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I have 3 questions:
1. In the AE, the missions created on one side(hero/villain) can be accessed on the other side, right? I just have to key in the mission id, right?
2. Can money be transferred from the Hero side to the Villian Side in the cooperative zones? I'm trying to funnel money to my other characters on my account.
3. Can coalitions be created between hero and villain supergroups? I want to create a coalition between my hero and villain supergroups.
Thanks. -
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Over Memorial day weekend, I planned and played some of the CoH Trials/Strike Forces. Some of these trials were outrageously long.
Simply, they blew away my original gaming schedule.
I'm planning 2 more events for July 4th and Labor day but I want to play on the Villian side on one of them. Does anyone know how long these trials are? Also, when you agree to a Trial/Strikeforce you can logoff and come back later that night or the next day, right? Just curious, how long will the system hold the team information? It would be very nice to be able to plan breaks of an hour or so for regular people who can't play continuously because they have to cook breakfast/lunch/dinner, massage the kids, eat, etc.
I play with the maximum number of members at 8.
I need a rough estimate of the game time needed.
CoV Strike Force Name
The Beast Beneath the Mountain
Pirates of the Sky
The Temple of the Waters
The Spider Weaves his Web
The 5th Column Overthrow
The Crystal of Serafina
Time's Arrow
Lord Recluse's Strike Force
The Lady Grey Strike Force
Thus Spoke the Reichsman
Trading Places
The Abyss
CoH Trial Name - How much time is ACTUALLY needed to complete these trials?
Firebase Zulu Trial - I started this trial at 10pm and we played until sheer exhaustion until roughly 6am. We got to a mission were you had to activate 4 computers and the 4th user feel asleep at her terminal. We waited, and tried to activate the computers with 3 users, from 4:30am-7am for her to wake up.
Abandoned Sewers Trial -We cut corners everywhere we could to get this one done....it was fun but we still weren't able to beat the clock. We made lots of mistakes. We started at 4pm and went to 8pm. I was the healer in this trial and I worked my @$$ off! The team I had refused to load up on awakens or go to the hospital so I was Tping, rezing, cauterizing, etc. I was so tired afterwards I canceled the next three events. Also, I contemplated the meaning of life for my Gravity Controller.
Eden - Didn't even get to do this one because of the runover from the Sewers TF. I booked an 1/2 to 1 hour but I couldn't find a leader in the 39-41 level to run this.
Hamidon Raid - Aborted Trial, I heard this requires 6 hours and is like the RWZ Raid but you really need teams to go at the target. I saw someone recruiting teams for this on one of the channels and decided to pass on this one.
Rikti Warzone Raid - This was another aborted Trial. I've done this in the past but I have never successfully completed it. I can get as far as the mothership but we fight and fight and fight and never break into ship. -
Quote:
Do I have to actually be using a mac to get this power? :-)
I mean I can pay $9.99 and apply this power to my account, right :-) -
My hero has these tp powers. Foe TP, Friend TP and Self-TP.
My villain has these tp powers. Foe TP, Friend TP and Team TP.
The TP Foe(200ft) and TP Friend(zonewide) are awesome. I can reach long distances with these. But self-TP is horrible. I have only line of sight capabilities(300ft). I saw a user come from another zone and TP right to the Mission location. Was I seeing things?
Here's my question. Is it possible to self-TP farther than 300ft/Line of sight? Can I self-tp by just selecting on the map? -
I'm waiting on some others to provide me with inputs..AE stuff.
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This post will be updated as I get more information. If interested, please reply with character name, and event(s) and I'll send you an invite 10-15 minutes before the event(s).
Last Updated 5/25/2010
SERVER: FREEDOM
Friday 5/28
Evening
7:00 PM EST(2-3 hours) Mender Silos TF
Minimum Level: 46
Team Members Allowed: 8
Meeting Location: Oroboros
10:00pm EST(4-6 hours) Main Event -> Shadow Shards, Fireball Zulu*
Minimum Level: 40
Team Members Allowed: 8
Meeting Location: Peregrine Island @ Portal Corporation Front Lawn near building 111
Saturday 5/29 - CoH Events -> Shadow Shards
Morning
10:00AM EST(2-4 hours) Shadow Shards, Cascade Archipelago
Minimum Level: 40
Team Members Allowed: 8
Meeting Location: Peregrine Island @ Portal Corporation Front Lawn near building 111
Afternoon
1:00PM EST(2-4 hours) Shadow Shards, The Chantry
Minimum Level: 40
Team Members Allowed: 8
Meeting Location: Peregrine Island @ Portal Corporation Front Lawn near building 111
Evening
7:00PM EST(2-4 hours) Main Event -> Shadow Shards Finale, Storm Palace
Minimum Level: 44
Team Members Allowed: 8
Meeting Location: Peregrine Island @ Portal Corporation Front Lawn near building 111
10:00PM EST(1-1.5 hours) The Golden Age Secret of the Paragon Society, AE ID:344596
Story Description: Every citizen of Paragon City has heard of the adventures of the Paragon Society, a hero group that was active from the 1930s through the 1970s. The last surviving member of this group has asked for your help investigating a secret involving the 5th Column that dates back to World War II.
Team Members Allowed: 8
Meeting Location: AE In Atlas Park
Sunday 5/30
10:00AM EST(1 hour) Tales of Cimerora, Volume 1, AE ID: 12647
Story Description: Take part in Cimerora's fantastic history by writing some of its most incredible chapters! In volume 1, help Daedalus, Cimerora's crafter, start his quest to free his land from its enemies once and for all!
Team Members Allowed: 8
Meeting Location: AE In Atlas Park
11:15AM EST(1 hour) Tales of Cimerora, Volume 2, AE ID: 292389
Story Description: The Tales of Cimerora continue here! Could the resurfacing of an old love story spell Cimerora's end?
Team Members Allowed: 8
Meeting Location: AE In Atlas Park
Afternoon
1:00PM EST Positron TF update(1 hour)
Minimum Level: 15
Team Members Allowed: 8
Meeting Location: Steel Canyon @ Positron
2:00PM EST Abandoned Sewers TF
Minimum Level: 38
Team Members Allowed: 8
Meeting Location: Atlas Park Sewers Network Entrance (Lower Map)
Evening
7:00PM EST(1/2-1 hour) Eden Mission(Need leader between lvl 39-41 MANDATORY)
Minimum Level: 33
Team Members Allowed: 8
Meeting Location: Inside Eden at the entrance gateway
8:00PM EST(1 hour) Main Event -> Hive/Hamidon Raid(need someone that has done it to lead)
Minimum Level: 45
Team Members Allowed: 8
Meeting Location: Inside Eden at the entrance gateway
10:00PM EST(2-3 hours) Rikti Warzone Mothership Raid(Need 7 teams = 56 players total)
Minimum Level: 35
Team Members Allowed: 8 per team
Meeting Location: Meet in the Vanguard Compound Yard(First area inside the Rikti Warzone)
Monday 5/31 - AE Missions
9:00AM EST(1 hour) A Spanner in the Works, Part 1, AE ID: 336662
Story Description: All across Paragon City and the Rogue Isles, reports are coming in of technology gone mad. From incidents of toasters spontaneously combusting, to cars with minds of their own. With so many glitches, both heroes and villains have their hands full. Can you get to the bottom of the mystery?
Team Members Allowed: 8 per team
Meeting Location: AE In Atlas Park
10:30AM EST(1 hour) A Spanner in the Works, Part 2, AE ID: 336665
Story Description: The TV showed the clean-up for days. Paragon City’s technology went crazy, but thankfully you were able to find who was responsible in time. You were surprised to get a message from the culprit the very next week. What can they want of you?
Team Members Allowed: 8 per team
Meeting Location: AE In Atlas Park
* For more details about the Shadow Shard Dimension, visit here: http://wiki.cohtitan.com/wiki/Shadow_Shard
FYI - I'm planning another event like this for the Villains side during the July 4th Weekend. Is your Villain ready? -
Quote:Those are not so much events or missions, as they are mini-games.
The Shiva Strike is really an individual thing. You can be on a team, but the only thing that counts is what the individual does. A person must go and get a sample from each of the 6 meteors (less if you have 1 or 2 pieces of Prototype Element salvage), then go and clear one of the firebases, and convert the samples.
Siren's Call has the Battle for Siren's Call. There will be a hotspot that will show up on the map. At the hotspot, Arachnos and Longbow groups will stare at each other for a long time, and then finally rush each other and fight. Heroes/Villains can get involved and reduce the delay before the fight and even turn the tide of battle, depending upon their skill. Each of these battles is worth 100 points to the player on the winning side and these points to purchase a few items. These battles will also, very slowly, shift control of the zone to one side or the other, allowing the winning side to be able to purchase temp powers from the zone vendor.
Warburg, see the Missile Launch Mission.
Recluse's Victory, see here.
Thanks. The wiki links are useful but the duration and team sizing is what I really need. Have you played these missions? -
Has anyone attempted these PvP events:
Bloody Bay - Shiva Strike Mission
Siren's Call - ?
Warburg - Missile Launch Mission
Recluse Victory - Temporal Anchors
How long are these TFs/missions and how many people can be on a team?
Also, is there a mission/TF in Siren's Call? -
Quote:I replied to Rosa but the comment should been to you...thanks.Yes, what *I* described is not a bug. But what SerialBegger described in his post, the very one you quoted, is a bug.
To be quite clear "You still need someone in range of it, 39-41, to be the team leader to start the Trial ". This is a bug. Normally, the leader would simply need to be level 39 or higher to start the trial. -
Quote:Every other trial and TF in the game can be started by anyone meeting the minimum level requirement of the encounter. Eden Trial is the only one that requires that the team leader be no higher than the max level of the encounter.
That's why it's considered a bug.
That said, the Eden Trial is one of my favorite things in the game, I recommned it. You just need to start it with a character between level 38-41.
Thank you for clarifying your comments. I need to make sure I get a 38-41 Leader to lead this. :-) -
Quote:Thanks for your comments. I'll try to participate with someone before I run it for my event. :-)If you're going to run a Hamidon raid, you're probably better of looking for somebody who's done it to run one for you. It's fairly complex and requires a lot of fore-knowledge and planning.
It is intended on being the end-game raid encounter and it's set up as such.
Feel free to give it a shot, but it's best to tag along with somebody who's done it first and observe what goes on. -
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Quote:Thanks for your comments. This helps me with the planning.http://wiki.cohtitan.com/wiki/Shadow_Shard
Firebase Zulu has the Dr. Quarterfield TF
Cascade has the Sara Moore TF
The Chantry has Justin Augustine & Faathim the Kind TF's
Storm Palace has no TF's or Trials
Little tip about the Shard TF's though. They can take a significant amount of time, with Quarterfield being the longest (average time is 4-6 hours, but can take up to 8 or more with a mediocre team). The other three can be completed in 2-4 hours, depending on team makeup and familiarity with each TF. -
Quote:How long does it take to play the Hive/Hamidon Raid? EstimateMy advice: ignore the Prima guide entirely. It is laughably out of date.
Up to date information can be found at Paragon Wiki.
The 'Faultline Trial' was never implemented.
The 'Hive Trial' is commonly known as the Hamidon Raid. It pretty much requires 50 people and a very specific mix of archetypes and powers. The level range is 45-50 but 50 is preferred.
The Sewer Trial is still active, levels 38-40 (however, players higher than level 40 can join but they will be de-leveled (exemplared) to level 40 for the duration of the trial). -
Quote:I'm used to using Red Tomax's guides:
http://coh.redtomax.com/story_arcs/?...%5D=Task+Force
This is good information thank you for sharing this with me. -
Many people have given me the same advice as you have. The only reason I still read it is to see how the game has EVOLVED from the beginning. It's like looking at yourself when you were a kid. Thanks for your comments
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I'm planning online events for Memorial Day, 4th of July and Labor Day.
I need to confirm if these trials are still active:
1.CoH
Sewer Trial - I know this one is but it says minimum is 4 persons(wiki) but what's the maximum users that can join? The old Prima guide says 8 max users at level 36 or higher.
Hive Trial - Is this one still active? I see on the Wiki it says minimum 4 persons but what's the maximum users that can join? The old Prima guide says 25 or more users at level 40/Prima Guide(or 45 Wiki) or higher.
Shadow Shards/Storm Palace - The wiki is the only place I found information on this but it was minimum. I'm assuming this is still active because I've seen and been inside the Portal Corporation.
But I would like to get this information(minimum Level accepted, Mini/max users allowed) about these Portal trials:
Fireball Zulu
Cascade Archipelago
The Chantry
Storm Palace
2.Still SG only Trials(according to Prima Guide)?:
Faultine - up to 25 users with minimum level of 19?
Eden - minimum 8 users up to 50 users. Minimum leveled accepted is 38?
If still only SG, can SG users that I have coalitions with participate?
3.CoV
The Abyss - The wiki was the only place I could get info on this. It says level 45 is required to enter but no details about min/max users.
Cimerora - Is this accessible to villians and heroes? Also, what are the min/max users and minimum level accepted?
Thanks for your comments in advance. -
I bought the Prima CoV guide shortly after I joined the CoH/CoV. I know the information is dated but I have a few questions:
FYI, first. I've created a 50 character on the CoH side but now I'm over in the CoV side creating a new character that has reached LvL 16.
1. Can Heroes go these places(Bloody Bay and Warburg) on the Villian side from CoH? Also, is Base Raiding active in these zones for CoV to CoH and Vice Versa?
2. Also, where is the RWZ access in the CoV?
3. The zone/area music in the CoV world is the same as in CoH World, right? -
What's going on? Are you doing updates?
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Is there a list of all of the mystic powers that can be granted? I keep getting these weird temporary powers....like hermit, death, love, etc.
Can I get prestige by mystic powers? :-) -
Also, the weapons on the weblink you quoted aren't what I'm talking about. They are not on the Wiki