Redlynne

Legend
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  • Joined

  1. Yet more proof (as if we needed it) that Trick Arrow is "underpowered" as a Debuff Only powerset. Remarkable how even when every power it has does a Debuff, Trick Arrow manages to be "middling" or worse, and is overshadowed by Dark and Traps, both of which have wider and greater utility.
  2. Quote:
    Originally Posted by Red Valkyrja View Post
    From your Details in your Master Account on the NCsoft site, there is no way to tell them apart. Quite annoying, actually.
    I would have gone with some combination of "Unhelpful" and "Stupid" ... but you're kinder than I am.
  3. The Devs would be ... excessively clever ... if they made Supergroups the "go to" location to form up and launch Incarnate Trial Leagues.

    Of course, that would require Supergroups to function as Co-op Locations, so you could invite anyone from anywhere to your League (not Team, League) from your SG Base. You could then use the Mission Computer (Base Item) to sign up for an Incarnate Trial, and it would open the typical LFG window to do so. People would have the option of using the Raid Teleporter to get to the Incarnate Trial, instead of just waiting around for the counter to complete.

    Seriously ... the entire "Functionality" needed to form up and launch Incarnate Leagues is sitting inside the Supergroup Bases (which are gathering dust after all these years of neglect).

    By no means am I saying that SG Bases ought to REPLACE the Incarnate system we've got now ... just merely that the Incarnate system we've got could be EASILY EXPANDED to make very good use of SG Bases, and their built in resources.
  4. The Devs would be ... excessively clever ... if they made Supergroups the "go to" location to form up and launch Incarnate Trial Leagues.

    Of course, that would require Supergroups to function as Co-op Locations, so you could invite anyone from anywhere to your League (not Team, League) from your SG Base. You could then use the Mission Computer (Base Item) to sign up for an Incarnate Trial, and it would open the typical LFG window to do so. People would have the option of using the Raid Teleporter to get to the Incarnate Trial, instead of just waiting around for the counter to complete.

    Seriously ... the entire "Functionality" needed to form up and launch Incarnate Leagues is sitting inside the Supergroup Bases (which are gathering dust after all these years of neglect).

    By no means am I saying that SG Bases ought to REPLACE the Incarnate system we've got now ... just merely that the Incarnate system we've got could be EASILY EXPANDED to make very good use of SG Bases, and their built in resources.
  5. Process: cider [398]
    Path: /Applications/City of Heroes.app/Contents/MacOS/cider
    Identifier: com.transgaming.cityofheroes
    Version: City of Heroes (1)
    Build Info: City of Heroes-4462~4462
    Code Type: X86 (Native)
    Parent Process: launchd [101]

    Date/Time: 2011-06-04 11:02:08.452 -0500
    OS Version: Mac OS X 10.6.7 (10J869)
    Report Version: 6

    Interval Since Last Report: 156950 sec
    Crashes Since Last Report: 1
    Per-App Interval Since Last Report: 42666 sec
    Per-App Crashes Since Last Report: 1
    Anonymous UUID: 6146742B-98F3-4AD7-9049-184711DB0FDF

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000000ffffffff
    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Thread 0 Crashed: Dispatch queue: com.apple.main-thread
    0 com.apple.coreui 0x998b8a5c ArtFileSetupOnce() + 253
    1 libSystem.B.dylib 0x92aad8a0 pthread_once + 82
    2 com.apple.coreui 0x99899cb0 CUIRenderer:raw1Piece(long, CUIDescriptor const*, unsigned char, unsigned char) + 62
    3 com.apple.coreui 0x998a2b6c CUIRenderer:raw(CGRect, CGContext*, __CFDictionary const*, __CFDictionary const**) + 5092
    4 com.apple.AppKit 0x985ceedb -[_NSThemeWidgetCell coreUIDrawWithFrame:inView:] + 276
    5 com.apple.AppKit 0x985ce90d -[_NSThemeWidgetCell drawWithFrame:inView:] + 1061
    6 com.apple.AppKit 0x985ce3de -[NSControl drawRect:] + 589
    7 com.apple.AppKit 0x985c682a -[NSView _drawRect:clip:] + 3510
    8 com.apple.AppKit 0x985c54c8 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600
    9 com.apple.AppKit 0x985c57fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421
    10 com.apple.AppKit 0x985c39e7 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVis ibleRect:rectIsVisibleRectForView:topView:] + 711
    11 com.apple.AppKit 0x985c355b -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVis ibleRect:rectIsVisibleRectForView:topView:] + 265
    12 com.apple.AppKit 0x985bfea2 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVi sibleRectForView:] + 3309
    13 com.apple.AppKit 0x98520a57 -[NSView displayIfNeeded] + 818
    14 com.apple.AppKit 0x984e9d40 -[NSWindow displayIfNeeded] + 204
    15 com.apple.AppKit 0x984e87db -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter :force:isModal:] + 1085
    16 com.apple.AppKit 0x984e833d -[NSWindow orderWindow:relativeTo:] + 105
    17 com.apple.AppKit 0x984e5af3 -[NSWindow makeKeyAndOrderFront:] + 73
    18 libmacdrv.dylib 0x73d5cf09 -[GameWindowController show] + 73
    19 libmacdrv.dylib 0x73d64a88 -[VideoController(Private) switchToWindowed] + 152
    20 libmacdrv.dylib 0x73d62743 -[VideoController setFullScreen:] + 755
    21 libmacdrv.dylib 0x73d60c7d -[RestoreVideoMode(Private) save] + 93
    22 libmacdrv.dylib 0x73d60c11 -[RestoreVideoMode(Private) initWithController:callback:] + 161
    23 libmacdrv.dylib 0x73d60b06 +[RestoreVideoMode create:] + 70
    24 libmacdrv.dylib 0x73d60161 -[MessageBoxProxy(Private) runDialogOnMainThread:] + 177
    25 com.apple.Foundation 0x99605da4 __NSThreadPerformPerform + 705
    26 com.apple.CoreFoundation 0x965ad4cb __CFRunLoopDoSources0 + 1563
    27 com.apple.CoreFoundation 0x965aaf8f __CFRunLoopRun + 1071
    28 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    29 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    30 com.apple.HIToolbox 0x974b4e04 RunCurrentEventLoopInMode + 392
    31 com.apple.HIToolbox 0x974b4af5 ReceiveNextEventCommon + 158
    32 com.apple.HIToolbox 0x974b4a3e BlockUntilNextEventMatchingListInMode + 81
    33 com.apple.AppKit 0x984f178d _DPSNextEvent + 847
    34 com.apple.AppKit 0x984f0fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
    35 libmacdrv.dylib 0x73d63f62 -[VideoController(EventLoop) runEventLoop] + 354
    36 com.apple.Foundation 0x99605da4 __NSThreadPerformPerform + 705
    37 com.apple.CoreFoundation 0x965ad4cb __CFRunLoopDoSources0 + 1563
    38 com.apple.CoreFoundation 0x965aaf8f __CFRunLoopRun + 1071
    39 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    40 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    41 com.apple.HIToolbox 0x974b4e04 RunCurrentEventLoopInMode + 392
    42 com.apple.HIToolbox 0x974b4af5 ReceiveNextEventCommon + 158
    43 com.apple.HIToolbox 0x974b4a3e BlockUntilNextEventMatchingListInMode + 81
    44 com.apple.AppKit 0x984f178d _DPSNextEvent + 847
    45 com.apple.AppKit 0x984f0fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
    46 com.apple.AppKit 0x984b3247 -[NSApplication run] + 821
    47 com.apple.AppKit 0x984ab2d9 NSApplicationMain + 574
    48 libmacdrv.dylib 0x73d5db72 macdrv_main + 210
    49 com.transgaming.cityofheroes 0x80005f0f main + 1295
    50 com.transgaming.cityofheroes 0x80002102 _start + 216
    51 com.transgaming.cityofheroes 0x80002029 start + 41

    Thread 1: Dispatch queue: com.apple.libdispatch-manager
    0 libSystem.B.dylib 0x92ab5922 kevent + 10
    1 libSystem.B.dylib 0x92ab603c _dispatch_mgr_invoke + 215
    2 libSystem.B.dylib 0x92ab54f9 _dispatch_queue_invoke + 163
    3 libSystem.B.dylib 0x92ab529e _dispatch_worker_thread2 + 240
    4 libSystem.B.dylib 0x92ab4d21 _pthread_wqthread + 390
    5 libSystem.B.dylib 0x92ab4b66 start_wqthread + 30

    Thread 2:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    5 com.apple.Foundation 0x996286f4 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 329
    6 com.apple.Foundation 0x995efad0 -[NSThread main] + 45
    7 com.apple.Foundation 0x995efa80 __NSThread__main__ + 1499
    8 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    9 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 3: com.apple.CFSocket.private
    0 libSystem.B.dylib 0x92aae066 select$DARWIN_EXTSN + 10
    1 com.apple.CoreFoundation 0x965eac83 __CFSocketManager + 1091
    2 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    3 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 4:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700900f8 WaitForSingleObject + 56
    5 ??? 0x0075cf0a 0 + 7720714
    6 ??? 0x0004c2f9 0 + 312057

    Thread 5:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 libSystem.B.dylib 0x92afb078 mach_msg_server + 520
    3 libntdll.dylib 0x700835b8 MachExceptionThread + 136
    4 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    5 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 6:
    0 libSystem.B.dylib 0x92a8f3c6 read$NOCANCEL$UNIX2003 + 10
    1 libntdll.dylib 0x70013fe3 read_reply_data + 147
    2 libntdll.dylib 0x70014232 wine_server_call + 370
    3 libntdll.dylib 0x7000c3a8 asyncMsgThread + 264
    4 libntdll.dylib 0x70095c07 THREAD_Start + 87
    5 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    6 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    7 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    8 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 7:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libntdll.dylib 0x700a2f14 disk_arbitration_thread + 244
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 8:
    0 libSystem.B.dylib 0x92a8f1ae mach_wait_until + 10
    1 libSystem.B.dylib 0x92b16809 nanosleep + 345
    2 libSystem.B.dylib 0x92b166aa usleep + 61
    3 libmacdrv.dylib 0x73d5ffec -[MessageBoxProxy run] + 92
    4 libmacdrv.dylib 0x73d5ea17 MACDRV_MessageBox + 135
    5 libuser32.dylib 0x72e75906 MessageBoxIndirectW + 278
    6 libuser32.dylib 0x72e75c57 MessageBoxW + 103
    7 libuser32.dylib 0x72e75df5 MessageBoxA + 389
    8 ??? 0x0081a933 0 + 8497459
    9 ??? 0x009a163a 0 + 10098234
    10 ??? 0x009a16df 0 + 10098399
    11 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    12 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    13 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    14 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 9:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 ??? 0x0057de5a 0 + 5758554
    6 ??? 0x009a163a 0 + 10098234
    7 ??? 0x009a16df 0 + 10098399
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 10:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 ??? 0x0056a7fa 0 + 5679098
    6 ??? 0x009a163a 0 + 10098234
    7 ??? 0x009a16df 0 + 10098399
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 11:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 libntdll.dylib 0x700901f3 Sleep + 35
    6 ??? 0x00595544 0 + 5854532
    7 ??? 0x009a163a 0 + 10098234
    8 ??? 0x009a16df 0 + 10098399
    9 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    10 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    11 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    12 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 12:
    0 libSystem.B.dylib 0x92a8f0fa semaphore_timedwait_signal_trap + 10
    1 libSystem.B.dylib 0x92abcc85 _pthread_cond_wait + 1066
    2 libSystem.B.dylib 0x92b0566c pthread_cond_timedwait + 47
    3 libwinemacca.drv.dylib 0x7525830e MACCA_OutputServiceThread + 110
    4 libntdll.dylib 0x70095c07 THREAD_Start + 87
    5 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    6 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    7 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    8 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 13:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700900f8 WaitForSingleObject + 56
    5 libwinmm.dylib 0x72dd88e0 TIME_MMSysTimeThread + 576
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 14:
    0 libSystem.B.dylib 0x92a8f0fa semaphore_timedwait_signal_trap + 10
    1 libSystem.B.dylib 0x92abcc85 _pthread_cond_wait + 1066
    2 libSystem.B.dylib 0x92aebaa8 pthread_cond_timedwait_relative_np + 47
    3 com.apple.audio.CoreAudio 0x95c823c7 CAGuard::WaitFor(unsigned long long) + 219
    4 com.apple.audio.CoreAudio 0x95c853f9 CAGuard::WaitUntil(unsigned long long) + 289
    5 com.apple.audio.CoreAudio 0x95c82cf6 HP_IOThread::WorkLoop() + 1892
    6 com.apple.audio.CoreAudio 0x95c8258d HP_IOThread::ThreadEntry(HP_IOThread*) + 17
    7 com.apple.audio.CoreAudio 0x95c824a4 CAPThread::Entry(CAPThread*) + 140
    8 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    9 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 15:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libjoystick.drv.dylib 0x73db89b4 hid_detect_thread + 196
    6 libjoystick.drv.dylib 0x73dba20c WINHELP_Thread + 28
    7 libntdll.dylib 0x70095c07 THREAD_Start + 87
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 16:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libws2_32.dylib 0x7391f6da monitorThread + 58
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 17:
    0 libSystem.B.dylib 0x92ab49b2 __workq_kernreturn + 10
    1 libSystem.B.dylib 0x92ab4f48 _pthread_wqthread + 941
    2 libSystem.B.dylib 0x92ab4b66 start_wqthread + 30

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00000000 ebx: 0x998b8970 ecx: 0xbfffb8ec edx: 0xffffffff
    edi: 0xbfffb9a2 esi: 0xa0c3e740 ebp: 0xbfffbee8 esp: 0xbfffb8f0
    ss: 0x0000001f efl: 0x00010292 eip: 0x998b8a5c cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00002007 gs: 0x00000037
    cr2: 0xffffffff

    Binary Images:
    0x70000000 - 0x700caef7 +libntdll.dylib ??? (???) <4EB2DEED-7E68-1890-9BA7-E04D7B964C99> /Applications/City of Heroes.app/Contents/Frameworks/libntdll.dylib
    0x70155000 - 0x70157ffb +libwine.dylib ??? (???) <33618C6E-B90D-C0AD-07C6-E5DCC72B2E0B> /Applications/City of Heroes.app/Contents/Frameworks/libwine.dylib
    0x7016d000 - 0x70264ffd +libwine_unicode.dylib ??? (???) <0E1789C3-E27E-1DD7-4EB5-ACEF42E18122> /Applications/City of Heroes.app/Contents/Frameworks/libwine_unicode.dylib
    0x7026b000 - 0x7026bffe +libwine_port.dylib ??? (???) <A15A9F83-AEF5-610D-7409-E83F8EB9858C> /Applications/City of Heroes.app/Contents/Frameworks/libwine_port.dylib
    0x70270000 - 0x7027ffff +tgUpdate ??? (???) <2831D642-BB64-82FD-5BD7-EC792C7BA644> /Applications/City of Heroes.app/Contents/Frameworks/tgUpdate.framework/Versions/A/tgUpdate
    0x7028a000 - 0x7033ffe7 libcrypto.0.9.7.dylib 0.9.7 (compatibility 0.9.7) <0B69B1F5-3440-B0BF-957F-E0ADD49F13CB> /usr/lib/libcrypto.0.9.7.dylib
    0x707f9000 - 0x707fc635 +libdinput8.dylib ??? (???) <F2E13B6C-005E-AD8B-BF03-ABDD8AC2E64D> /Applications/City of Heroes.app/Contents/Frameworks/libdinput8.dylib
    0x72c97000 - 0x72cbbfe7 GLRendererFloat ??? (???) <0C6A1BCF-97F0-F7D6-C840-2991681BB67C> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
    0x72d13000 - 0x72d97fe7 com.apple.xquery 1.3 (29) <50F6142C-7E17-D926-8D92-DD1ED86C3406> /System/Library/PrivateFrameworks/XQuery.framework/XQuery
    0x72dbc000 - 0x72dfc687 +libwinmm.dylib ??? (???) <882E3168-6E2F-8607-8EA3-B29334C05237> /Applications/City of Heroes.app/Contents/Frameworks/libwinmm.dylib
    0x72e15000 - 0x72ec2f87 +libuser32.dylib ??? (???) <987A39A5-3EB9-A8A5-9DB3-A6060853D2AF> /Applications/City of Heroes.app/Contents/Frameworks/libuser32.dylib
    0x72f5d000 - 0x72f6174e +libpsapi.dylib ??? (???) <D0CD0256-44F8-A9CA-551C-8E0BE44B9748> /Applications/City of Heroes.app/Contents/Frameworks/libpsapi.dylib
    0x72f66000 - 0x72f7798f +libdsound.dylib ??? (???) <4C1F6258-20F8-8CC3-B834-B406674A0FBD> /Applications/City of Heroes.app/Contents/Frameworks/libdsound.dylib
    0x72f85000 - 0x730fdfe7 GLEngine ??? (???) <0E1DF3E4-0EEE-9FD8-8F52-FFFCF0DF23A7> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
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    0x7355d000 - 0x735a2677 +libgdi32.dylib ??? (???) <F7845B40-5AE0-74BD-A1AB-71AF9770593D> /Applications/City of Heroes.app/Contents/Frameworks/libgdi32.dylib
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  6. I've got a Ninja/TA/Soul MM myself, so I can speak to this combo.

    Ninjas essentially have absolutely no native protection worth speaking of. They get a piddly poor Defense which doesn't even save them from damage at levels 1/6/12/18/24/32/50 ... and there's NO WAY to improve that Defense short of being a Force Field secondary. Yeah, you could slot the proc from the Pet Sets, but like the old saying says ... twice nothing is still nothing.

    Pretty much the ONLY strategy that I've found that "works" with Ninja/TA is to go Tankermind. You actively need to be drawing aggro onto yourself (get Presence Pool) and buff yourself up with +Defense Set Bonuses while using Bodyguard Mode to mitigate a lot of the damage. This strategem is "rather" effective in solo play, and sees mixed results in team/league play (simply because situations are much more chaotic and fluid, and you have less control over engagement speeds and timing).

    The main thing you're going to be fighting against, with Ninja/TA, is the fact that your pets simply canNOT stand up to aggro ... so you have to take it onto yourself (because You are more survivable than your Ninjas are). And while TA does have a nice toolkit of debuffs to work with, they actually don't DO all that much to promote the survival of your Ninjas (who have the native tensile strength of wet rice paper in a high wind). And honestly, if you're thinking of "unloading" a pile of Debuff into groups of hostiles, be aware that it actually takes A LONG TIME for TA to animate all of those attacks. In teams, I often can't even finish deploying my debuff powers on a mob group before most (if not all) of the group is wiped out by the AoEs of my teammates.

    Ninja/TA can be done ... and it can work, if you *really* WORK at it ... but it is almost certainly not going to be as "rewarding" an experience (methinks) as combining TA with almost any other Primary ... or indeed, using a different Secondary altogether. That's because TA does very little to directly promote the survival rate of your Pets. Heck, Aid Other and Aid Self along with Provoke from the Presence Pool will do more to directly promote the survival rate of your Pets than your entire Secondary when choosing TA!

    On the flipside though ... even in sitautions where your Pets are completely useless simply because they get flattened too fast to be of any use (AV battles, such as Incarnate Trials and the like) ... you'll still have your TA Secondary, which can (almost) always be deployed to good use in AIDING A TEAM.
  7. Redlynne

    Ninjitsu

    Quote:
    Originally Posted by BrandX View Post
    but Caltrops seems so...worthless.
    As a DAMAGE power, it certainly is (worthless).

    As a CONTROL power, it most certainly is NOT (worthless).

    Caltrops is an AREA DENIAL power, not a Damage power (although it can be loaded up with procs that do damage, if you've got the slots for it).
  8. Personally, I think the best thing that could be done to our Inherent Power is to cut the buff values IN HALF and then proceed to apply those same buff values TWICE. Once as a self-only buff ... and once as a PBAoE Aura Buff that affects Team.

    So instead of getting a -1 Mag vs Mez from Controllers(/etc.) ... we'd get a -0.5 Mag vs Mez TO SELF and a -0.5 Mag vs Mez PBAoE AURA TO TEAM (which we would, of course, benefit from too).

    Net result is that OUR (net) Buffs from our Inherent stay the same ... but we're sharing HALF of those buffs with our Team ... FOR FREE.



    S imple
    E asy
    E ffective

    ... not being done (yet) ...
  9. I'll probably be easiest to simply quote Red Tomax, in this case.



    Photon Seekers
    Cast time 2.03 seconds
    Recharge time 300 seconds
    Endurance cost 31.200001
    Summoned pet duration 60s
    Photon Seeker Pet
    Impact
    Attack types AOE_Attack, Energy_Attack
    Effect area Sphere
    Radius 10 feet
    Max targets hit 10
    91.2 Energy damage
    +2.077 Knockback (50% chance) PvE only
    +2.077 Knockback (50% chance) If target is a player, Suppressed when Knocked, for 10 seconds (WhenInactive)

    Trip Mine (Blaster */Devices)
    Interrupt time 4 seconds
    Cast time 5 seconds
    Recharge time 20 seconds
    Endurance cost 13
    Summoned pet duration 260s
    Buff to Self: DMG(All Types) +26.4% for 11.5s [Ignores Enhancements & Buffs]
    Trip Mine (Pet)
    AOE_Attack, Lethal_Attack, Fire_Attack
    Effect area Sphere
    Radius 12 feet
    Max targets hit 16
    111.22 Lethal damage
    55.61 Fire damage
    55.61 Lethal damage (50% chance)
    +2.077 Knockback (50% chance)



    Photon Seekers ... cast 2.03s ... recharge 300s ... duration 60s (each) ... radius 10ft ... max targets 10
    Only 3 seekers summoned per casting (because recharge is punitively high).

    Trip Mines ... cast 5s ... recharge 20s ... duration 260s (each) ... radius 12ft ... max targets 16
    No fixed upper limit to how many Trip Mines can be active simultaneously. Max number of Trip Mines possible dependent on +Recharge.



    Proposed Photon Seekers "as mobile Trip Mines Pets" rework:

    Cast time 2.03 seconds
    Recharge time 20 seconds
    Endurance cost 13
    Summoned pet duration 60s (1 Photon Seeker per casting of power) (can have more than 1 active simultaneously)

    Attack types AOE_Attack, Energy_Attack
    Effect area Sphere
    Radius 10 feet
    Max targets hit 10
    91.2 Energy damage
    +0.67 Knockup PvE only
    +1.407 Knockup (50% chance) PvE only
    +0.67 Knockup If target is a player, Suppressed when Knocked, for 10 seconds (WhenInactive)
    +1.407 Knockup (50% chance) If target is a player, Suppressed when Knocked, for 10 seconds (WhenInactive)



    Comparison:

    Casting time for Photon Seekers is shorter than Trip Mine (2.03s vs 5s, no interrupt vs 4s interrupt).
    Recharge time for Photon Seekers is same as Trip Mine (20s).
    Endurance cost per casting for Photon Seekers is same as Trip Mine (13 END).
    Duration of summoned pets is shorter for Photon Seekers than Trip Mine (60s vs 260s).
    Trip Mine buffs caster's +DMG(All). Photon Seekers does not.
    AoE Radius for Trip Mine is larger than Photon Seekers (12ft vs 10ft).
    Max Targets for Trip Mine is higher than Photon Seekers (16 vs 10).
    Photon Seekers deal less raw damage than Trip Mines per Pet.
    Number of simultaneous summons of Photon Seekers and Trip Mines determined by Recharge, not by a pre-determined cap, allowing stacking of multiple summons (both Photon Seekers and Trip Mine).
    Photon Seekers Knockback *changed* from KnockBACK to KnockUP, with a "guaranteed" +0.67 Knockup regardless of target type, and a 50% chance of a "critical" Knockup.

    Photon Seekers are mobile and Follow the caster. Trip Mines are stationary.



    PURE DATABASE CHANGE OF POWER ONLY!

    There would be no need for a new animation, since Photon Seekers would continue to use the same legacy animation to summon, and the summoned Pets themselves would be unchanged as far as their animation and sound and GFX are concerned.

    Enhancement Types Accepted would remain unchanged.
    IO Sets Accepted would remain unchanged.

    Photon Seekers Power changes TWO power parameters (Recharge and Endurance Costs) and deletes TWO power effects (summons only 1 Pet instead of 3 per casting, permit multiple pets to exist concurrently).

    Photon Seekers Pet's Impact Power adds only TWO power effects (+0.67 KnockUP) and modifies TWO already existing power effects (+2.077 KnockBACK changed to +1.407 KnockUP).



    Trick Question: how "hard" would it be for someone of Black Scorpion's caliber to implement the changes I'm proposing here to Photon Seekers?



    Note to Smiling_Joe: Think changing Photon Seekers like this would help go a long way towards closing the DPS gap between Photon Seekers and Extracted Essence(s)?
  10. Less a BUG and more of a Feedback on the Steam Jump.



    The sound FX on this power are ... kinda meh.

    My main complaint is that the sound (currently) when you toggle on Steam Jump is REALLY LOUD, and it is REALLY LOUD in a very constant way. In fact, the baseline LOUD SOUND makes it difficult to hear any other sounds pertaining to the power ... such as the puffs of steam when you actually "jump" using the power. This results in an unsatisfactorily constant sound at a constant volume, even when actively repeat hitting/releasing your bound key to "jump" with.

    My expectation was that there would be a quieter "ambient" sound when Steam Jump is toggled on, but the character is not jumping (up) ... and a louder "active" sound when the character IS jumping (up).

    To be clear ... I'm not saying that the sound FX being used on this power at release are "bad" sounds at all. Instead, I'm merely pointing out that the volume levels assigned to the respective sounds seem out of whack ... if not reversed from what they should be (idle volume is too loud, active use volume is too quiet).
  11. Redlynne

    Steam Jump

    GvE Jump Pack recharge time: 150 seconds
    Steam Jump recharge time: 30 seconds

    GvE Jump Pack duration: 30 seconds
    Steam Jump duration: 30 seconds

    Steam Jump is better than the GvE Jump Pack.
  12. Another Counter-proposal:

    What about re-conceptualizing Photon Seekers as (essentially) Pet Based Trip Mines?



    Trip Mines in the Devices and Traps powersets are stationary proximity bombs, which have a duration well in excess of their recharge time. The most common way to deploy Trip Mines is to lay a "Flower Garden" of them, stacked, and then either drag aggro across them or use TP Foe to drop a hostile into them. When stacked up in large quantities, Trip Mines *can* operate as a location based crashless nuke power.

    So what if Photon Seekers were reworked into being a "mobile" Trip Mine styled power? They'd be doing Energy Damage, instead of Fire Damage. They'd still be doing Knockback. You'd be able to summon more than one Photon Seeker at a time, limited only by the recharge+animation time cycle measured against the "duration" of the Pets before they start to reach their self-destruct limit.



    So I ask you ... what's a good argument for NOT reworking Photon Seekers into being a mobile pet-based version of Trip Mine?
  13. Even at only +10.5% damage ... on a team of 8 players, that's like adding the damage of +1 Player to the entire team (or if you want to be pedantic, +84% of a player). That's not exactly trivial.

    If every player on a team is running all three Leadership Toggles, Vengeance is almost a wasted power ... almost ...
  14. Process: cider [271]
    Path: /Applications/City of Heroes.app/Contents/MacOS/cider
    Identifier: com.transgaming.cityofheroes
    Version: City of Heroes (1)
    Build Info: City of Heroes-4462~4462
    Code Type: X86 (Native)
    Parent Process: launchd [99]

    Date/Time: 2011-05-30 18:56:04.188 -0500
    OS Version: Mac OS X 10.6.7 (10J869)
    Report Version: 6

    Interval Since Last Report: 301164 sec
    Crashes Since Last Report: 13
    Per-App Interval Since Last Report: 106947 sec
    Per-App Crashes Since Last Report: 13
    Anonymous UUID: 6146742B-98F3-4AD7-9049-184711DB0FDF

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000000ffffffff
    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Thread 0 Crashed: Dispatch queue: com.apple.main-thread
    0 com.apple.coreui 0x998b8a5c ArtFileSetupOnce() + 253
    1 libSystem.B.dylib 0x92aad8a0 pthread_once + 82
    2 com.apple.coreui 0x99899cb0 CUIRenderer:raw1Piece(long, CUIDescriptor const*, unsigned char, unsigned char) + 62
    3 com.apple.coreui 0x998a2b6c CUIRenderer:raw(CGRect, CGContext*, __CFDictionary const*, __CFDictionary const**) + 5092
    4 com.apple.AppKit 0x985ceedb -[_NSThemeWidgetCell coreUIDrawWithFrame:inView:] + 276
    5 com.apple.AppKit 0x985ce90d -[_NSThemeWidgetCell drawWithFrame:inView:] + 1061
    6 com.apple.AppKit 0x985ce3de -[NSControl drawRect:] + 589
    7 com.apple.AppKit 0x985c682a -[NSView _drawRect:clip:] + 3510
    8 com.apple.AppKit 0x985c54c8 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600
    9 com.apple.AppKit 0x985c57fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421
    10 com.apple.AppKit 0x985c39e7 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVis ibleRect:rectIsVisibleRectForView:topView:] + 711
    11 com.apple.AppKit 0x985c355b -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVis ibleRect:rectIsVisibleRectForView:topView:] + 265
    12 com.apple.AppKit 0x985bfea2 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVi sibleRectForView:] + 3309
    13 com.apple.AppKit 0x98520a57 -[NSView displayIfNeeded] + 818
    14 com.apple.AppKit 0x984e9d40 -[NSWindow displayIfNeeded] + 204
    15 com.apple.AppKit 0x984e87db -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter :force:isModal:] + 1085
    16 com.apple.AppKit 0x984e833d -[NSWindow orderWindow:relativeTo:] + 105
    17 com.apple.AppKit 0x984e5af3 -[NSWindow makeKeyAndOrderFront:] + 73
    18 libmacdrv.dylib 0x73d5cf09 -[GameWindowController show] + 73
    19 libmacdrv.dylib 0x73d64a88 -[VideoController(Private) switchToWindowed] + 152
    20 libmacdrv.dylib 0x73d62743 -[VideoController setFullScreen:] + 755
    21 libmacdrv.dylib 0x73d60c7d -[RestoreVideoMode(Private) save] + 93
    22 libmacdrv.dylib 0x73d60c11 -[RestoreVideoMode(Private) initWithController:callback:] + 161
    23 libmacdrv.dylib 0x73d60b06 +[RestoreVideoMode create:] + 70
    24 libmacdrv.dylib 0x73d60161 -[MessageBoxProxy(Private) runDialogOnMainThread:] + 177
    25 com.apple.Foundation 0x99605da4 __NSThreadPerformPerform + 705
    26 com.apple.CoreFoundation 0x965ad4cb __CFRunLoopDoSources0 + 1563
    27 com.apple.CoreFoundation 0x965aaf8f __CFRunLoopRun + 1071
    28 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    29 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    30 com.apple.HIToolbox 0x974b4e04 RunCurrentEventLoopInMode + 392
    31 com.apple.HIToolbox 0x974b4bb9 ReceiveNextEventCommon + 354
    32 com.apple.HIToolbox 0x974b4a3e BlockUntilNextEventMatchingListInMode + 81
    33 com.apple.AppKit 0x984f178d _DPSNextEvent + 847
    34 com.apple.AppKit 0x984f0fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
    35 libmacdrv.dylib 0x73d63f62 -[VideoController(EventLoop) runEventLoop] + 354
    36 com.apple.Foundation 0x99605da4 __NSThreadPerformPerform + 705
    37 com.apple.CoreFoundation 0x965ad4cb __CFRunLoopDoSources0 + 1563
    38 com.apple.CoreFoundation 0x965aaf8f __CFRunLoopRun + 1071
    39 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    40 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    41 com.apple.HIToolbox 0x974b4e04 RunCurrentEventLoopInMode + 392
    42 com.apple.HIToolbox 0x974b4af5 ReceiveNextEventCommon + 158
    43 com.apple.HIToolbox 0x974b4a3e BlockUntilNextEventMatchingListInMode + 81
    44 com.apple.AppKit 0x984f178d _DPSNextEvent + 847
    45 com.apple.AppKit 0x984f0fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
    46 com.apple.AppKit 0x984b3247 -[NSApplication run] + 821
    47 com.apple.AppKit 0x984ab2d9 NSApplicationMain + 574
    48 libmacdrv.dylib 0x73d5db72 macdrv_main + 210
    49 com.transgaming.cityofheroes 0x80005f0f main + 1295
    50 com.transgaming.cityofheroes 0x80002102 _start + 216
    51 com.transgaming.cityofheroes 0x80002029 start + 41

    Thread 1: Dispatch queue: com.apple.libdispatch-manager
    0 libSystem.B.dylib 0x92ab5922 kevent + 10
    1 libSystem.B.dylib 0x92ab603c _dispatch_mgr_invoke + 215
    2 libSystem.B.dylib 0x92ab54f9 _dispatch_queue_invoke + 163
    3 libSystem.B.dylib 0x92ab529e _dispatch_worker_thread2 + 240
    4 libSystem.B.dylib 0x92ab4d21 _pthread_wqthread + 390
    5 libSystem.B.dylib 0x92ab4b66 start_wqthread + 30

    Thread 2:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    5 com.apple.Foundation 0x996286f4 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 329
    6 com.apple.Foundation 0x995efad0 -[NSThread main] + 45
    7 com.apple.Foundation 0x995efa80 __NSThread__main__ + 1499
    8 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    9 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 3: com.apple.CFSocket.private
    0 libSystem.B.dylib 0x92aae066 select$DARWIN_EXTSN + 10
    1 com.apple.CoreFoundation 0x965eac83 __CFSocketManager + 1091
    2 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    3 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 4:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700900f8 WaitForSingleObject + 56
    5 ??? 0x0075cb1a 0 + 7719706
    6 ??? 0x0004c2f9 0 + 312057

    Thread 5:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 libSystem.B.dylib 0x92afb078 mach_msg_server + 520
    3 libntdll.dylib 0x700835b8 MachExceptionThread + 136
    4 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    5 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 6:
    0 libSystem.B.dylib 0x92a8f3c6 read$NOCANCEL$UNIX2003 + 10
    1 libntdll.dylib 0x70013fe3 read_reply_data + 147
    2 libntdll.dylib 0x70014232 wine_server_call + 370
    3 libntdll.dylib 0x7000c3a8 asyncMsgThread + 264
    4 libntdll.dylib 0x70095c07 THREAD_Start + 87
    5 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    6 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    7 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    8 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 7:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libntdll.dylib 0x700a2f14 disk_arbitration_thread + 244
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 8:
    0 libSystem.B.dylib 0x92a8f1ae mach_wait_until + 10
    1 libSystem.B.dylib 0x92b16809 nanosleep + 345
    2 libSystem.B.dylib 0x92b166aa usleep + 61
    3 libmacdrv.dylib 0x73d5ffec -[MessageBoxProxy run] + 92
    4 libmacdrv.dylib 0x73d5ea17 MACDRV_MessageBox + 135
    5 libuser32.dylib 0x72e75906 MessageBoxIndirectW + 278
    6 libuser32.dylib 0x72e75c57 MessageBoxW + 103
    7 libuser32.dylib 0x72e75df5 MessageBoxA + 389
    8 ??? 0x0081a343 0 + 8495939
    9 ??? 0x009a0e9a 0 + 10096282
    10 ??? 0x009a0f3f 0 + 10096447
    11 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    12 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    13 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    14 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 9:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 ??? 0x0057dc9a 0 + 5758106
    6 ??? 0x009a0e9a 0 + 10096282
    7 ??? 0x009a0f3f 0 + 10096447
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 10:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 ??? 0x0056a6ba 0 + 5678778
    6 ??? 0x009a0e9a 0 + 10096282
    7 ??? 0x009a0f3f 0 + 10096447
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 11:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 libntdll.dylib 0x700901f3 Sleep + 35
    6 ??? 0x005952e4 0 + 5853924
    7 ??? 0x009a0e9a 0 + 10096282
    8 ??? 0x009a0f3f 0 + 10096447
    9 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    10 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    11 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    12 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 12:
    0 libSystem.B.dylib 0x92a8f0fa semaphore_timedwait_signal_trap + 10
    1 libSystem.B.dylib 0x92abcc85 _pthread_cond_wait + 1066
    2 libSystem.B.dylib 0x92b0566c pthread_cond_timedwait + 47
    3 libwinemacca.drv.dylib 0x7535630e MACCA_OutputServiceThread + 110
    4 libntdll.dylib 0x70095c07 THREAD_Start + 87
    5 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    6 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    7 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    8 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 13:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700900f8 WaitForSingleObject + 56
    5 libwinmm.dylib 0x72dd88e0 TIME_MMSysTimeThread + 576
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 14:
    0 libSystem.B.dylib 0x92a8f0fa semaphore_timedwait_signal_trap + 10
    1 libSystem.B.dylib 0x92abcc85 _pthread_cond_wait + 1066
    2 libSystem.B.dylib 0x92aebaa8 pthread_cond_timedwait_relative_np + 47
    3 com.apple.audio.CoreAudio 0x95c823c7 CAGuard::WaitFor(unsigned long long) + 219
    4 com.apple.audio.CoreAudio 0x95c853f9 CAGuard::WaitUntil(unsigned long long) + 289
    5 com.apple.audio.CoreAudio 0x95c82cf6 HP_IOThread::WorkLoop() + 1892
    6 com.apple.audio.CoreAudio 0x95c8258d HP_IOThread::ThreadEntry(HP_IOThread*) + 17
    7 com.apple.audio.CoreAudio 0x95c824a4 CAPThread::Entry(CAPThread*) + 140
    8 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    9 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 15:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libjoystick.drv.dylib 0x73db89b4 hid_detect_thread + 196
    6 libjoystick.drv.dylib 0x73dba20c WINHELP_Thread + 28
    7 libntdll.dylib 0x70095c07 THREAD_Start + 87
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 16:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libws2_32.dylib 0x7391f6da monitorThread + 58
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 17:
    0 libSystem.B.dylib 0x92ab49b2 __workq_kernreturn + 10
    1 libSystem.B.dylib 0x92ab4f48 _pthread_wqthread + 941
    2 libSystem.B.dylib 0x92ab4b66 start_wqthread + 30

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00000000 ebx: 0x998b8970 ecx: 0xbfffb8ec edx: 0xffffffff
    edi: 0xbfffb9a2 esi: 0xa0c3e740 ebp: 0xbfffbee8 esp: 0xbfffb8f0
    ss: 0x0000001f efl: 0x00010292 eip: 0x998b8a5c cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00002007 gs: 0x00000037
    cr2: 0xffffffff

    Binary Images:
    0x70000000 - 0x700caef7 +libntdll.dylib ??? (???) <4EB2DEED-7E68-1890-9BA7-E04D7B964C99> /Applications/City of Heroes.app/Contents/Frameworks/libntdll.dylib
    0x70155000 - 0x70157ffb +libwine.dylib ??? (???) <33618C6E-B90D-C0AD-07C6-E5DCC72B2E0B> /Applications/City of Heroes.app/Contents/Frameworks/libwine.dylib
    0x7016d000 - 0x70264ffd +libwine_unicode.dylib ??? (???) <0E1789C3-E27E-1DD7-4EB5-ACEF42E18122> /Applications/City of Heroes.app/Contents/Frameworks/libwine_unicode.dylib
    0x7026b000 - 0x7026bffe +libwine_port.dylib ??? (???) <A15A9F83-AEF5-610D-7409-E83F8EB9858C> /Applications/City of Heroes.app/Contents/Frameworks/libwine_port.dylib
    0x70270000 - 0x7027ffff +tgUpdate ??? (???) <2831D642-BB64-82FD-5BD7-EC792C7BA644> /Applications/City of Heroes.app/Contents/Frameworks/tgUpdate.framework/Versions/A/tgUpdate
    0x7028a000 - 0x7033ffe7 libcrypto.0.9.7.dylib 0.9.7 (compatibility 0.9.7) <0B69B1F5-3440-B0BF-957F-E0ADD49F13CB> /usr/lib/libcrypto.0.9.7.dylib
    0x707f9000 - 0x707fc635 +libdinput8.dylib ??? (???) <F2E13B6C-005E-AD8B-BF03-ABDD8AC2E64D> /Applications/City of Heroes.app/Contents/Frameworks/libdinput8.dylib
    0x72c97000 - 0x72cbbfe7 GLRendererFloat ??? (???) <0C6A1BCF-97F0-F7D6-C840-2991681BB67C> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
    0x72d13000 - 0x72d97fe7 com.apple.xquery 1.3 (29) <50F6142C-7E17-D926-8D92-DD1ED86C3406> /System/Library/PrivateFrameworks/XQuery.framework/XQuery
    0x72dbc000 - 0x72dfc687 +libwinmm.dylib ??? (???) <882E3168-6E2F-8607-8EA3-B29334C05237> /Applications/City of Heroes.app/Contents/Frameworks/libwinmm.dylib
    0x72e15000 - 0x72ec2f87 +libuser32.dylib ??? (???) <987A39A5-3EB9-A8A5-9DB3-A6060853D2AF> /Applications/City of Heroes.app/Contents/Frameworks/libuser32.dylib
    0x72f5d000 - 0x72f6174e +libpsapi.dylib ??? (???) <D0CD0256-44F8-A9CA-551C-8E0BE44B9748> /Applications/City of Heroes.app/Contents/Frameworks/libpsapi.dylib
    0x72f66000 - 0x72f7798f +libdsound.dylib ??? (???) <4C1F6258-20F8-8CC3-B834-B406674A0FBD> /Applications/City of Heroes.app/Contents/Frameworks/libdsound.dylib
    0x72f85000 - 0x730fdfe7 GLEngine ??? (???) <0E1DF3E4-0EEE-9FD8-8F52-FFFCF0DF23A7> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
    0x7312f000 - 0x7352dffb com.apple.ATIRadeonX2000GLDriver 1.6.26 (6.2.6) <496702B6-1B8D-0FCE-E3DB-707FFA7D5EE0> /System/Library/Extensions/ATIRadeonX2000GLDriver.bundle/Contents/MacOS/ATIRadeonX2000GLDriver
    0x7355d000 - 0x735a2677 +libgdi32.dylib ??? (???) <F7845B40-5AE0-74BD-A1AB-71AF9770593D> /Applications/City of Heroes.app/Contents/Frameworks/libgdi32.dylib
    0x735df000 - 0x735f6cbf +libadvapi32.dylib ??? (???) <A66B3470-F650-F601-40B0-EDAA501D3D07> /Applications/City of Heroes.app/Contents/Frameworks/libadvapi32.dylib
    0x7360f000 - 0x7361bd00 +libtggraphics.dylib ??? (???) <CB28FA5B-0BD7-6790-4A60-C1E9BBFFD28D> /Applications/City of Heroes.app/Contents/Frameworks/libtggraphics.dylib
    0x73663000 - 0x73667fff +libwine_uuid.dylib ??? (???) <F5215650-364E-CB23-0AC0-98589F36E162> /Applications/City of Heroes.app/Contents/Frameworks/libwine_uuid.dylib
    0x73677000 - 0x73688f57 +libdinput.dylib ??? (???) <C053BD0F-0BF5-BCD7-11C0-3DB4A86E1DD9> /Applications/City of Heroes.app/Contents/Frameworks/libdinput.dylib
    0x73693000 - 0x736bbd7f +libddraw.dylib ??? (???) <DA6C4DA1-93D4-73C0-43DC-0F531945C6A5> /Applications/City of Heroes.app/Contents/Frameworks/libddraw.dylib
    0x736d2000 - 0x736d5fd7 +libglu32.dylib ??? (???) <3689C72E-AFBD-CF47-572C-35F9842BB5E0> /Applications/City of Heroes.app/Contents/Frameworks/libglu32.dylib
    0x7385b000 - 0x738ab0b3 +libopengl32.dylib ??? (???) <BF476FB8-BF08-F107-184E-F4C157758BFD> /Applications/City of Heroes.app/Contents/Frameworks/libopengl32.dylib
    0x73911000 - 0x73921e07 +libws2_32.dylib ??? (???) <F5E287BF-BB78-617D-3D15-4FB4FF0B8459> /Applications/City of Heroes.app/Contents/Frameworks/libws2_32.dylib
    0x73932000 - 0x7393c71c +libiphlpapi.dylib ??? (???) <6F3F727D-7016-FE6F-85D1-C9CDB10A91A2> /Applications/City of Heroes.app/Contents/Frameworks/libiphlpapi.dylib
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    0x96331000 - 0x96374ff7 libGLU.dylib ??? (???) <2C7B2727-26F6-F29D-9D15-33044E87359F> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
    0x963a8000 - 0x963abffb com.apple.help 1.3.1 (41) <67F1F424-3983-7A2A-EC21-867BE838E90B> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help
    0x963ac000 - 0x963beff7 com.apple.MultitouchSupport.framework 207.10 (207.10) <E1A6F663-570B-CE54-0F8A-BBCCDECE3B42> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSupport
    0x963bf000 - 0x96420fe7 com.apple.CoreText 3.151.8 (???) <6F5D6C49-4693-B9B7-6612-832E8F155747> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
    0x964a9000 - 0x9650dffb com.apple.htmlrendering 72 (1.1.4) <4D451A35-FAB6-1288-71F6-F24A4B6E2371> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HTMLRendering.framework/Versions/A/HTMLRendering
    0x9650e000 - 0x96529ff7 libPng.dylib ??? (???) <65E824F7-523A-CC34-ABDD-2A3B12DE1CA9> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
    0x9652a000 - 0x9656dff7 com.apple.NavigationServices 3.5.4 (182) <753B8906-06C0-3AE0-3D6A-8FF5AC18ED12> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.framework/Versions/A/NavigationServices
    0x9656e000 - 0x966e9fe7 com.apple.CoreFoundation 6.6.4 (550.42) <C78D5079-663E-9734-7AFA-6CE79A0539F1> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
    0x966ea000 - 0x966eaff7 com.apple.CoreServices 44 (44) <51CFA89A-33DB-90ED-26A8-67D461718A4A> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
    0x966f1000 - 0x96956feb com.apple.security 6.1.2 (55002) <7F00A51B-F22A-0EBC-A321-923472D686BD> /System/Library/Frameworks/Security.framework/Versions/A/Security
    0x969d0000 - 0x96a0dff7 com.apple.SystemConfiguration 1.10.5 (1.10.2) <362DF639-6E5F-9371-9B99-81C581A8EE41> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
    0x96a0e000 - 0x96ae8ffb com.apple.DesktopServices 1.5.10 (1.5.10) <2BA08DD4-35A2-A0FF-ADEA-B381F0CEEB81> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv
    0x96b23000 - 0x96b8dfe7 libstdc++.6.dylib 7.9.0 (compatibility 7.0.0) <411D87F4-B7E1-44EB-F201-F8B4F9227213> /usr/lib/libstdc++.6.dylib
    0x96b8e000 - 0x96cbcfe7 com.apple.CoreData 102.1 (251) <E6A457F0-A0A3-32CD-6C69-6286E7C0F063> /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
    0x96e20000 - 0x96e20ff7 com.apple.Cocoa 6.6 (???) <EA27B428-5904-B00B-397A-185588698BCC> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
    0x96e21000 - 0x97237ff7 libBLAS.dylib 219.0.0 (compatibility 1.0.0) <C4FB303A-DB4D-F9E8-181C-129585E59603> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
    0x97238000 - 0x97246ff7 com.apple.opengl 1.6.12 (1.6.12) <81AEF74E-E33A-B021-9CDB-6199104105FF> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
    0x97424000 - 0x97466ff7 libvDSP.dylib 268.0.1 (compatibility 1.0.0) <3F0ED200-741B-4E27-B89F-634B131F5E9E> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
    0x97480000 - 0x977a4fef com.apple.HIToolbox 1.6.5 (???) <21164164-41CE-61DE-C567-32E89755CB34> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
    0x979db000 - 0x979dcff7 com.apple.audio.units.AudioUnit 1.6.6 (1.6.6) <253E9552-5CEA-0D5A-1EDA-3B8F669B79EA> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
    0x979dd000 - 0x979edff7 libsasl2.2.dylib 3.15.0 (compatibility 3.0.0) <C8744EA3-0AB7-CD03-E639-C4F2B910BE5D> /usr/lib/libsasl2.2.dylib
    0x97ae0000 - 0x97be1fe7 libxml2.2.dylib 10.3.0 (compatibility 10.0.0) <C75F921C-F027-6372-A0A1-EDB8A6234331> /usr/lib/libxml2.2.dylib
    0x97c64000 - 0x97c84fe7 libresolv.9.dylib 41.0.0 (compatibility 1.0.0) <751955F3-21FB-A03A-4E92-1F3D4EFB8C5B> /usr/lib/libresolv.9.dylib
    0x97c98000 - 0x97cacffb com.apple.speech.synthesis.framework 3.10.35 (3.10.35) <57DD5458-4F24-DA7D-0927-C3321A65D743> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis
    0x97cad000 - 0x97cdeff7 libGLImage.dylib ??? (???) <1AF72191-087A-5D75-B3B9-3F537315F635> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
    0x97cdf000 - 0x97ce2fe7 libmathCommon.A.dylib 315.0.0 (compatibility 1.0.0) <1622A54F-1A98-2CBE-B6A4-2122981A500E> /usr/lib/system/libmathCommon.A.dylib
    0x97d3d000 - 0x97d41ff7 libGIF.dylib ??? (???) <447BC6E8-4C56-3D5D-983B-6BEA0D26F319> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
    0x97e31000 - 0x97f6dff7 com.apple.audio.toolbox.AudioToolbox 1.6.6 (1.6.6) <781018FB-474B-E09C-D419-5BFF80590A10> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
    0x97f6e000 - 0x97fa7ff7 libcups.2.dylib 2.8.0 (compatibility 2.0.0) <90C5DE81-1BEF-D807-A898-0FC19BDD14EC> /usr/lib/libcups.2.dylib
    0x97fb8000 - 0x982d8ff3 com.apple.CoreServices.CarbonCore 861.34 (861.34) <3DA9098F-B71B-4BDE-5DE5-4B76C49158EB> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
    0x982d9000 - 0x982edfe7 libbsm.0.dylib ??? (???) <14CB053A-7C47-96DA-E415-0906BA1B78C9> /usr/lib/libbsm.0.dylib
    0x982ee000 - 0x982ffff7 com.apple.LangAnalysis 1.6.6 (1.6.6) <97511CC7-FE23-5AC3-2EE2-B5479FAEB316> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis
    0x98300000 - 0x983b6ffb libFontParser.dylib ??? (???) <D85C1840-0FA8-27A2-54B7-FF336099EBC0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib
    0x98426000 - 0x984a8ffb SecurityFoundation ??? (???) <3670AE8B-06DA-C447-EB14-79423DB9C474> /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoundation
    0x984a9000 - 0x98d89ff7 com.apple.AppKit 6.6.7 (1038.35) <ABC7783C-E4D5-B848-BED6-99451D94D120> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
    0x98ff3000 - 0x99050ff7 com.apple.framework.IOKit 2.0 (???) <A769737F-E0D6-FB06-29B4-915CF4F43420> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
    0x9927d000 - 0x99327fe7 com.apple.CFNetwork 454.11.12 (454.11.12) <BE832CCE-B692-F55F-F5F8-3973649AFEA1> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
    0x99328000 - 0x99526ff3 com.apple.JavaScriptCore 6533.20 (6533.20.20) <C97A479C-FDF9-3F19-2EE0-80288257C477> /System/Library/Frameworks/JavaScriptCore.framework/Versions/A/JavaScriptCore
    0x9953b000 - 0x995d8fe3 com.apple.LaunchServices 362.2 (362.2) <F3952CAB-322F-A12F-57AF-8B91B1D76DDE> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
    0x995d9000 - 0x9984cfe7 com.apple.Foundation 6.6.6 (751.53) <C73FDD37-000B-C505-FD8D-80D1C9D17965> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
    0x99882000 - 0x998c6ff3 com.apple.coreui 2 (114) <29F8F1A4-1C96-6A0F-4CC2-9B85CF83209F> /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
    0x998c7000 - 0x99992fef com.apple.CoreServices.OSServices 359 (359) <EC340F74-8192-C9DD-40B3-AE4E519A38D7> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
    0x99993000 - 0x99a13feb com.apple.SearchKit 1.3.0 (1.3.0) <9E18AEA5-F4B4-8BE5-EEA9-818FC4F46FD9> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit
    0x99aba000 - 0x99ac7ff7 com.apple.NetFS 3.2.2 (3.2.2) <DDC9C397-C35F-8D7A-BB24-3D1B42FA5FAB> /System/Library/Frameworks/NetFS.framework/Versions/A/NetFS
    0x99ac8000 - 0x99acaff7 com.apple.securityhi 4.0 (36638) <38D36D4D-C798-6ACE-5FA8-5C001993AD6B> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
    0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <ADF8138B-2384-2FC0-CCBF-C4721B53568A> /usr/lib/libSystem.B.dylib

    Model: iMac7,1, BootROM IM71.007A.B03, 2 processors, Intel Core 2 Duo, 2.8 GHz, 2 GB, SMC 1.21f4
    Graphics: ATI Radeon HD 2600 Pro, ATI,RadeonHD2600, PCIe, 256 MB
    Memory Module: global_name
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x88), Broadcom BCM43xx 1.0 (5.10.131.36.9)
    Bluetooth: Version 2.4.0f1, 2 service, 19 devices, 1 incoming serial ports
    Network Service: Built-in Ethernet, Ethernet, en0
    Serial ATA Device: ST3500630AS Q, 465.76 GB
    Parallel ATA Device: OPTIARC DVD RW AD-5630A
    USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8502, 0xfd400000
    USB Device: Keyboard Hub, 0x05ac (Apple Inc.), 0x1006, 0xfa400000
    USB Device: Apple Keyboard, 0x05ac (Apple Inc.), 0x0220, 0xfa420000
    USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x5d100000
    USB Device: Bluetooth USB Host Controller, 0x05ac (Apple Inc.), 0x8206, 0x1a100000
    USB Device: USB Laser Mouse, 0x046d (Logitech Inc.), 0xc062, 0x1a200000
  15. Process: cider [217]
    Path: /Applications/City of Heroes.app/Contents/MacOS/cider
    Identifier: com.transgaming.cityofheroes
    Version: City of Heroes (1)
    Build Info: City of Heroes-4462~4462
    Code Type: X86 (Native)
    Parent Process: launchd [99]

    Date/Time: 2011-05-30 17:50:01.657 -0500
    OS Version: Mac OS X 10.6.7 (10J869)
    Report Version: 6

    Interval Since Last Report: 297194 sec
    Crashes Since Last Report: 12
    Per-App Interval Since Last Report: 103243 sec
    Per-App Crashes Since Last Report: 12
    Anonymous UUID: 6146742B-98F3-4AD7-9049-184711DB0FDF

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000000ffffffff
    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Thread 0 Crashed: Dispatch queue: com.apple.main-thread
    0 com.apple.coreui 0x998b9f9b CUISharedArtReader::Setup() + 285
    1 com.apple.coreui 0x998ba298 CUISharedArtReader::GetImageSize(long) + 28
    2 com.apple.coreui 0x998aaefa _CUIGetImageProperties(long, CUIDescriptor const*, CUIImageProperties*) + 49
    3 com.apple.coreui 0x998b10a3 CUIRenderer::CreateImage(long, CUIDescriptor const*, CGRect*, float*, unsigned short*, unsigned char*) + 397
    4 com.apple.coreui 0x9989f11d CUIRenderer:rawWindowFrameDark(CUIDescriptor const*) + 743
    5 com.apple.coreui 0x998a2c2f CUIRenderer:raw(CGRect, CGContext*, __CFDictionary const*, __CFDictionary const**) + 5287
    6 com.apple.AppKit 0x985c9230 _NSDrawThemeBackground + 1157
    7 com.apple.AppKit 0x985c8cf8 -[NSThemeFrame _drawUnifiedToolbar:] + 972
    8 com.apple.AppKit 0x985c83be -[NSThemeFrame _drawTitleBar:] + 599
    9 com.apple.AppKit 0x985c815d -[NSThemeFrame _drawFrameInterior:clip:] + 107
    10 com.apple.AppKit 0x985c80ea -[NSThemeFrame drawFrame:] + 1123
    11 com.apple.AppKit 0x985c7bbe -[NSFrameView drawRect:] + 755
    12 com.apple.AppKit 0x985c72c4 -[NSThemeFrame drawRect:] + 111
    13 com.apple.AppKit 0x985c682a -[NSView _drawRect:clip:] + 3510
    14 com.apple.AppKit 0x985c54c8 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600
    15 com.apple.AppKit 0x985c39e7 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVis ibleRect:rectIsVisibleRectForView:topView:] + 711
    16 com.apple.AppKit 0x985c355b -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVis ibleRect:rectIsVisibleRectForView:topView:] + 265
    17 com.apple.AppKit 0x985bfea2 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVi sibleRectForView:] + 3309
    18 com.apple.AppKit 0x98520a57 -[NSView displayIfNeeded] + 818
    19 com.apple.AppKit 0x984e9d40 -[NSWindow displayIfNeeded] + 204
    20 com.apple.AppKit 0x984e87db -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter :force:isModal:] + 1085
    21 com.apple.AppKit 0x984e833d -[NSWindow orderWindow:relativeTo:] + 105
    22 com.apple.AppKit 0x984e5af3 -[NSWindow makeKeyAndOrderFront:] + 73
    23 libmacdrv.dylib 0x73e57f09 -[GameWindowController show] + 73
    24 libmacdrv.dylib 0x73e5fa88 -[VideoController(Private) switchToWindowed] + 152
    25 libmacdrv.dylib 0x73e5d743 -[VideoController setFullScreen:] + 755
    26 libmacdrv.dylib 0x73e5bc7d -[RestoreVideoMode(Private) save] + 93
    27 libmacdrv.dylib 0x73e5bc11 -[RestoreVideoMode(Private) initWithController:callback:] + 161
    28 libmacdrv.dylib 0x73e5bb06 +[RestoreVideoMode create:] + 70
    29 libmacdrv.dylib 0x73e5b161 -[MessageBoxProxy(Private) runDialogOnMainThread:] + 177
    30 com.apple.Foundation 0x99605da4 __NSThreadPerformPerform + 705
    31 com.apple.CoreFoundation 0x965ad4cb __CFRunLoopDoSources0 + 1563
    32 com.apple.CoreFoundation 0x965aaf8f __CFRunLoopRun + 1071
    33 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    34 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    35 com.apple.HIToolbox 0x974b4e04 RunCurrentEventLoopInMode + 392
    36 com.apple.HIToolbox 0x974b4bb9 ReceiveNextEventCommon + 354
    37 com.apple.HIToolbox 0x974b4a3e BlockUntilNextEventMatchingListInMode + 81
    38 com.apple.AppKit 0x984f178d _DPSNextEvent + 847
    39 com.apple.AppKit 0x984f0fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
    40 libmacdrv.dylib 0x73e5ef62 -[VideoController(EventLoop) runEventLoop] + 354
    41 com.apple.Foundation 0x99605da4 __NSThreadPerformPerform + 705
    42 com.apple.CoreFoundation 0x965ad4cb __CFRunLoopDoSources0 + 1563
    43 com.apple.CoreFoundation 0x965aaf8f __CFRunLoopRun + 1071
    44 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    45 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    46 com.apple.HIToolbox 0x974b4e04 RunCurrentEventLoopInMode + 392
    47 com.apple.HIToolbox 0x974b4af5 ReceiveNextEventCommon + 158
    48 com.apple.HIToolbox 0x974b4a3e BlockUntilNextEventMatchingListInMode + 81
    49 com.apple.AppKit 0x984f178d _DPSNextEvent + 847
    50 com.apple.AppKit 0x984f0fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
    51 com.apple.AppKit 0x984b3247 -[NSApplication run] + 821
    52 com.apple.AppKit 0x984ab2d9 NSApplicationMain + 574
    53 libmacdrv.dylib 0x73e58b72 macdrv_main + 210
    54 com.transgaming.cityofheroes 0x80005f0f main + 1295
    55 com.transgaming.cityofheroes 0x80002102 _start + 216
    56 com.transgaming.cityofheroes 0x80002029 start + 41

    Thread 1: Dispatch queue: com.apple.libdispatch-manager
    0 libSystem.B.dylib 0x92ab5922 kevent + 10
    1 libSystem.B.dylib 0x92ab603c _dispatch_mgr_invoke + 215
    2 libSystem.B.dylib 0x92ab54f9 _dispatch_queue_invoke + 163
    3 libSystem.B.dylib 0x92ab529e _dispatch_worker_thread2 + 240
    4 libSystem.B.dylib 0x92ab4d21 _pthread_wqthread + 390
    5 libSystem.B.dylib 0x92ab4b66 start_wqthread + 30

    Thread 2:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    5 com.apple.Foundation 0x996286f4 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 329
    6 com.apple.Foundation 0x995efad0 -[NSThread main] + 45
    7 com.apple.Foundation 0x995efa80 __NSThread__main__ + 1499
    8 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    9 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 3: com.apple.CFSocket.private
    0 libSystem.B.dylib 0x92aae066 select$DARWIN_EXTSN + 10
    1 com.apple.CoreFoundation 0x965eac83 __CFSocketManager + 1091
    2 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    3 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 4:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700900f8 WaitForSingleObject + 56
    5 ??? 0x0075cb1a 0 + 7719706
    6 ??? 0x0004c2f9 0 + 312057

    Thread 5:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 libSystem.B.dylib 0x92afb078 mach_msg_server + 520
    3 libntdll.dylib 0x700835b8 MachExceptionThread + 136
    4 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    5 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 6:
    0 libSystem.B.dylib 0x92a8f3c6 read$NOCANCEL$UNIX2003 + 10
    1 libntdll.dylib 0x70013fe3 read_reply_data + 147
    2 libntdll.dylib 0x70014232 wine_server_call + 370
    3 libntdll.dylib 0x7000c3a8 asyncMsgThread + 264
    4 libntdll.dylib 0x70095c07 THREAD_Start + 87
    5 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    6 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    7 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    8 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 7:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libntdll.dylib 0x700a2f14 disk_arbitration_thread + 244
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 8:
    0 libSystem.B.dylib 0x92a8f1ae mach_wait_until + 10
    1 libSystem.B.dylib 0x92b16809 nanosleep + 345
    2 libSystem.B.dylib 0x92b166aa usleep + 61
    3 libmacdrv.dylib 0x73e5afec -[MessageBoxProxy run] + 92
    4 libmacdrv.dylib 0x73e59a17 MACDRV_MessageBox + 135
    5 libuser32.dylib 0x73760906 MessageBoxIndirectW + 278
    6 libuser32.dylib 0x73760c57 MessageBoxW + 103
    7 libuser32.dylib 0x73760df5 MessageBoxA + 389
    8 ??? 0x0081a343 0 + 8495939
    9 ??? 0x009a0e9a 0 + 10096282
    10 ??? 0x009a0f3f 0 + 10096447
    11 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    12 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    13 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    14 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 9:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 ??? 0x0057dc9a 0 + 5758106
    6 ??? 0x009a0e9a 0 + 10096282
    7 ??? 0x009a0f3f 0 + 10096447
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 10:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 ??? 0x0056a6ba 0 + 5678778
    6 ??? 0x009a0e9a 0 + 10096282
    7 ??? 0x009a0f3f 0 + 10096447
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 11:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 libntdll.dylib 0x700901f3 Sleep + 35
    6 ??? 0x005952e4 0 + 5853924
    7 ??? 0x009a0e9a 0 + 10096282
    8 ??? 0x009a0f3f 0 + 10096447
    9 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    10 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    11 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    12 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 12:
    0 libSystem.B.dylib 0x92a8f0fa semaphore_timedwait_signal_trap + 10
    1 libSystem.B.dylib 0x92abcc85 _pthread_cond_wait + 1066
    2 libSystem.B.dylib 0x92b0566c pthread_cond_timedwait + 47
    3 libwinemacca.drv.dylib 0x7545830e MACCA_OutputServiceThread + 110
    4 libntdll.dylib 0x70095c07 THREAD_Start + 87
    5 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    6 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    7 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    8 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 13:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700900f8 WaitForSingleObject + 56
    5 libwinmm.dylib 0x735798e0 TIME_MMSysTimeThread + 576
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 14:
    0 libSystem.B.dylib 0x92a8f0fa semaphore_timedwait_signal_trap + 10
    1 libSystem.B.dylib 0x92abcc85 _pthread_cond_wait + 1066
    2 libSystem.B.dylib 0x92aebaa8 pthread_cond_timedwait_relative_np + 47
    3 com.apple.audio.CoreAudio 0x95c823c7 CAGuard::WaitFor(unsigned long long) + 219
    4 com.apple.audio.CoreAudio 0x95c853f9 CAGuard::WaitUntil(unsigned long long) + 289
    5 com.apple.audio.CoreAudio 0x95c82cf6 HP_IOThread::WorkLoop() + 1892
    6 com.apple.audio.CoreAudio 0x95c8258d HP_IOThread::ThreadEntry(HP_IOThread*) + 17
    7 com.apple.audio.CoreAudio 0x95c824a4 CAPThread::Entry(CAPThread*) + 140
    8 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    9 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 15:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libjoystick.drv.dylib 0x73eb59b4 hid_detect_thread + 196
    6 libjoystick.drv.dylib 0x73eb720c WINHELP_Thread + 28
    7 libntdll.dylib 0x70095c07 THREAD_Start + 87
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 16:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libws2_32.dylib 0x73a216da monitorThread + 58
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 17:
    0 libSystem.B.dylib 0x92ab49b2 __workq_kernreturn + 10
    1 libSystem.B.dylib 0x92ab4f48 _pthread_wqthread + 941
    2 libSystem.B.dylib 0x92ab4b66 start_wqthread + 30

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00000000 ebx: 0x998b9e95 ecx: 0xa0c3e758 edx: 0xffffffff
    edi: 0xbfffb49c esi: 0x00000097 ebp: 0xbfffb8b8 esp: 0xbfffb410
    ss: 0x0000001f efl: 0x00010292 eip: 0x998b9f9b cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00002007 gs: 0x00000037
    cr2: 0xffffffff

    Binary Images:
    0x70000000 - 0x700caef7 +libntdll.dylib ??? (???) <4EB2DEED-7E68-1890-9BA7-E04D7B964C99> /Applications/City of Heroes.app/Contents/Frameworks/libntdll.dylib
    0x70155000 - 0x70157ffb +libwine.dylib ??? (???) <33618C6E-B90D-C0AD-07C6-E5DCC72B2E0B> /Applications/City of Heroes.app/Contents/Frameworks/libwine.dylib
    0x7016d000 - 0x70264ffd +libwine_unicode.dylib ??? (???) <0E1789C3-E27E-1DD7-4EB5-ACEF42E18122> /Applications/City of Heroes.app/Contents/Frameworks/libwine_unicode.dylib
    0x7026b000 - 0x7026bffe +libwine_port.dylib ??? (???) <A15A9F83-AEF5-610D-7409-E83F8EB9858C> /Applications/City of Heroes.app/Contents/Frameworks/libwine_port.dylib
    0x70270000 - 0x7027ffff +tgUpdate ??? (???) <2831D642-BB64-82FD-5BD7-EC792C7BA644> /Applications/City of Heroes.app/Contents/Frameworks/tgUpdate.framework/Versions/A/tgUpdate
    0x7028a000 - 0x7033ffe7 libcrypto.0.9.7.dylib 0.9.7 (compatibility 0.9.7) <0B69B1F5-3440-B0BF-957F-E0ADD49F13CB> /usr/lib/libcrypto.0.9.7.dylib
    0x707f9000 - 0x707fc635 +libdinput8.dylib ??? (???) <F2E13B6C-005E-AD8B-BF03-ABDD8AC2E64D> /Applications/City of Heroes.app/Contents/Frameworks/libdinput8.dylib
    0x72c97000 - 0x72cbbfe7 GLRendererFloat ??? (???) <0C6A1BCF-97F0-F7D6-C840-2991681BB67C> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
    0x72d13000 - 0x72d97fe7 com.apple.xquery 1.3 (29) <50F6142C-7E17-D926-8D92-DD1ED86C3406> /System/Library/PrivateFrameworks/XQuery.framework/XQuery
    0x72dbc000 - 0x72dc074e +libpsapi.dylib ??? (???) <D0CD0256-44F8-A9CA-551C-8E0BE44B9748> /Applications/City of Heroes.app/Contents/Frameworks/libpsapi.dylib
    0x72dc5000 - 0x72ddccbf +libadvapi32.dylib ??? (???) <A66B3470-F650-F601-40B0-EDAA501D3D07> /Applications/City of Heroes.app/Contents/Frameworks/libadvapi32.dylib
    0x72df5000 - 0x72df8fd7 +libglu32.dylib ??? (???) <3689C72E-AFBD-CF47-572C-35F9842BB5E0> /Applications/City of Heroes.app/Contents/Frameworks/libglu32.dylib
    0x72dfe000 - 0x72e01f88 +libicmp.dylib ??? (???) <0C01660A-38E4-1930-9543-C043093FDAA1> /Applications/City of Heroes.app/Contents/Frameworks/libicmp.dylib
    0x72f85000 - 0x730fdfe7 GLEngine ??? (???) <0E1DF3E4-0EEE-9FD8-8F52-FFFCF0DF23A7> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
    0x7312f000 - 0x7352dffb com.apple.ATIRadeonX2000GLDriver 1.6.26 (6.2.6) <496702B6-1B8D-0FCE-E3DB-707FFA7D5EE0> /System/Library/Extensions/ATIRadeonX2000GLDriver.bundle/Contents/MacOS/ATIRadeonX2000GLDriver
    0x7355d000 - 0x7359d687 +libwinmm.dylib ??? (???) <882E3168-6E2F-8607-8EA3-B29334C05237> /Applications/City of Heroes.app/Contents/Frameworks/libwinmm.dylib
    0x735b6000 - 0x735c798f +libdsound.dylib ??? (???) <4C1F6258-20F8-8CC3-B834-B406674A0FBD> /Applications/City of Heroes.app/Contents/Frameworks/libdsound.dylib
    0x735d0000 - 0x735d4fff +libwine_uuid.dylib ??? (???) <F5215650-364E-CB23-0AC0-98589F36E162> /Applications/City of Heroes.app/Contents/Frameworks/libwine_uuid.dylib
    0x735e4000 - 0x735f5f57 +libdinput.dylib ??? (???) <C053BD0F-0BF5-BCD7-11C0-3DB4A86E1DD9> /Applications/City of Heroes.app/Contents/Frameworks/libdinput.dylib
    0x73700000 - 0x737adf87 +libuser32.dylib ??? (???) <987A39A5-3EB9-A8A5-9DB3-A6060853D2AF> /Applications/City of Heroes.app/Contents/Frameworks/libuser32.dylib
    0x73848000 - 0x7388d677 +libgdi32.dylib ??? (???) <F7845B40-5AE0-74BD-A1AB-71AF9770593D> /Applications/City of Heroes.app/Contents/Frameworks/libgdi32.dylib
    0x738ca000 - 0x738d6d00 +libtggraphics.dylib ??? (???) <CB28FA5B-0BD7-6790-4A60-C1E9BBFFD28D> /Applications/City of Heroes.app/Contents/Frameworks/libtggraphics.dylib
    0x7391e000 - 0x73946d7f +libddraw.dylib ??? (???) <DA6C4DA1-93D4-73C0-43DC-0F531945C6A5> /Applications/City of Heroes.app/Contents/Frameworks/libddraw.dylib
    0x7395d000 - 0x739ad0b3 +libopengl32.dylib ??? (???) <BF476FB8-BF08-F107-184E-F4C157758BFD> /Applications/City of Heroes.app/Contents/Frameworks/libopengl32.dylib
    0x73a13000 - 0x73a23e07 +libws2_32.dylib ??? (???) <F5E287BF-BB78-617D-3D15-4FB4FF0B8459> /Applications/City of Heroes.app/Contents/Frameworks/libws2_32.dylib
    0x73a34000 - 0x73a3e71c +libiphlpapi.dylib ??? (???) <6F3F727D-7016-FE6F-85D1-C9CDB10A91A2> /Applications/City of Heroes.app/Contents/Frameworks/libiphlpapi.dylib
    0x73a48000 - 0x73a50399 +libimm32.dylib ??? (???) <3805FB23-817C-C018-C67D-28EBD8B07156> /Applications/City of Heroes.app/Contents/Frameworks/libimm32.dylib
    0x73ab3000 - 0x73affe03 +libcomdlg32.dylib ??? (???) <7441AE03-FE73-50DF-EDFB-3B62E985179E> /Applications/City of Heroes.app/Contents/Frameworks/libcomdlg32.dylib
    0x73b10000 - 0x73b4b0b9 +libshell32.dylib ??? (???) <65209D1D-AF7D-D9DF-FCA6-90BA8A911BE1> /Applications/City of Heroes.app/Contents/Frameworks/libshell32.dylib
    0x73b7b000 - 0x73b97ff7 com.apple.carbonframeworktemplate 1.0 (1.0) /Applications/City of Heroes.app/Contents/Frameworks/libpng.framework/Versions/1.2.13/libpng
    0x73b9f000 - 0x73bdc84b +libole32.dylib ??? (???) <2B32D13D-6229-3C70-1797-CB514D8391BD> /Applications/City of Heroes.app/Contents/Frameworks/libole32.dylib
    0x73c0a000 - 0x73c2849d +librpcrt4.dylib ??? (???) <297DAE18-B17B-1CB7-AC99-FDC939BCD5F5> /Applications/City of Heroes.app/Contents/Frameworks/librpcrt4.dylib
    0x73c4a000 - 0x73c65e2f +libshlwapi.dylib ??? (???) <35CFB81E-1FE3-3496-0F2E-27736EF167FF> /Applications/City of Heroes.app/Contents/Frameworks/libshlwapi.dylib
    0x73c83000 - 0x73cede93 +libcomctl32.dylib ??? (???) <FC7E2E4D-9534-9475-4B74-BA423FCAEA26> /Applications/City of Heroes.app/Contents/Frameworks/libcomctl32.dylib
    0x73d0c000 - 0x73d1a6bd +libwinspool.drv.dylib ??? (???) <A36DC5D1-702F-33D7-EB21-8CBE2F3A85BA> /Applications/City of Heroes.app/Contents/Frameworks/libwinspool.drv.dylib
    0x73d27000 - 0x73d2b324 +libwsock32.dylib ??? (???) <91AED54A-A448-A1C4-4A1D-3E5BEAF2B9AE> /Applications/City of Heroes.app/Contents/Frameworks/libwsock32.dylib
    0x73d51000 - 0x73d588b6 +libversion.dylib ??? (???) <083C36DC-707B-32E4-5B5E-35D6C609593A> /Applications/City of Heroes.app/Contents/Frameworks/libversion.dylib
    0x73d5e000 - 0x73d62a8c +liblz32.dylib ??? (???) <33B9CBDB-F7D2-F803-EB74-E470B768FFC0> /Applications/City of Heroes.app/Contents/Frameworks/liblz32.dylib
    0x73d68000 - 0x73da7ff7 +libwineserver.dylib ??? (???) <E328D117-D0C0-7210-B40D-4687BAF8CD02> /Applications/City of Heroes.app/Contents/Frameworks/libwineserver.dylib
    0x73dbc000 - 0x73e17ffb +org.freetype.freetype 2.3.4 (FreeType 2.3.4-1) /Applications/City of Heroes.app/Contents/Frameworks/FreeType.framework/FreeType
    0x73e2a000 - 0x73e6b267 +libmacdrv.dylib ??? (???) <E812928F-622F-BEE2-AD3C-F917465362DF> /Applications/City of Heroes.app/Contents/Frameworks/libmacdrv.dylib
    0x73eae000 - 0x73eb7de7 +libjoystick.drv.dylib ??? (???) <42A8DD9F-A210-85F2-BB14-A0AE6D4A7D5A> /Applications/City of Heroes.app/Contents/Frameworks/libjoystick.drv.dylib
    0x75453000 - 0x7545b0e3 +libwinemacca.drv.dylib ??? (???) <6C7797AB-ED18-DB89-5EBF-AC66CDFCA6BE> /Applications/City of Heroes.app/Contents/Frameworks/libwinemacca.drv.dylib
    0x75463000 - 0x75467ff3 com.apple.audio.AudioIPCPlugIn 1.1.6 (1.1.6) <F402CF88-D96C-42A0-3207-49759F496AE8> /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/Contents/MacOS/AudioIPCPlugIn
    0x7546c000 - 0x75472ffb com.apple.audio.AppleHDAHALPlugIn 1.9.9 (1.9.9f12) <82BFF5E9-2B0E-FE8B-8370-445DD94DA434> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Contents/MacOS/AppleHDAHALPlugIn
    0x75477000 - 0x7547c7a9 +libmsacm.drv.dylib ??? (???) <13E9F515-5A97-00AF-FD33-AAB0C49DA775> /Applications/City of Heroes.app/Contents/Frameworks/libmsacm.drv.dylib
    0x75481000 - 0x7548d817 +libmsacm32.dylib ??? (???) <2484A17C-1694-E244-D6C7-DB8C4B24060E> /Applications/City of Heroes.app/Contents/Frameworks/libmsacm32.dylib
    0x75497000 - 0x7549b582 +libmidimap.drv.dylib ??? (???) <CBD9EC1F-87F2-7E2D-56FC-0487FB893892> /Applications/City of Heroes.app/Contents/Frameworks/libmidimap.drv.dylib
    0x7549f000 - 0x7551f73f +libd3dgl.dylib ??? (???) <AD6CB868-DA3B-B02C-D9EF-03BED305462D> /Applications/City of Heroes.app/Contents/Frameworks/libd3dgl.dylib
    0x7553c000 - 0x75573387 +libpixcv.dylib ??? (???) <19C65C8F-D543-BDCD-0CBD-FEE21C9BC411> /Applications/City of Heroes.app/Contents/Frameworks/libpixcv.dylib
    0x75587000 - 0x755a0fd7 com.apple.carbonframeworktemplate 1.0 (1.0) /Applications/City of Heroes.app/Contents/Frameworks/libjpeg.framework/Versions/6b/libjpeg
    0x755b8000 - 0x755bbff7 com.apple.ForceFeedback 1.0.4 (1.0.4) <DCDB1D70-2586-8D56-5735-4868B673782B> /System/Library/Frameworks/ForceFeedback.framework/Versions/A/ForceFeedback
    0x75618000 - 0x75625ff7 com.apple.iokit.IOHIDLib 1.6.5 (1.6.5) <FD60CB35-DAC1-D320-503E-80F6C059DA98> /System/Library/Extensions/IOHIDFamily.kext/Contents/PlugIns/IOHIDLib.plugin/Contents/MacOS/IOHIDLib
    0x77000000 - 0x77065e67 +libkernel32.dylib ??? (???) <F6CDD74D-FD10-BF07-C7D8-7626CB2E35E0> /Applications/City of Heroes.app/Contents/Frameworks/libkernel32.dylib
    0x7d55d000 - 0x7d5816a7 +libsetupapi.dylib ??? (???) <DE70810A-48A4-B9FD-5AAC-3FBCA16135AA> /Applications/City of Heroes.app/Contents/Frameworks/libsetupapi.dylib
    0x7d5bb000 - 0x7d5be199 +libwow32.dylib ??? (???) <1340AE6B-A1B5-037D-426B-B78342FBC099> /Applications/City of Heroes.app/Contents/Frameworks/libwow32.dylib
    0x80000000 - 0x8000c964 +com.transgaming.cityofheroes City of Heroes (1) <2E4BE28A-D050-2DF3-531F-53CE37CBBAC3> /Applications/City of Heroes.app/Contents/MacOS/cider
    0x8fe00000 - 0x8fe4162b dyld 132.1 (???) <A4F6ADCC-6448-37B4-ED6C-ABB2CD06F448> /usr/lib/dyld
    0x90003000 - 0x9036eff7 com.apple.QuartzCore 1.6.3 (227.36) <8E927524-EB0A-D5BA-C2E4-FA26FE4C428A> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
    0x90441000 - 0x904fdfff com.apple.ColorSync 4.6.6 (4.6.6) <D00B95AE-2379-CB8E-B18C-FF5B66741C23> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
    0x9050a000 - 0x9050aff7 com.apple.Accelerate.vecLib 3.6 (vecLib 3.6) <1DEC639C-173D-F808-DE0D-4070CC6F5BC7> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
    0x90638000 - 0x90718fe7 com.apple.vImage 4.1 (4.1) <D029C515-08E1-93A6-3705-DD062A3A672C> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage
    0x908c4000 - 0x910b3557 com.apple.CoreGraphics 1.545.0 (???) <8A4CB0D9-1001-0F62-4DA4-B8AB3B45E226> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
    0x91124000 - 0x9155bff3 com.apple.RawCamera.bundle 3.6.4 (561) <DBA5D7C1-CD82-CE7F-5AE5-A0E4E128236F> /System/Library/CoreServices/RawCamera.bundle/Contents/MacOS/RawCamera
    0x9155c000 - 0x9156afe7 libz.1.dylib 1.2.3 (compatibility 1.0.0) <3CE8AA79-F077-F1B0-A039-9103A4A02E92> /usr/lib/libz.1.dylib
    0x9156b000 - 0x915b4fe7 libTIFF.dylib ??? (???) <5CE284EC-F637-EDBB-FDB3-61E86407CBB8> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
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    0x9927d000 - 0x99327fe7 com.apple.CFNetwork 454.11.12 (454.11.12) <BE832CCE-B692-F55F-F5F8-3973649AFEA1> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
    0x99328000 - 0x99526ff3 com.apple.JavaScriptCore 6533.20 (6533.20.20) <C97A479C-FDF9-3F19-2EE0-80288257C477> /System/Library/Frameworks/JavaScriptCore.framework/Versions/A/JavaScriptCore
    0x9953b000 - 0x995d8fe3 com.apple.LaunchServices 362.2 (362.2) <F3952CAB-322F-A12F-57AF-8B91B1D76DDE> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
    0x995d9000 - 0x9984cfe7 com.apple.Foundation 6.6.6 (751.53) <C73FDD37-000B-C505-FD8D-80D1C9D17965> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
    0x99882000 - 0x998c6ff3 com.apple.coreui 2 (114) <29F8F1A4-1C96-6A0F-4CC2-9B85CF83209F> /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
    0x998c7000 - 0x99992fef com.apple.CoreServices.OSServices 359 (359) <EC340F74-8192-C9DD-40B3-AE4E519A38D7> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices
    0x99993000 - 0x99a13feb com.apple.SearchKit 1.3.0 (1.3.0) <9E18AEA5-F4B4-8BE5-EEA9-818FC4F46FD9> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit
    0x99aba000 - 0x99ac7ff7 com.apple.NetFS 3.2.2 (3.2.2) <DDC9C397-C35F-8D7A-BB24-3D1B42FA5FAB> /System/Library/Frameworks/NetFS.framework/Versions/A/NetFS
    0x99ac8000 - 0x99acaff7 com.apple.securityhi 4.0 (36638) <38D36D4D-C798-6ACE-5FA8-5C001993AD6B> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
    0xffff0000 - 0xffff1fff libSystem.B.dylib ??? (???) <ADF8138B-2384-2FC0-CCBF-C4721B53568A> /usr/lib/libSystem.B.dylib
  16. Process: cider [134]
    Path: /Applications/City of Heroes.app/Contents/MacOS/cider
    Identifier: com.transgaming.cityofheroes
    Version: City of Heroes (1)
    Build Info: City of Heroes-4462~4462
    Code Type: X86 (Native)
    Parent Process: launchd [99]

    Date/Time: 2011-05-30 16:37:16.906 -0500
    OS Version: Mac OS X 10.6.7 (10J869)
    Report Version: 6

    Interval Since Last Report: 292830 sec
    Crashes Since Last Report: 11
    Per-App Interval Since Last Report: 100444 sec
    Per-App Crashes Since Last Report: 11
    Anonymous UUID: 6146742B-98F3-4AD7-9049-184711DB0FDF

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000000ffffffff
    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Thread 0 Crashed: Dispatch queue: com.apple.main-thread
    0 com.apple.coreui 0x998b8a5c ArtFileSetupOnce() + 253
    1 libSystem.B.dylib 0x92aad8a0 pthread_once + 82
    2 com.apple.coreui 0x99899cb0 CUIRenderer:raw1Piece(long, CUIDescriptor const*, unsigned char, unsigned char) + 62
    3 com.apple.coreui 0x998a2b6c CUIRenderer:raw(CGRect, CGContext*, __CFDictionary const*, __CFDictionary const**) + 5092
    4 com.apple.AppKit 0x985ceedb -[_NSThemeWidgetCell coreUIDrawWithFrame:inView:] + 276
    5 com.apple.AppKit 0x985ce90d -[_NSThemeWidgetCell drawWithFrame:inView:] + 1061
    6 com.apple.AppKit 0x985ce3de -[NSControl drawRect:] + 589
    7 com.apple.AppKit 0x985c682a -[NSView _drawRect:clip:] + 3510
    8 com.apple.AppKit 0x985c54c8 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1600
    9 com.apple.AppKit 0x985c57fd -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421
    10 com.apple.AppKit 0x985c39e7 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVis ibleRect:rectIsVisibleRectForView:topView:] + 711
    11 com.apple.AppKit 0x985c355b -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVis ibleRect:rectIsVisibleRectForView:topView:] + 265
    12 com.apple.AppKit 0x985bfea2 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVi sibleRectForView:] + 3309
    13 com.apple.AppKit 0x98520a57 -[NSView displayIfNeeded] + 818
    14 com.apple.AppKit 0x984e9d40 -[NSWindow displayIfNeeded] + 204
    15 com.apple.AppKit 0x984e87db -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter :force:isModal:] + 1085
    16 com.apple.AppKit 0x984e833d -[NSWindow orderWindow:relativeTo:] + 105
    17 com.apple.AppKit 0x984e5af3 -[NSWindow makeKeyAndOrderFront:] + 73
    18 libmacdrv.dylib 0x73e57f09 -[GameWindowController show] + 73
    19 libmacdrv.dylib 0x73e5fa88 -[VideoController(Private) switchToWindowed] + 152
    20 libmacdrv.dylib 0x73e5d743 -[VideoController setFullScreen:] + 755
    21 libmacdrv.dylib 0x73e5bc7d -[RestoreVideoMode(Private) save] + 93
    22 libmacdrv.dylib 0x73e5bc11 -[RestoreVideoMode(Private) initWithController:callback:] + 161
    23 libmacdrv.dylib 0x73e5bb06 +[RestoreVideoMode create:] + 70
    24 libmacdrv.dylib 0x73e5b161 -[MessageBoxProxy(Private) runDialogOnMainThread:] + 177
    25 com.apple.Foundation 0x99605da4 __NSThreadPerformPerform + 705
    26 com.apple.CoreFoundation 0x965ad4cb __CFRunLoopDoSources0 + 1563
    27 com.apple.CoreFoundation 0x965aaf8f __CFRunLoopRun + 1071
    28 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    29 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    30 com.apple.HIToolbox 0x974b4e04 RunCurrentEventLoopInMode + 392
    31 com.apple.HIToolbox 0x974b4af5 ReceiveNextEventCommon + 158
    32 com.apple.HIToolbox 0x974b4a3e BlockUntilNextEventMatchingListInMode + 81
    33 com.apple.AppKit 0x984f178d _DPSNextEvent + 847
    34 com.apple.AppKit 0x984f0fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
    35 libmacdrv.dylib 0x73e5ef62 -[VideoController(EventLoop) runEventLoop] + 354
    36 com.apple.Foundation 0x99605da4 __NSThreadPerformPerform + 705
    37 com.apple.CoreFoundation 0x965ad4cb __CFRunLoopDoSources0 + 1563
    38 com.apple.CoreFoundation 0x965aaf8f __CFRunLoopRun + 1071
    39 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    40 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    41 com.apple.HIToolbox 0x974b4e04 RunCurrentEventLoopInMode + 392
    42 com.apple.HIToolbox 0x974b4af5 ReceiveNextEventCommon + 158
    43 com.apple.HIToolbox 0x974b4a3e BlockUntilNextEventMatchingListInMode + 81
    44 com.apple.AppKit 0x984f178d _DPSNextEvent + 847
    45 com.apple.AppKit 0x984f0fce -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 156
    46 com.apple.AppKit 0x984b3247 -[NSApplication run] + 821
    47 com.apple.AppKit 0x984ab2d9 NSApplicationMain + 574
    48 libmacdrv.dylib 0x73e58b72 macdrv_main + 210
    49 com.transgaming.cityofheroes 0x80005f0f main + 1295
    50 com.transgaming.cityofheroes 0x80002102 _start + 216
    51 com.transgaming.cityofheroes 0x80002029 start + 41

    Thread 1: Dispatch queue: com.apple.libdispatch-manager
    0 libSystem.B.dylib 0x92ab5922 kevent + 10
    1 libSystem.B.dylib 0x92ab603c _dispatch_mgr_invoke + 215
    2 libSystem.B.dylib 0x92ab54f9 _dispatch_queue_invoke + 163
    3 libSystem.B.dylib 0x92ab529e _dispatch_worker_thread2 + 240
    4 libSystem.B.dylib 0x92ab4d21 _pthread_wqthread + 390
    5 libSystem.B.dylib 0x92ab4b66 start_wqthread + 30

    Thread 2:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965aa291 CFRunLoopRunInMode + 97
    5 com.apple.Foundation 0x996286f4 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 329
    6 com.apple.Foundation 0x995efad0 -[NSThread main] + 45
    7 com.apple.Foundation 0x995efa80 __NSThread__main__ + 1499
    8 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    9 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 3: com.apple.CFSocket.private
    0 libSystem.B.dylib 0x92aae066 select$DARWIN_EXTSN + 10
    1 com.apple.CoreFoundation 0x965eac83 __CFSocketManager + 1091
    2 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    3 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 4:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700900f8 WaitForSingleObject + 56
    5 ??? 0x0075cb1a 0 + 7719706
    6 ??? 0x0004c2f9 0 + 312057

    Thread 5:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 libSystem.B.dylib 0x92afb078 mach_msg_server + 520
    3 libntdll.dylib 0x700835b8 MachExceptionThread + 136
    4 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    5 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 6:
    0 libSystem.B.dylib 0x92a8f3c6 read$NOCANCEL$UNIX2003 + 10
    1 libntdll.dylib 0x70013fe3 read_reply_data + 147
    2 libntdll.dylib 0x70014232 wine_server_call + 370
    3 libntdll.dylib 0x7000c3a8 asyncMsgThread + 264
    4 libntdll.dylib 0x70095c07 THREAD_Start + 87
    5 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    6 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    7 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    8 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 7:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libntdll.dylib 0x700a2f14 disk_arbitration_thread + 244
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 8:
    0 libSystem.B.dylib 0x92a8f1ae mach_wait_until + 10
    1 libSystem.B.dylib 0x92b16809 nanosleep + 345
    2 libSystem.B.dylib 0x92b166aa usleep + 61
    3 libmacdrv.dylib 0x73e5afec -[MessageBoxProxy run] + 92
    4 libmacdrv.dylib 0x73e59a17 MACDRV_MessageBox + 135
    5 libuser32.dylib 0x73760906 MessageBoxIndirectW + 278
    6 libuser32.dylib 0x73760c57 MessageBoxW + 103
    7 libuser32.dylib 0x73760df5 MessageBoxA + 389
    8 ??? 0x0081a343 0 + 8495939
    9 ??? 0x009a0e9a 0 + 10096282
    10 ??? 0x009a0f3f 0 + 10096447
    11 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    12 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    13 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    14 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 9:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 ??? 0x0057dc9a 0 + 5758106
    6 ??? 0x009a0e9a 0 + 10096282
    7 ??? 0x009a0f3f 0 + 10096447
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 10:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 ??? 0x0056a6ba 0 + 5678778
    6 ??? 0x009a0e9a 0 + 10096282
    7 ??? 0x009a0f3f 0 + 10096447
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 11:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700901aa SleepEx + 58
    5 libntdll.dylib 0x700901f3 Sleep + 35
    6 ??? 0x005952e4 0 + 5853924
    7 ??? 0x009a0e9a 0 + 10096282
    8 ??? 0x009a0f3f 0 + 10096447
    9 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    10 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    11 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    12 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 12:
    0 libSystem.B.dylib 0x92a8f0fa semaphore_timedwait_signal_trap + 10
    1 libSystem.B.dylib 0x92abcc85 _pthread_cond_wait + 1066
    2 libSystem.B.dylib 0x92b0566c pthread_cond_timedwait + 47
    3 libwinemacca.drv.dylib 0x751a930e MACCA_OutputServiceThread + 110
    4 libntdll.dylib 0x70095c07 THREAD_Start + 87
    5 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    6 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    7 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    8 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 13:
    0 libSystem.B.dylib 0x92b55a0e poll + 10
    1 libntdll.dylib 0x7008f3c3 wait_shm_reply + 67
    2 libntdll.dylib 0x7008fb8a do_multiple_wait + 554
    3 libntdll.dylib 0x7008fef4 WaitForMultipleObjectsEx + 100
    4 libntdll.dylib 0x700900f8 WaitForSingleObject + 56
    5 libwinmm.dylib 0x735798e0 TIME_MMSysTimeThread + 576
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 14:
    0 libSystem.B.dylib 0x92a8f0fa semaphore_timedwait_signal_trap + 10
    1 libSystem.B.dylib 0x92abcc85 _pthread_cond_wait + 1066
    2 libSystem.B.dylib 0x92aebaa8 pthread_cond_timedwait_relative_np + 47
    3 com.apple.audio.CoreAudio 0x95c823c7 CAGuard::WaitFor(unsigned long long) + 219
    4 com.apple.audio.CoreAudio 0x95c853f9 CAGuard::WaitUntil(unsigned long long) + 289
    5 com.apple.audio.CoreAudio 0x95c82cf6 HP_IOThread::WorkLoop() + 1892
    6 com.apple.audio.CoreAudio 0x95c8258d HP_IOThread::ThreadEntry(HP_IOThread*) + 17
    7 com.apple.audio.CoreAudio 0x95c824a4 CAPThread::Entry(CAPThread*) + 140
    8 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    9 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 15:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libjoystick.drv.dylib 0x73eb69b4 hid_detect_thread + 196
    6 libjoystick.drv.dylib 0x73eb820c WINHELP_Thread + 28
    7 libntdll.dylib 0x70095c07 THREAD_Start + 87
    8 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    9 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    10 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    11 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 16:
    0 libSystem.B.dylib 0x92a8f09a mach_msg_trap + 10
    1 libSystem.B.dylib 0x92a8f807 mach_msg + 68
    2 com.apple.CoreFoundation 0x965ab37f __CFRunLoopRun + 2079
    3 com.apple.CoreFoundation 0x965aa464 CFRunLoopRunSpecific + 452
    4 com.apple.CoreFoundation 0x965b03a4 CFRunLoopRun + 84
    5 libws2_32.dylib 0x73a216da monitorThread + 58
    6 libntdll.dylib 0x70095c07 THREAD_Start + 87
    7 libntdll.dylib 0x70090af6 SYSDEPS_StartThread + 150
    8 libntdll.dylib 0x70090b34 SYSDEPS_PTHREADS_StartThread + 36
    9 libSystem.B.dylib 0x92abc7fd _pthread_start + 345
    10 libSystem.B.dylib 0x92abc682 thread_start + 34

    Thread 17:
    0 libSystem.B.dylib 0x92ab49b2 __workq_kernreturn + 10
    1 libSystem.B.dylib 0x92ab4f48 _pthread_wqthread + 941
    2 libSystem.B.dylib 0x92ab4b66 start_wqthread + 30

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x00000000 ebx: 0x998b8970 ecx: 0xbfffb8ec edx: 0xffffffff
    edi: 0xbfffb9a2 esi: 0xa0c3e740 ebp: 0xbfffbee8 esp: 0xbfffb8f0
    ss: 0x0000001f efl: 0x00010292 eip: 0x998b8a5c cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00002007 gs: 0x00000037
    cr2: 0xffffffff

    Binary Images:
    0x70000000 - 0x700caef7 +libntdll.dylib ??? (???) <4EB2DEED-7E68-1890-9BA7-E04D7B964C99> /Applications/City of Heroes.app/Contents/Frameworks/libntdll.dylib
    0x70155000 - 0x70157ffb +libwine.dylib ??? (???) <33618C6E-B90D-C0AD-07C6-E5DCC72B2E0B> /Applications/City of Heroes.app/Contents/Frameworks/libwine.dylib
    0x7016d000 - 0x70264ffd +libwine_unicode.dylib ??? (???) <0E1789C3-E27E-1DD7-4EB5-ACEF42E18122> /Applications/City of Heroes.app/Contents/Frameworks/libwine_unicode.dylib
    0x7026b000 - 0x7026bffe +libwine_port.dylib ??? (???) <A15A9F83-AEF5-610D-7409-E83F8EB9858C> /Applications/City of Heroes.app/Contents/Frameworks/libwine_port.dylib
    0x70270000 - 0x7027ffff +tgUpdate ??? (???) <2831D642-BB64-82FD-5BD7-EC792C7BA644> /Applications/City of Heroes.app/Contents/Frameworks/tgUpdate.framework/Versions/A/tgUpdate
    0x7028a000 - 0x7033ffe7 libcrypto.0.9.7.dylib 0.9.7 (compatibility 0.9.7) <0B69B1F5-3440-B0BF-957F-E0ADD49F13CB> /usr/lib/libcrypto.0.9.7.dylib
    0x707f9000 - 0x707fc635 +libdinput8.dylib ??? (???) <F2E13B6C-005E-AD8B-BF03-ABDD8AC2E64D> /Applications/City of Heroes.app/Contents/Frameworks/libdinput8.dylib
    0x72c97000 - 0x72cbbfe7 GLRendererFloat ??? (???) <0C6A1BCF-97F0-F7D6-C840-2991681BB67C> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GLRendererFloat
    0x72d13000 - 0x72d97fe7 com.apple.xquery 1.3 (29) <50F6142C-7E17-D926-8D92-DD1ED86C3406> /System/Library/PrivateFrameworks/XQuery.framework/XQuery
    0x72dbc000 - 0x72dc074e +libpsapi.dylib ??? (???) <D0CD0256-44F8-A9CA-551C-8E0BE44B9748> /Applications/City of Heroes.app/Contents/Frameworks/libpsapi.dylib
    0x72dc5000 - 0x72ddccbf +libadvapi32.dylib ??? (???) <A66B3470-F650-F601-40B0-EDAA501D3D07> /Applications/City of Heroes.app/Contents/Frameworks/libadvapi32.dylib
    0x72df5000 - 0x72df8fd7 +libglu32.dylib ??? (???) <3689C72E-AFBD-CF47-572C-35F9842BB5E0> /Applications/City of Heroes.app/Contents/Frameworks/libglu32.dylib
    0x72dfe000 - 0x72e01f88 +libicmp.dylib ??? (???) <0C01660A-38E4-1930-9543-C043093FDAA1> /Applications/City of Heroes.app/Contents/Frameworks/libicmp.dylib
    0x72e35000 - 0x72e596a7 +libsetupapi.dylib ??? (???) <DE70810A-48A4-B9FD-5AAC-3FBCA16135AA> /Applications/City of Heroes.app/Contents/Frameworks/libsetupapi.dylib
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    Model: iMac7,1, BootROM IM71.007A.B03, 2 processors, Intel Core 2 Duo, 2.8 GHz, 2 GB, SMC 1.21f4
    Graphics: ATI Radeon HD 2600 Pro, ATI,RadeonHD2600, PCIe, 256 MB
    Memory Module: global_name
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x88), Broadcom BCM43xx 1.0 (5.10.131.36.9)
    Bluetooth: Version 2.4.0f1, 2 service, 19 devices, 1 incoming serial ports
    Network Service: Built-in Ethernet, Ethernet, en0
    Serial ATA Device: ST3500630AS Q, 465.76 GB
    Parallel ATA Device: OPTIARC DVD RW AD-5630A
    USB Device: Built-in iSight, 0x05ac (Apple Inc.), 0x8502, 0xfd400000
    USB Device: Keyboard Hub, 0x05ac (Apple Inc.), 0x1006, 0xfa400000
    USB Device: Apple Keyboard, 0x05ac (Apple Inc.), 0x0220, 0xfa420000
    USB Device: IR Receiver, 0x05ac (Apple Inc.), 0x8242, 0x5d100000
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    USB Device: USB Laser Mouse, 0x046d (Logitech Inc.), 0xc062, 0x1a200000
  17. Quote:
    Originally Posted by Lord_Kalistoh View Post
    403 Forbidden

    P.S.: Up
    load the images to a hosting web and post them again
    Hope the pics work now. '
  18. Quote:
    Originally Posted by Dechs Kaison View Post
    Are you saying no one gets use out of sleep powers ever?

    Sure seems like it.
    C'mon Dechs, you know better than that.

    Here's your bait (back) by the way ... it smells a bit.
  19. Quote:
    Originally Posted by Smiling_Joe View Post
    I'd be on board for this if they lowered the recharge as well.
    Base Recharge time on Rain of Arrows is 60 seconds, with no END crash, for 3 ticks of 75.1 Lethal Damage each (Blaster)/48.8 Lethal Damage each (Defender), in a 25 ft Target AoE.

    Base Recharge time on Photon Seekers is 300 seconds, with no END crash, for 3 Pets that do 91.2 Energy Damage each, for a Peacebringer, in a 10 ft PBAoE around the self-destructing Pet.

    Note that the Photon Seekers has 5X the recharge for barely better than Blaster damage in a much smaller radius, or double the damage of a Defender in a much smaller radius when compared to Rain of Arrows.

    Wouldn't mind seeing Photon Seekers get its Recharge reduced from 300 seconds down to 90 seconds.
  20. I can categorically state that as a Ninja/Trick/Soul Mastermind (yes, I'm a glutton for punishment) that on both BAF and Lambda, and almost certainly Keyes Island ... the only way I can play these Trials is as a PETLESS Mastermind.

    In BAF, my Ninjas are beyond disposable. Any AoE at all slaughters them wholesale, rather than retail. Against Warworks, my Ninjas are One Shot What-was-that? They don't even act as speedbumps during the Nightstar and Seige phases. I'm basically reduced to being a Trick Arrow Artist, who serves no purpose other than to Debuff things (and hope I don't get any aggro). It's ridiculous.

    In Lambda, my Ninjas are not only beyond disposable, they're beyond useless. During the outdoor phase, Praetorian Mez and AoEs just mop the floor with Ninjas, without even noticing they were even there. During the grenade/acid gathering phase, all my Ninjas are good for is drawing unwanted aggro and dragging entire TRAINS of hostiles throughout the map to very BAD effect. During the Marauder phase, all it takes is one artillery bombing and my Ninjas *MUST* COMMIT SUICIDE by charging Marauder and dying horribly (en masse) in one hit. I'm basically reduced to being a Trick Arrow Artist, who serves no purpose other than to Debuff things (and hope I don't get any aggro). It's ridiculous.

    I haven't hopped onto the Test Server to check out Keyes Island ... but from everything I've read and heard, it's going to be even *MORE* of a "Masterminds Don't Belong Here, GO AWAY!" Trial than the two we've already got. If anything, I'd like Black Scorpion to come to this forum AND EXPLAIN how the design of the Keyes Island Trial will *NOT* unfairly penalize Masterminds for existing.
  21. Mind/Kin is ... All Clicks, All The Time.

    You get two toggle powers ... Telekinesis and Repel. Quite a lot of people don't even bother with taking either of these powers (which is a mistake, imnsho).

    Ironically enough, Mind/Kin is one of the few combos that is able to make VERY good use of Repel. That's because you've got Transference to "refuel" yourself with after letting your END get drained via Repel. And you've got the necessary tools to lock things down into very stable positions so that you CAN make use of Transference while Repel is running. That's because the AoE radius on Transference is bigger than the PBAoE on Repel. It's very counter-intuitive, but it works (I know, I've done it with my Mind/Kin) and it can give any of the other squishies around you a "Keep Out" zone to protect them from melee attacks in close quarters combat.

    Mind/Kin is something of a "switch hitter" combo and there are going to be times when you're primarily focused on Mind Controlling and other times when the most important thing you can do for yourself and your team is to be Kinetics every single second. Even on Hamidon Raids, I find myself switching between these two modes of operation, depending on which phase of the raid we're in. Monster clearing, Green Mitos and Nucleus phases are mainly about Kinetics. Blue Mitos are mainly about Mind Control (to do damage).

    Mind/Kin is also a combination that "never really settles down" into any one spot. It's very dynamic in that respect, very active. Your Mind Control powers "like" to operate at a distance, but your Kinetics powers "like" to operate up close ... often while next to the Main Tank. This very basic push-pull of the two powersets means that unlike some combos, Mind/Kin doesn't really have a "comfort zone" where you can just plunk yourself down and push buttons all day. Positioning, relative to the ongoing battles, becomes important because you have Kinetics powers that spawn PBAoEs around the target, and other Kinetics powers that spawn PBAoEs around you ... so *where* you are in the battlespace becomes more important than it otherwise might with different powersets.

    Suffice it to say, that life as a Mind/Kin is never dull. You will ALWAYS have "something to do" when playing Mind/Kin. Plus there's the fact that you move around like a Spaz while hopped up on Siphon Speed.
  22. Quote:
    Originally Posted by Roderick View Post
    A simpler solution would be: if you want your enemy to fall asleep, stop doing damage to them.
    Fixed it for you.

    Good thing dealing damage isn't a central pillar of game play and character advancement around these parts.
  23. Counter-proposal.



    Photon Seekers summons as a single puffball pet (same animation as legacy).

    Summoned Photon Seekers Pet can be controlled via Mastermind/Lore Pet Controls (major upgrade in functionality!) and summons with default behavior of Defensive/Follow. Summoned Pet is named in the Pet UI as "Photon Seekers" (plural), even though only a "single pet" is summoned.

    Summoned Photon Seekers Pet "detonates"/self-destructs upon entering melee range of selected target. Spherical PBAoE Radius: 15 ft. Animate "detonation" as a "photon seeker particle/projectile GFX" being launched from the point of origin towards every hostile target within the Area of Effect. Each hostile within the 15 ft Spherical Area of Effect is given a Grant Power Effect (as a "result" of being hit by the particle/projectile GFX).

    Grant Power Effect (on each hostile target) is a Spherical PBAoE that deals Damage and 0.67 Mag KnockUP around the affected targets. Spherical PBAoE Radius: 10 ft, Max Targets: 10. Grant Power Effect intentionally designed to permit overlapping of AoEs of Damage and KnockUP so as to yield variable throughput performance depending on the situation. Animate as "bright flash" explosion using legacy Photon Seekers Detonation animation.



    In-game performance and behavior:

    This would convert Photon Seekers into something of a "fissionable" damage/knockUP effect, dependent on how many targets are "available" to power the damage cascade, rather than on the number of Seeker Pets summoned. It would be a 2-stage effect, where the "detonation" of the Pet itself determines the Primary PBAoE location. Every hostile within that Primary PBAoE gets affected with a Grant Power which then causes the Secondary PBAoE(s, plural!) that actually inflict the damage.

    The net result would be that Photon Seekers would be more powerful against tightly packed groups of enemies, and less powerful against single foes (such as AVs). This would put the power more into the role of being a "pet based, deployable room sweeper" rather than a nuke or "mini-nuke" type power. With use of Mastermind Controls, it could even be used as a Scout or as a player controlled(!) Alpha Strike (assuming the initial summoned Pet doesn't get destroyed en route to target).

    The simple fact of the matter is that we've already GOT a "one-size fits all NUKE" power on Peacebringers. It's called Dawn Strike, and it's a 25 ft PBAoE, so we don't exactly need a "second nuke" power that's really trying to be a copy of the first, except without the END crash. And if we're going to be deploying Photon Seekers as a Pet Based Nuke ... then by all means, let's make it a Pet Based Nuke power that the players CAN CONTROL!
  24. Base Recharge Times of comparable powers:
    • Pool Power Aid Self: 20 seconds
    • WS Stygian Circle: 30 seconds
    • PB Reform Essence: 60 seconds
    Conclusion: Peacebringers are UNFAIRLY PENALIZED



    Base Recharge Times of comparable powers:
    • Pool Power Aid Self: 20 seconds
    • WS Black Dwarf Drain: 15 seconds
    • PB White Dwarf Sublimation: 60 seconds
    Conclusion: Peacebringers are OUTRAGEOUSLY PENALIZED for no good reason



    Recommendations:


    1. Reduce the Base Recharge Times of PB Reform Essence and PB White Dwarf Sublimation from 60 seconds to 30 seconds. It's EASY TO DO ... and it's *FAIR*.


    2. Reconfigure PB White Dwarf Sublimation to work more like a "quick turnaround" Essence Boost, instead of an upgunned Reform Essence.

    Issue 20 Live PB White Dwarf Sublimation:
    • Recharge: 60 seconds
    • 468.HP (43.7%) Heal to Self
    Proposed PB White Dwarf Sublimation replacement:
    • Recharge: 30 seconds
    • 214.2 HP (20%) HitPoints to Self for 10 seconds Ignores Enhancements & Buffs
    • 214.2 HP (20%) HitPoints to Self for 10 seconds
    • 428.4 HP (40%) Heal to Self(after 1 seconds)
    • 15% Resistance(Toxic) to Self for 10 seconds



    If anyone reading this proposal "likes" this proposal, send a PM to either Zwillinger, Beastyle, or Black Scorpion (and preferably not all 3 at the same time) to register your approval (and comments).
  25. Simplest possible solution is to recode the Reactive procs to suppress the damage component if the target is asleep. That way, Reactive Interface does not "pre-empt" Sleep Status and effectively "respects" that damage, even if procced, will break Sleep.

    Note that some Sleep Powers (such as Mesmerize) which have a damage component in them, do damage "instantly" and then apply Sleep after a short (0.25 second) delay, so as to not have the damage break the Sleep. A similar design plan for Reactive Interface, with a Suppress Damage When Target Is Asleep would be the simplest and most effective solution for the widest possible range of powers and effects.