Scorcharina

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  1. Quote:
    Originally Posted by Bigfeeler View Post
    If you try to 'mouse-look' in other games and websites...
    This x100!
  2. Quote:
    Originally Posted by TheTwoFourThree View Post
    Ack. Don't listen to Scorcharina. That build is upper end and there's no way that someone two weeks in could afford it. Maybe if you're some sort of uber marketeer. Maybe.
    Gee...thanks...It'd help if you noticed that I never said use this build...I said here's my build, as requested. I spoke with them in game and they asked for mine and I shared. I already said through PM that it had purples and such that could easily be substituted.

    You have some great advice in your post, so hopefully they'll get the help they were requesting...
  3. Here is the build I promised. It's not necessarily the best out there, but I love playing it.

    Hero Plan by Mids' Hero Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Scorcharina: Level 50 Magic Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Fire Manipulation
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Flame Mastery

    Hero Profile:
    Level 1: Fire Blast
    • (A) Thunderstrike - Accuracy/Damage
    • (3) Thunderstrike - Accuracy/Damage/Recharge
    • (15) Devastation - Chance of Hold
    • (36) Devastation - Accuracy/Damage
    • (40) Apocalypse - Accuracy/Recharge
    • (42) Apocalypse - Damage/Recharge
    Level 1: Ring of Fire
    • (A) Gravitational Anchor - Immobilize
    • (5) Gravitational Anchor - Accuracy/Immobilize/Recharge
    Level 2: Fire Ball
    • (A) Accuracy IO
    • (3) Positron's Blast - Chance of Damage(Energy)
    • (15) Positron's Blast - Accuracy/Damage
    • (36) Positron's Blast - Damage/Endurance
    • (37) Positron's Blast - Damage/Recharge
    • (39) Positron's Blast - Accuracy/Damage/Endurance
    Level 4: Combustion
    • (A) Damage Increase IO
    • (23) Damage Increase IO
    Level 6: Hasten
    • (A) Recharge Reduction IO
    • (7) Recharge Reduction IO
    • (7) Recharge Reduction IO
    Level 8: Boxing
    • (A) Hecatomb - Damage
    • (37) Hecatomb - Damage/Endurance
    Level 10: Fire Sword Circle
    • (A) Cleaving Blow - Accuracy/Damage
    • (11) Cleaving Blow - Damage/Endurance
    • (11) HamiO:Nucleolus Exposure
    • (37) HamiO:Nucleolus Exposure
    Level 12: Aim
    • (A) HamiO:Membrane Exposure
    • (13) Recharge Reduction IO
    • (13) Recharge Reduction IO
    Level 14: Super Speed
    • (A) Endurance Reduction IO
    Level 16: Build Up
    • (A) HamiO:Membrane Exposure
    • (17) Recharge Reduction IO
    • (17) Recharge Reduction IO
    Level 18: Blaze
    • (A) Accuracy IO
    • (19) Thunderstrike - Accuracy/Damage
    • (19) Thunderstrike - Damage/Endurance
    • (36) Thunderstrike - Accuracy/Damage/Endurance
    • (43) Thunderstrike - Accuracy/Damage/Recharge
    Level 20: Blazing Aura
    • (A) Cleaving Blow - Damage/Endurance
    • (21) Cleaving Blow - Accuracy/Damage
    • (21) Scirocco's Dervish - Damage/Endurance
    • (46) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 22: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense/Endurance
    • (43) Luck of the Gambler - Defense/Recharge
    Level 24: Flares
    • (A) Thunderstrike - Accuracy/Damage
    • (25) Thunderstrike - Accuracy/Damage/Recharge
    • (25) Devastation - Accuracy/Damage
    • (46) Devastation - Accuracy/Damage/Recharge
    Level 26: Tough
    • (A) Impervium Armor - Resistance/Endurance
    • (27) Impervium Armor - Resistance/Endurance/Recharge
    • (27) Endurance Reduction IO
    • (48) Aegis - Psionic/Status Resistance
    Level 28: Consume
    • (A) Efficacy Adaptor - EndMod
    • (29) Efficacy Adaptor - EndMod/Recharge
    • (29) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (48) Efficacy Adaptor - Accuracy/Recharge
    • (50) Efficacy Adaptor - EndMod/Accuracy
    • (50) Efficacy Adaptor - EndMod/Endurance
    Level 30: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense/Recharge
    • (50) Luck of the Gambler - Defense/Endurance/Recharge
    Level 32: Inferno
    • (A) Cleaving Blow - Damage/Recharge
    • (33) Cleaving Blow - Accuracy/Recharge
    • (33) Scirocco's Dervish - Accuracy/Recharge
    • (34) Scirocco's Dervish - Damage/Recharge
    • (34) Scirocco's Dervish - Accuracy/Damage/Endurance
    • (34) Scirocco's Dervish - Accuracy/Damage
    Level 35: Super Jump
    • (A) Endurance Reduction IO
    Level 38: Hot Feet
    • (A) Tempered Readiness - Accuracy/Slow
    • (39) Tempered Readiness - Accuracy/Damage/Slow
    • (39) Tempered Readiness - Damage/Slow
    • (40) Tempered Readiness - Endurance/Recharge/Slow
    • (40) Tempered Readiness - Accuracy/Endurance
    Level 41: Char
    • (A) Unbreakable Constraint - Hold
    • (42) Unbreakable Constraint - Hold/Recharge
    • (42) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (43) Unbreakable Constraint - Accuracy/Recharge
    Level 44: Fire Shield
    • (A) Impervium Armor - Resistance/Endurance
    • (45) Impervium Armor - Resistance/Endurance/Recharge
    • (45) Impervium Armor - Resistance/Recharge
    • (45) Impervium Armor - Resistance
    • (46) Steadfast Protection - Resistance/+Def 3%
    Level 47: Acrobatics
    • (A) Endurance Reduction IO
    • (48) Endurance Reduction IO
    Level 49: Rise of the Phoenix
    • (A) Healing IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Defiance
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (9) Numina's Convalescence - Heal
    • (31) Miracle - +Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (5) Performance Shifter - Chance for +End
    • (9) Performance Shifter - EndMod/Accuracy/Recharge
    • (33) Performance Shifter - EndMod/Accuracy
  4. Quote:
    Originally Posted by DumpleBerry View Post
    Small creatures live in my house, and they require absolute silence. I haven't heard music or sounds in this game for years.
    It appears this is a common issue...now the volume only gets turned up when there are still a few glowies left to be found (and headphones aren't an options when you are trying to listen for said small creature to wake up from a nap).
  5. Ok, as I get to closer to 50, I figured I would start looking at my final build. Here is my first shot at the Night Widow.

    What do you think?

    Villain Plan by Mids' Villain Designer 1.92
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Black Lily: Level 50 Natural Arachnos Widow
    Primary Power Set: Night Widow Training
    Secondary Power Set: Widow Teamwork
    Power Pool: Speed
    Power Pool: Medicine
    Power Pool: Leaping
    Power Pool: Leadership

    Villain Profile:
    Level 1: Poison Dart
    • (A) Thunderstrike - Damage/Recharge
    • (3) Thunderstrike - Damage/Endurance
    • (27) Thunderstrike - Accuracy/Damage
    • (34) Thunderstrike - Accuracy/Damage/Recharge
    • (46) Thunderstrike - Accuracy/Damage/Endurance
    • (46) Thunderstrike - Damage/Endurance/Recharge
    Level 1: Combat Training: Defensive
    • (A) Luck of the Gambler - Recharge Speed
    Level 2: Strike
    • (A) Mako's Bite - Accuracy/Damage
    • (3) Mako's Bite - Damage/Endurance
    • (9) Mako's Bite - Damage/Recharge
    • (27) Mako's Bite - Accuracy/Endurance/Recharge
    • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (40) Mako's Bite - Chance of Damage(Lethal)
    Level 4: Tactical Training: Maneuvers
    • (A) Red Fortune - Defense/Endurance
    • (5) Red Fortune - Defense/Recharge
    • (5) Red Fortune - Endurance
    • (15) Red Fortune - Defense
    • (15) Red Fortune - Endurance/Recharge
    Level 6: Dart Burst
    • (A) Positron's Blast - Accuracy/Damage
    • (7) Positron's Blast - Damage/Endurance
    • (7) Positron's Blast - Damage/Recharge
    • (34) Positron's Blast - Damage/Range
    • (43) Positron's Blast - Accuracy/Damage/Endurance
    Level 8: Follow Up
    • (A) Crushing Impact - Accuracy/Damage
    • (9) Crushing Impact - Damage/Endurance
    • (34) Crushing Impact - Damage/Recharge
    • (36) Crushing Impact - Accuracy/Damage/Recharge
    • (45) Crushing Impact - Accuracy/Damage/Endurance
    • (46) Crushing Impact - Damage/Endurance/Recharge
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (11) Recharge Reduction IO
    • (11) Recharge Reduction IO
    Level 12: Spin
    • (A) Obliteration - Damage
    • (13) Obliteration - Accuracy/Recharge
    • (13) Obliteration - Damage/Recharge
    • (17) Obliteration - Accuracy/Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    Level 14: Super Speed
    • (A) Endurance Reduction IO
    Level 16: Tactical Training: Assault
    • (A) Endurance Reduction IO
    Level 18: Slash
    • (A) Mako's Bite - Accuracy/Damage
    • (19) Mako's Bite - Damage/Endurance
    • (19) Mako's Bite - Damage/Recharge
    • (25) Mako's Bite - Accuracy/Endurance/Recharge
    • (40) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    • (45) Mako's Bite - Chance of Damage(Lethal)
    Level 20: Indomitable Will
    • (A) Steadfast Protection - Resistance/+Def 3%
    • (21) Endurance Reduction IO
    Level 22: Foresight
    • (A) Luck of the Gambler - Recharge Speed
    • (23) Luck of the Gambler - Defense/Recharge
    • (23) Luck of the Gambler - Defense/Endurance/Recharge
    Level 24: Mask Presence
    • (A) Luck of the Gambler - Recharge Speed
    Level 26: Mental Training
    • (A) Run Speed IO
    Level 28: Mind Link
    • (A) Red Fortune - Defense/Endurance
    • (29) Red Fortune - Defense/Recharge
    • (29) Red Fortune - Endurance/Recharge
    • (31) Red Fortune - Defense/Endurance/Recharge
    • (31) Red Fortune - Defense
    Level 30: Tactical Training: Leadership
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 32: Lunge
    • (A) Crushing Impact - Accuracy/Damage
    • (33) Crushing Impact - Damage/Recharge
    • (33) Crushing Impact - Damage/Endurance
    • (33) Crushing Impact - Accuracy/Damage/Endurance
    • (43) Crushing Impact - Accuracy/Damage/Recharge
    • (43) Crushing Impact - Damage/Endurance/Recharge
    Level 35: Aid Other
    • (A) HamiO:Golgi Exposure
    Level 38: Aid Self
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (39) Numina's Convalescence - Heal/Recharge
    • (39) Interrupt Reduction IO
    • (39) Numina's Convalescence - Heal
    Level 41: Elude
    • (A) Recharge Reduction IO
    Level 44: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense/Endurance
    Level 47: Eviscerate
    • (A) Scirocco's Dervish - Accuracy/Damage
    • (48) Scirocco's Dervish - Damage/Endurance
    • (48) Scirocco's Dervish - Damage/Recharge
    • (48) Scirocco's Dervish - Accuracy/Recharge
    • (50) Scirocco's Dervish - Accuracy/Damage/Endurance
    Level 49: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Endurance Reduction IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 1: Conditioning
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Miracle - +Recovery
    • (17) Numina's Convalescence - Heal/Endurance
    • (40) Miracle - Heal
    • (50) Numina's Convalescence - Heal
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod/Accuracy
    • (21) Performance Shifter - Chance for +End
    • (25) Performance Shifter - EndMod/Recharge
    • (37) Performance Shifter - EndMod
    ------------
  6. Quote:
    Originally Posted by Dechs Kaison View Post
    For more information on the soft cap, I encourage you to read the guide linked in my signature.
    Already done...thanks (and great guide, btw)
  7. Ahh...thanks! I searched the wiki, but wasn't looking in the right place. It doesn't give the max defense specifically for Widows (which is my current project), but I'd venture a guess its the same as the stalker, PB, Warshade set. And the 45% soft cap was the number I was looking for.

    Thanks again!
  8. My searchfu is failing me...is there a single location that tells me what the caps (and soft caps) are for Defense and Damage Resistance for all ATs?

    I'm guessing after a lot of search in the individual AT forums I could put something together, but was hoping someone else had already done the legwork.
  9. Quote:
    Originally Posted by Memphis_Bill View Post
    Consider each build a separate character, so if you have two builds and want to respec both, it's two respecs.
    Ok, I figured as much, but wanted to be prepared before I go in tonight to do the respec.
    Thanks!
  10. Ok, never done a dual build toon in the past, but I've been working on a Widow that I'm trying it out on. After hitting level 30, I realized I don't like the way I have my Night Widow build and want to make changes. I'd also like to change the Fortunata build, but it's not as important to me now.

    So, my question is how does the respec work? Do I end up using separate respec's for each of the builds? I have a few vet respec's saved up, but don't really want to waste them.
  11. Well, I'm now at level 18 with the Widow and I think I'm going to start with the Fortunata build. I'll definitely add the 2nd build as a NW, but I realized how much I prefer to stand back and target, rather than chase after everything.

    As a bonus, my hubby also started a Widow and we are running them as a level pact. I can see some extreme damge ahead of us.
  12. Thanks all! There is a lot of great feedback here.

    My Widow is still at a lowly level 2, so I have some time to think it through, but I definitely like the idea of using the dual builds. I've never seen a need for it on any of my other toons, but it totally makes sense here.

    Another patron power question...with all the powers that are available for the widows, are the patron powers really used that much? If so, which set?
  13. After years of basically ignoring the Red side, I'm starting to play around with it again. I got a Corruptor up to level 45 back when you had to get a Villain to 50 to unlock the VEATs and then took a break from the game before they switched it.

    Now I'm back and decided to try a Widow. I figured I'd poke around the boards to gather some info as I level her up and now realize I have some choices to make. I've always been fond of high AoE toons (fire/fire blaster, fire/fire tank, spines/WP scrapper), but think I could be happy with a very high single target damage toon.

    So, my question is...do I go Night Widow or Fortunata? It seems that most stick to the Widow side and they seem to have higher survivability (which I love), but I wanted to get some opinions from both sides on what makes the toons fun.

    As a side note, if I decide to take my Widow hero side after level 20, how does that affect my ability to pick the patron pool powers?
  14. Quote:
    Originally Posted by Gearsinger View Post
    Has anyone tried Ageless Destiny with crash nukes? Is it worth it? Or is it still better to just carry blues?
    As Katten said, Ageless works with 0 end, so you can use it right after you nuke. However, I don't know if it was a bug or WAI, but I used Inferno right after hitting Ageless one time and I never crashed and never detoggled. I haven't tried it again (I guess I'll try it tonight when running tips), but if its WAI, that will make it all the better of a choice.

    And now that I have all my tier 3 complete and 2 tier 4s, I may go back and work on the Clarion Destiny to have as a backup when running high mez content.
  15. Scorcharina

    New Project

    I have a level 50 plants/thermal troller that I loved leveling up. I'd lean toward either the plants or electric primary since you'd also be to work in the confuse or sleep purple sets, which are easier to come by and both sets are fun, in my opinion.
  16. Scorcharina

    QoL Issues

    Quote:
    Originally Posted by Nihilii View Post
    Something simple that bugs me especially because I never hear anyone else complaining about it : have the "Memorized" recipes tab closed up by default like every other recipe, rather than opened up as it is now.
    This! x100
  17. Another piece to the puzzle...

    I've been running my main, my fire/fire/fire blaster, who is an AoE monster, through the trials for the last 2 weeks. The first few days I received 1 Very Rare and 3 or 4 Rares. Since then I have been on an unbelievable Uncommon streak. Since reading about "participation" based rewards I tried a few times to spend a little extra effort hitting more targets to no avail. Then it dawned on me...

    The first few days most people didn't have Judgement. So, I'd load into BAF in phase 1 and people would be slowly working through the mobs to get the first 40 kills. I'd come in and fire away with fireball and stand there with my hot feet and blazing aura, affect large numbers.

    Now, with my slow loading computer, I get into phase 1 and everyone has used their Judgement powers and its pretty much over, no real time to affect anything. I'm thinking the participation in phase 1 has some heavy weight to it.
  18. Quote:
    Originally Posted by Necrotech_Master View Post
    since i dont want poeple to get mislead here are the ACTUAL powers the lore pets have

    if you want to see actual numbers look them up, dont have the time to write everything

    common things they all have
    -lore evasion: +50% def aoe, +25% resist to all
    -lore power (only applies to LT/boss pets for tier 4 core tree): +25% dmg
    -super jump: movement and jumping (all except seers)
    -fly: fly (only seers)

    clockwork:

    builder:
    -particle blast: ranged energy DoT
    -particle blast barrage: ranged energy DoT
    -particle stunner: energy DoT + mag 3 stun

    mender:
    -nano repair: heal + heal over time
    -field projector: +def to smash/lethal/fire/cold/energy/negative
    -particle blast (only if partial radial improved ally):energy dmg

    dismantler:
    -particle blast:energy dmg
    -particle burst: aoe energy
    -antimatter beam: cone energy dmg + chance for KB


    IDF:

    elite ranger:
    -plasma blast: energy dmg
    -plasma burst: energy dmg

    battle orb:
    -deploy stimulant: heal + mez protect
    -shield generator: +def to typed (all types), mez protect stun/immob
    -plasma blast (only if partial radial improved ally): energy dmg

    commander:
    -plasma blast: energy dmg
    -plasma punch: melee energy/smash dmg
    -plasma vortex: melee pbaoe energy/smash dmg


    seer:

    Diviner:
    -dominate mind: psi dmg, 25% chance for hold
    -mental blast: psi dmg, -rech

    seeker:
    -soothe mind: heal
    -fortitude: +tohit, +dmg, +def to types (all types)
    -mental blast (partial radial improved ally only): psi dmg, -rech

    auger:
    -mental blast: psi dmg, -rech
    -levitate: smash dmg, knockup
    -dominate: hold (no dmg)


    warworks:

    ACU:
    -plasma full auto: cone energy dmg, -regen
    -plasma rifle burst: energy dmg, -regen

    battle orb:
    -exact same as the IDF battle orb, refer to that section for powers

    MK-V1 "victoria":
    -swipe: melee lethal/energy dmg, -def, 10% chance additional energy dmg
    -cross cut: melee lethal/energy dmg, -def, 10% chance additional energy dmg
    -plasma eye beams: energy dmg, -def, -regen, 10% chance for additional energy dmg
    Perfect!! Thank you so much for this.
  19. Quote:
    Originally Posted by Grey Pilgrim View Post
    Thanks for reposting the guide here, it'll help. Not enough numbers info elsewhere, that I can find. Are there any solid numbers on what the pets can do for you as support and such? Or is it pretty much going to be like the characters on the wiki?
    I have this same question/request. My actual playtime is limited, so for me to spend the hour or so I may have to play the game searching thru the individual screens for each power/level to see what each of the pets do doesn't sit well. However, I have plenty of time during the day, when I can't get on the game , to plan and create comparisons.

    So, I'd like to say THANK YOU so much Dispari for all the effort you've put into this guide, its made my tracking chart creation very easy! And if anyone has further information on the pets buffs/attacks/etc I'd love to see it.
  20. Well, I was going to post a similar thread/question, but saw this, so I'll just add on.

    My main/namesake is a fire/fire/fire blaster, who I have built as more of a blapper. I have both PBAoE auras as well as FSC and Combustion, so I like to be in the middle of the mobs. Currently I have Pyronic Judgement slotted (I have a thing for fire...) and Reactive Interface, along with Radial Musculature tier 4 Alpha. I'm just starting to unlock Lore and Destiny, so I hadn't looked to deep into them yet. Now that I'm closer, my real uncertainty is Lore.

    I obviously already have quite a bit of damage going, so I'm thinking I want to add to my survivability. Any recommendations on which pet type?

    Thoughts on Destiny would also be welcome
  21. Does it exist anywhere?

    Dispari has a great guide on the Incarnate slots as a whole, but I'm looking for more detailed information on the Lore Pets. For instance, the Seer set, you get a Augur, Diviner and/or Seeker. They are boss, lt and buff, but what type of damage and what type of buffs do they provide?
  22. Quote:
    Originally Posted by Blood_Beret View Post
    One Failed Lambda run, unlocked 36% of Interface slot and 5 Threads. I got curious and used a Thread and some inf to buy Incarnate XP. I got 50,000 Incarnate XP roughly 4%, as I amnow at 40% of my slot open. You judge if it is worth it, I don't think so myself.

    But I had to Log to get ready pick up my niece from school.
    Good to know how much you got on that failed run...I forgot to check before I had to log to put my son to bed.

    Edit: OK, now I realize that you posted this earlier in the day, so its not the run we did, but I guess its still a good reference.
  23. [ QUOTE ]
    I'd rather run a hard as heck solo TF given by the Tailor to get these items with at least a certaintly of a costume drop. This NOT getting them with as many alts that I have and the time I spend playing every day is just maddening.


    [/ QUOTE ]

    Amen to that! This would be a great idea for those who are costume crazy.