemical Grenade Ranged (Targeted Location), Superior DoT(Toxic), Foe -Speed, -Rech
    2. Plasma Full Auto Ranged, Light DMG(Energy), Foe -Regen
    3. Plasma Rifle Burst Ranged, High DMG(Energy), Foe -Regen
    Diviner
    1. Drain Psyche PBAoE Foe -Regen, -Recovery; Self +Regen, +Recovery
    2. Mental Blast Ranged, Moderate DMG(Psionic), Target -Recharge
    3. Psionic Slash Melee, High DMG(Psionic), Target -Recharge
    Heavy Trooper
    1. EMP Rockets Ranged (Targeted AoE), Light DMG(Lethal/Fire), Foe -Regen, -Recovery, -Endurance
    Augur
    1. Mental Blast Ranged, Moderate DMG(Psionic), Target -Recharge
    War Walker
    1. Charged Shot Ranged (Targeted AoE), Moderate DMG(Energy), Foe -Regen, -Res(All)
    2. Heavy Particle Burst Ranged Cone, Moderate DMG(Energy), Foe -Regen, -Res(All)
    3. Particle Burst Ranged, Moderate DMG(Energy), Foe -Regen, -Res(All)
    4. Orbital Lance Ranged (Targeted Location), Extreme DMG(Energy), Foe -Regen, -Res(All)
    Goliath War Walker
    1. Particle Burst Ranged, Moderate DMG(Energy), Foe -Regen, -Res(All)
      Particle Lance Narrow Ranged Cone, Moderate DMG(Energy), Foe -Regen, -Res(All)
    2. Sweeping Laser Ranged Cone, High DMG(Energy), Foe -Regen, -Res(All)
    There are relatively few -DEF and -RES powers in comparison. Most of your -DEF comes from the Mk-VI Victorias.

    Personally, I think this is why Regen feels gimped in comparison on the higher end iTrials.
  14. Quote:
    Originally Posted by UberGuy View Post
    Death Mages have -500% in Twilight Grasp.
    What about Carnie Ring Mistresses? IIRC some of the IDF have -regen attached to certain powers.
  15. Quote:
    Originally Posted by Werner View Post
    What is the set supposed to be for? Passive regeneration?
    In my opinion, yes. At least, moreso than it is now. Just a playstyle preference is all. Personally, I prefer to be clicking my attacks to be doing my job as a scrapper, not stopping to click heals. At least to me, if I have to manage my build around various Pools/Ancillary sets and IOs to softcap my Regen, then the set is not performing as it should.

    Again, just a personal opinion.

    Quote:
    The Regeneration secondary hasn't been about passive regeneration in probably five years or more.
    Yes, I am aware.

    Quote:
    But any buff that makes the set better for them would make it overpowered in the hands of the payers who already do well with it.
    There will always be players who are better than most others, regardless of buffs/nerfs.
  16. Quote:
    Originally Posted by Stupid_Fanboy View Post
    because of the def debuff resistance?
    Not really, no. It is just a playstyle preference. Capped SR is much more "fire and forget" to me personally, so I enjoy that more vs. the click click click of Regen or gimping my build to try and softcap Regen. Again, just a personal preference.
  17. Quote:
    Originally Posted by Microcosm View Post
    Softcapped Regen>>>>>>>>>>>>>>>>>>>Softcapped SR with Aid Self.
    I disagree.
  18. Quote:
    Originally Posted by Werner View Post
    You should be able to soft cap Regeneration
    If you are going to softcap,why bother with Regen then? Just go /SR and take Aid Self or DM/SR so you have Siphon Life.


    Quote:
    Shadow Meld -> Moment of Glory -> Shadow Meld -> Barrier -> Shadow Meld -> Moment of Glory -> Shadow Meld -> Eye of the Magus -> Shadow Meld -> Moment of Glory -> Shadow Meld -> Barrier -> Shadow Meld -> Moment of Glory -> Shadow Meld
    That's not really relying on Regeneration (what the set is supposed to be for), is it?
  19. Quote:
    Originally Posted by Crysys View Post
    Sure its a huge boost....except when something hits through either one, my Regen powers take care of it.
    Much like Aid Self or Siphon Life would.

    Quote:
    On my /SD and /SR toons, once I'm hit, I need a heal. On my /Regen, if I get hit through my defenses, I just Recon and keep moving.
    Again, Aid Self or Siphon Life (or inspiration(s)) and I keep moving too. The major difference being, my SR or SD toon is far less likely to get hit by the following attacks, giving Aid Self or Siphon Life etc. a chance to recharge.

    Capped SR + Aid Self > Regen in my experience.

    Quote:
    Originally Posted by Tenzhi View Post
    It may or may not be gimped, but it certainly isn't very Regeneration-like IMO. Indeed, Regeneration's methodology of constantly actively willing yourself to survive seems more fitting of the name Willpower, whereas Willpower's passive regen is more like what I'd expect from a Regeneration set.
    Very well put.
  20. Quote:
    Originally Posted by Crysys View Post
    Don't know what you are talking about. I'm now fully IO'd (no purps) and T4'd out on all Incarnate powers and between alternating MOG, Shadowmeld and Barrier, I'm a god on iTrials. I solo chambers and boxes in Lams, pull Seige and Nightie in BAF's and run around like an idget in Keyes. I have decent (not capped) defenses on top of all this thanks to IO set bonuses and Parry from my primary.
    Highlighted for emphasis. Those are lending more to your "survivability" than your Regen is.
  21. Quote:
    Originally Posted by Lone_mutant_ View Post
    Lmao at that last remark. if you wear a helmet please refrain from posting anything further k thx
  22. Quote:
    Originally Posted by Deus_Otiosus View Post
    I'm not a huge fan of regen, I don't hate the set either though.
    I don't hate Regen. My main is a Regen scrapper and I still play her daily after 7 years. She is great to run around solo. For me personally, the survivability on TFs and iTrials is much higher on my SR scrappers and therefore much more fun for me. Personally, I think Regen needs a whole lot more than this buff, but again that's just me.
  23. Quote:
    Originally Posted by Arbegla View Post
    Softcapping is all well and good, but /regen can meet, or even exceed the survivability that a pure softcap build could have.
    All the math in the world is not going to make Regen more fun to me to play vs. my SR scrappers.


    Quote:
    Originally Posted by Arbegla View Post
    MoG allows you to take the alpha
    Unless it's a Psi attack or an unresistable attack or the off chance you get hit through MoG anyway (which does happen).

    Quote:
    Adding just 30% resistance means your not just decreasing the incoming damage by 30%, but your increasing the time you have to regen by 30%.
    30% resist to S/L does little to help against Psi, Fire, Energy, Cold, Dark etc. damage.
  24. Quote:
    Originally Posted by Arcanaville View Post
    If you're taking 1000 damage per second, soft-cap defenses aren't going to save you either unless you're a Granite tanker or something.
    Chances are you aren't going to get hit to take that 1000 damage per second with capped Defenses. You will get hit with it on a Regen though.
  25. Quote:
    Originally Posted by Werner View Post
    I don't see a need for an overhaul.
    I do.