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unless the CoT Spirits doing the possessing see humans as some form of animal useful only for riding around 'on' (which I doubt they do since a lot of them used to be human).
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Actually, no, I think that's exactly it. Yes, they were human once, but Akarist suggests that the long years hiding out from "those that attacked them" (trying to cut down on the spoilers) have turned them from what they were to something less human.
I think the Oranbegans want to survive, and they've chosen a pretty immoral way of doing it. -
*pats CB gently on the head and wanders off*
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A valid argument were it not for the fact that they do actually write it down. The only reason they are stealing bodies is that they want to live forever.
No, I'm quite sure that the CoT don't think of themselves as evil, but they are actually one of the more classically evil groups in the game. -
And they may be right, but what's that got to do with the CoT?
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Cant say i understand RP all that much surely playing the game is RP and surly the self destruct is a great RP tool for all those who want to sacrifice themselves for there team/friends/group etc
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Computer games companies define 'roleplaying' as playing a computer roleplaying game, yes. However, that's a circular argument.
Whatever, the roleplaying we are talking about is actually acting in character, talking to other people as if you were your character, perhaps even pretending that your character has a life where they don't where a stupid costume and get shot at.
Under those circumstances, some pillock coming up and exploding next to them for no good/contrived reason is called 'annoying', not 'a great RP tool.' (Though the people doing certainly are great RP tools themselves.)
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We're going round in circlesa and I keep dropping the thread and someone one makes points that prompt me to reply.
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Well, I for one am going to take that to heart and shut up. I am quite happy that you do not realise the implications of your suggestion, despite the fact that a number of people have pointed them out very clearly. I do not intend to progress this further unless you have an actual argument that answers the points made in the last couple of posts.
Specifically:
* The volume of PLing this facilitates.
* The effect on low-level player behaviour.
* The evidence from other games and this one that this would be abused. -
Oh cool. I must have missed that. We're more advanced than I thought.
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As far as I'm aware, it's still an option for High Treason, though the last time anyone was tried for that it wasn't considered a valid option since the guy was off his rocker.
Witchcraft stopped being an offence in the 1950s, as I recall, when someone decided that it was a bit duff that the UK legally insisted on the existance of magic. It was replaced by the Fake Mediums Act.
Really, we've had a lot longer to make stupid laws than the US, they had to have the joint state/federal system so that can have 50 times as many authorities to make stupid laws. -
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The good griefers, sure.
The bad ones will roll a Warshade because they don't realise how easy it is to find someone's Global handle.
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Just out of interest, how? I know of one way, but if they stay silent, or just use emotes, that won't work. -
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He wasn't there.
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Well it was your duty to turn the situation round as senior role player then! You should have nuked them all back
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I wasn't there. I was roleplaying in IRC with FFM.
@Carnifax: The entire point of GG is that anyone can wander up and roleplay. Yes, that means that jerks can come up and grief the meetings (whether they be roleplaying jerks or not), but it's one price to be paid for the freedom.
However, the server rules state that messing with other people's enjoyment of the game is a petitionable offense. Stating that roleplayers should go somewhere else (rather than use an out of the way location, which GG basically is) to avoid the stupid behaviour of others, seems a bit unfair.
Shall we ban people from sitting under Atlas and chatting? Or holding costume competitions there? It's very much more exposed and public than GG. They could get griefed and need to petition someone. Can't have that. -
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For example I have stated several times that with this system you CANT power level at all.
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Getting higher than normal XP, which you will, and putting no effort in for it, which they will be, counts as power levelling in my book. If you prefer, it's a leech's charter. Whatever.
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Why should that stop me putting counter views forward when someone says they dont like it with reasons that I think can be circumvented?
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I'm unaware that I'm stopping you putting forward anything. What I was actually stating in the post you clipped so neatly, was that you are constructing invalid arguments not to support your idea, but so that you can attack other players.
Specifically, you proposed a world in which CoX had no SK system, and stated that people would be complaining about its introduction. I was answering that for most of my post, but you seem to have decided only to clip the bit at the bottom to respond to.
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You wouldnt be able to powerlevel if this system were implemented. Can I be any clearer than that?
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And it has been clearly explained to you that you're wrong about that, but if you wish continue with that statement:
Your proposal will result in large scale nagging for level 50s to allow lower level characters to leech off their missions. While there will be those who see benefit in this, farmers mostly who will be happy to accept the fills, the effect on the general atmosphere in PI (particularly) would be deletorious.
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Your point about it being too much like hard work to get off the ground may be valid, but its hard for me to listen to your objections when you clearly dont fully understand what i have been driving at in the first place
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There you go. Arrogant wasn't a word I had actually used in reference to you, but you're definately making the assumption there that I don't understand what your idea entails. I do, you just refuse to accept that, and believe myself and anyone else who disagrees just doesn't understand you. I think that you don't understand how such a system would actually work, but I'm not going to assume that. Perhaps you do and want it that way. -
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Although I completely disagree with Ravenwing's argument here, should we really be handing out suggestions to the idiots that grief the RP crowd?
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You entirely underestimate the intelligence of the griefer. They are generally one step ahead of anyone who is being griefed. -
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Actually, I know it wasn't. From what I gather, the people doing it were actually RPers themselves, who really should have known better but just couldn't resist playing with their new toy and annoying the hell out of others. I never once said it was non-RPers griefing RPers...
It's actually quite sad really...
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You should have improvised and added it into the IC situation man, whats wrong with you
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He wasn't there. -
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Sorry? I dont think i mentioned griefing you.
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Sorry, less awake than I thought, I misread.
But I will be petitioning people for this tonight if it happens, just like I do with anyone else that turns up to do nothing but annoy the roleplayers... be they roleplayer or non. (There isn't a 'resigned sigh' sort of smiley.) -
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Yes, the explosion power was, indeed, a no-brainer... i.e. it's a glorious roleplayer griefing tool which the developers have handed to every jackass who chooses to buy it. We can but hope the novelty wares off soon.
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I doubt that was the first thing that popped into everyones head ... oh i know lets go to d's and grief some role players.
You just given them the idea by mentioning it
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Well, you're very, very, very late, and you will be petitioned, with a comment to the GM that this was a known, planned action specifically intending to grief (see forum thread blah blah), if you do it while I'm there. So I'd suggest not. -
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I bought it, I don't actually have an android character but fancied mixing and matching the items. The self destruct is probably just for fun to complete what an android character can do.
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Mmhmm. The boombox is just for fun, but the standard RP griefing mechanism is to stand in between two talking characters, drop a boombox and stand there like a moron.
Just think how much fun it is when people keep wandering up and exploding in the middle of your roleplay. The really good ones think it's okay if they spend twenty minutes roleplaying that they're going to explode, without any way for anyone to stop it.
When I can afford to, I'll likely buy the pack, but the stupid power is something I may try out once to see the animation and that's about it. -
Presumably those ones were repealed around 2005...
And the marrying an idiot one is clearly unenforceable in the US.
(Just to be fair an reasonable, I horrified my other half a day or so ago by pointing out that the death sentence was still allowed for in murder cases within my lifetime. Apparently it was repealed somewhat earlier in the Netherlands. We do have plenty of silly laws in the UK.)
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Ah well, on a similar subject, people wanting to convict people of crimes, or just have a good laugh at what's illegal in the place Paragon City is, could check here:
http://www.rilin.state.ri.us/Statutes/ -
Two small points:
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there are some young kids that can't play because there parents don't wanna spent money every month on a game.
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CoX is now a 16+ rated game. Kids that young should not be playing it.
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it's the same as in COX, only then with more choice and hero's and henchmen to go with if no one is interested.(it's also an entire different game design, you can't compare it)
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I realise English isn't your primary language, but what Zortel was specifically saying was that GW chat is worse than anything you will find in CoX. You cannot then say CoX is the same.
You also seem to think that making a super hero game free2play will be the same as a free2play fantasy PvP game. That is an assumption almost certain to be entirely invalid.
Most of the gameplay in GW (as I understand it) comes from PvP, which means that there is absolutely no need for content updates. The 'fun' comes from ganking your fellow players.
CoX is a PvE-based game and it needs that content regularly updated. Make it free2play and reduce the amount of times the content gets updated, and you'll see the servers empty entirely for about 6 months of the year, perhaps longer. It easily takes a year to develop content which the players can bash through in one or two months and what's the point in playing the game if you have done everything? -
Yes, the explosion power was, indeed, a no-brainer... i.e. it's a glorious roleplayer griefing tool which the developers have handed to every jackass who chooses to buy it. We can but hope the novelty wares off soon.
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Due to some time constraints on my side, Ravenswing has kindly agreed to transcribe the logs into some fiction for you all to enjoy, so hopefully that will be available later today.
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It might be tomorrow depending upon how awake I get (bad night's sleep) and whether I think it needs flagging past others for any detail checks.
Now I'm going to go make coffee. -
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Freedom to cross servers
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Has the same name issues as a server merge, and several big ones around totally rewriting the database access code.
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CoX becomes subs free
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No more free expansions. GW by works bringing out paid expansions regularly. Not saying that's emphatically bad, just a comment. And I doubt it would necessarily raise player numbers. -
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Buttons have been pushed, news articles and forum announcement are up...
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links to view the emotes and stuff work. -
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What really has to be considered here is the attitude of the boards themselves. If, for example, there was no side kick syustem in place and the devs announced they'd introduce one, or I suggested the syatem, the boards would be full of the downside. (PLing in particular)
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What I find interesting is that you construct an invalid argument and state what people would do in order to attack the other forum members, rather than constructing a valid response.
In practice, most games do not have an SK system, but they also don't then have limitations on the XP earned based on level difference. If there was no XP system, and one was then introduced, it would likely result in a reduction in PLing compared to a typical game which allows level-capped characters to take lower levels along to leech.
You have been given, admittedly apocryphal, evidence that a system such as you propose (effectively implemented in AoC) results in large scale PLing, and (more importantly) large scale begging to be power levelled, but you appear to wish to ignore that so that you can snipe at other forum members about their attitude. Of course, it can't be your fault, it must be everyone else's.
I'm quite sure your idea has merit, but you don't seem to be willing to admit that the existing system does, actually, work and changing it over to the mechanism you suggest may be too much work for the benefits received. -
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He wouldn't even see her. She'd walk right past him.
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*Sticks a labyrinth of chompers, crushers, slicers, choppers, squishers, blenders and a TV showing Eastenders, in her way.
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Dodges the chompers and crushers, slides effortlessly past the slicers and choppers, dances elegantly over the squishers and blenders, and runs screaming from the TV set.
Is Eastenders actually still on TV? I haven't heard any mention of it in months.