SGAlliance

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  1. [ QUOTE ]
    I've found that people that like to DJ and want to do something like this are less likely to be late or not show up, which is really something that brings down the energy at these parties.

    [/ QUOTE ]

    I have worked, and continue to do so with a number of the radio stations on the yellow pages. They all take their jobs seriously so I seriously doubt you will find this to be the case.

    From this standpoint I would recomment contacting:

    Ice_Knight of Justice Radio

    Kyo-chan of KJSR.net
  2. Actually glad this thread started.. I am a long way from actually completing any room (limited game time) and I have done a few builds =) hope you enjoy what I have come up with so far...
    Hallway Statue
    The Bar
    Library Entrance
    The Forge (really an invention table)
    Teleporter Platform
    The Fountain (Obo Interface)
    The Fireplace
    The Keep (so much more to do to finish this room)

    Some are simple.. others quite complex.. the keep for instance (about 40 hours to build) only takes up a small portion of the room, but has 6 rooms inside (2 barracks, quartermaster office, waiting area, and officers office). The keep will serve as the entrance to the rest of the base which will be all castle themed..
  3. - Group Name: Affliction
    - Server: Guardian
    - Side: Villain
    - Approximate Size/Cost: 24x28; 35 million projected cost
    - Anything else peritnent: Going to be scrapped and totally reworked in i13
  4. Personally I think the new rent system is great. When they orginally reduced rent so that starting plot sizes had no rent this encouraged numerous players to create personal sg's to store thier enhancements, inspirations, & special salvage. This took a hit on the sg concept of it being a group & took a hit on recruitment.

    My fear was that in i13 by changing salvage racks to providing additional invention salvage, the trend of personal bases would explode making it even harder for actual sg's to survive, particularly on smaller servers. The new rent structure adds a price for having a personal sg base, this alone might prevent the trend from growing more rapidly then before. In the end however, I only expect the rent system for i13 to only slightly curve the formation of new personal sg's as the maximum rent can be covered by simply running 1-3 paper missions with a level 30 or higher (very conservative estimate).

    [ QUOTE ]
    We are moving from a 999 capacity storage unit to a 30?!?!?!

    [/ QUOTE ]
    Correction. We are moving from a max salvage capacity (per rack) of 2,500 pieces to 30. I image that it still holds true that anything in a salvage rack when i13 hits live will still be there. You will just be unable to add to that rack until the rack drops below 30 pieces.

    [ QUOTE ]
    Bring back the old salvage storage. It can already store everything. Either add a tab that can store invention salvage, or if that is not possible add a different rack for that.

    [/ QUOTE ]
    /signed solves both problems easily
  5. Base Repricing
    1) How will the repricing of bases affect you personally?

    It will have no affect on me personally, however it will have a tremendous impact on my groups as a whole. As a group we will be able to run in sg mode less, have more base resources at our disposal, and if rent is really based on storage units rather then plot size... Well sg mode for my members will be a thing of the past

    2) Will you dismantle your base to gain the additional prestige from the repricing?

    I will be dismantling my base yes, but not solely for the extra prestige. I am eager to employ a new design based on the raid pathing changes (or should a say the lack of raid pathing). These changes are going to usher in a whole new era in base design finally providing that community with a truely flexible way to show some creativity!

    3) How long would this process take you if you were to engage in this practice?

    Not concerned with how long it takes, because I am constantly making upgrades to all the bases all the time. Base Building is definately one of the more positive aspects of this game for me and any amount of time I spend in a base is well worth it in my opinion.

    4) What are the positive and negative concerns regarding repricing?

    Absolutely no negatives I can see. Positives are now smaller groups will be able to utilize more of the base building function, without having to grind as much prestige for upgrades.

    5) How will this feature affect you long term and short term?

    Both the same as far as I am concerned for affect. Better bases sooner!



    Base Salvage Exchange to Invention Salvage

    1) What is the negative effect on your base for this feature implementation?

    Supply and Demand. Many others have made this arguement. More demand, same supply means inflated pricing on salvage needed for base building.

    2) What is the positive effect on your base for this feature implementation?

    There is no positive effect. Thankfully my sg's had the foresight to load up with base salvage. Mostly likely we will never actually have to worry about actually having to purchase or collect salvage for base building. Though this is going to be an ongoing concern for other groups I am quite sure.

    3) How long will it take you to adjust to learning this new system?

    Not very long, maybe a few minutes to an hour at most. Recipies are pretty much recipies, it will just be learning what salvage is important and what is not.

    4) What side effects to this system do you currently see from transitioning the old to new system?

    Inflation of Invention Salvage pricing.

    5) What security concerns do you have regarding this change?

    I have already had some issues with base salvage being taken in large numbers by members due to this impending change. Thankfully for my groups we have a seperate base where 3/4ths of the base salvage is held. For the time being until the contents of salvage racks on bases can be moved to the storage base I have had to lock all storage units so that members can not remove items from them.


    Additional Notes:

    I think the removal of base salvage, and the requirement of invention salvage was a poorly thought out idea.

    I strongly hope that the raid pathing will NOT be reintroduced forcing designers to change thier bases. When raiding is reintroduced, this needs to be an option set in the SG window, allowing the player to decide whether or not raid pathing is a restriction they want. While my group is going to strongly miss base raiding, we have decided to set aside on of the bases for now for use in the future once raiding is introduced. On the other bases raid pathing is something we are going to want turned off so that we can take full advantage of the new flexibility in base design.

    The new pricing is excellent and well done! A base worth 30 million prestige or so should be able to build a base on the biggest plot if they do so wisely.
  6. PERC is currently looking for additional representation from the Guardian Server.. any one interest may request additional information by following the link in the original post above
  7. w00t.. excellent way to implement!!!
    eh.. and i actually got first post after red name.. what is this world coming to?
  8. MultiMedia Camera Man
    ISO an individual from the community with above average skills with both screenshots & video recording/editing for an upcoming event series to be released later this month. Responsibilities include capturing media & editing into an album for release to the community in May. Candidiates must posses a strong knowledge of editing the various media formats & tools required for putting together into a final format. Time commitment is neccessary to attend the events & access to Guardian is a must. Further details upon request. Salary is low & no benefits are offered. Please foward inquires to SGAlliance.
  9. [ QUOTE ]
    things like Kinetics for Masterminds would be extremely dangerous to port directly; many changes would need to be done to make that one work

    [/ QUOTE ]
    I still wants it though for a bots mm...
  10. Due to the high number of players interested in this event the PvPEC has opened a new forum topic for players looking for a team, & for teams looking for additional members. We hope this will help to better assist those in need. Remember to post your test global, eligible toons (lvls 47-50), and indicate if you are willing to captain a team.

    Please post in this thread:
    http://boards.cityofheroes.com/showflat....=0#Post10307625
  11. Wanted to take a moment to welcome Kenja and Nurse Misty as new PERC Reps for Guardian! Welcome to the committee guys and look foward to working with you in the future!!!
  12. [ QUOTE ]
    I have FIVE accounts, I can start up any task force I want since I can ask a few good friends to help me start them out. So again, as long as I am not breaking the EULA by logging in five accts (and I'm not), then I stand by my opinion. Unless I'm violating a rule, then leave me the hell alone with how I play.

    [/ QUOTE ]
    /signed
  13. [ QUOTE ]
    One of the many aims of this most recent update was to address exploitive behavior that could be used for influence/infamy farming. This is especially relevant when considering recent problems with unwanted real money trade (RMT) solicitations in game. Also included in the most recent update is the change to make it harder for RMT spammers to use the in game mail system for such advertisements. We will continue to make other changes as necessary to address the issue.

    [/ QUOTE ]
    well at least there will no longer be as many annoying tells about joining a team for a few minutes to help spawn bigger mobs.. you just provided them a way to do it on thier own... i can not believe NCSoft really sees this as a fix to prevent farming
  14. Introducing the P.E.R.C. !

    The Player Event Resource Committee is a collection of players from every server that are dedicated to enhancing the City of Heroes/Villains experience by helping plan, support, and run different projects on a server and game-wide level.

    Our shared goal is to help complement our existing community projects through events like contests, games, badge tours, and the exploration of both new and existing game content.

    So if you have an idea you would like to submit, need help with the planning or promotion of an event, or might be interested in applying to the committee itself; please click on the link below. After you have been redirected to our site, please click on "New User" at the top of the page to register. You will be asked to fill out a very short questionaire letting us know in what way(s) we can help you. Please be as descriptive as you're able to; the more we know, the better we can serve you.

    Thank you in advance for allowing us to assist with your event planning needs.

    Click here to request help on a community event, post your event on our calendar, or to share creative event ideas!
  15. is there a reason this thread is being used rather then the updated one (& the one that is stickied)??

    Current Thread:
    http://boards.cityofheroes.com/showf...=0#Post3055992
  16. [ QUOTE ]
    My attempt at a fireplace (please keep in mind my SG is VERY VERY small and I havent learned to use the magic desk or stack things.

    Here

    [/ QUOTE ]
    your link is not working.. i get a domain name service.. not a photo
  17. Happy Anniversary Lighthouse, and here is to many more!
  18. alright i am completely confused.. are we suppose to PM him or signoff on a thread.. you have my vote for this just tell me what I need to do! the reason i asked is a saw a similar thread under guardian, but there was a post there which stated not to after a few responses? Unless I missed it I did not catch a post for it here.
  19. SG Alliance
    A City of Heroes & City of Villains Player Group
    On Guardian Server

    Villain Side Supergroups: Affliction, RAID, Unholy Knights, & Rogue Agents 2
    Hero Side Supergroups: The Brigade

    SG Alliance (SGA) is a coalition of active supergroups from the Guardian Server of the City of Heroes & City of Villains game, united together to enhance the gaming experience for all members. SGA is comprised of mature, dedicated individuals who through mutual co-operation & teamwork focuses on having fun & helping one another achieve both personal & group goals within the game. SGA is not about what a member can do for the group, but rather what the group can do for it's members.

    While offering a daily events schedule, a member's direct involvement within the group is not required & left to personal discretion. Member activity is rewarded however through the DKP/Raid Point System of this website, allowing members to claim in-game bonuses (such as temporary powers, costume pieces, rare recipes & enhancements from the game's Invention System).

    The SGA is always looking for new & veteran gammers of any age (16+), level, archetype, or playing style to join it's great global environment. Interested individuals are welcome to join with either thier main and/or alternate characters, with no limits placed on how many characters a player can join within our groups (whether 1 or 12). Individuals may find further information on the SGA group in the section entitled "SGA Information" to the left of the screen.

    If you wish to join the SG Alliance Player Group please send an offline message with your character's name and/or global chat handle to @SG Alliance. You may also recieve an invite from any member of the SGA supergroups.

    More Information available at our website:
    http://sgalliance.guildportal.com
  20. wish i had seen this before i purchased a ventrilo plan
  21. thanks for all the great info... even if some of it was a little out of date