ShadowMoka

Mentor
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  1. Quote:
    Originally Posted by Rajani Isa View Post
    If you bought the item called Going Rogue from the in-game store, that is not the praetorian content from the of expansion. It is the alignment system.
    ^^^

    Just because I feel like everyone missed this post.
  2. Solution to everything here: Convince the devs to Make a whip melee with a plasma/fire skin like the Demon Summoner one.
  3. Mute the CoH music and put on your own. Pocket D and the Menu screen are some of the only times CoH music loops anyways.
  4. Double Dragon, Ninja Gaiden, Street Fighter, and Mortal Kombat references would all be pretty fitting. Maybe even Guilty Gear references.
  5. ShadowMoka

    New Powersets

    I always hoped for that secondary for blaster ;_;. At least the martial arts would give a Maelstrom feel.

    It's hard to think up ideas for Resistance epics though. They're all pretty much Beam rifle/Devices or DP/Devices. I'm sure there's SOMETHING...


    Whip melee so people will quit making Pet-less demon summoners?
  6. And here I thought the Fire/kin literally almost aggroing the entire map of the third mission in an ITF was bad...
  7. ShadowMoka

    New Powersets

    Pirate masterminds

    PEAT(Praetorian Epic Archetypes)
    -Such as getting one of those missile backpacks as a IDF member

    Bard Powerset? o.o

    Martial arts secondary for blasters. Or a ninja like secondary where they use a sword and knives when up close.

    Praetorian Clockwork masterminds? : P
  8. Quote:
    Originally Posted by War-Nugget View Post
    I agree with Wing Leader, once you find your "One" you don't really play other characters.
    Kind of happened to me with my Titan Weapons/Energy brute. I still touch my DP/Energy blaster, Fire melee/shield brute, and Bane spider from time to time.


    Quote:
    Originally Posted by MaestroMavius View Post

    Ended up being one of the more engrossing tales I've created over the years.
    That's wicked cool and heartwarming. Would definitely make for interesting an interesting long time RP or story.
  9. I guess he doesn't want to reveal his identity being a billionaire and all. Then again, assuming Shalice lives with him, her identity is exposed O_o.
  10. Quote:
    Originally Posted by Samuel_Tow View Post
    I fancy myself a storyteller, so rather than explore a single character, I like to create a world in which many characters coexist and interact with each other. As such, there's really no way I could be satisfied with just one character. I don't exactly make zillions of characters like some people, but the roster grows and grows, and I like them all... Well, almost all. Insane Rick was just stupid.
    That's alway really fun. Especially if you get a group of friends and have a IC rivaling SG and VG. Makes for a nice occuring Rogue Gallery
  11. ShadowMoka

    Diagnosis Tool

    What the post above said.

    But if you want some advice before hand, your video settings are pretty outdated. Could use some upping on that.
  12. Quote:
    Originally Posted by Celestial_Lord View Post
    I used to be an altholic, routinely making and playing different toons. Issue 20 changed all that. Now, I just play three toons. I really enjoy playing all three for different reasons, and the Incarnate system is just too much work to bother leveling up a new toon.
    Yeah the Incarnate System, while improves the game, also makes me a lot more hesitant to stick with a character.
  13. Quote:
    Originally Posted by Dechs Kaison View Post
    I make a ton of alts, but they're mostly all variations of a small few characters.

    So I'm not sure, but I think I'm an altaholic.
    I have three toons of the same character, so I know that feel :P
  14. Martial arts is kind of lame in comparison but super strength is just plain awesome. Knock a hellion to the moon with knockback blow and tell me that isn't wicked cool.
  15. Kind of wanted to hear the general public's preference on this. I have some people on my global who seem to play just one or two characters and thats it while others (literally) make a new character every time they're on. I'm sort of in between myself. At first I used to play maybe just one or two characters exclusively but now I've been a lot more open to trying out different concepts and stuck with the ones I enjoyed. I sort of sit on the idea of a new character before making one though. I have to think if it's something I really may enjoy or not. I end up spending 10 or 20 minutes just on the Playstyle screen trying to decide X_x.
  16. War mace is pretty good from what I've seen, but never tried it myself. Titan Weapon is good on tanks with elec, but I don't know about ice. But if you're thinking of doing axe, consider TW or War mace first like the post above mentioned.

    Super Strength is pretty great with anything.
  17. While people say set IOs break the game, they kind of balance it at the same time. My friend played a Dual Blades/Super reflex scrapper and me a Dual Pistols/Energy blaster. Until I started using IO sets, I got my squishy keister handed to me over and over. Even at level 50 alpha slotted. Now he fights like a champion. Much sturdier but not stupidly sturdy that he outdoes scrapper defenses or anything.


    SOs are in no way bad though. Really good for holding spaces until they're IO'd.
  18. Quote:
    Originally Posted by LadyPhoenix View Post
    ((What server?))
    (Sorry for late reply. And Virtue)
  19. Quote:
    Originally Posted by DarkGob View Post
    Nope. 400 Paragon Points.

    Quote:
    Originally Posted by Errant View Post
    *snrk* This.

  20. Quote:
    Originally Posted by Blackleviathan View Post
    Edit: and with that said... Citadel might get some more loving if the caves were revamped
    Amen!
  21. Statesman would've been an easy one if we didn't have a corruptor who thought she was a blaster. Using only attacks and no support.

    Keyes is probably the hardest. Or TPN.
  22. Quote:
    Originally Posted by Zombie Man View Post
    I fly
    That's why.

    It does sound wicked cool though. But still...
  23. Quote:
    Originally Posted by Zombie Man View Post
    Ever since Hero 1 came on board, he got the message loud and clear that we hate the the blue caverns and I can't think of a mission where it's been used in the past few years. In fact, the Numina TF got its blue cavern with the infamous 3D figure eight trap and layer cake room removed in favor of the wide sandy cavern.

    So, you're looking at just legacy content with the blue caverns. And its unlikely they'll change those maps until the time comes when they revamp all the old legacy story arcs.
    Or hopefully replace a few of them like they did with AP. Though I don't mind the old ones that soemtime suse blue caves such as Countess Crey since that's at least an exciting story.
  24. Quote:
    Originally Posted by dugfromthearth View Post
    I'd rather have more variety than remove tilesets

    some caves are hard to navigate - that's the point
    some foes are tough to defeat as well
    Hard foes are fun. Something hard to navigate isn't. At least when it's not a platformer.
  25. Quote:
    Originally Posted by Model 75 View Post
    Besides, not *everything* can be an office or warehouse.
    Just use the smooth caves in replacement.