RedLynx

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  1. [ QUOTE ]
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    Heh, I guess you never got that level 5-8 mission to hunt Circle of Thorns in Kings Row. You learn to get up the tall buildings without a travel power, oh do you learn. %$^#% CoT and their stupid rooftop rituals.

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    Nope, I've done that mission more times than I care to vomit. Those buildings are hardly tall enough to do any serious damage except to level 6 players hunting COTs.


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    Who said anything about causing falling damage? I thought you just wanted to be on higher ground for the tactical advantage. Falling damage is so weak after level 5 or so that I doubt it would be useful in any way in the arena.

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    It brings up an interesting point, though. Without a travel power at all, you can't control which way you jump. Combat Jumping allows this. Will it do so in the arena (under the optional no-travel-power rules)?

    Super Jumping grants a nice reduction to falling damage. Will it do so in Arena PVP under those rules?

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    I don't know what the exact restriction on flying powers is proposed to be, but it seemed clear that you could still activate most/all jumping powers and gain their secondary benefits (defense, less falling damage, air control) but that their jump height is capped and the speed of air control is limited to sprint speed. I saw no proposed limit on maneuverability.
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    Maybe no def bonuses, but Posi did specifically mention that Teleport Foe would still work in No Travel Powers mode. So that is something at least. Possibly a very nice something if you are fighting on a map with nice tall buildings.

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    Sure. Now if you can explain to me how you'll get to the top of that nice tall building without yourself having a travel power...


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    Heh, I guess you never got that level 5-8 mission to hunt Circle of Thorns in Kings Row. You learn to get up the tall buildings without a travel power, oh do you learn. %$^#% CoT and their stupid rooftop rituals.
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    My questions exactly. So, Kinetics main powerset gets 2 powers that have absolutely no use-

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    I would refer you to SolarFox's post:

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    And as others have said, how exactly can a optional rule set be unfair? If by not having travel powers you think you'll be completely screwed, then don't play matches with that setting enabled. Just how exactly does a Optional rule harm someone if they can chose not to play in those matches?

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    Jon Doe Kenishi - 34 Kinetics/Electric Defender - Infinity
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    Lastly, you should give something extra special to the Dark Defenders, since everyone has been so down on them and there have been problems with their powers in the past. Psionic resistance is very rare in the game, and many status effects come from Psionic attacks. How about a group buff that gives resistance to Psionic, Energy, and Negative Energy? This would not only reduce the length of all status effects from those types of attacks, but it would reduce the damage taken too! To make it fit the dark theme, you should add a side-effect like stealth or something, if that's not too overpowered. Give it a really cool evil name like "Shadow Fall."


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    I love posts like this, because you reveal your ignorance in poking fun at others. Shadowfall doesnt reduce the effect/duration of status effects. Its a stealth, defense, damage resist power. The PSI resist applies vs psionic damage like psi clockwork attacks.

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    Actually, if I am wrong about this I would like to know so I can plan my characters appropriately. I hear you saying that if, for example, you have resistance to energy, that will reduce the damage from an energy attack but it will not reduce the stun time from an energy attack? Is that really the way it works?
  5. [ QUOTE ]
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    Ah - one more thing. We're adding a new Inspiration that you can use to wake up from Sleep, Stun, Hold & Immobilize.


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    Statesman - FWIW, I'd rather see more defender/controller types have access to Clear Mind, or a similar ability, than to create these inspirations. I fear that these will only help discourage grouping.

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    I completely agree!

    But we should make sure that these new powers fit in with the spirit of the powersets. Also, we should consider making them all work slightly differently, so they don't look like a cut-and-paste of Clear Mind. I have a few ideas for these new powers, consider my suggestions below.

    Often when someone is slept or stunned, their toggles drop and they take damage. You could give the Storm Summoning line a power that clears/resists sleep and stun plus heals some damage. Call it something like "O2 Boost."

    Kinetics power line already has a timed buff. Why not add another one, something kineticy like "Increase Density." You could have it resist Hold and Stun, plus Knockback as an added bonus.

    Radiation Emission tends to have area effects. Why not give them a PBAE buff that resists Hold, Stun, and Sleep. Maybe even throw in some bonuses to damage and resistances while you are at it. I recommend "Accelerate Metabolism" as a good name that would fit the theme.

    The Force Field powers focus on, well, force fields. You could give them a really big forcefield that protects the whole group from Hold, Stun, and Sleep. Give it a name like Dispersion Field or "Dispersion Bubble."

    Lastly, you should give something extra special to the Dark Defenders, since everyone has been so down on them and there have been problems with their powers in the past. Psionic resistance is very rare in the game, and many status effects come from Psionic attacks. How about a group buff that gives resistance to Psionic, Energy, and Negative Energy? This would not only reduce the length of all status effects from those types of attacks, but it would reduce the damage taken too! To make it fit the dark theme, you should add a side-effect like stealth or something, if that's not too overpowered. Give it a really cool evil name like "Shadow Fall."

    I really hope the Devs take my suggestions seriously. If we don't give all defenders a way to prevent or resist status effects some groups might start only accepting Empathy Defenders, and we know what a waste that would be. I want to see these new powers added as soon as possible.