Schismatrix

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  1. Quote:
    Originally Posted by Premonitions View Post
    The radiation sets Generate smoke clouds for the majority of it's powers as well.
    Storm's Steamy Mist looks a lot like smoke when recolored. The same is true of Lightning Storm. Fire Control actually has smoke as part of the power effects.
  2. Quote:
    Originally Posted by DreadShinobi View Post
    Membrane HOs also work. While they are expensive they can help you save slots if you need them.
    i went with three Membranes and and one LotG proc. To be fair it was an easy choice since i had the HOs lying about not doing much in another alt's build.
  3. Quote:
    Originally Posted by damienray View Post
    If it helps any, I've already asked several times - the answer is always "no". They will NOT delete trial accounts. If you find a way to convince them otherwise, please share the knowledge.
    Maybe he can convince them to rename the account?
  4. Quote:
    Originally Posted by je_saist View Post
    All damage causes threat: http://paragonwiki.com/wiki/Threat



    If World of Confusion was generating damage without generating Threat, that would be classified as an exploit and would be fixed without an entry in the patch notes.
    Possibly. In which case it's a fairly recent change to a power that worked that way from its introduction until fairly recently. Bear in mind that its damage is trivial against anything not very, very grey to you. i think you would gain better xp/hr by hunting lone even con minions to beat up using only Brawl.

    Pretty sure i still have it on an alt somewhere. i'll go try it out again.
  5. Quote:
    Originally Posted by Ulysses_Dare View Post
    Does recognizing the original sources for all of these make me a hopeless geek?
    Possibly. i will now pretend that i did not recognize said sources.
  6. Quote:
    Originally Posted by Alpha_Zulu View Post
    This is an interesting point, but I think the "medium" load isn't any indication to population. If I had to guess based off of no actual proof, I'd say the load increase has something to do with Ultra mode. More people maybe running in higher graphics or something.
    Nope, servers don't work that way. Your graphics settings only affect the performance of your client. The server could not possibly be less affected by graphics settings. The more likely culprit is that more zones being instanced, such as Praetoria, increases server load. Also, more complicated enemy AI and powers effects can increase server load by requiring more server-side calculations. (This is part of why Lag Hill in the ITF *is* lag hill.) Still, i personally have found server response to be better than it used to be.

    Quote:
    I don't know, but I won't believe that the server has increased in population or activity since i13.
    Oh it definitely has in the last several months. It's been quite active on the various Champion associated global channels i'm in as well. i've been Incarnate TFing quite a bit since i find the new TFs fun and interesting. And very recently (the past week or so) i've been joining Praetorian teams on Champion since i've been seeing people recruiting for them and Praetoria is a hoot with a good team. Champion is more active now than it was a year ago, and most of the players are above the average for CoH. (To be fair Freedom does work a little bit harder than most servers at bringing that average down.) Champion's population has definitely not been declining recently.

    So i guess our beliefs simply don't match.



    FWIW Champion first became my primary and mostly sole server back somewhere around mid 2005 when i first joined the SG Metaknights after having previously focused on Victory for several months and Guardian for about six months. i started splitting my play time more between Champion and other servers around 2008. While it's not really my main server as such anymore, it's still the server i have the most global friends and emotional connection to even if i don't spend quite as much time there as i used to. It's still the server i'm most likely to log onto when i'm in the mood to play a random alt.
  7. Schismatrix

    Team Dynamics

    Quote:
    Originally Posted by JamMasterJMS View Post
    The only thing I would add is to play on freedom. It has the largest population by far. And while what everyone is sayin is true about team make up, if your on a slow server you might find it difficult to find the fantastic teaming that COX has to offer.
    As long as you check in that server's forums to find out what global channels are usually used that is almost never a significant issue.

    Not mention that while Freedom does making finding teams easy, even when you aren't actually looking for one, it also requires a somewhat broad definition for the term "fantastic teaming."

    Freedom has a large population and a variety of factors can make it easier than on many other servers to find teams and teammates who are more entertaining or annoying than useful. Some of the best teams i've ever been on have been on Freedom, and so have some of the most jaw-droppingly incompetent, inarticulate, selfish and rude teams. Although those are a rarity, they are quite memorable.

    The more i think about the more i realize it's not so much the teams on Freedom that tend to be bad, they're actually mostly good, it's the chatter in the city zones. Assigning the Broadcast and Request channels to a usually hidden tab or just removing them completely can be a good idea on Freedom.
  8. Schismatrix

    Team Dynamics

    Quote:
    Originally Posted by zeldo View Post
    Just watch out for those darn Trick Arrow wielding Defenders - - THEY TRY TO HEAL YOU WITH POINTY STICKS AND IT DOESN'T WORK.

    "Oh, you're bleeding, eh? Is it worse than a stick in yer eye?"
    i usually use Poison Gas Arrow for healing...

    ...

    ...myself. (By slotting PGA with the Call of the Sandman proc.) It's actually not very efficient, so i do it mostly for the entertainment value of being able to say i have a healing arrow power. The power itself is kind of handy anyway, though as with many TA powers YMMV.

    Lately i've been mostly using a Widow. Team (and self) buffing toggles, high personal defense levels, plus multiple melee and ranged AoE attacks makes for a fun character.

    Only the hardest content in the game needs specific roles, and even then specific powersets and archetypes are not required, just any who can competently fill that role. My personal preference for organizing teams is to announce it first on private global channels used by friends and then on public channels to fill any remaining openings.

    My standard answer when someone asks what to bring is "Anything you like." Sometimes we'll have very little support on the team and i'll suggest that they bring that if they have one, but it's incredibly rare that that happens. Most of the people i team with regularly tend to gravitate to support/force multiplier characters and i'm no exception to this.

    i've also been on TFs where we all played Tankers. A little bit slow at times, but highly entertaining.
  9. Quote:
    Originally Posted by je_saist View Post
    um. No.

    http://paragonwiki.com/wiki/Mental_M...d_of_Confusion
    http://paragonwiki.com/wiki/Psionic_...d_of_Confusion
    http://paragonwiki.com/wiki/Psychic_...d_of_Confusion

    All of these include an enhancement setting for: Enhance Damage

    World of Confusion has a minor damage component. This will cause aggro regardless of the state of confusion.

    * * *

    As a minor note, I just checked in game, and neither the blaster World of Confusion, nor the Controller Epic World of Confusion, make any mention in their text that World of Confuse does not cause aggro.
    Actually, the last time i used World of Confusion the damage did not cause aggro. In fact i killed several large spawns of grey cons testing this. Other minor damage auras cause them to attack and scatter on the first hit. It's been a few months since the last time i did it, so, again, maybe confuse's mechanics were changed very recently.

    If you look at the City of Data entry it says Notify mobs: Never.
  10. Quote:
    Originally Posted by graystar_blaster View Post
    I just read that other mmos become free after a while when do you think this one will.
    Quote:
    Originally Posted by EvilRyu View Post
    With all the folks leaving its got me wondering if thats what they are going to announce at some point.
    Excellent points. i agree that if you're expecting or hoping for this that you should unsubscribe until it happens to save up your money so that you can afford all the microtransactions that will be required to be effective using an F2P character. Start saving now! Dooo eeet!

    Quote:
    Originally Posted by graystar_blaster View Post
    Are you Mrs Swanson? My 3rd grade english teacher or just a gramer cop? I fear grammer cops there usually ^%$)'s
    Quote:
    Originally Posted by Ironblade View Post
    The word should be "they're".

    FEAR ME!!!!
    Quote:
    Originally Posted by rian_frostdrake View Post
    go easy on him, Mrs Swanson was really tough for a 16 year old to deal with.
    So, is this like a time travel thing and he's remembering her classes two years from now?
    Or maybe i'm wrong, but i was pretty sure g_b is around 14 years old.
  11. Quote:
    Originally Posted by warden_de_dios View Post
    So the IDF are they on test right now? I wanna see them first hand.
    i was fighting them on live the other day, which is where i saw the weapons pack with the cannons and rocket pods.
  12. Quote:
    Originally Posted by Furio View Post
    He's talking about same universe, different medium though. What happens in game is "more canon" than the comics.
    Exactly what i meant. Look at the decades of Star Wars storylines released in various formats. Movies, comics, novels, videogames, TV series, and so on...
    It's not uncommon that some of the stories in various media contradict other stories in other media. What is canon is usually based on a standard system of weighting the various stories (movies take precedence over all other sources, this series of novels has precedence over that comics series, the Christmas Special never existed at all, anywhere, even in the real world, etc.), and even if that doesn't clarify matters it always comes down to Word Of God.

    As Furio clarified, retcons within a given medium was not what i was referring to in my post.
  13. Sue Vembe's bio:

    Dead Eyes Open
    or
    It's Not Easy Being a Little Dead Girl

    When she started to wake up it was a lot like the fever dreams she'd been having when she fell asleep. Everything was blurry and unreal, it was hard to think. She was in some sort of room with stone walls and men in funny robes and scary glowing eyes were standing around her saying stuff in a sing-song she couldn't make out. One of the the things they kept repeating sounded sort of like "Su Vem Be". She lay there terrified, feeling cold and unable to move as the bad men did the sing-song.

    Then a bunch grownups in strange and brightly-colored clothing burst in and started beating up the bad men. When the nice people asked her name she couldn't remember anyone's name, not even mom or dad's. She remembered the flame dancing in her room's gaslamp before she fell asleep, but that's all.

    (Here we are, here we stand, trapped inside this wonderland. Moving in circles, falling around; they go up, but we fall down.)
  14. Quote:
    Originally Posted by Marcian Tobay View Post
    Victory! It's been officially extended to the 30th.
    i hope you're all happy now!

    (Muahahahaha!)
  15. Quote:
    Originally Posted by Impish Kat View Post
    Your even handedness and humorous thread locks will be missed... no, really, it's rare that a person can balance "the hammer" with as much finesse and humor as you have. Job very well done.
    Agreed.
    Even though i had few direct interactions with Eric "theOcho" Cleaver i always enjoyed his posts for the equanimity and wit with which he handled his moderation duties.

    We've gone through a fair number of mods over the years (i expect moderating any community is taxing), so turnover in moderation staff isn't really that much of a DOOOOOMMMM*ribbit*MMMM sign to me. Cuppajo was the first well known mod i recall leaving and that was a long time ago.

    Even some of the long time developers leaving isn't that big of surprise after 6+ years... err, i mean DOOM!!!

    Anyway, it was nice having you around the forums, Eric, we'll miss you. Best of luck with your new job.
  16. Quote:
    Originally Posted by Master-Blade View Post
    Didn't you know? The servers have already been merged. (Well, their resources anyway.) lol
    Physical location is irrelevant if i can't log off a US server and immediately log onto an EU server with the same client and account.
  17. Quote:
    Originally Posted by Memphis_Bill View Post
    I hear every time someone asks about if a double XP weekend is due, they put it off another week.
    i hear every time someone asks about merging the server lists they move it up another week.
  18. Quote:
    Originally Posted by Shadow State View Post
    The comics are secondary canon superseded by official dev posts and the comic only goes as far as establishing that Neuron thinks they have an odd relationship and nothing more. It hinted at a relationship that no longer ever existed.
    You're wasting your breath. It's GG. She can't even spell canon, much less understand how it works. Yes, most fictional universes represented in multiple formats have the various versions of events assigned different weights by the owners/authors when deciding which version of events takes precedence when there is a conflict. Most people can understand how that works.

    GG might possibly be able to understand, but she doesn't care since the only version that matters to her is whichever she likes more. For example, she could decide that Harry Potter snapped Snape's neck and threw him down a well in the third book. If that's what she wants to be true not even the books or a direct statement from the author will change her mind. She'll still insist her version is true no matter what anyone else says.

    There's a reason she wasn't posting in the old US forums for years.
  19. Quote:
    Originally Posted by Bronze Knight View Post
    Which is why Crab spiders should be able to replace there claws with it on alternate costumes.
    The only problem with that idea is that the arms are also used for melee attacks. Not to mention that Crab Spiders are Crab Spiders because they have the leg unit cybernetically grafted on by Arachnos.

    Maybe a Praetorian EAT could use the pack, but not a VEAT.
  20. Quote:
    Originally Posted by Rajani Isa View Post
    And most of us are way to cool for pants; kilts just are not that well accepted.

    Exception : It is not coolness that keeps the Hickman pants-less.
    You mentioned the name!
    Might as well make it official...
    Hickman. Hickman. Hickman.
  21. Quote:
    Originally Posted by Vidszhite View Post
    You designate a spot on the ground, and it throws a whole bunch of them in the area around that one spot. Like Caltrops.
    Obviously the damage would have to be drastically lowered for each Trip Mine. Not sure if i'd really want that.
  22. Quote:
    Originally Posted by Rajani Isa View Post
    Actually, this is a different issue. Decieve, confuse, and Mass confusion, last I checked, were all flagged to NOT alert npcs. Which stalker powers are.

    Unless the poster has a proc, as procs have thier own alert flags.
    i haven't played my Mind or Illusion users this week, but as of last week i wasn't noticing aggro from confusing enemies. (i tend to kill time when waiting for teammates or otherwise standing around by confusing any enemies in the area.)
  23. Quote:
    Originally Posted by B_Witched View Post
    You should get mod smacked...it is against the EULA to compare COH to ANY OTHER MMO - even if you don't mention the MMO name (which you did) - it is against the EULA to compare COH to any other MMO...


    that being said - free server transfers will probably happen in Jan...move to freedom if you like to pvp, move to virtue if you like to rp...or stay @ champ if you like the peeps -

    BUT NEVER COMPARE COH TO ANY OTHER MMO _ THEY CAN'T Handle it.
    *cough* Actually it's against the forum rules to discuss other video games in the forums; nothing to do with the EULA. There's no reason to expect free transfers in the foreseeable future since nothing has been said about them one way or the other since the period after the GR launch.
    Quote:
    Originally Posted by Aneko View Post
    In some ways, this is a good thing.
    So true. i've only occasionally logged onto Champion lately to join teams started by global friends, mostly sparing Champion from my misbegotten presence, and Skyppy the Borderline Incompetent Wonder Twit is unlikely to ever return since he's still busy annoying players on Virtue. Not to mention he's established a pattern of dropping CoH to go try the latest MMO for a couple months and then slinking back to restart his prestige mills. At least when he left Champion he was considerate enough to kick the various SG members before going.
  24. Quote:
    Originally Posted by gec72 View Post
    Question...is there any way to signify if an enhancement is actually slotted or not?

    I ask because what I typically do is print out a build and highlight (with an actual highlighter) enhancements as I get them. If I could do this right in Mids that would be really, really handy.
    Not that i know of.
    The easiest workaround i can think of is to open two instances of Mids' and load your finished build into one and copy your current build into the other with Titan Sentinel and place them side by side to compare.
  25. Quote:
    Originally Posted by EricHough View Post
    No, the stealth proc stacks just fine with mask presence, I have one in my nightwidow (an unbounded leap: stealth in sprint) and her PVE stealth is at 70 feet when sprint and mask presence are both running.

    The stealth POWER (from the concealment pool) will not stack with mask presence, as they are basically the same power. I don't know about super speeds stealth but I know it stacks with the stealth power and with cloaking device from the blaster devices set, so I assume that super speed would stack its stealth with mask presence as well.
    Yep, the stealth proc stacks with all stealth powers.

    My Night Widow uses a mix of melee (2 ST, 2 PBAoE) and ranged (1 ST, 2 AoE) attacks with an average of about 67% positional defenses (68% melee, 69% ranged, 65% AoE). Typed defenses are mostly in the 40s for the most part. There is usually a second or so gap where her positional defenses are around 51% (52% melee, 53% ranged, 49% AoE) while Mind Link is down. Theoretically Mids' shows second and a half overlap on Mind Link, but i think the animation time throws it off.

    Edit- This is the build i currently have on live. i'm planning to drop Placate, reassign the two slots added to it and take Teleport instead. Placate doesn't really add enough to my dps unless i save it for PBAoE powers:
    Villain Plan by Mids' Villain Designer 1.91
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Nyx Thorn: Level 50 Natural Arachnos Widow
    Primary Power Set: Night Widow Training
    Secondary Power Set: Widow Teamwork
    Power Pool: Leadership
    Power Pool: Leaping
    Power Pool: Flight
    Power Pool: Teleportation

    Villain Profile:
    Level 1: Poison Dart -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(3), Thundr-Dmg/EndRdx/Rchg(5), Thundr-Acc/Dmg(5), Thundr-Acc/Dmg/EndRdx(7)
    Level 1: Combat Training: Defensive -- LkGmblr-Def/Rchg(A), LkGmblr-Def(7), LkGmblr-Rchg+(9)
    Level 2: Strike -- Mako-Dmg/EndRdx(A), Mako-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(11), Mako-Acc/Dmg(11), Mako-Dam%(13), Mako-Acc/EndRdx/Rchg(13)
    Level 4: Tactical Training: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(15), LkGmblr-Rchg+(15), LkGmblr-Def/EndRdx/Rchg(17)
    Level 6: Dart Burst -- Det'tn-Dmg/EndRdx/Rng(A), Posi-Dam%(17), Posi-Acc/Dmg/EndRdx(19), Posi-Dmg/Rng(19), Posi-Dmg/Rchg(21), Posi-Dmg/EndRdx(21)
    Level 8: Build Up -- RechRdx-I(A), AdjTgt-Rchg(23), AdjTgt-EndRdx/Rchg(23)
    Level 10: Indomitable Will -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(25)
    Level 12: Assault -- EndRdx-I(A)
    Level 14: Combat Jumping -- Winter-RunSpd/Jump/Fly/Rng/EndRdx(A), Winter-ResSlow(25), Winter-RunSpd/Jump/Fly/Rng(27)
    Level 16: Tactical Training: Assault -- EndRdx-I(A)
    Level 18: Slash -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(29), Mako-Acc/EndRdx/Rchg(31), Mako-Dmg/Rchg(31)
    Level 20: Tactical Training: Leadership -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-Rchg/EndRdx(31), GSFC-ToHit/Rchg(33), GSFC-ToHit/EndRdx(33), GSFC-ToHit(33), GSFC-Build%(34)
    Level 22: Foresight -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Def(34), LkGmblr-Def/Rchg(34), LkGmblr-Rchg+(36)
    Level 24: Mind Link -- HO:Membr(A), HO:Membr(36), LkGmblr-Rchg+(36), HO:Membr(37)
    Level 26: Eviscerate -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/Rchg(37), Sciroc-Dmg/EndRdx(37), Sciroc-Dam%(39), M'Strk-Dmg/EndRdx/Rchg(39), Sciroc-Acc/Dmg(39)
    Level 28: Mental Training -- Run-I(A)
    Level 30: Mask Presence -- GftotA-Def/EndRdx(A), GftotA-Def(40), GftotA-Run+(40)
    Level 32: Psychic Scream -- Posi-Dam%(A), Posi-Dmg/Rng(40), Posi-Dmg/Rchg(42), Posi-Acc/Dmg/EndRdx(42), Posi-Dmg/EndRdx(42), Det'tn-Acc/Dmg/EndRdx(43)
    Level 35: Placate -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43)
    Level 38: Smoke Grenade -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitDeb/EndRdx(45), DarkWD-Rchg/EndRdx(45), DarkWD-ToHitdeb/Rchg/EndRdx(45)
    Level 41: Tactical Training: Vengeance -- LkGmblr-Rchg+(A)
    Level 44: Hover -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(46), Zephyr-Travel(46)
    Level 47: Spin -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dam%(48), Sciroc-Acc/Dmg(48), Sciroc-Dmg/EndRdx(48), M'Strk-Dmg/EndRdx/Rchg(50), Sciroc-Acc/Rchg(50)
    Level 49: Recall Friend -- Range-I(A)
    ------------
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Conditioning
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(46)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50)
    ------------