RabidBadger

Apprentice
  • Posts

    100
  • Joined

  1. [ QUOTE ]
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    will try.

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    My niche better have my money! Through rain, sleet or snow...

    You guys know the rest.

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    He's like Shakespeare!
  2. [ QUOTE ]
    I have the fear that someone might need one of those respec recipes, someone new to the game... so I refuse to flip them or price them high.

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    Please turn in your ebil card. Don't you know we exist to ruin the game for everyone else?
  3. Post deleted by Moderator 08
  4. [ QUOTE ]


    MA is for story telling, forums are not. I give that sob storys 2 stars.

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    Hedgehog wins the thread.
  5. RabidBadger

    On farms

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    Reporting it in itself doesn't get it banned. They look at the reported content before banning them. The report gives them a 'flag', if you will.


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    I won't. You know what's awesome? Having some semblance of a clue about what you're talking about before you open your bonghole.

    Complaints get a mish pulled, and you have a chance to revise and update. If it gets more complaints, it gets locked. Then you can go to CS to have it reviewed. In his postings on this Posi made it pretty clear that this is when actual human beings look at the mission. This, IIRC, is when a mission gets a flag and is unbannable until it is changed. If a person was deciding whether or not it should be locked initially, why would I have the option of going to CS?

    Since you can have a mish pulled through reports and make the player have to petition to get his slot back, the system is wide open for griefing.
  6. [ QUOTE ]
    You know, I have been toying with the idea of making "The Unfarmable Mission" by including all the end draining, slowing and generally nasty critters in a map. Then maybe hold a time trial. "Whoever clears the map the fastest wins." I don't know, it's still a loose idea, but I sort of like it.

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    One of the hall monitors would report it because it came up in a search for the term "farm".
  7. RabidBadger

    On farms

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    Reporting an AE farm isn't griefing.

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    When there is no definition of what a farm is and mish's get banned without any human evaluation, it most certainly is.

    By even the most expansive definition of farms, what teh OP describes isn't one. If it meets your own personal standard, which exists only in your head and you get it banned for that reason, that's griefing in my book. It lets the lowest common denominator decide what's a farm. To prove a point, maybe I should start reporting anything that gives more xp than a map full of rikti monkeys as a farm.
  8. RabidBadger

    On farms

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    Thank you for suggesting that he grief other players. That's very constructive.

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    I guess the P.S. of my note was lost on you. Pity.

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    I guess timestamps aren't your strong suit.

    Nice try though.
  9. RabidBadger

    On farms

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    Fredik, as I read your post it sounds as if you played this thing through (because you found the 7 or 8 AVs) ...

    From this, I assume you benefited from what you thought was a farm ...

    ... and now you come here to complain about it.

    Did you report this farm? That would be the "least intrusive" way of dealing with this rather than come up with "solutions" to the farming problem and start flame wars here.

    What is this number of this arc? As you know, there are so many anti-farmers in these threads that merely by listing their numbers, you can contribute to their demise.

    No need for "least intrusive" ideas that hurt everybody. There is a system in place. Use it.

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    Thank you for suggesting that he grief other players. That's very constructive.
  10. RabidBadger

    On farms

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    As terrible as it seems to me, I think what is needed to keep MA missions in check is a "cool-down period" on AVs and other highly rewarding enemies. After killing an AV in a MA mission we could get a temporary power which would reduce the rewards from killing other AVs within its duration. This temporary power would stack with itself so the more AVs you kill and the faster you kill them, the less reward you would get from each. The reward should not reach zero, but it should be discouraging farms like this. Instead of getting from level 49 to 50 in a single mission we might have to play through an entire arc of 5 missions, which seems much more in line with the normal game content.


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    *cough/jrangercough*

    I have an idea that will smooth everything out. How about everyone just gets 100xp/hour just for being logged in, with no other way to gain xp? Then your ERP will be just as rewarding as anything else in the game! Awesome!
  11. I said content, not fanfic.
  12. [ QUOTE ]


    If you discovered something that gave awesome reward for very little effort, something you could also tell the Devs were likely to call an exploit once they found out about it, what would you do? Would you leave it alone or would you build MArch missions designed to get as much out of it as you could before they "fixed" it?


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    I'd probably take the middle road, like i did with meow. I didn't build any missions that used comm officers, but I would play on other people's if thats what the team I was on was doing. I wouldn't take a character to 50 on it, but getting to stamina or a primary tier 9 in a few missions was too good to pass up, especially when I've been through all the content i don't know how many times.

    That said, meow was at the very boundaries of what I'd consider to be an exploit. If it was something like being able to get inside geometry or duplicate cash, i'd /bug it and never touch it. The difference, in my mind, is that in these cases things are not working as the devs intended, it is purely an error. With meow, the Comm Officers were behaving exactly as the devs intended, as they were meant to give outsized rewards, they just didn't foresee the consequences of this. I'm not about to get into a game of "how much reward is too much?" What about boss farms? What about all LT maps? What if I were to recreate a warrior farm? If the game gives it, and it's not a clear error like I mentioned above, it's just right.

    I might add that I believe the dev's gave tacit consent to meow when they were "unable" to remove it during reactivation week but took it down as soon as this was over and they had, presumably, made some resubscribe money off of people that loved the fast leveling. I'll be as cynical as they are.

    To sum up, I think that boss map rewards are probably a bit too high, but don't consider this to be an exploit. Large time:reward ratios aren't necessarily exploits, they are more likely poor game design, which I am not responsible for mitigating. As long as they are creatable in MA, I will continue to run them.

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    And if your answer is to grab what you can while you can, how would you respond if they canceled your account for doing so?


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    Well, I'd read that as them asking me to kindly go play CO instead. I'd gladly do this and get as many of my friends as I could to join me. Now, I haven't heard of anyone having an account canceled for meow. if I had a character de-leveled for meowing, I'd consider canceling my account, as they really should have put an in game message in asking us not to do this if they saw it as such a problem, but would probably take a "you play, you pay" attitude. Now if they were to temp suspend my account, I'm heading right over to CO. They are in the business of convincing me that I should give them my subscription fee every month. If they had the mistaken notion that they could "punish" me, I would do what I can to disabuse them of said notion. I wouldn't take it personally, I'd just treat them like any other business whose practices dissatisfy me.

    CoX is not the 800lb gorilla, and they cannot take the same stance towards their players. The big guy could ban this games entire population and not even blink. I expect a higher level of customer service because of that.

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    (I'm not trying to set you up for some kind of "well, you're a dirty [whatever]". I'm honestly interested in your responses to those questions.)

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    Respectful dialog with people you disagree with?!?!?! I must be on the wrong board.
  13. [ QUOTE ]
    Problem: Apparently the DEVS don't consider Farms and Farming in MArch acceptable. Period. You're going to have to convince THEM, first.



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    I tend to look at what people do, not what they say, to determine what they believe. Through their inaction, the devs have tacitly condoned farming. The token measures they've taken to stop it are laughable.

    Alternatively, maybe they do find farming unacceptable, but their definition of farming is substantially different than what the hall-monitor set consider to be farming. Meow may be farming in their minds, but all boss outdoor maps may not be. If they do think that an all boss outdoor map is unacceptable maybe they should, you know, remove the option from MA, like they did with Rikti comm officers.
  14. [ QUOTE ]

    Punishing players for behavior, that was said to be punishable multiple times before they had a chance to do it, is to be expected.
    Cheaters break the rules.


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    First problem is right here. Except for basic things that the devs have no control over, like abusive and racist language in chat, there should be few to no rules in the game. If the devs don't want me doing something, it should be enforced programatically. If they want to encourage or discourage certain behaviors, they should do this through game design, not commandments. They should most certainly not give me a tool that, as part of its core functionality, gives me everything I need to engage in positively reinforced behaviors that they would like to discourage.
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    The DEVs have clearly stated repeatedly - the MA is not a farming or power-leveling tool.



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    The dev's could clearly and repeatedly state that this forum is not a talking-about-CoX tool. It wouldn't change the fact that the forum is indeed used for that purpose.

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    Players that use it as such will be punished by bans, account closures, etc.


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    I see a lot more of this being threatened by players on the forums than actually happening.

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    I know that some of you can still act like you are blind to the fact that exploiting the MA obviously what is being done.


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    You say exploiting, I say using. To me, an exploit is something like using a clipping error to get inside the geometry and become unhittable.Or gold duplication. Selecting predefined options from a dropdown that behave exactly as the devs expected is not an exploit.

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    There will be a stop put to it.


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    I'm sure that you're griefing with the report button as hard as you can.

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    Farmers are pretty full of themselves these days and think that they are the core of the game and the majority of players.
    Neither are the case.


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    We just play the game the best.
  15. Good catch. CJ and SJ was exactly what I was thinking of. I never knew how it was parsed, just that it worked. Thanks for explaining that.
  16. Wouldn't something like:

    /bind shift+Lbutton "powexec_name Lightning Rod$$powexec_name Shield Charge"

    approximate the switching behavior that the OP is looking for? It wouldn't be prefect, since its not aware of the state of either power so it would just be cycling through them, but it would get them both in one bind. The syntax is probably off somehow, as my binds never seem to work on teh first go.
  17. I recommend demanding PLs at level 1 and not leaving AE until you're level 50. After you hit 50 (should take a day or so) cancel your subscription, there is nothing left to do.
  18. Know its wrong....but....can't help myself......

    /jranger
  19. [ QUOTE ]
    There might be people who think that any mission with all-boss or all-lieutenant factions should be banned. So it's not entirely clear to me that this was a matter of griefing rather than someone getting on their high horse.

    Not that that makes it right.

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    Not sure that I see the difference. The people on their high horse ARE griefers.
  20. You're getting it all wrong. This isn't an issue with farming, nor is this an issue with PL. This is an issue with AE. One could play through a bunch of <ahem> "fun" AE arcs, level slowly, and still have this problem, since AE is designed in such a way that you only need to find your way from City Hall to the AE to make it to 50.

    I'm generally pro-farming, but I think I could support zone level limitations on AE, just to encourage people to move around the world a little bit. Hopefully going rogue will accomplish this in a more elegant way.
  21. [ QUOTE ]
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    Just because the AE became popular for farming, doesn't mean the devs will accept that. If they could delete every single farming mission and feature from the AE without hurting storytelling content, they most likely would.

    Do what you want, just don't assume you're being backed up.

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    They can just run a ban script to target any and all missions with "farm" in the title, temp ban the accounts for 3 days, pat themselves on the back and move on.

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    Do you really think that most farm mishs have "farm" in the title?

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    It was sarcasm regarding how devs dealt with fast PLed toons.

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    Sorry, coffee fuels the sarcasm detector. Glad I didn't start into a rant about how this is another proposed solution by someone that doesn't understand the issue
  22. [ QUOTE ]
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    Just because the AE became popular for farming, doesn't mean the devs will accept that. If they could delete every single farming mission and feature from the AE without hurting storytelling content, they most likely would.

    Do what you want, just don't assume you're being backed up.

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    They can just run a ban script to target any and all missions with "farm" in the title, temp ban the accounts for 3 days, pat themselves on the back and move on.

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    Do you really think that most farm mishs have "farm" in the title?
  23. Why are there a massive amount of farms?

    Because people like farming, that's why.

    Why do you make a distinction between FUN arcs and farms? Does a block of poorly written text make all the difference? Functionally, a farm plays almost identically to a "normal" mish, it's just that the rewards are better. Even if people weren't farming, they wouldn't want to play through your Mary Sue fanfic.
  24. [ QUOTE ]
    If the NCStore sold in-game inf/inf for bottomed out prices it would drive the RMT'rs away in a week. There is no way they would be able to compete with the prices from a game's own online store which requires zero overhead or time to produce.

    Of course, this would ruin the RP element of influence not being cash, but a reflection of the citizens' opinion of you.


    *crickets*


    Yeah - I agree, screw RP.

    Sell cash through the NCStore - it's easy cash for the company, it requires no changes aside from a tweak to the existing online sale mechanic, it largely neuters RMT activity (outside of PL sales), and it will probably piss off the RP'rs.

    That's what we call a win-win-win-win.



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    So you're suggesting that we need to destroy the village (in this case the village is the in-game economy) in order to save it?

    I don't dislike the RMT's because they're evil . Or because the spam is annoying. I dislike them because they cause disruptions in the in game market. If our options are living with the RMTs or outdoing them in terms of harming the market, I'll take the RMT's.