-
Posts
962 -
Joined
-
-
Quote:He had an excuse. He no longer has one. At this point, as I said before, he's an overgrown child who has to be right, and is willing to destroy everything if he HAS to be wrong. He is no hero, not anymore. He is a villain. A complicated one, but a villain none the less. There is nothing truly 'tragic' about him anymore. Not due to i23.A nuke, though? That'd wipe out ALL of his city. No one would be left to populate his rebuilt "utopia". Then again, CoH logic.
Also Reppu's actually right. There are a lot of good people in Praetoria. Noble Savage, the carnival of light, the warden resistance, and plenty of forgotten badlanders in the ward. Tyrant's official bio kind of sums the whole thing up, though. As does the Underground's ending.
Villainize Primal Earth as much as you need to, but this was Tyrant's own undoing. You're still (largely) wrong on Portal Corps methods (again, kill all in dimensions you're monitoring is a choice. I personally have always stealthed them for minimum casualities, rendering your barbaric argument null and void. The requirement is NOT a kill all. That is your option, as a villain.)
Primal Earth is largely 'Good', with it's pockets of Evil and many shades of Gray.
Praetoria's command is largely 'Evil', with it's pockets of Good and many shades of Gray.
Deal with it, or don't! But certain people shouldn't dig up the past and try to paint my entire argument as an RP Absolutist God-Complex... thing. More like "Read the lore you keep citing." -
Quote:Read my post again. I even said Primal has messed up more than enough. But to villainize the planet as a whole for isolated mistakes is stupid.I think you two are doing the opposite, attempting to paint Primal Earth (and Longbow) as shining light heroes and their targets as simply villains. I suppose that works in those old comics but all things considered and taken into perspective, it's *REALLY REALLY HARD* to be a shining-light do-no-wrong hero. There will always be mistakes. There will always be misunderstandings. So long as the response is violence, even in the face of violence, you will never truly be a shining-light. You will be, in someone's perspective, oppressing another.
But that's more taking things to the extreme. Not going quite that far, seeing things from the perspective of others should help guide your actions and it very often seems they don't for heroes in CoX.
Quote:Glad to see Reppu is once again flinging personal attacks wrapped in "I am the RP god and you will listen to me or you're a n00b" statements.
That said, thread milestone achieved! The term Hyperbole has been used!
Coming up next: ad hominem!
If having my own opinion, which is shared by others, makes me an RP absolutist? Okay, sure. You're wrong, but okay. That's your opinion, I guess. I'm allowed to express mine, and defend it. And also defend Primal Earth when it's being pointlessly villainized. Welcome to debate. Enjoy your stay. Or don't. You seem to just want to pick a fight.
... And are another dirty Cole Supporter so go die in the explosion in i23, please.
PS: Note the bolded portions. Your 'summary' of my post is an attack on the beliefs I had when posting the post, the intentions of it. Your choice of persona for me, being strongly negative, results in two clear cases of ad hominem. IE: Pointing out a negative, although faux, trait of my self, and twisting and manipulating the intentional belief of my post. "Reppu is a roleplaying elitist so they're wrong hurhur".
So, you're wrong. "Next Up" was "Just Then".
You're free to pick apart my argument, but try not to be a hypocrite next time and actually point out what I've done wrong. Or are you just another internet tough guy? Hm. Or you're just angry. Leaning toward angry.
Quote:Do not obfuscate the truth with cries for "proof" in a thinly veiled attempt to circumvent evidence obtained from Primitive Earth's own agents, send to destroy the last vestiges of humanity in the multiverse.
The Bold Defenders of True Earth do not answer to so-called primals. We have a much higher calling than Primitive Earth's petty warmongering.
(Also, it's right there. In the quoted text.)
Also, stop the pseudo-roleplaying. It's creepy.
Quote:If you ran the UG trial you would know that this is false.
The War Walkers were built to not fight at full potential when there was any civilian presence around.
Tyrant EXECUTES the commander of one of his forces who ignores this and deliberately attacks skyway(?) with hamidon spores, and he abandons Valkyrie for causing damage to the city as well, AND he sends Duncan to try and put a stop to Mot.
And he is somehow a generic, card carrying villain?
Let's lay it out flat; Emperor Cole, once he realized the Hamidon was mobilizing, no longer had his SINGULAR EXCUSE, aside POSSIBLY from Maelstrom lying his head off, to continue his attack on Primal Earth. The Hamdion was already stirred. Perhaps he felt it was too far in to back off. Maybe this is true. But, BUT, he could have, COULD HAVE, very well tried to negotiate a peace treaty with the revelation that his actions were to stop the wrath of the Hamidon.
We became aware that THIS was his motivation for the war. To put a stop to Primal Earth so the Hamidon wouldn't be angered. That failed. He could have, RIGHT after the Underground Trial, decided "Okay, we're BOTH in a lot of trouble now. We need to work together." Would it have gone over successfully? Possibly not, but possibly so.
To paint Praetoria as innocent, and to villainize Primal Earth, is arrogant. To paint Praetoria as evil, and to paint Primal Earth as innocent, is also arrogant! BOTH sides are guilty in some capacity, but Praetoria COULD have pulled back after Underground/The Hamidon Invasion of Primal Earth.
Emperor Cole, at this point, CHOSE to continue his invasion despite his plan falling. At this point, it's a child not wanting to give up his truck when he's been bad. He HAS to be right. He's felt he's ALWAYS been right. He CAN'T be wrong. He KNOWS best.
THOSE are his flaws. This is why he's a villain. He's a complicated villain, but a villain none the less. Accept it if you wish. Deny it if you want.
But you're villains, in the end, if you support Emperor Cole in the state he is in now.
In a roleplaying sense, mind. I'm sure you're all upstanding individuals otherwise. Just, yeah. Debating the issue at hand; Emperor Cole is no longer a hero. If he ever was.
Primal Earth has it's evils, but it's not as bad as many would paint out. Or as good as others would. It has it's Goods, it's Bads, and it's Grays. Accept all three, don't absolute one or the other.
As for roleplaying, you're all free to do what you like. I don't have to accept it, nor do you have to accept my own opinions. That's... kind of what spirited debate is all about. I'm not trying to use ad hominem when I say you're villains. Just, you're supporting a, if not conflicted, villain. There's no ways around it. Emperor Cole IS a villain now. A hero in the past, perhaps, but a villain now. But, that may be my opinion. Some of you view him as the 'True Hero'. I disagree. His tactics are heavy handed and his methods are brutal. He has some restrain as an honorable villain, but so does Scirocco. And sadly, Scirocco is also a villain.
You wouldn't call Scirocco a hero just because he's noble and has morals, would you? And he has an excuse, he IS cursed. Emperor Cole COULD have put a stop to the invasion when his ambition was shattered, and he was already on the brink of losing EVERYTHING. Instead of losing EVERYTHING, he COULD Have worked out a truce, if not a shaky one, and fight the 'True Threat'. He's chosen not to. He has to be right. He is absolute.
Oh, and due to I23, he no longer has ANY excuse to be viewed as a 'hero'. So, let's acknowledge that too. The man is a child scorned, now. Due to his own failures, and sadly some bad decisions from Primal Earth. But, mostly, his own failures.
Accept it or not, I don't care. Spirited debate, and so on. These opinions have been fascinating, but I disagree with Primal Earth being purely and utterly evil. That nonsense has to end, -
Quote:I'll be the first to say, or likely not the first to say, that Icy Bastion was an illogical addition. That all said, Ice is definitely a great set, but I wouldn't weigh it any higher than Elec. At least, not at IO levels. At SO levels? Eh... Ice being typed always bothered me. SO levels or very minor IOing, I'd learn toward SR or Ninjutsu more. Or Energy Aura, since, if I recall, it has higher base defense numbers.Ice makes up for it with Icy Bastion, though. Elec is pretty much the same as its counterpart on other AT's, apart from the regular stalker difference(hide).
Hard to say, I guess. My BIGGEST woe for Ice Armor is Icicles really made the set look good with it's ice armor. With out it... it's just too blocky. -
Quote:I was talking about Electric Armor. I know Ice Armor gets innate Cold Resistance, but Cold is quite possibly even rarer than Psionic on enemy groups. The odd Blizzard is nice to mitigate, too.Reppu are you talking about Ice armor here? If so it doesn't decently protect against ice attacks, it ignores ice attacks. Ice Armor runs around with 90 resists to cold, caped at 75, without even slotting for res.
My argument was more of an IO based one, since IO's kept getting tossed around. And that Icy Bastion, while amazing, is not up often enough on any remotely practical build to warrant "Ice has amazing resistances, too!" as an argument.
PS: Auroxis, no set kept their damage aura. Not even Ice. That argument has no ground for Stalkers, unless you acknowledge that Ice has the same 'flaw'. -
Edit: Blah. I failed the original system. 5 a total year. 5 x 4 = 20, at minimum. Then one per month since freedom. You should be... fairly close, yes. Likely in the high 20's or low 30's at this point. More if you've done any purchases.
Either way, you're RIGHT at the doorstep or just put your foot in. -
Quote:Not really. Just sounds like you're trying to paint Primal Earth in a poor light. How do you know, with out a shadow of a doubt, that those worlds with scanners are not being monitored because they have, in the past, done a threatening act or are otherwise unstable and a viable concern?We were keeping an "eye" on them the entire time, now if another dimension was doing that to us we would see that as an act of war
We've invaded other dimensions and destroyed their civilians/populace simply to fix our scanners.
All those missions we go into other dimensions to fix the dimensional rifts, instead of seeking out a peaceful solution what do we do? Yes we charge in and destroy all who get in our way to fix the rifts or simply to repair the scanners so we can continue to spy on other dimensions.
Sometimes you have to stand back and wonder just what makes us think we are so important that we can judge what is right or wrong in another dimension? We started the war with Praetoria, a dimension in which while their methods were questionable, they were a place of peace [in relative to our own] that had at least delayed a monster so strong that it could wipe our own dimension out.
With us invading Praetoria, we have awakened the beast to possibly destroy the dimension. A lot of the heroes/villains havent even gone there to save the people of Praetoria, but rather to seek more power along the paths of their incarnate lines.
So ask yourself this. Who are the real bad guys here?
- The person who was able to stop/delay a monster so strong that nothing was able to defeat it? A person who [despite his methods] is trying to create a peaceful place for his people?
- The people who have looked over to this other dimension and decided they are in the wrong and should be using our ideals as their laws. The people who have initiated a war with another dimension to reach their own goals?
The destruction of Galaxy City as a quick example. We know what has caused that and what is indeed on its way. Instead of getting the planet ready though and telling them about the coming storm, we are keeping it to ourselves and getting ourselves stronger.
Primal earth needs to be wiped out
You don't HAVE to slaughter the populace, mind. Just because your 'hero' is actually a 'villain' doesn't mean every single individual who's done those missions hasn't stealthed through them. Blaming Primal Earth as a whole because you can't play a hero, is not exactly Primal Earth's fault.
But I'm sure you, as someone who can pass judgment on an entire dimension, obviously always stealthed those missions and kept hostile actions to an absolute minimum.
(Spoiler: You didn't.)
I think both you and Kitsune Knight are badly hyberboling how 'villainous' Primal Earth is. Probably for rebellious reasons. Maybe you simply think Praetoria is utterly and ultimately innocent and should be the 'true heroes' of the game. Or maybe you're just both really, really poor heroes.
Believing the later, personally.
In the end, sure. Ultimatum no doubt screwed the pooch. Did Marcus Cole HAVE to come to the decision to go on the offensive? No. As much as you'd both would love to paint Primal Earth as the true villains of the game, there was little excuse for Marcus Cole to ignore any benevolent gestures offered, or even offering them himself. Considering he has shown the ability to have compassion, this? This was just a ham-fisted excuse.
Again, I understand. You two just want to villainize Primal Earth. I also acknowledge you're using poor logic and hyperbole, but I get why you want to do it. It's 'cool' to get against the crowd.
Doesn't make you both wrong, though! Just because you shot your gun in self defense, doesn't magically make the blood on your hands turn to water. Praetoria is just as guilty as Primal Earth, if not infinitely more so.
They shot back, a thousand fold. Their fate was their own doing. And so was every other dimension that flipped out just because another one was 'reaching out'. Admittedly Primal Earth isn't entirely innocent, but damning the entire world for isolated incidents?
You both make great villains!
(Amongst other choice words.)
Quote:If you had, say, a few agents placed in Portal Corp or in a similar position, you'd be well aware of these "primals" and their fascination with invading dimensions that has never done anything to them, or is not even aware of them.
A pre-emptive strike against Primitive Earth is the only prudent response to evidence such as Rikti Earth. We can only pray that the Great Leader will not fail in his endeavour to keep the good people of Praetoria safe from more primal incursions.
I'm probably going to change 'great villains' to 'generic villains', if this keeps up. Seems you all do the same hyperbole and hamfisted approach. Weak! -
Quote:Door. Kick You. Way Out.I can understand leaving something for T9 VIPS. I get it. What I don't like is making the rewards some of the best stuff in the game. To us costume types, it is awful. Many have wanted the mech and celestial-type stuff for years. Well, we get it and it gets stuck behind the T9 VIP wall. Paragon will not extort me into climbing up the Token ladder and drop a ton of cash. Not happening. This was the final screw over. I sub ends in a while and I will not be renewing - this was the final straw. If anyone else feels as strongly as I do then join me in this protest and make sure you note why you quit in the exit survey.
In solidarity,
JM
Registered in 2007, quite possibly playing before then.
Lasped account due to X reason, quite possibly to play 'the next big MMO'.
Not seeing why I should feel sorry for your disloyalty? -
Quote:I ultimately agree. I no longer want to see Celestial in the Market. In fact, I strongly disagree with the change to even remove them.Why do people keep bringing up the fact that current owners of the Celestial set "got to have it first?"
Costumes don't make the game easier (nor harder), they don't offer buffs, they don't make influence rain down upon you. The only difference between those that have it and those that don't is a couple of extra decisions to make in the costume editor. How is that a perk worth saying "Well, you've had it longer than I have, so it's ok to make it non-exclusive."
I say, if there is going to be such a thing as T9 VIP, make that VIP mean something, and make it stick. Whatever rewards you put in there should stay in there, or you lose what being a VIP means. Being able to play Incarnate content, not having to pay for SSAs or certain powersets, or anything else VIPs already get for subscribing has nothing to do with the reward system. If you want what a VIP has, become one, spend the money to reach T9 (like all the rest did. When they spent that money has zero to do with anything, they paid for the privilege), and enjoy it. If you want the costumes bad enough, pay up. Paragon shouldn't change a thing. In fact, they shouldn't put any of those costume sets on the PM, or anywhere else outside the rewards.
If you're not willing to make VIP exclusive like it's supposed to be, don't do it at all.
Let us decide what rewards we want. This shouldn't be Paragon's decision. There's no reason to 'remove' them and then gate them beyond some other requirement down the line. These were advertised, ADVERTISED, as your T9 VIP Incentive and Reward.
Are you going to turn around on that now, Paragon? Keep in mind the key word; these were advertised as T9 VIP Exclusive Items, with the sub-text of being removed and added again, with no real explanation on how, at a later date.
And since you made it an option to 'buy into' T9 VIP, I think a term MIGHT apply to this that nobody wants to use.
TL;DR - Leave Celestial in T9 VIP. Don't remove anything from T9 VIP. Let US decide what sets we want, not YOU. Not EVERYONE can use Fire/Ice or Mecha. So far, these sets fill AT niches well.
Mecha would basically be largely a Tech/Science thing. Fire/Ice is a bit more broad with 'some' level of Magic, but mostly it's arguably a Mutant/Science thing. Celestial is most likely the Magic standing one. Maybe a Natural one if you tweak the colors.
You have no reason to remove Celestial unless it's THAT damaging to the Reward Token UI. Leave Celestial Alone. -
Quote:And Psionic.You're giving SR's scaling resists too much credit. My main scrapper was SR, and it wasn't anything to write home about. On my Nin, I carry oranges for when going gets tough, a few purples as well if needed, and unless I get really unlucky I don't hit the floor.
If you're comparing Nin to Ice when Icy Bastion is up, yeah it's no contest(except against psi). Elec is very sturdy against S/L and Energy when softcapped, however it also has more prevalent defense debuff issues, and less survivability against exotics.
And decently Fire.
And decently Ice.
... Everything but Toxic. You give ELA too little credit. It's regarded one of the best defensive sets in the game for a reason. Even just a soft cap to S/L mitigates so much damage, that the 75% Resistance cap and the 30%+ to everything not Toxic (With S/L at 60%+ mark) just makes you a virtually unstoppable juggernaut unless you get terribly, terribly unlucky.
I question even if Ice can beat out ELA, due to ELA having, at the very least, Endurance Management + A Damage Steroid (+20% RECH). Granted Ice has Icy Bastion (Not perma, obviously, and it slows down your damage to activate it) and Hoarfrost (The major perk)... I'm willing to argue, IOd out, ELA is the best Stalker secondary for combined Survivability and Damage.
Only SR edges out in PURE damage, but for Dual Blades only.
IE: You're talking like Icy Bastion is Perma and thus should always be regarded as relevant. It's not. Even if you got the 300% Global Recharge Cap +100% in Icy Bastion, that's a 75s Recharge with a 30 Duration. Less than 50% Up Time. And the odds of you being at that cap besides MAYBE trials is Not Happening. You're more likely sitting at 300%, which is a cooldown of 100, thusly 100 - 30 = 70s downtime.
ELA is far more consistent. Yes, it has trouble with DDR but, eh. It has to have a weakness somewhere. -
You can tell Titan Weapons was a Dev Requested power set.
That is all. -
Now, Now Leo_G. Everyone wants their I-Win! button, remember?
-
Still voicing in: Cheapening Tier9 VIP Armor by putting them on the market or making them REMOTELY easy to get, WILL cheapen Tier9 VIP. Sure, you get everything 'sooner'? But that greatly diminishes the token value of that slot, and as other people have mentioned, makes it far less likely someone will use a Token on something they can simply 'wait' to get for 'free' later.
You're going to need to be veeeeery careful about how you do this, Paragon. Cheapening the value of something by giving it to anyone is very, very foolish.
At bare minimum:
1) Difficult Unlock.
2) VIP Account ONLY.
I'm a T9 VIP. I don't want anything I've acquired to lose value, period. Call it selfish or whatever you want. Nobody wants to make a 'bad buy'. -
Less generic superheroes.
More awesome modern culture.
...
Also my Naginata for Staff Fighting. And more Eastern-inspired costume pieces. If not only because they're absolutely gorgeous. Imperial Dynasty was really good, but I want to see more elegance!
... Also an armored skirt. -
Dual Pistols definitely draws it's animations out far, far too long. Some attacks hit that 'just right' area, but...
...
/me looks over the list.
... Honestly? Empty Clips, Bullet Rain, Executioner's Shot, and Piercing Rounds could all stand to be sped up a bit. There's just too much time flailing around like an idiot. If they all get just a bit of a speed increase, it'd not only perform better, but feel more like you're a very agile gun-kata user (for those who play it like that).
I guess we can only hope for the future, then. Although Swap Ammo is the biggest flaw of the set. -
I see! Although arguably, even though it's 7.5% Damage to the team, might not edge out over the fact Eye of the Storm itself is garbage, costs you 15-20% Damage Bonus as well, the endurance cost of EotS, and so on and so on.
-
Quote:... So even if the 7.5% is reduced by 95%, it's still a 7.5% Damage Increase? Okay, I didn't know that. By all means, educate.That is never true for resistance debuffs, even resisted ones. 7.5% resistible resistance debuff always translates into 7.5% increase in applied DPS.
I can go through the math if you would like. (That's not snark, it's a genuine offer, but I don't want to assume you need a proof.) -
Quote:Remind me, is that 7.5% Unresistable? if not, it'll get resisted to silly, pointless values.I'm not sure I would, but then again even at level 50, I'm rarely fighting a single solitary AV solo. Solo, it probably is not a good option. In teams, the -7.5% resistance debuff affects the entire team, and I'm not religious about my floating numbers: whatever kills the target faster is what I'm going to do, and I'll let philosophy majors decide if its "my damage" or not. In those circumstances, EotS might be the best attack, simply because in a large enough team the net effect of resistance debuffs are amplified strongly.
Quote:(Not to interrupt the thread or anything, but I've decided to cool my Stalker for now. This isn't due to a lack of power or anything, but mainly is because I am concerned about the PPM change, which should make the Stalker ATO far less valuable by lowering its odds of firing and making it random. I don't want to put a lot of effort/investment into the character with such a large playstyle change on the way)
Hrm. Your choice is logical. -
-
Quote:I'm surprised you'd willingly use Eye of the Storm on a single target AV with a 7.5% -Resistance value, considering EotS is EASILY the worst of attack of the set, especially on a Single Target.Right now my Staff/SR Brute is getting a lot of use from the drop in the bucket mind bonus, because I don't know any other Brute combination that I get to level while running all my SR toggles while running three AoEs as fast as they recharge. The fact that I'm always soft capped to melee is just an extra bonus.
Not sure I buy that. At the extreme high end there is only room for one top build in AoE damage, so by definition everything else is subpar. But I think I'm going to be perfectly happy when I invention-out my Staff/SR and switch from Mind to Body, getting +7.5% resistance and a -7.5% resistance debuff out of it. I'll probably be around 30% resistance to smash/lethal before scaling passives in a maxed out invention build with tough. Or maybe because I don't really need recovery or recharge at the high end I could just go musculature for more damage. I believe there's still room at the top for increasing the strength of the build.
Either way, I don't see it performing well at the high end for Scrappers/Brutes. Tankers? Sure why not. Guarded Spin and the Forms are nice. Maybe. It's lack of Single Target is a threat issue, though.
Stalkers? Assassin's Staff is silly.
Agree to Disgaree, I guess. But I do agree on your other points. -
Quote:I agree on most of these points, although there is one thing to note; Staff's lack of a Power Hitter is probably it's big issue, since Sky Splitter is a terribly inefficient attack and Serpent's Reach is a gimmick power.Completely ignoring everything except its offensive output, I would say Staff Fighting's offensive output is within the desired range of melee offensive sets.
In fact, since Staff does far better than most sets in the early levels (i.e. every level before 47) due to its enhanced endurance and/or recharge, and since as you point out you can build anything to take x8 in the end game with a strong enough invention build, I would say that Staff's advantages more than counterbalance its disadvantages, since when its strong there are few alternatives for other sets to catch up, and where its (debatably) weaker everyone is ultra strong anyway and the difference is unnoticeable.
If this issue had been addressed before, it'd be far better off. It's unfortunate that dev-side decided Sky Splitter needed the Total Focus route of "Slow but Powerful", and Serpent's Reach was just a gimmick power.
In the end, I agree; it's a strong low level and SO set. It just has no growth to speak of. -
Quote:But Staff Fighting is a "Defensive" Set (Which is still the stupidest title ever, can we change this? They're not this term), because it offers Lethal instead of Smashing, and Resistance from the 'worst' of the Forms? 7.5% (10%) Resistance is good, but Sky Splitter is anything but, combined with Form of the Body being the ho-hum of the forms. Especially on Brutes and Tankers, who get diminished use from the drop-in-the-bucket Form Bonus.The devs don't balance the game that way. They design around performance SOs and try to give thought about what IOs will allow a set to do. They do not assume IOs, but they do not ignore them either.
The only reason I would consider it a defensive set is because of its +DEF. +Smashing defense is considerably weaker in general than +Lethal defense because of the way so many ranged -DEF debuffs are delivered on Lethal-typed attacks. +Melee defense is, of course, useful against melee-typed attacks.
Lots of sets have stuns and knockdowns, but I do not generally consider them "defensive sets". I consider them sets that have mitigation in them. It's only when the degree of mitigation is so strong that it becomes a dominant factor in how the set plays across large categories of situations do I consider a set to be a "defensive" set. I believe Dark Melee has that in Siphon Life. I believe Katana and Broadsword have historically held that label due to Parry/GD, though I believe the benefit of those has slowly degraded over time as the devs have given more and more ranged attacks to critters that have no Lethal component. So I think that, in the modern game, TW deserves an honorable mention for offering Smashing/Melee defense, but it's definitely not what dominates its performance. It's an incredibly offense-oriented set, with some mitigation benefits.
Quote:Actually, for a significant contingent of the playerbase, usually referred to as "the vast majority of all players", who actually level their characters and don't twink them out with massive invention builds before reaching the level cap, Staff Fighting probably is, in many respects, a top tier set. It can make a nearly full AoE chain before many sets can make a full single chain. It can power continuous AoE offense on top of toggles before heavy invention slotting. It can offer powerset combinations without unlimited endurance extra endurance management and powerset combinations with unlimited endurance extra recharge. It packages this up with stackable self +Def and a combo system that doesn't care what order to use your attacks.
As long as you are fighting two or more things most of the time and running an SO or common IO build, Staff is going to do extremely well against other melee offensive options *including* Titan Weapons in real gameplay.
In the end? Strong SO Set, weak IO set for Non-Stalkers due to the lack of true growth from +RECH. -
Quote:I can kill x8 Spawns with Electric Blast Blasters.The thing is people are in the game right now on Staff toons killing X8 spawns so the call that the set is under performing is hogwash and the devs and most players know this.
Nobody here is saying it is top tier, but to say that it is under performing is ridiculous and false.
Does that make Electric Blast not underpowered? Or Blasters?
I can kill x8 Spawns with Dual Pistols Blasters, too.
Your metric is flawed and so is your argument.
Quote:Its a high mitigation set. Super Reflexes is a defensive set. Dark Melee is very strong defensively for a melee offense set.
It takes a lot of recharge to kill infinitely faster with Titan Weapons. But if that's what you want to do, the game offers you Titan Weapons as an option.
And while your opinion is that the best defense is overwhelming offense, there's an entire archetype that would like to suggest that the best defense is defense. Unless you can kill everything literally instantly, high offense doesn't translate to high survivability. What happens is you just end up killing faster, and thus moving quicker and facing more things, and taking a comparable level of incoming damage. That's why blasters can kill fast and still die. The faster kill speed just puts them right back into harms way quicker.
High offense is high offense. High offense is not equal to high defense. Its always been assumed that there was some equivalence between the two, but to a first order approximation there's no connection between the two at all.