Sapphic_Neko

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  1. Sapphic_Neko

    My Brute

    The grey wolf is pretty brutal too, f'in thing took me out solo without me getting off a single attack.
  2. Sapphic_Neko

    City of Cute...

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    Wow Tsumiju I doubt Psygon will be able to do that, you cant even see what he looks like.

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    Better pic of Zero on the suggestion above :P

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    I'm not so sure thats an improvement, i see black and a little smear of red with white ontop.
  3. [ QUOTE ]
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    Happy 24th DW!

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    I bloody wish - but thanking muchly to everyone. Currently in funky Brighton hotel eating lemon cupcakes and being alcoholically challenged.

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    Lemon cupcakes and alcohol?

    sounds like a decent birthday to me
  4. Sapphic_Neko

    City of Cute...

    Zoey is the cutest of em, but they're all cute!
  5. Project Sapphic!

    (MA arc detailing it is under construction!)
  6. Tomorrow will be a grand day.
    Magic Booster and new vet reward
  7. Sapphic_Neko

    My Brute

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    you got that damned stick I hate fighting against

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    Wait until you go up against someone with shield + shurikens.

    Impossible to take em out ><
  8. hooooly [censored] that looks awesome...

    it's pure win, refined from winwincium ore, mined deep in the win mines of wincinatti.

    LOVE IT!

    THANK YOU SWISSY!!!!!!!!!!!!!!
  9. I disagree with Shannon that end reds aren't that needed. One end red SO in the toggles will not cut it by a long shot. Unless you will always have some form of +end power on you from someone else.

    Elec melee primary is a very endurance heavy set, On Sapphic Shock, even with her IO sets to give a ~40-50% reduction in all attacks and 70-80% in the toggles she will still run out of end in prolonged fights, and as a brute, you don't want to stop, ever. Cause that means bye bye fury.

    Because of that i took away hasten, because it's a stupid end hog and you don't really need it, but if you really do want it, take it instead of electrifying fences and remove some slots from tough to make it recharge faster.

    I also put in fighting pool, with the idea of running only weave, tough is there and slotted just incase you do get some end boost power. Aid Self is kinda nice to have, but it often becomes a choise between aid self or weave, and with SOs only, weave will take the lead, cause the more def you have, the less you need to heal. And the closer you get to def cap the better defense becomes.

    My SO build gives only 30% defense solo, which is very low and will make you quite squishy. But it's a start, once you get enough defensive set bonuses, you can drop weave (the entire fighting pool).
    The sets i would start with are The gaussian in build up (you'd have to assign all 6 slots to build up tho). And try get your hands on the steadfast +def IO. It shouldn't be too hard to get the 125 merits it costs if you do some SFs while levelling up.

    Taunt is useless imo, this build puts out silly amounts of aoe damage and will take out large groups with just two powers, the bosses left and pretty easily taunted using just melee attacks. (all brute attacks have taunt in them).

    One with the shield i barely ever use. Mostly only when i need the +recovery. So i dunno if i wanna put slots into it. I like the whole idea of not getting hit, and if you don't get hit, you don't need that resistance. Tho i spose with SOs you are gonna get hit... a fair amount.

    Villain Plan by Mids' Villain Designer 1,401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    SO Build: Level 50 Science Brute
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Havoc Punch -- Acc(A), Acc(3), Dmg(3), Dmg(5), Dmg(5), EndRdx(7)
    Level 1: Deflection -- EndRdx(A), EndRdx(7), EndRdx(9), DefBuff(9), DefBuff(11), DefBuff(50)
    Level 2: Battle Agility -- EndRdx(A), EndRdx(11), EndRdx(13), DefBuff(13), DefBuff(15), DefBuff(50)
    Level 4: True Grit -- Heal(A), Heal(15), Heal(17), ResDam(45), ResDam(48)
    Level 6: Swift -- Run(A)
    Level 8: Thunder Strike -- Acc(A), Acc(17), Dmg(19), Dmg(19), Dmg(21), EndRdx(21)
    Level 10: Active Defense -- RechRdx(A), RechRdx(23)
    Level 12: Boxing -- Acc(A), Acc(23), Dmg(25), Dmg(25), Dmg(27), EndRdx(27)
    Level 14: Health -- Heal(A), Heal(29), Heal(29)
    Level 16: Against All Odds -- EndRdx(A), EndRdx(48)
    Level 18: Chain Induction -- Acc(A), Acc(31), Dmg(31), Dmg(31), Dmg(33), RechRdx(33)
    Level 20: Stamina -- EndMod(A), EndMod(33), EndMod(34)
    Level 22: Combat Jumping -- DefBuff(A)
    Level 24: Super Jump -- Jump(A)
    Level 26: Phalanx Fighting -- DefBuff(A)
    Level 28: Build Up -- RechRdx(A), RechRdx(34), RechRdx(34)
    Level 30: Jacobs Ladder -- Acc(A), Acc(36), Dmg(36), Dmg(36), Dmg(37), EndRdx(37)
    Level 32: Lightning Rod -- Acc(A), Dmg(37), Dmg(39), Dmg(39), RechRdx(39), RechRdx(40)
    Level 35: Shield Charge -- Acc(A), Dmg(40), Dmg(40), Dmg(42), RechRdx(42), RechRdx(42)
    Level 38: Tough -- EndRdx(A), EndRdx(46), ResDam(46), ResDam(46), ResDam(48)
    Level 41: Weave -- EndRdx(A), EndRdx(43), EndRdx(43), DefBuff(43), DefBuff(45), DefBuff(45)
    Level 44: Electrifying Fences -- Acc(A)
    Level 47: Grant Cover -- EndRdx(A), EndRdx(50)
    Level 49: One with the Shield -- Heal(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Fury



  10. http://boards.cityofheroes.com/showflat....v=#Post13305018

    Looks good

    Costume Change emotes... yay!
    And the fortune reading power sounds neato too.

    Now if they'd only put it into the store so we can buy the thing... 14th... sigh 5 more days >< so cruel making me wait until tuesday!
  11. Sapphic_Neko

    Issue 14 bug:

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    Yup, and the old standby: /bind p "beginchat /send "Channel Name" [$name:L$level $archetype] " now adds the "p" to the start of all messages.

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    i secretly hope people stop using that then!
  12. Sapphic_Neko

    Issue 14 bug:

    Activating Active defense makes shield appear now.
  13. way to break the forum with dots!
  14. [ QUOTE ]
    Hi all! what i miss?

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    Nothing at all!
  15. too bad beer tastes awful.

    I'll rather drown my sorrows in hard cider or raspberry vodka.
  16. [ QUOTE ]
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    On the other hand, it's equivalent to about 3 pints of bitter, which would last no more than, and probably a good degree less than, a couple of hours. So instead of going down the pub at 8, resubscribe to CoX and go down the pub at 9.30

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    Quite good thinking, though your calculations may be a little off, depends how badly I'm playing pool... there may be sorrows to drown

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    It's actually quite satifying to blow up large groups of rikti when you're angry
  17. [ QUOTE ]
    It's done this randomly for at least 4 years...

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    Yea not really Issue 14 specific
    unless it happens every single time with issue 14 now. not checked!
  18. This really is an excellent oppurtunity to clean and do laundry...


    naaah.

    I'll google for more catgirls!
  19. Mostly disappointed i'm not seeing booster 2 in the story yet!
  20. Or just leave it as it is and not making stupidly complex?
  21. Sapphic_Neko

    Higher ST Dps?

    Fire/shield would prob do more dmg?
  22. [ QUOTE ]
    talking numbers: the end usage of the build is 0,98 end/s and the recovery is 3,01 end/s. i dont think you'll have end problems. even with DN running your usage is 1,33 end/s


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    Just for experience, my elec/shield brute is at 0.86 end/sec with recovery at 2.98, and endurance is a problem for me. I'm currently shooting for a numinas unique, to go with my performance shifter proc in order to allevate the end issue.
    I'm also looking to drop weave toggle once i get the io sets i want further reducing end consumption with 0.25

    Elec is a very end heavy set with lots of aoe powers which are costly.
  23. Sapphic_Neko

    Enhancement Tray

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    I have a toon with about 50 Io's I want for my new project, now I can either do the Trial 5 times

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    Can only do trial 3 times for respec

    I do agree the enhancement inventory should be larger.
    10 was fine with SOs, but it's sorely lacking now with IOs.
    Or at least get option to put IOs into WW directly when we respec.