Shadow State

Legend
  • Posts

    1030
  • Joined

  1. Quote:
    Originally Posted by Matt_King View Post
    You might be on the wrong server.
    There's only one test server at the moment.
  2. Quote:
    Originally Posted by Snow Globe View Post
    They are already color highlighted. They are blue if you have them and greyed out if you don't.
    I think he wants the title for the category to change colors based on whether or not you have missed a badge within it, i.e. to use your picture, if you were missing Minotaur then Talos Island - Current would be say red. That way you wouldn't have to go all the way down to the "individual badge level" to find out if you were missing a badge in that category. To my knowledge that isn't possible, popmenus were never designed with this type of functionality in mind.
  3. Quote:
    Originally Posted by Samuel_Tow View Post
    However, it still begs the question - if people not from Earth are free to have powers and origins not limited by Pandora's Box... Aren't Earthlings are a narrative disadvantage? Why can't Earthlings have gained powers from sources OTHER than Pandora's Box? Why do we need Medichlorians to explain why smart people are smart? Can't aliens have different origins among themselves, like magical aliens, green men from Mars, the Zerg, etc.?
    The box isn't used to explain how they got powers, in the novel Dark Watcher has powers prior to the box being opened. Its used to explain why a world in which super powered individuals exist doesn't have a huge divergence from our history.
  4. Quote:
    Originally Posted by Anti_Proton View Post
    I think the entire issue stems from how our powers came to be. The whole "Pandora's Box", "Well of the Furies" thing begs the question of where do Heroes from outer space get their powers from if they aren't even from Earth?
    Pandora's Box isn't a power source, it's a power drain.
  5. Quote:
    Originally Posted by Anti_Proton View Post
    And that's why you don't speak to Sunstorm as a Natural Contact or as part of the Origin of Powers, because his "Natural Alien" origin doesn't fit in the categories of origins that we have. The Devs are fine with leaving it ambiguous, but if the day comes that they do, I think we'll be looking at a new Origin, like it or not.
    You don't talk to Sunstorm because he doesn't fit the aspect of the Natural origin they wanted to emphasize for the arc not because he doesn't fit the origin as a whole. If they were ever going to add an Alien origin they most likely would have done it when they implemented Kheldians.
  6. Quote:
    Originally Posted by Yosomono View Post
    IReally starting to think I19 will skip beta and just get released right after the invasion.
    What makes you think they aren't Betaing it?
  7. Quote:
    Originally Posted by BenRGamer View Post
    I'll try replacing Full Auto with Flamethrower, but I always, always hated that that was apart of the AR set.

    Going from suddenly shooting rifle bullets to shotgun shells was bad, but explainable, throw a flamethrower into the mix and, oi....
    Not a perfect fit for the animation but Dragon's Breath works well as a justification.
  8. Quote:
    Originally Posted by Wicked_Wendy View Post
    So where is our summer event? When all the College and High School aged players are off from classes and have more time to play. Of course the Forth of July aside there really is no holiday to base an event on and since the 4th is definately a US holliday.. that sort of explains why they don't use that! Maybe we could get another addition to Pocket D.. a Summer time beach area and run some Summer Event missions against the Coralax? :-D
    There's always the Anniversary Event, though I suppose April/May is a bit early to be summer.
  9. Quote:
    Originally Posted by Ballista View Post
    This is about suggesting that the current mechanic is definitely not the ideal, in my opinion. A much better way of how people get flagged for the roll can be created (both inside and outside of teaming) and the drop values adjusted.
    So what method would you propose to flag people for rolls?
  10. Quote:
    Originally Posted by bAss_ackwards View Post
    That does look good! I've given some thought about using Atomic as a defense system for a character. Maybe Super Reflexes with NoFX? It might just work!
    I'm still undecided on it but I tried that on my Will/Eng Tanker

    It's a combat aura so she only has it when she needs it.

    Also used toxic gas aura to give my Rad/Rad cor a radiation leak

    I'm hoping that come I19 I'll be able to have all his powers emanate from that arm.

    My Ice/Cold Cor used combat Cryo aura to get a continues cold effect on her hands.


    Finally I'm considering using bio plasma combat-fist with energy melee to make a punchy fire melee
  11. Quote:
    Originally Posted by Bad_Influence View Post
    How on earth - do pardon the pun - would we know what an alien being's "race's normal abilities" would be?
    Because we are either OOCly the omniscient creators of the race or ICly the Alien has disclosed that information when registering with the FBSA or Arachnos.
  12. Quote:
    Originally Posted by UberGuy View Post
    It's also been put forth as a valid origin for things like demons and gods - some folks like to classify them as having a magical origin (I'm one of them), but if they're explained as beings native to a foreign dimension, treating them as "alien" beings with alien powers works too.
    This is one of the reasons I dislike the Magic Origin. I really don't get why it's all lumped into one origin while there are 4 "Scientific" origins. Why is the guy in a magic suite of armor the same as a highly trained Mage but a guy in a robotic suite gets a separate origin from a highly trained Soldier?
  13. Quote:
    Originally Posted by Captain-Electric View Post
    But I have my own thoughts as well. The fact that the Ghost Slaying Axe (a veteran reward that only deals very high damage to undead creatures) works on these entities suggests that they are the undead remnants of a massive entity that once made its way across the cosmos, devouring worlds along the way (a good hero named Unionite first informed me about the Ghost Slaying Axe). Or perhaps these creatures aren't "Shivans" at all, but the released souls of countless victims from countless other solar systems. The truth is out there!
    Don't know how official it is but I've always heard that they are human corpses reanimated by the shivan shards.
  14. Shadow State

    Irony Much?

    Quote:
    Originally Posted by Scarlet Shocker View Post
    I'm also noticing that I'm not getting the credit for the referral. I'm simply getting a GM response pointing me at the “refer a friend” link on the web site. So I've done what I'm meant to do, my friend did what they are meant to do, we have 2 customers trying very hard to pay money and have a fun experience and it's actually quite shocking at how difficult that is proving to be.
    Did your friend use up any and all free time? As I understand it, you wont get the credit until after her account actually makes a payment.
  15. Quote:
    Originally Posted by Dante View Post
    Correct me if I'm wrong but weren't the special helmets that are given out as part of the 50+ Vet rewards exclusive to pre-orders of CoV? Or am I getting confused again.
    I don't know how true it is, every time the subject comes up some one always points out that the helmets were never claimed to be exclusive and that the devs said there would be a way to get them later.
  16. Quote:
    Originally Posted by Techbot Alpha View Post
    What, like all those 'exclusive' things you get with pre-orders these days that, a good few months later, get released for a price?

    Yeah, sorry, 'Exclusive' means jack shite these days. I for one would like the Arachnos cape symbol. I have the chest symbol as a Vet award, yet no chance of getting the cape symbol. Meh, to that.
    I don't really care one way or the other on if NCSoft puts it up on their store, just pointing out that law suites are a possible concern and is really the only reason I could think that they haven't don it yet.

    I bought the CoV CE for around $6 and the CoH CE for around $30 including shipping off Amazon when I started playing 3 years ago, and Amazon still has copies of both, at least for the NA versions.

    And just for point of interest, the Arachnos symbol from the veteran reward isn't the same as the one from the CE.
  17. Quote:
    Originally Posted by flashrains View Post
    "Because the people who bought it when it WAS available will be angry" is not an adequate answer.
    It isn't just that they'd be unhappy, they could probably make a good case for being tricked into buying the Collectors edition under false claims of exclusivity and sue NCSoft. May not be likely to win, but it may be more of a risk the NCSoft is willing to take.

    Besides which, Amazon still has copies of both for sale.
  18. Quote:
    Originally Posted by Bubble Pop Electric View Post
    i was also having trouble getting it to work w/ mids v8.0.3 so i reverted to mids v8.0.0 and it worked fine.
    The newest version is 1.8100, the files linked in Kheldarn's and my posts should work for it, Leandro's was meant for the last edition (1.8030 I believe).

    Quote:
    Originally Posted by Ballista View Post
    Could someone help me.. I have the newest version of Mids and when I replace the data folder with the contents in this zip it's fine but when I run Mids I get the following:

    "There was an error reading the database. Attempt to download replacement?"
    --If you click No nothing happens, nothing loads.
    --If you click Yes. It starts loading but a new error emerges

    "Enhancement Database file isn't how it should be (Too many bytes in what should have been a 7 bit encoded Int32.)
    No Enhancements have been loaded."

    -I click OK. Then a new error:

    "Unhandled exception has occured in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.

    Object reference not set to an instance of an object."

    --I click Continue and a horribly ugly interface pops up that is broken beyond description. Pwease help

    Edit: Also I don't know if it's an issue but I do have Windows Vista (gag).
    Which post are you down loading from? To my knowledge, Leandro's links are still the older version and wont work for the newest version of Mids, make sure you are using either Kheldarn's or my link.

    Also, there's been some talk about possible complications with the next version of Mids so you might want to hold off on using the mod.
  19. Just bought it, Had a bit of a snag where it didn't process on my credit card and told me to try tomorrow but I switched to paypal and it went through fine.
  20. Quote:
    Originally Posted by Samuel_Tow View Post
    The step from emanation points (if indeed that's what we're getting) to putting weapons in non-weapon sets and vice versa is non-trivial and quite serious. This feeds into both the problem of interfacing with the costume system and with activation sequences, which don't seem to be customizable at the moment. Suggesting these is fine, but until we actually see precedent for this, I wouldn't hold high hopes.
    BAB seemed to think the he could add weapons to non-weapon sets but more would need to be done to let us customize them.
    Quote:
    Originally Posted by BackAlleyBrawler View Post
    Quote:
    Originally Posted by LordSquigie View Post
    The problem with that is new code, not new animations. You are talking about adding a weapon to non-weapon powers, which will also require drawing that weapon. Adding that option may or may not be easily doable.
    I believe it could be done, but it would have ramifications on balance.

    Adding customizeable weapons to power customization is another story.
  21. Quote:
    Originally Posted by Chuggernaut View Post
    You never "outgrow" IOs, You can slot lower level IOs (usually cheaper) there isn't a lot of %enhance difference. I think there is some weird formula when it comes to exemping. I think as long as you exemp down & still have the power you dont receive the higher level enhancements(above +3 to your exemped level) but still get the set bonus. so, if you plan on exemping alot plan accordingly.


    P.S. not 100% on the exemp thing so dont sue me for giving false information
    The full description effects of exemplaring can be found here and some information on IOS can be found here, the basics is that the enhancement values will be scaled down based on your natural and exemped levels, and IOs stop counting toward set bonuses and the global bonus IOs, e.g. luck of the gambler's +7.5% recharge,karma's knockback etc., don't work if you go more then 3 levels below their level.
  22. Quote:
    Originally Posted by wildsider316 View Post
    I have a lvl 50 Earth/EMP/Fire troller, and I want to "set" him up. Problem is the "money" required is hard to come by. Most likely, I just need to be a little more patient.

    My question is: Do the lvls of the IO enhancers matter once the set is complete?
    The level of the IO determines the strength of its enhancement value and at what exemp levels the IO will stop counting toward set bonuses (more then 3 level below its level and it wont).
  23. Quote:
    Originally Posted by Ms. Mesmer View Post
    As far as I can tell, that only leaves the misfit Trailblazer badge for heroes with an improper icon. For whatever reason, it didn't get changed to the new badges earned icon style for heroes when the others in that series did.
    I had a bit of free time today so after reading this thread I made this:


    And over here is the file to put it in game.
  24. Quote:
    Originally Posted by Bad_Dog View Post
    I love this tool, great job!

    FYI - I don't know if its' been mentioned but it looks like we are missing the newest Brickstown badges. If I remember correctly, (I installed it last night), Brickstown only listed 4 badges.
    Double checked and I see 8 under Brickstown.
  25. Quote:
    Originally Posted by Twilight_Snow View Post
    There is an existing method to choose between single-target and PBAoE buff. If a target is selected, then the single-target version will be used. If no target is selected, then the PBAoE will be used. Such scheme is currently used in upgrading pets.
    Am I misunderstanding something? When I use enchant undead without a target, it selects one for me, then on the second click works as an AoE.