ReclusesPhantom

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  1. Quote:
    Originally Posted by cybrstorm View Post
    Instead of adding new travel powers, they need to update the teleport power to make it more efficient (less endurance, lower animation time), In fact, I dont belive any of the travel powers should cost endurance and should all be instant since they are just that...travel powers. Since the induction of the temp travel powers they are pretty much just used for theme anyways although superspeed does add a stealth bonus.
    TP would require end use because it's sort of a "get out of jail free card" since you can TP while Immobed.
  2. Big congratz, Xem! No deaths is pretty damn impressive.
  3. Quote:
    Originally Posted by MaestroMavius View Post
    I'd prefer a 5th power be added to all the travel pools.

    Supersonic Burst - Click power 60 seconds capped flight speed

    Vertical ascension - Click power allowing SS to travel up walls

    Ground Pound - Click power that makes SJers land with a damage AOE
    (for when you know you about to land in a bad spot.)

    Phased Teleporting - Click power allowing for teleportation through buildings or walls/obstructions.


    I'd enjoy a 5th ultimate power in the travel pools rather than 1 new pool.
    Just my opinion though.
    ^ This
  4. Quote:
    Originally Posted by Calash View Post
    Stings from Heaven...is that like when it rains robots?
    Or manhole covers from space?
    Magic upgrade portals in the ground?
    Mercs climbing down....strings from heaven?


    And that is just MM's. Don't get me started on Gravity..

    We already have a collection of stupid things for the sake of gameplay mechanics. One more is not going to break the game.
    Completely forget about those.. And I was just playing an MM today
    Or magic ghost bikes that drive through things..
  5. It would be, maybe things'll pcik up when I (hopefully) get my SG running again
  6. Quote:
    Originally Posted by Calash View Post
    Just because the idea came from CO does not instantly make it a bad one. More travel options is not a bad thing.

    I think the problem is that it would require the addition of more travel pools. It may be easier to have different versions of existing travel powers with new animations, and possible different effect values and costs.

    I would like to see swinging in CoH myself, but it would need to be paired with some form of climbing or wall crawling to really fit well.
    I'd rather wall crawling, to be honest. String coming from Heaven looks odd to me (Unless your character is supposed to be a puppet). And not everything from CO is bad, their different types of flight are pretty awesome (but the Ice one is a blatant Incredibles copy)
  7. Quote:
    Originally Posted by Iannis View Post
    I think Babs said at some point he wasn't going to do swinging because it would look stupid to have a rope hanging out of midair.

    I don't spoil myself with test, does the power customization thinger let you choose which /Flypose you default to? Doing the emote to change it is a hassle...you gotta be moving for it to work and redo it every time...meh.
    Macros and binds are your friends
  8. Doesn't ANYONE read the Frequently Suggested Ideas thread? >.>
    I think I've seen about five requested "updates" to travel powers since the CO Open Beta -.-

    FYI: I'm pretty sure the game engine can't handle it anyways. And Zekiran Immortal is right; it looks stupid. VERY stupid, we have enough generics without Spiderman ones being tossed into the mix.
  9. Quote:
    Originally Posted by uther_dracus View Post
    Hi
    There are a few of use roleplayer in Eternal Court that still run on a monday night.
    Any chance of a coalition with my SG then, by any chance? It'd be good to have some reference for roleplayers
  10. IMO I think having an external source will break up the flow of the arc, which doesn't really help much.
    I tend to put the monologue in the Inactive Text, Active Text and every other text field available. That should hopefully help. Also, you could put it in a Mission Complete Clue like I have in my own arc. The monologue is in every Boss text field, the boss defeat clue and the mission complete clue.
  11. Just out of curiosity, does anyone is there even one roleplayer bar me on Defiant? I have loads of characters there that got unintended bios and I even have a Roleplaying SG over there
    So, is there any Defiant Roleplayers?
  12. Quote:
    Originally Posted by Carnifax View Post
    > Prove to me you are a Villain fan!
    I'm definitely the Villains #1 Fan!!

    I have all of Mako's albums. Even that spoken word one from the 70s (what were you thinking Mako).

    Ghost Widow has a restraining order against me. I'm not allowed to approach within 500m of her tower or call her any more.

    I've got the largest collection of signed photos & memoriablia from Lord Recluse, including a rare letter to Statesman where he calls him a "Poo-poo head".

    And I've still got Weaver One chained up in my cabin in the woods, Misery style, working on new Tarantula designs for me (I'll never forgive him for what he did to Becky, now he's gonna put it right).

    AND I'm the chief organiser of Paragon Citys Villcon 2009 in the Bricktown Expo Centre-which-looks-a-bit-like-a-warehouse in October. This year we have Wretch, who's doing some poetry readings for us, Scicerro is signing his new book, "Woe is being an angsty anti-villain" and the Carnie Dancers will be performing their new show for us ("Mind Alteringly good" : NY Times)
    Carni Wins. Hands down. I think if he keeps this up Steelclaw may have some competition
  13. It is photoshopped. The team chat names and defeat names are different to the team list and it has said nothing about team mates joining. Also, you can see "Two satanic Hamsters" is at the top of the team chat window.
  14. I have a level 50 Dark/Thermal Corrupter with about 250 or so badges and I *had* a successful RP SG on Defiant with my level 33 Thug/FF MM until I took a break, but I'm trying to revive it. All my slots are full and on both Defiant and Union I have about 5 heroes.

    I think Liz'll win this one.. Or Defcon..
  15. Quote:
    Originally Posted by Vega View Post
    Perhaps, I should re-phrase, I do not want the badges removed, just the fact that they are required. Leave them in for accomplishing the task, but allow villains to pick a patron power at 41 without having to finish the patron arc. Allow villains to start the Recluse Strike Force without completing the arc. I don't care if it means removal of the respec, it needs to change in my opinion.
    But lore-wise, that doesn't make sense. A villain can't really go "Hey look, I can do what Ghost Widow can do! Waddya know..", instead it makes sense that they have to get tutelage from the Patron.
  16. ReclusesPhantom

    Rocket Footwear

    I would like this VERY much. Really helps if you wanna put pants on your character and you can't have Rocket Boots as well. It would also look great if you are using Enforcer feet.

    I'd also like Rocket Boots that animate for Super Jump
  17. ReclusesPhantom

    Zero-G packs

    Quote:
    Originally Posted by Kitsune Knight View Post
    It's a play on words. 'Bark' in the first part generally refers to the sound a dog makes... but in the context of the second sentence, it's meaning the stuff that's on trees.

    Get it now?
    Damn, someone beat me to it
  18. ReclusesPhantom

    Dual Pistols...

    I would soooo love this O_O
    Can we get alternate sounds as well? It won't be complete without our MM going "Pew pew pew!"
  19. I'm trying to stack Large Cracked Blocks.
  20. Can't figure out how to stack items in my base and I need some help. Anyone willing?
  21. Mace/WP.. Brings me back to the EB that constantly rezzed because it took so long to kill him that his rez would be recharged again for another round O__O
  22. ReclusesPhantom

    For fun?

    Quote:
    Originally Posted by Forbin_Project View Post
    I'm guessing from the OP's location (The OP was probably on the EU forums up until recently) that he/she may not have known about "He Who Shall Not Be Named" and "I Wrote Code For NWN So I Know Coding Is Easy" and the shenanigans they started that got this section moved.
    Okay, you've peaked my interest- care to explain?
  23. I haven't been getting bad lag lately, but I did notice quite a few people complaining about it on Sal's Badgehunters.
  24. I'm all for a Shadow Shard revamp!
    And make it slightly easier to navigate :3
    I think co-op'd be good considering villains can't get Rularuu weapons (as far as I'm concerned anyway)