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I don't get it, what can be accomplished on a closed test server that can't be accomplished on your current form of internal testing? Will you be inviting select players to help test or some such like another Beta?
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One shotting +6s, etc... -
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Also don't forget what Positron said about gameplay... IOs are not required to play and they are not raising the difficulty of mobs against the introduction of IOs, so keeping SOs is fine and in some cases will yeild better bonuses.
It's all coming across as a whole lotta "me me me" crap here people.
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This was advertised as something geared toward high-level players. Back when inventions were part of I8, they were specifically mentioned as the first part of the end-game content. By restricting key parts of this content to story arcs, which level 50s have already run through, this means everything said before is no longer true. Playing alts to get this content is exactly what we'd been told wasn't the point of the system - that we'd be playing our retired 50s again.
Moreover, if the number of story arc-unique IO drops were greater than the number of story arcs within a level range, everything in that pool is going to be vastly more expensive due to rarity.
This isn't entitlement, or all about me. This is about trying to improve a system that penalizes players for long-term play.
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...I'll say this again.
QUESTION: As a level 50, are you unable to use anything besides story arc inventions?
ANSWER: No. You can use other inventions.
QUESTION: Did the devs say 50s could improve their character with inventions?
ANSWER: Yes.
QUESTION: Do you need story arc inventions to improve your character?
ANSWER: No, other inventions will work just fine. -
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I can honestly say if the system goes in as implemented I know myself and others that I know will all be gone. Forcing people to do content is not what I call fun. We already have to put up with that from the badges and the accolade powers. Already not fun to myself and others whom I play with regularly. Too much work in something thats supposed to be a game.
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Since when are the devs forcing you to do anything? -
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hahhahahah. clever, very clever.
/end sarcasm.
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Thank you, I do try. -
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I still don't understand all the doom and gloom.
Oh noes, I can't get several sets out of all of them! I might as well just delete my 50 now!
Seriously, what's wrong with all the other stuff?
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As the devs have already said they are directly looking into what we've all been "doom and gloom" about, your whinning about whining is now irrelevant.
Have a nice day!
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I never said anything about anything like that. I was wondering why it seemed to be the end of the world that you wouldn't be able to get these sets right off the bat.
Thank you, I will.
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And no one ever said anything about it being the end of hte world that you won't be able to get em right off the bat. And if you don't like anyone is dicussing you don't have to read the thread.
I'm glad you will.
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no u -
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I still don't understand all the doom and gloom.
Oh noes, I can't get several sets out of all of them! I might as well just delete my 50 now!
Seriously, what's wrong with all the other stuff?
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As the devs have already said they are directly looking into what we've all been "doom and gloom" about, your whinning about whining is now irrelevant.
Have a nice day!
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I never said anything about anything like that. I was wondering why it seemed to be the end of the world that you wouldn't be able to get these sets right off the bat.
Thank you, I will. -
I still don't understand all the doom and gloom.
Oh noes, I can't get several sets out of all of them! I might as well just delete my 50 now!
Seriously, what's wrong with all the other stuff? -
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I'd still rather have Pools A, C, and D and make Pool B (Story Arcs) contain a nice subset of some of what can be obtained in both Pools C and D. That way the reusable content (A C and D) contains everything one could possibly want, while Story Arcs get you valuable things via soloing that you could otherwise only get via teaming (C and D).
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I like that idea.
TFs and Trials are long-duration multi-player content. Have a drop source of that same stuff for solo-oriented characters/players or for people to chip away at 1 mission at a time.
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That sounds like a great idea -
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Yea, I think we have hit a big contradiction with the story arc issue. I may be wrong, but I thought these changes were going to give the 50s something to do......I suppose that's true if I wanted to delete and reroll my 50s so I can get the arcs again.
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You mean as soon as you hit 50 you're immediately blocked access to every other aspect of inventions that aren't story arc recipe related?! -
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Let us go back and redo the arcs!!
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You'd think it'd be pretty simple to do too. Autoexmp the mission owner to the mission level, add a mission flashback option to all contacts that lets you continuously cycle through a contact's missions and voila. Flashback.
They should probably not give you temp power rewards because then you could like do the blackwand/wedding band/whatever missions over and over and never run out, but I think all other rewards would be pretty kosher.
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Simple for the enduser. Not simple for the engineers. -
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Doc, can we get a little clarification on "what parts" you are referring to that are only dropped by Story Arcs, Trials and Task Forces?
Are the "Parts of a set" each a different, exclusive part in the story arcs, trials and task/strike forces?
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From what I understood, if a set is a 5 piece set, you can get something like enough recipes for 4 of those sets by beating stuff up, but the recipe fo the fifth piece might be harder.
This would allow people to collect pieces of the set rather easily (thus getting some of the bonuses), but completing the set much trickier.
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Well that is the case for *some* of the sets.
* The majority of sets are available exclusively through defeating enemies. This means that all the pieces of the set are attainable by beating up things.
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And I would argue that NONE of the sets should be this way. As it unfairly punishes 50s, for whom Inventions was mentioned as a way to improve without raising the lvl cap.
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Can you or can you not improve your 50 without the storyarc IOs?
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Not the way that the devs explained the Inventions system wotuld work.
The idea was that you could basically keep improving your 50 as being equal to them keeping increasing the lvl cap.
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So you're saying that your 50 won't be able to use any IOs just because you're out of storyarcs?
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You misunderstand me. If I'm reading DOC right, there are certain IO sets you won't be able to get (and thus the overall character bonuses) if you are out of arcs. Some 50s have NO ARCS LEFT, thus are locked out of those SET BONUSES. For 50s the individula IOs are basically nothing, however the TOTAL SET BONUSES are the real way of advancement.
There is a picture of Manticore on TEST that shows what is possible with Set Bonuses. I will have to find it and post it.
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So you're missing out on 4 out of 300 sets. omg, dooooooooooooom.
I still don't see the problem. -
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So, why not just add in a level 50 Arc that can be repeated as many times as you like.
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Or just remove the Story Arc pool from the last levels in exactly the same way as the Trial pool is removed from the first levels!
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That would only make things worse. People with shelved 50s still wouldn't be able to get it, and now anybody 45+ wouldn't. -
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Doc, can we get a little clarification on "what parts" you are referring to that are only dropped by Story Arcs, Trials and Task Forces?
Are the "Parts of a set" each a different, exclusive part in the story arcs, trials and task/strike forces?
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From what I understood, if a set is a 5 piece set, you can get something like enough recipes for 4 of those sets by beating stuff up, but the recipe fo the fifth piece might be harder.
This would allow people to collect pieces of the set rather easily (thus getting some of the bonuses), but completing the set much trickier.
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Well that is the case for *some* of the sets.
* The majority of sets are available exclusively through defeating enemies. This means that all the pieces of the set are attainable by beating up things.
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And I would argue that NONE of the sets should be this way. As it unfairly punishes 50s, for whom Inventions was mentioned as a way to improve without raising the lvl cap.
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Can you or can you not improve your 50 without the storyarc IOs?
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Not the way that the devs explained the Inventions system wotuld work.
The idea was that you could basically keep improving your 50 as being equal to them keeping increasing the lvl cap.
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So you're saying that your 50 won't be able to use any IOs just because you're out of storyarcs? -
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Doc, can we get a little clarification on "what parts" you are referring to that are only dropped by Story Arcs, Trials and Task Forces?
Are the "Parts of a set" each a different, exclusive part in the story arcs, trials and task/strike forces?
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From what I understood, if a set is a 5 piece set, you can get something like enough recipes for 4 of those sets by beating stuff up, but the recipe fo the fifth piece might be harder.
This would allow people to collect pieces of the set rather easily (thus getting some of the bonuses), but completing the set much trickier.
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Well that is the case for *some* of the sets.
* The majority of sets are available exclusively through defeating enemies. This means that all the pieces of the set are attainable by beating up things.
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And I would argue that NONE of the sets should be this way. As it unfairly punishes 50s, for whom Inventions was mentioned as a way to improve without raising the lvl cap.
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Can you or can you not improve your 50 without the storyarc IOs? -
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i'm surprised to see so many devs playing WoW... aren't they the enemy?
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<.<
>.>
... at GenCon (1995, I think?) I was by the NCSoft/Cryptic booth when the door to their private area opened, and i got a glimpse inside.
It was only for a few moments because somebody was just getting more flyers out of a box, but there was a couple of NCSoft booth workers in there on computers.
They were playing WoW.
-np
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Clearly the devs have a time machine! Use it to get us Issue 9 faster!
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You know, to be honest, that wasn't that long ago and I haven't seen anything about it. So how about a little bit of politness or is that to hard for the 8 year olds that seem to hang out here sometimes.
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They aren't being impolite. They're being sarcastic. And typical. And probably bored.
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I call BS. No one is sarcastic on these boards. Ever.
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Dude, you're totally right! I don't even know what "sarcasm" means. Why did I just reference it?
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There's a difference between sarcasm and facetiousness... you [censored][censored]. -
Screens added on: Jan 24, 2007
Pfft, totally old! yu0 are teh n00b! -
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By the way, whoever keeps going around one-starring every thread I create I developed a program as you can see to fix that
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Enjoy the upcoming ban
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Yeah they will ban me because I starred my own thread. They might as well ban the people that go around 1 or 5 starring every topic in a forum on a given day.
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We will see how the webmaster feels about you using programs to manipulate the message forums. Say Hello to Friggin Taser when you aren't busy hugging the mirror.
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Where did Friggin Taser go? -
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...
I realize that developer time is scarce and need to be prioritized. I also acknowledge that PvE matters will take precedence. But I do think there is an obvious inequity when a bugged badge or costume adjustment takes precedent over bugs that are, at least to a significant minority of the population, of high importance and extreme in their effect.
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I did want to comment on the issue of the relatively speedy change to costume issues versus server code issues like arena stability. Please keep in mind that the development folks who do the art are different people from the folks who do client/server code. So, while I don't want to diminish your point, I do want to point out that not doing the costume things wouldn't help speed up addressing arena issues.
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...is there any way you can inform us as to how many people work on what exactly anyway, Lighthouse?
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That would rock; an exact count of how many people currently work on what, art, bugs/fixes, etc.
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Creative Director Jack Emmert
Senior Programmer Shannon Posniewski
Game Designer Matt Miller
Game Designer Mellisa Bianco
Senior Designer/Story Director Sean Fish
Tech Director Bruce Rogers
Sound and Music Michael Henry
Art Matt Harvey
Art Steve Stacy
Art Jeremy Mattson
Art Chris Sutton
Art Christopher Chamberlain
Art Nate Stephens
Art Jeff Jenkins
Art Ian Casteneda
Art Doug Gaston
Art Kirk Young
Programming Matt Woomer
Programming Martin Simpson
Programming CW Bennet
Programming Mark Kalmes
Programming Jimb Esser
Programming Michael Parent
Programming Jonathan Shieh
Design Al Rivera
Design Craig Zinkievich
Design Michael Lewis
Design Brian Gilmore
Design EJ Nelson
Design David Wood
Design Jane Kalmes
Management Matt Harvey
...According to my manual, which is a few years out of date -
[censored] states dis will brak pee vee pee wut u thinkin huh
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* Ability to drop missions. Coming soon!(TM)
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Man, Issue 13 is gonna be AWESOME! -
What will Paragon City do without its mayor?
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The only thing that can make the reaction worse is when you say something like "a little nerf" and then you make a major reduction.
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Or like when you say there's gonna be no more nerfs to powers ...
Then cut all enhancement effectiveness by half ???
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Key words highlighted. They were technically right.