Scene_EU

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  1. Scene_EU

    HAMIDON Raid

    I'll see if I can get my tanker leveled and IO'd up for it
  2. Scene_EU

    Top 100 SG/VG

    Knights of the World are blueside fyi

    good work btw
  3. Scene_EU

    WP/DM Build

    I chose the positional defences because I thought the amount of resistance I get on the typed should be fine - so basically an all round def/resist build. This is also partly the reason for adding Obliteration and Mako's Bite IOs, but also they give added overall dmg & +rech bonuses, which help towards reducing the PBAoE recharges without resorting to purple sets
  4. Scene_EU

    WP/DM Build

    Just got my tanker to 33 yesterday, and have been working towards this build setup:

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |D0545B801F8|
    |-------------------------------------------------------------------|
    I've not seen many wp/dm builds (or players tbh) about, so I thought I'd post this up to see what people thought etc.

    At the moment my tanker is just SO'd up like this:

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1128;504;1008;HEX;|
    |78DAA592DD4ED4401886A7DB2EB5B4CB6E5996FD417E4E39E931EA0131AC26246EB|
    |231444FD44D69C66542D3256D0372E605780B5E08E17610850B30464DEAF775DE62|
    |80C4139BF47967BEF97EDEEDCEE8C3D013E2E3B630BC9D38CCB2C95E981CCAB43E0|
    |AA72A12B610A2A72393A17C2F934C06AF551C1FCD4E64DAC5C148C65206C3303DD4|
    |4B7F373990A94CF2A05AB8E3D92C0E9EC76A7A907B7AADF2446659031B8AAB64EA9|
    |7BBDDE458656A5FC52A3F6D3F3B5251F0348D72154D466196CBF4B4479E36E9BD70|
    |0806BDA230C52289658A5AA5F35A2DE877CE2D9FA25E0A9F41E7CCDBFAC086FA5A2|
    |FA9D6D0736A06FACDDFD11F9463A2BF89BE5EA5E8BB5029FAB7D0DFA1BD365588BA|
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    |7E6D1D33DAF84D03EBEFF7EDE0AC034F03E835D575E1BF8BFC87D00DCCFF45397DE|
    |DD5E8F79183B3DF74B6525E8AC25A81FF35F85FF36F6BD5EF0BD5ACC2CF2AEECF06|
    |D4A09C757CAB75F42BFEF9946E5151A68A17F722630B1797224619D9B46EEEF27F3|
    |D675E35CB79C97FC51E63CC78C578C378CB78C70819FB8C88519CDF5437B7D8D023|
    |C663C61346A745F8C499B64B70191EA3C1586034192D469B31607C66147F00693CD|
    |9A5|
    |-------------------------------------------------------------------|
    She can easily handle quite large crowds of mobs at quite high lvls too, although the lack of accuracy starts kicking in at too high a level... it's irritating enough when missing mobs of same or lower levels.

    So, thoughts?
  5. Not a big fan of Superspeed tbh, just not comfortable with it as a TP.

    Just out of interest, is it worth slotting for Aid Self for soloing... as is something like this setup:

    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1411;694;1388;HEX;|
    |78DAA594DB521341108627C9C69013494842382367105CC99 D62951685A04012B0E|
    |46001B2AE61252B71432541406F7C002F143CDC68959688FA 0AFA26EA8378873DFD|
    |8FA9522FDD82FFDBF44CF7FEDDD94976EF4A4888C797852B3 151342B1563BC6CE60|
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    |C69FC1D48265DEDF2D95B77415571F63D34EC12A5B4E55FF7 D139C2F958AFA54511|
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    |A624C04082ECE728BA88B57128CBA24E35D48AD5359D76DCE A93319813B409E11DA|
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    |FD312A3659A30205A66186D97B85E3B6D8FA19E88F5627E14 8AAB36E3075CB4ED90|
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    |FE89CC6BB5C3265C1C99D36AE7F3BFAE2FB55F07FF7579E46 F485994B22CE5A6941|
    |529AB52D6A4AC4B31A49C7CAD6547CE4B4317A48C49B92825 1925792277FA822441|
    |2921296129F5522252A252E2525AA4BC9172F20BAD4DFCC9|
    |-------------------------------------------------------------------|
  6. Thanks a lot for the feedback, very helpful
  7. well assuming that the AI randomly chooses an attack type according to mob positioning (?), removing melee out of the list would mean it just uses one of its ranged attacks instead, without any loss of dps.

    EDIT: Another issue it would probably fix is the "stay" command. IMO having a "stay" command assigned to a henchman that uses melee attacks, is not really functional, especially when mobs move around as much as they do, or run away for that matter
  8. Quote:
    Originally Posted by Vostock View Post
    Here's what I want with Badges:

    A printable, viewable list I can:

    Easily view what badges my toons already have

    and

    Identify which ones are still needed
    Badge Hunter

    or

    City Info Tracker
  9. Quote:
    Removing melee attacks from the Assault bot would be a bit odd, you'd think a huge-*** robot would try to use it's weight to pound the enemy into submission
    They can just as easily shoot point blank, which does just as much damage. I just think the removal would help towards simplifying the Bots overall AI.
  10. Probably been said before (nothing came up in search tho), but having MM Bots deal melee attacks, I feel, is one of the main causes for them to break BG mode, and make them run off and aggro mobs at a whim. It's also the cause of protector bots running into piles of mobs just to cast bubbles.
  11. Scene_EU

    One, Super Sever

    Quote:
    put all 11 severs together
    is it me or is this a contradiction in terms?

    Sever: To set or keep apart; divide or separate.
  12. Quote:
    Originally Posted by Bubbawheat View Post
    Q: How many Masterminds does it take to change a lightbulb?
    A: None. They make their henchmen do it.
    Actually The mastermind ends up having to do it himself after the henchmen get stuck in the elevator or decide to ignore all the MM's commands
  13. I've just got into playing my Widow (after leaving her at lvl 15 farming day jobs), and have just got her to lvl 20, and starting to enjoy it. After quite a few lengthy hours of fiddling with Mids for a decent build, I came up with something like this:

    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1428;715;1430;HEX;|
    |78DAA594594F135114C76FE9D4D2CE74839642D9848205914 A131F148D86B06891B|
    |216306A9C0C650213EAD4748AC89B1FC00765D10735D188DB 9BDB937E13FD22262E|
    |F52CD7469E9DA4FFDF9D3BE7FECFB967E63677674C13E2EE0 5E18A8E160DC7D147C|
    |A4661DD2E39FAB2B55ADAF24E1B95CDB251ACCF598E53306D D32B8448D2233D5F36|
    |2CDBB2D7D2D3D6DA7A453F3C19CF9BC6CDAD5279232DE7E56 D246BAF9B65D3AEA4F|
    |F0ED4D952A9989E28A289C663AB629B8E13A09B9CB96A152C DB8CD05DD6BE6D39D6|
    |8A55B42ADBD1F15B5621BD343E92D7739B7ACE702A6679BB1 9EAEB87DF33D8155F5|
    |545CC02BA45DD1C639EA02C303608A37E808BC2EB44180619 71244A48C508CF35F9|
    |5C543D2E4350C00AA1BEC05825F84DC606611C6CDDD2D6CDB 61ADB06D9D607FDF4C|
    |800CFA1803007BC80BC5E0EF078396F98F33670DE06CE1BE5 BC51CEEB015B1FAF12|
    |BE244D4D40292A4FB9D4380CDA45B089A0427080B7E60A7CA DC3E0A66F042F3C09F|
    |11A25B444F5342D129A27012991C81252E7C9680C524464D6 4882BB020E8DB2FCC6|
    |1D324DEC12DAF618FB848E8784CC23C22418C5E4AA989F127 6A80C8D7034C008324|
    |2842CAC8AF32A777C88CBCC10BA4E31B8A54FA0A52DF255B6 704B93DCD224F732C9|
    |9DEDE196F6704B2F817BABACA9F580CAEC794938F68AF19AF 186907A4B98F26363F|
    |8FDB60F0314B7E8921C94BC0C319DB26D9DFCB20E34FC2839 59F70F72EAFFC9F8C5|
    |F84D385E65083762068C7A7995E8E5BD3E06A33E790CFADE7 1F07BC2890F8C8F8C4|
    |F84EFE03320F30EDC2787C1078C1DC2C95DC61E639F300D79 D37293E9799ACA2C30|
    |F2848B1030247738D4453B6C536AE7538873DC88A97FE7062 96C56A91D3BE11AA0A|
    |919A57654FFEBFA5CFB87F0CDE1E95F4059445946B9827215 E51ACA75941B283A4A|
    |F54B6D75E8341674066518E52C4A2C0C720F23BD2A888AA2A 1045082282194304A2|
    |34A02E5294AF50F58AEF899|
    |-------------------------------------------------------------------|

    was wondering if any1 had any ideas of how to improve on this, what I should change etc etc
  14. Scene_EU

    Short question

    short answer...

    yes

    Long Answer...

    Each upgrade adds certain attack/buff/debuff skills to pets (depending on pet). the final upgrade doesn't incorporate the skills from the 1st.
  15. you don't want end mod in electric fences, and especially don't want the chance proc, or else you'll be giving endurance to the mobs.

    Not sure about the knockback set either in Bruiser. Ideally you want him to cause as much dmg as possible. Oh and the +rech isn't going to help either.

    Also, if you're planning on the tankermind setup, you really need to slot Twilight Grasp with healing IOs, and put a couple in Fluffy (with rech/acc) too. You also want him to be a permanent feature (sub 240s rech)
  16. best I could come up with, after tinkering with mids a bit, was this setup:

    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1414;726;1452;HEX;|
    |78DAA593C94F13511CC7DFB4D4D2CE94B6B4A550B64245362 934D1C42DA282261A9|
    |A609045509B090C74A49D924E9BC84913AF1E14359EBCB9C6 FF40F1608C71B9AB89|
    |DEBCB9E241CFF5B73CA0772799EF67E6FDD6F77B33E94BA39 A105786851218C9E9B|
    |69D49EB76C928E64D6BC13D316F1AD6BC21DC4288E8F67A66 A29CCF17ACE4996C79|
    |C96EAE5A3F565E5C4C8EEAC5E54CDAD4EDBC1E3C69658DA26 195929B0FEA78A1904|
    |B9EC8994BD992C6CF66C9326CDB4F2F6386BE6014EDACB912 A4F7B46E992BE59C5E|
    |320B56ECF88A399FACAA962ECB5E571BA1BF5EB85FBA84BC2 A2EF10D90128EEF8C1|
    |F849A9F8C5F841D1B84C99AADA81A117292254CA88D301A08 DE28610ADC157617CA|
    |130597A661C9A9705DA79BBCEA6A191E42C0CB5009F51AE11 574EB92895C1DD48A0|
    |726EDE6448A3B40B9BD11820B2C1EB6084F829C5F43B02A77 AB1E0240171AD129B4|
    |BFE4D2F09BF115D02D1A5F388408091552F9384EF17D72A04 3E367C259C8E097FBF|
    |07BA96E5825C434428B8F514768F313DC902FC8518EE06178 6815F5A7142CD83145|
    |0EB3903624D386783C611E4F1B8F27CEE389F378E23C9E5A4 81B9169236BD45FC71|
    |D469C76150487A87488F2B062616E8C67F61606D424EB36E1 602020314C29761E61|
    |1C658C1076ADD27C42E0D62CC39AEFB1E53EE301A1FB21E31 1E331E18D0B37CEDDB|
    |47E71E04BE20F59FA3608EFC0A15D1E773B1F770C2A75CA13 ECCC9257C224F45EE4|
    |D065C2608E90CA13CEC338BB38CAD9F59E2AF57E60F067DBC 71FEA3A680FEFC3D91|
    |3A5731918A2C10CEE21A4F6129E835FBFECA2FF3A2DEDBEC1 5863DC240CDC62DC26|
    |CC401749F915252F73DAAB8439B00C49CBD0476A2CC5FDB56 CFF693CAC9418AB5EA|
    |AC025C6ABFFAF7E724AA313EFE4BFAEA7DA6631CF692F649C 4099449946990111B3|
    |287328E7502EA064D05A79B615EDDF870DED4739807210251 200B986EE6EFC2B551|
    |40DC5875287E24709A08450622877512AFF005A6EF886|
    |-------------------------------------------------------------------|

    or even:

    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1414;723;1446;HEX;|
    |78DAA593C94F13511CC75F374B3B53DAD2D642D90A15D9A4D 04413B7880A9A68680|
    |2964D509B090C74A49D924E9BC84913AF1E14359EBCB9C6FF C0E5608C71B9AB89DE|
    |BCB97BD073FD2D0FE8DD49FAFDCCBCDFFA7EAF2F7D615415E 2D2B0B00546F29A656|
    |5D39A55D64B05C35C7467160CDD5CD0855B0811DD5ACF662A 8542D14C4EE62ACB56|
    |73CDFAD1CAD25272542BAD64D3866615B4E00933A79774B39 CDC7851C68BC57CF27|
    |8DE58CE95557E37CAA66E597EFA18D3B545BD64E58CD5207D A735D358ADE4B5B251|
    |3463C7568D85644DB57445F6BAD608FDF5C2EF854BC8A7EA1 25F012961FFC6F84E7|
    |0FE60FC246CFB459872026C326AC246965384BA0C6392E09D 22744C13A69D324854|
    |85ED112DCDC092432672B81DB8545FC7F010025E864268500 92FA169974CE4EAA08|
    |E3C30703727B2B9035C3C427081C5C316E14990F32B0856E4 A6958300E842253A84|
    |FA975CB6FF667C01748BC6E77621424281543E8EB3F93EDAD 1A1F113E13464F0CB7|
    |DF8BD5437AC10622AA1C5C7A827B4F9096EC817944D070FC1 4BAB683869C3827390|
    |2F24F385782E619E4B1BCF25CE7389F35CE23C973AC817E12 87B649D1AEBB8C588D|
    |37682E010950E519E522CCC1DF1B0DEC0649A64DD269C0804 248629C58EC38C238C|
    |11C2CE351A4C08DC9A6558F31DB6DC65DC2374DF673C603C2 4BC76E18EB99BD6CF7|
    |6FC48FC214BDF2FC25B706897E7DCCEE71C834A9DF2E83A73 E4953008BDE7397485|
    |309827A40A84B330CE2E8E7274BDA34ABDEF19619A5C5F94F 014B487F7E1E889D28|
    |10C0CD160067713527B08CFC0AF5F76D17F9596765D63AC33 AE13066E306E1266A1|
    |8BA4FCFB242F72DACB8479B00C49CBD0076A2CC5FDB53837E F270F2B25C66A97AAF|
    |088F1DA8BD54F4EE9AD1BFA5FCF6375A39867C20B19332853 283328B320620E651E|
    |E50CCA39942C5AAB4F36A3FD7BB1A17D28FB510EA04402205 7D0DD8DD7514151517|
    |C28F5287E94004A082586721BA5FA0F975CF9B3|
    |-------------------------------------------------------------------|

    Probably not the best solutions out there, but might be okay as a general guideline
  17. Scene_EU

    Hello everyone!

    mwahahahahiya - a redside welcome
  18. "It takes Tsoo Baby" (Marvin Gaye)
  19. First time I got ambushed outside of a mission: hunted down by Malta Group in Mercy Island. Mostly Sappers too
  20. Scene_EU

    Protector bots?

    I go for 2x Def, 2x acc/dmg Hami-Os, and Sovereign Right Resistance Bonus + Acc/Dmg/End IOs
  21. Quote:
    Originally Posted by St_Angelius View Post
    I also reported a minor exploit too, if you have pets die on the way to a mission, or zone crossing, resummoning them before you zone without upgrading them as long as one pet has the upgrade (eg. didn't die) all pets are upgraded after you zone.
    had the opposite happen to me a couple of times - upgrades removed on entering mission
  22. had this problem with my bots doing the same, after exiting an ouro story arc mish. I continued to the next mission, where they followed me, still set as rogue bots, then after re-toggling shadowfall the assault bot flicked up back onto my pet info window. As soon as I entered the next mission, they were all back under my command.

    Another few glitches I've experienced:

    1. During another ouro mission arc, as my Dark Servant deactivated, my assault bot decided to also deactivate - as in he just rocketed out in the middle of a fight

    2. When casting Dark Servant, sometimes the upgrade/equip bot animation kicks in on all my bots. This tends to happen more often if I'm surrounded by quite a few mobs.

    3. Pets break bodyguard mode more frequently the higher I set my threat level. I usually run at -1/x8 for fast farms, and I occasionally experienced bots running off. Set it to +1/x8 and the increase in bots breaking commands was significant.
  23. you can go directly to the US server status & web pages:

    http://www.cityofheroes.com/news/ser...er_status.html

    above link works for me (UK), and I can also access the comics etc