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I love those messed up screenshots! MOAR!!!!
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In a non-COH duh moment, my wife and I were going on a road trip. As usual, whether it's my car or hers I always drive on the long distance trips. (We both like it that way)
Anyway we were stopped at a light and my wife looks over at me and says "Oh! I didn't know your car had a BOSE stereo in it too!"
I looked at her for a min and said, "Well babe, that's because this is YOUR car...."
So now whenever I have a moment of idiocy I always remind her that she does it too! (Even if I have WAY more than she does....) -
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June 23rd
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Seconded.
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You mean thirded?? :P I called that first :P -
June 23. It's only an Open Beta and the issue itself is basically just 1 new TF, 1 new SF, New cotumes and faces, and some powerset tweaks (Doms).
I figure beta starts this week or early next week. -
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Forgive me if this is too obvious, but if they look that bad, why not simply prohibit certain ATs or power sets from taking them?
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Let me clarify something here, because everyones taking Posis joke about Martial Arts a bit too literally. The only animations that robes look okay with are the basically the ones where you stand around fully upright. So the idle animations, a handful of powers, and a number of emotes. They get trashed pretty quickly the second you go into even a basic combat stance, much less something as extreme as taking a knee to rest. There are numerous core animations (animations that are shared between all player characters) that would be problematic with attempting to add full length robes to our current player model skeletons. That's before even getting into specific powersets or ATs.
This is not a limitation because of Martial Arts. Its an issue with all player characters.
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Thanks for the clarification BaBs! I figured it was a lot more than just one powerset that would screw up robes.
Also, good to see you back on the boards! -
I've seen some good Police point of view posts and some posts that have some phrases that make me sick like "Harass and Detain, and abusing power" which wasn't a factor at all in this case.
Yes BOTH sides could have better communicated in the beginning, not just the Officer, even though he should have known a little better. But the gross reality of this situation is that the MEDIA got the footage and completely blew it out of purportion to get a public outcry.
If the media wasn't there to make this a national travesty the Police service and the family would have worked things out behind closed doors. But no, they had to more than likely ruin the life and career of probably a fine officer who just had an off day. -
As someone that works in Law Enforcement I can see both sides of the story here.
I can see why the officer was frustrated as he was just trying to get control of the situation, but all he really had to do was take a deep breath and listen to the drivers situation and make a judgement call there.
Yes he made a mistake, but I personally don't think he should be fired over it if he doesn't have a track record of making bad decisions. -
Yeah I see the US changing over to the dollar coin the day that they convert to the Metric system..... >.>
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Is it me or is the Hero in the video also one of the lead singers of Barenaked Ladies??
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Excellent, I can sleep in, work out and be done in time for Double XP to start!
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Try buying some certain Positrons Blast and Sting of the Manticore IO's on the market right now. Both crafted and recipes are dry from lvl 35+.
My Archer is very sad. -
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I agree with Miladys. As a more casual player, merits have all but stalled my IO progression. I have to play 10-12 TFs to get ONE IO that I need without having to spend 10-12 Mil influence at WW. For a casual player who only gets to play 2-3 times a week and may get in a TF or two it does make things a lot harder than it was before.
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I see a lot of comments like this but I don't see how you draw these conclusions. Previously, you would get random recipe drops. Now, you can buy random drops. Unless you were speed-running Katie or Eden, there hasn't been some massive nerf to the rate of obtaining random recipes.
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The problem is that most drops people get, aren't something they need. In part because most of the drops are worth almost nothing, but even the prized drops aren't useful to everyone. (If my willpower scrapper got a recipe to protect from knockback, I have no interest in it.) These unneeded drops were fed to the market.
Because there is so much unmitigated garbage in the C pool (and some in the D pool as well), most people I speak to are saving their merits for specific recipes they need (personally or for an alt). So while TF running is probably up, recipes going into the market are down.
So how to fix it?
(1) Give up on the market. Players who want a Pool C or Pool D recipe will have to get it with merits (the pain of which can be ameliorated by boosting the rate people earn merits and/or reducing costs)
(2) Feed the market automatically. In one way or another, programatically add recipes to the markets (question is how and how many how fast to add them).
(3) Make the Random Rolls a better chance. Remove some of the garbage so our odds are reasonable of, if not getting a recipe we can use, at least one that someone will want and we can sell on the market.
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GagetDon summed up what I was thinking better than I could have worded it.
I can see the individual IO's remaining at the price they are, but lower the random rolls to the same amount of merits that a Katie TF would give.
That way the players that want to stock up on merits for the IOs they want, but also help the market by lowering the cost of the random rolls. -
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1) Disable the auto complete function. This would prevent people from "syncing up" their story arcs to get more merits than the system is intended to allow.
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Sorry, but no. Definitely not. Auto complete is great. If I have a mission that's too hard for me to do solo, and someone else is doing it in a team, I can join the team and get credit that way.
Now, if you want to say "no merit award when a mission is auto completed" (or when dropped), I can agree with that. But turning off this great feature just to ensure that someone somewhere isn't *OMG* getting more merits than they should get, that's the same sort of paranoia and bad choice that the developers have been doing, that have nerfed Katie to the point where few people want to do this fun TF because now it's all about the reward.
I do like the idea of merits for successful mayhems or safeguards, those are reasonably challenging and fun--and gives a reason for groups doing paper missions to actually keep going.
One thing, I don't see your solution doing, though, is fixing the problem you talk about, the market dying. It just is about getting more merits to avoid the market.
So, here's my suggestion...every time a TF or SF or trial is finished, a random roll recipe is added to the appropriate market. So people finish a Positron, a recipe is added to Wentworths from the 10-14 pool. It's priced at what a vendor would pay for the recipe. Level of the recipe is the top of the TF range.
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The market needs to stay player controlled. Making the random roll more attractive will incentivise players that may not have used the market to do so (the market haters will still avoid it though no change there). Cutting the price of a random roll in half will double the supply of pool c and d recipes. Allowing the random roll to be at exact level for current merit price will allow more recipes in other level ranges.
As far as disabling the auto complete?
Why did you pick up a mission that was too hard for you to solo on a toon that can't solo? If your mission awards merits to all, then teams would be much more willing to help you complete them and you are much more likely to get a team with rewards going to all, with out the risk of too many merits being added to the system.
That aside if you really get a mission you can't complete solo and you absolutely can't find a team you can still use the mission drop feature every 3 days.
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I agree with Miladys. As a more casual player, merits have all but stalled my IO progression. I have to play 10-12 TFs to get ONE IO that I need without having to spend 10-12 Mil influence at WW. For a casual player who only gets to play 2-3 times a week and may get in a TF or two it does make things a lot harder than it was before.
I like the idea of reducing the cost of IOs because it would stimulate the market more and give the casual players a better shot at making the builds they want.
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Name: Radmind
Global Contact: @Radmind
Level of Classisication: 50
Origin: Natural
Super Rank & Super Group: Founder of Superheroes Inc. -
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Light scoop this week??
I did like the base article since I'm a noob at base building. -
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I'm on the Pubic Order Unit with my Service so I'm pretty sure I know what my shield looks like. The big Solid is more of a bullet repelling type that a SWAT team would use.
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I couldn't bring myself NOT to comment on the use of "pubic" there. Yes, I can be that immature sometimes.
Edit: Dang, beaten to it! ...that's what I get for replying before I read the rest of the thread.
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*Facepalm* not sure how I missed that one.. lol
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I'm curious to know what model they used for the Riot shield. My "riot" shield looks nothing like that one :P
Oh well though... close enough.
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You might be thinking about the PPD Riot Shield, rather than the Riot Shield.
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I'm on the Pubic Order Unit with my Service so I'm pretty sure I know what my shield looks like. The big Solid is more of a bullet repelling type that a SWAT team would use.
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They both look quite a lot like the kinds of riot shields various police units use. It might not be identical to the one you use, but it's close enough for government work. (See what I did there?) Are the Paragon trains identical to the subway you ride?
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I do see your point, but it kind of kills the immersion when the shield you are using has 'fatal' design flaws to it.
And by 'fatal' I mean that the current riot shield, if used in RL would probably do the officer more harm than good if in a Riot situation.
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What flaws are those? (Honest question, as I'm curious.)
There are lots of things in the game that don't quite match up to real life. Is there a single Tanker Super Strength attack that in any way matches the real punch it's named after? You just have to ignore that stuff and write it down as how the rules in an alternate world work.
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The BIG flaw in the sheild is the bar that goes along the top of the shield.
Say I had that shield and a crowd of protesters suddenly becomes violent. People could grab the nice grips that are on the shield and pull you out of your squad and before your squad can react they are cut off by the crowd. So now you have an officer thats probably dead.
True Riot shields are one piece, and the only handle there is the one you use to hold the shield. No re-enforcing bars or plates. -
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I'm curious to know what model they used for the Riot shield. My "riot" shield looks nothing like that one :P
Oh well though... close enough.
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You might be thinking about the PPD Riot Shield, rather than the Riot Shield.
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I'm on the Pubic Order Unit with my Service so I'm pretty sure I know what my shield looks like. The big Solid is more of a bullet repelling type that a SWAT team would use.
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They both look quite a lot like the kinds of riot shields various police units use. It might not be identical to the one you use, but it's close enough for government work. (See what I did there?) Are the Paragon trains identical to the subway you ride?
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I do see your point, but it kind of kills the immersion when the shield you are using has 'fatal' design flaws to it.
And by 'fatal' I mean that the current riot shield, if used in RL would probably do the officer more harm than good if in a Riot situation. -
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I'm curious to know what model they used for the Riot shield. My "riot" shield looks nothing like that one :P
Oh well though... close enough.
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You might be thinking about the PPD Riot Shield, rather than the Riot Shield.
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I'm on the Public Order Unit with my Service so I'm pretty sure I know what my shield looks like. The big Solid is more of a bullet repelling type that a SWAT team would use.
Edit: Brutal typo. -
I'm curious to know what model they used for the Riot shield. My "riot" shield looks nothing like that one :P
Oh well though... close enough. -
Awesome! Only I'm at work all night
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She's gorgeous! Does she talk??
Also... its going to be a long season for the Leafs....