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Posts
3765 -
Joined
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I blame the RMTers they're the reason why prices are going up
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Jeeze reconstruction recharges in under 20 secs lol! Nice!
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That build looks really good, here is my current Archery/Energy/Munitions build. He is soft capped and has over 40% recharge.
| Copy & Paste this data into Mids' Hero Designer to view the build |
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I'll probably make my fire blasts blue instead of the default reddish orange.
I'll also probably make my radiation colors white or as invisible as possible considering you cannot see subatomic particles with the naked eye.
Ice I think I will make it more whitish blue then it already is.
Archery can't change color right? -
I do not like Fire Sword, Great Fire Sword is tolerable but the weird curve looks, weird.
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Also I will take a look at it later with a fine tooth comb and see what can really be improved!
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You are at the cap for 3 10% regeneration bonuses. Do you know about the rule of 5? It means that you cannot have 5 or more of the same bonus. In Stamina and Head Splitter you have to find some other bonuses. I'd suggest switching to Obliteration to give you more damage and recharge and more melee defense. Good luck!
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Hot dog! Congratulations! I love to read about other blasters doing crazy stuff like this! Make me proud
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[ QUOTE ]
You could have kindly told him "How about I do you one better, I'll give you the secret to a near endless supply of influence that requires minimal effort, no farming, and works while you aren't even playing the game!"
I'd have probably asked for a nominal fee for providing such useful information, but that's me.
[/ QUOTE ]
Just make sure to say "Billy Mays here with another fantastic product" and I'm sure he would have bought it from you. -
My question is why are the developers putting power set proliferation and power set fixes on such a back burner? If there are enough people asking for this then shouldn't they switch priorities and hop to it? Dominators are finally being looked into buy why did it take this long?
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Hello,
Do the Praetorians you fight have to be AV class or can they be EB class?
Thanks! -
Okay so this is the build that I've revised in place of the Miracles are going to be Panacea: Heal and Chance for Hit points and in place of the Imperviums are going to be Gladiator's Armor: Resistance/Endurance and +Defense.
| Copy & Paste this data into Mids' Hero Designer to view the build |
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[ QUOTE ]
Awesome powers that you'll probably want to get:
-Psychic Shockwave
-Fireball
-Fire Blast
-Mind Probe
-Psychic Scream
-Blaze
-Drain Psyche
Kind of a long list, eh?
Scare, Telekinetic Thrust, Fire Bolt, and Fire Breath aren't really useful. Scare isn't strong enough and has too long of a recharge. Fire Bolt is a decent snipe, but you deal much more damage with close range attacks. Fire Breath has a long animation, short range, and a big endurance cost. Telekinetic Thrust doesn't do any damage.
All the other powers are pretty-much fair game. Aim, Concentration, World of Confusion, etc.
[/ QUOTE ]
Fire Breath is bad!? Since when? A Fire/Mental's combination goes as follows Build up > Aim > Fire Breath > Psychic Scream > Fire Ball and everything minus bosses are dead. Never ever pass up Fire Breath unless you're going to go do PvP. -
When did Blasters get Dark?!?!?!?!!?
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I'm having a hard time deliberating whether or not I want to change up a few slots for more recharge. I would gain 10% in recharge bonuses but I'd lose 2.5% defense to all positions and I'd lose 15% regeneration.
Can anyone shed some light on what losing that small amount would be? -
Okay I have another question.
In this build I would slot Panacea: Heal and Chance for HP/Recovery with just the heal I am at 741% regeneration but what would it be at with the Unique? Also in tough there would be the Gladiator's Armor: Resistance/Endurance and the Unique for would with Panacea's set bonus would increase my recovery by 5% not including the chance for recovery.
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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Boo and I was hoping that it was actually worth the 200 million lol.
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Looking at mids it shows that scrappers have 1339 for base hp, wouldn't that mean the unique would heal for 133.9 hp?
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I just read that the unique heals 10% of your AT's base hp at any given level. Would that change anything?
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It will be going into that build that I have posted, but its cost/benefit doesn't seem to be worth it. It will also help out with my endurance recovery which is nice...
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Question!
Panacea's Unique is a chance for hp and endurance, how would that relate to losing 4% bonus in regeneration? -
[ QUOTE ]
[ QUOTE ]
What would be a great DPS chain for this build?
[/ QUOTE ]
With that build you can Run Inc>GFS>Cremate>Fire Sword with hasten down. Now when Hasten is up GFS recharges in 3.78 but to run Inc>GFS>Cremate you need GFS to recharge in 3.564, so it is just short. I guess you could run it but it will have a small gap.
Well I did the numbers with the gap, you do less DPS with Inc>GFS>Cremate>.216 gap.
Ok so here are the numbers
Inc>GFS>Cremate>Fire sword= 187.42 DPS Hasten up and Hasten down
Inc>GFS>Cremate>.216 gap.= 187.24 DPS Hasten up
Inc>Scorch>Cremate>Scorch= 173.67 DPS Hasten up.
Ok I think these number are right but if they are wrong pls tell me.
[/ QUOTE ]
So then this would be the optimal choice then? I can use that chain with hasten up or down? -
Thats fine, I am a firm believer that builds aren't property of people and should be shared lol.
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Here is my current build, it took a while to get it done but I like it so far.
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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What would be a great DPS chain for this build?
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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