-
Posts
784 -
Joined
-
-
I doubt they can link it to distance walked, but they surely could make one based on how long you've had walk on.
-
Isn't this thread against the board rules?
Anyway, thanks for the news. I don't think I'll bother with it, but contests can be fun. -
-
I actually LIKE this idea.
It's not the most graceful way to handle it, but it solves a lot of problems quickly. (Standard Code Rant may apply.) -
Quote:Actually, I think Recluse will take the loss of Statesman harder than you think. In fact, I fully expect him to be fighting along side us during the last mission, trying to bring down the people responsible for Statesman's death.Meanwhile the Villain Status Quo (Villains don't take any substantive losses) is maintained because God (read: the Devs) made it so. I mean, Freedom had the first real blow dealt to Recluse (Fort Darwin being lost) in forever...only to have the FIRST THING new villains do is take it back and re-establish the bottom line.
Let him make what excuses he wants to explain his actions, Marcus Cole was his best friend. And over the years, he's the only one that hasn't left him. Even the Rikti couldn't remove him.
And now, he's gone.
I expect to see a wrath like nothing we've ever seen from Lord Recluse before.
(And if we don't, I'm going to feel VERY let down.) -
I'm already planning to use the Coyote Travel power, and at least once deliver a "Find you soulmate, Homer" as someone walks away.
-
-
Quote:I have a friend that did that. He spent much of the trial making sure everyone knew what to do, telling people when they needed to change tactics, ect...Has anyone ever been in a trial league in which one character did nothing but play the role of tactical commander? Watching each phase carefully, adjusting the duties of leaguemates, in real-time, as the situation developed? Delegating the same role to another leaguemate for those parts where the league has to split up and be physically apart?
For instance, during BAF it would be helpful if someone else could concentrate on how each "half" of the league is getting their part done stopping prisoners, and sending specific individuals from one side to the other to help as needed. Someone to watch for the adds and direct people to focus on them as necessary. Someone to watch Siege's and Nightstar's health bars to make sure they remain even, and to direct specific individuals to switch their fighting against one or the other when the health bars start to diverge. Someone to manage all the Lambda acids. Someone to track which terminals need initializing, which ones still need to be cleared of Warworks, etc. Stuff like that.
I mean, I can't tell you how many trial details could be more efficiently handled if there was one person dedicated to all that coordination. As it is, each person is left to themselves to do exactly the right things at exactly the right time, and even when you have a league without any newbies, many times you just need to "call an audible" and make on-the-fly adjustments. But in the total chaos of combat, people can't all be expected to divine how to adjust their actions, as if they were part of some perfectly linked hive mind. Trials tend to go sideways because of a lack of effective coordination during critical junctures.
He got 10 threads for his efforts.
I'll leave it up to you to figure out the moral of this story. -
Quote:This is the thing that perplexes me, and it reminds me of some of the pre-Freedom conversations...
Some folks were saying that they absolutely would not maintain a subscription unless <insert perceived critical feature here> was available to non-subscribers. Making it so they wouldn't need a subscription to get the critical feature they wanted. So.. where's the incentive for them to subscribe, again?
I'm not really seeing how this makes sense. "I will choose not to be a customer unless you make it so that I can choose not to be a customer and still get the stuff."
I know I'm a few days behind now, but I want to address this a bit.
I have a few reasons why I feel this way, but I'll try to explain the least emotional one.
Let's say that they put the costume set on sale after 6 months. During those six months, I buy a pack a month, and wind up with 4 costume parts. I may use them, I may not, but those 4 costume parts are mine.
Now, when the costume set goes on sale, it will likely be as a bundle. This bundle will include ALL the costume parts, even the ones I've won in the Super Packs. If I add up the cost for all the individual parts of the set that I do NOT have, will it be cheaper than the entire set as a bundle? Most likely, it will not. So, I'll get the bundle, and have the entire set at last.
What about the parts I won, however? At that point, I've basically lost the draws that had costume parts in them, as I've just paid for those parts again. I could have gotten Reward Merits, Converters, or maybe even ATIOs in those draws, but instead I got costume parts I wound up paying for anyway.
Avoiding this problem leaves me with two choices: One, I can buy MORE Super Packs, and hope to get lucky enough with drawing costume parts that I come out ahead by buying the remaining parts seperately. Or two, I can wait until the costume is for sale by other means and buy it then, removing the costume parts from the list of possible prizes in the packs.
I will not be spending enough on the Super Packs to make option one a possibility. If I have that many points sitting around, then I have enough for an actual costume set, vanity pet, or power set and I will save them for such. That leaves me with option two, pay for the costume parts outright and remove them from the pool of reward options in the packs. I can only do that if the costume set is for sale, and I will not buy Super Packs until it is. If that means no packs for six months, then I will not buy any super packs for six months. If they put a NEW costume set into the packs when the put the Elemental costume set up for sale, then the problem just repeats itself and I'll continue to not buy them.
Does this make sense to you guys? -
Quote:I'll admit, I laughed.My personal theory is that he has a secret relationship with Bobcat and ends up being suffocated by her boobs.
I'm not sure that Statesman deserves to be killed off, but it may be for the best in the long run. Yes, he could have been a very deep character, as some people have explained in this thread. But if they can't manage to capture that in their writing, then it's better to martyr him than to write him as a self-important jerk. -
My Stalker would deal with Cole and Praetoria very effectively now that she's on Primal Earth, and even the Resistance would be shocked at her tactics. By the time the storyline progresses to the iTrials, things would be FAR different.
Instead, she's forced to sit on her hands and do NOTHING within Praetoria (except for First Ward, which is very self-contained). No killing Neuron with the Dimensional Gun she got in a newspaper mission, no firing a huge death ray through a portal to melt down Cole's tower. Nothing. Not even sneaking back to hack the occasional clockwork so that it spraypaints pro-Primal slogans on the walls. -
Quote:This is still the deal breaker for me. I will not touch the packs so long as they have costume sets in them that I want and can not at that time get any other way.We are still discussing/considering concerns expressed regarding the exclusivity of costume pieces. We're open to the idea of making them available through an alternate method in the Paragon Market, however a decision has not been made regarding this particular topic.
I'm hoping for good news soon, but expecting bad news after much delay. Surprise me, please. -
It's quite possible that while they did make "The Shadow Shard", they made it out of something else. It may be a part of another reality that was destroyed/being destroyed by Rularuu, a part of the Astral Plane, or a dozen other possible things. It may even be several of those things bound together.
This could explain a lot of the oddness about it that doesn't seem to make much sense. -
-
I think it's more that Cyclops needs exposure to sunlight for his body to process and store energy, much like how our bodies produce Vitamin D (I think it's D) when we're exposed to sunlight. It doesn't really fuel him, he just needs it to turn on the energy build-up.
-
Fire.
Really, the only reason to go with ANY of the others for damage is if you're on a large team and think that the other people will already get the max number of the fire DoTs going on targets. -
Quote:Hey guys,
I thought I'd jump in here and give some feedback on an idea that kept cropping up at the beginning of the thread:
Costume parts for VIPs.
While this sounds good on paper, the reality of the situation is the system isn't set up to handle this. It would involve a pretty significant code-change (we investigated this when developing Freedom). The problem is "what happens when you are no longer VIP?" Currently the game does not remove illegal costume parts (as many players can attest to, still having costumes with illegal parts today).
The simple solution sounds like "let us keep them" but we'd like to avoid the future argument of "why do non-VIPs get to use VIP costumes?"
Quote:Thanks for the information, Positron.
What about costume parts for purchase for VIPs? Could you restrict the purchase of certain items in the Paragon Market to only be for VIPs, with a worst case scenario being Premiums subbing for a single month 3 years from now and then buying enough points to get all the VIP costume packs they missed?
Now, let me explain something. I intend to buy this set when/if I can. If it goes on sale 6 months after it was added to the Super Packs, then I'll just have to wait 6 months to buy it. During that time, I will NOT buy any Super Packs. I'll never buy enough to get that full set, and any parts of the set I DO get I'll wind up paying for a second time when I buy the full set (if it comes in a bundle). Buying just the parts I've missed would be annoying, and likely boost the price past what I'd pay for a set bundle.
By buying the full set right away as a VIP, I'd be able to REMOVE the chances of drawing any of the parts in a Super Pack, giving me more of the random toys I'd actually want for my purchase. That's what I'll want the Packs for, given I want to get the costume in some other way. -
Quote:Oddly enough, this is why I WILL buy one every now and then. (Assuming I like how the costumes are made non-exclusive)It's really kind of funny in a vaguely twisted way. Everyone who's saying they're happy with the pack now are happy because the pack has been neutered to the point where they can avoid buying it.
If the costumes had been exclusive, I would have refused to buy one. EVER. While I don't care as much about the 'Type-Os, I would have felt morally opposed to buying packs due to them being exclusive to the packs too.
Once those problems are gone, I'll be able to buy one every now and then and enjoy the randomness of the game, tossing whatever I get to whichever character can put it to the best use. It's a box of Cracker Jacks that might have that very rare decent toy inside. -
Make sure we can get the costumes some other, sure way, and I'm okay with this.
I too like the idea of only VIPs being able to buy the costumes directly, but right away. Think of it as advertising for the Super Packs. A VIP goes running around in some costume that Free/Premium players have never seen before but love, and they're going to want to know how to get it. And if they don't like the Super Pack idea... well, one month's subscription will open up access AND give them 400 points to buy it with, and if they enjoy being a VIP enough during that month...
When you eventually add a NEW costume set to the Super Packs, I'd then put the old set for sale to everyone. -
I'd like to actually see that trio turn up in something. These are three "blank slates" that the Devs can work with, a small super team with a clear theme that we could run into from time to time.
-
-
-
15 of the procs, 10 for one account and 5 for another.
They're going into 3 characters to get them the full bonus, and that's it. No deep thought on this one.