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If you're fighting from range, S/L doesn't protect you from everything that Ranged does. But it does protect you from some ranged AoEs. In general, it will protect you from less than ranged defense does. If you're mixing melee and ranged fighting, S/L covers you from a lot that Ranged doesn't. It's impossible to say which is best for ALL situations though. There's too many variables.
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It depends on how you play. If you're keeping the enemies at range, go Ranged defense. If you get in the thick of it, go S/L. If you do a bit of both, S/L is usually better too.
There is no universally right answer to that question though. -
Right now, if you get V Merits off a Lt or higher enemy, you get two or more merits, and one pop-up from each. If you get drops from multiple enemies close together, it can create a lot of screen spam. Can we get this changed so that it says "You got 2/3 units of Vanguard Merits" like it does for Reward Merits, and just flash the pop-up once?
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Pacts haven't been mentioned in anything official yet. We don't know.
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I sent Tunnel Rat a PM with a suggestion the other day. Since her response had relevant info beyond "post it in the thread", here's the whole discussion:
Quote:Originally Posted by Tunnel RatThanks for the great suggestion, Roderick! I believe a plant growth path aura has been suggested in the All Things Art: FX Edition thread, but I still strongly encourage you to post your idea there so it can drum up support from other players.
http://boards.cityofheroes.com/showt...66#post3763166
It seems that it would involve geometry, rather than particles, to look right, which could present some tricky technical issues. But it's still an idea the FX team would like to look into. Thanks for sharing!
Quote:Originally Posted by RoderickI'm sure that you're up to your eyeballs in animation work at the moment, and that there's a good chance someone out there has already thought of this (or maybe even completed it!), but I wanted to throw this idea out, since path auras seem to be a pretty big thing right now.
Rather than trying to describe it, I'm just going to give you a link that gives the basic idea.
And whether you've got the time to do it or not, thanks for being out and about on the forums, cons and ustreams. -
Quote:Not at all. (OK, some other people in the thread said that. But not me.)This is just sounding like "I want Gloom/Shadow Meld/awesome Patron Power" without ever having to go redside.
This is "I want some awesome Patron Power that isn't Gloom/Shadow Meld/Scorpion Shield but is just as awesome, but can only be obtained from the blue side, while Gloom/Shadow Meld/Scorpion Shield are still only available red side".
More options FTW. -
Not sure if it's the same thing, but sometimes when I turn on Ninja Run while moving, I stay in the normal run animation, especially when I'm experiencing high network latency. Turning, strafing, jumping, or just stopping and moving again all fix it. In all cases, it's because I'm going into a new animation, so the server is re-sending the command to start a new animation.
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Quote:This is an issue with your computer and/or connection. It never happens to me, and my computer sucks.6. Having to wait 10+ seconds after clicking a door to enter a mission. Having to wait another 10+ seconds after zoning through a door just to move.
( seems to happen more in highly populated zones )
Quote:8. Increase drop rates of SOs. Yes, I know, I'm one of the few who still use SOs while leveling, but I dont care to use IOs until level 50 (with a few exceptions, such as knockback IOs). Just my personal preference. And someone new to the game will not have a level 50 alt to finance purchasing of SOs from vendors.
Quote:9. Drop level of enhancements and recipes. If I kill a level 20 enemy, I should get a level 20 enhancement or recipe. I have no use for enhancements 2 levels below me.
Quote:10. Take temp powers off the drop table and move them to npc vendors. This was a nerf to the drop rate of normal items, and was uncalled for.
Quote:11. Increase the drop rate of orange recipes. From what I've seen lately, if you dont do tip missions or farm tickets, it would probably take over a year to slot out a character with just orange enhancements. The old drop rate was fine - the current drop rate is abysmal.
Quote:12. Remove collision detection with friendly MM mobs.
Quote:13. Characters infrequently stuck in "standing" position while flying. This happens several times a week and forces me to stop/restart the fly power.
Quote:14. If I set a mission to +0, I should get +0 mobs. Not +1. My squishies would greatly appreciate it. -
No. Just like Lord Recluse, Statesman is a TF/SF contact, and would therefore be ineligible. Signature NPCs who have no purpose would be the perfect choices: Spark Blade (The Katana/Gun pool would be taken by a lot of people, I imagine), Rose Thorn, Flower Knight, Coyote (Give him somewhere to hang out outside the new tutorial), Back Alley Brawler (Again, move him outside the tutorial)... There's probably others that could be used as well.
As far as the "becoming their sidekick" part goes... Did you forget the part where you betray them, beat them up, and TAKE their power?
EDIT: And to differentiate the Hero ones from the Villain, a new term, like "Tutor" or "Mentor" should replace "Patron". -
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Quote:Find someone with City Traveler that took Fly at level 6, get them to exemplar to level 4, check their flyspeed.self fly is already incredibly slow at level 14 when we first unlock it and we know it's max speed scales as we level what the heck is the speed gonna be at lvl 4?
Alternatively, roll a Peacebringer and level it to 4; their inherent flight power is an exact clone of Fly. -
I'd rather see APPs left open to all, and a group of Hero Patrons added, unlockable only by Hero Alignments. If you want ALL your epic pools opened, you'd have to run an arc on each side.
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Quote:Quote:OMG! I luvs you this |------------------------------------------| much!
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Quote:I don't think that there would be anything dangerous about posting that picture. I see far more risque costumes in0game all the time.Because of the thread's nature, I came thiiiiiiis close to posting this pic. But I'm gonna play it safe.
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Before I started collecting Accolades and Incarnate Powers, my Dark/Willpower brute could stand in the middle of a +1/x8 group of Rikti while I went to make a sandwich, and still be at full when I came back.
Of course, Dark is NOT the best choice for farming, as has been mentioned before, and Willpower adds nothing to your kill speed, since it has no damage buffs or attacks. If you have an AoE heavy primary, /WP might be worth looking at.
However, if your primary focus for this character is going to be Rikti, I'm going to echo the /Electric Armor suggestions. Fire/ is probably your best bet for a primary, though Elec/ would work too, and be a better thematic pairing. Claws and Super Strength can pump out some impressive AoE damage, but drones, heavies and any Lts and Bosses that use Swords and/or Psi attacks will have noticeable S/L resist.
If you do go with /Elec, remember to pick up a Steadfast Protection Knockback Protection - If I remember correctly, /Elec's KB protection is in Grounded, and Grounded only works when you're on the ground. That means that if you jump to reposition or are standing on sloped cave floors (which are common in Rikti maps), you'll lose your KB protection. -
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I doubt that would be the solution. If so, how would the system decide if the email was intended for "@Someguy" or "@Some Guy"?
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Quote:Well, we're not sure exactly what's happening to the AE buildings in Atlas and Mercy during the revamp, but I'm pretty sure the one in Galaxy is going away in i21.I do think it's a shame they don't remove the AE from
atlas and galaxy, though.
Then again, so is the rest of Galaxy. :P -
You could also just bind a key to the first option, and Shift+Same key to the second.
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I'm pretty sure that's not supposed to matter. If you DO have certificates to claim, do so (don't waste your vouchers!), and if it lets you send the mail afterwards, make sure to /bug it.