That would be the best way to do it, a seperate key for attacking, going into defensive mode, etc... You could probably alter the numeric binds here to do this.
For example, you could change the battle.txt file from this:
[ QUOTE ]
numpad4 petcom_pow Battle Aggressive
numpad5 petcom_pow Battle Defensive
numpad6 petcom_pow Battle Passive
numpad7 petcom_pow Battle Attack
numpad8 petcom_pow Battle Follow
numpad9 petcom_pow Battle Goto
lctrl+decimal petcom_pow Battle Dismiss
[/ QUOTE ]
To This:
[ QUOTE ]
numpad4 "petcom_pow Battle Aggressive$$ petsay_pow battle Grrr!!!"
numpad5 "petcom_pow Battle Defensive$$ petsay_pow battle Defending the Master!!!"
numpad6 "petcom_pow Battle Passive$$ petsay_pow battle Battle Systems, shutting down!"
numpad7 "petcom_pow Battle Attack$$ petsay_pow battle Attacking for our master!!!"
numpad8 "petcom_pow Battle Follow$$ petsay_pow battle Following, my lord!"
numpad9 "petcom_pow Battle Goto$$ petsay_pow battle By your command, Master!"
lctrl+decimal petcom_pow Battle Dismiss
[/ QUOTE ]
I tried this, they follow the command prompt, but they don't say what i put in for them to say they say the standard line.
What am I doing wrong? I checked the txt.txt and it was like that (even before I deleted the second .txt, the keys were binding and they followed the command prompt). But it did not change anything......
Am I missing the part about binding an emote file? as i saw here:
/bind e "bind_load_file c:\keybinds\attack1.txt"
As that I am a new MM, I want to get this down before I go deeper into this guide to use all the other nifty ideas for key binds...
Good Job on the guide
LOL!! you guys are great, I got it figured out just cause I was smart enough to post in this thread, and lo and behold!! the light bulb came on, thanks