Quinch

Legend
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  1. Some time ago I started work on a... somewhat ambitious demo. In the meantime, I've gotten distracted by work, RL issues etc... so the project stalled somewhat. As it is, and given the very likely possibility that it may be postponed indefinitely, I figured I might as well post the work thus far for public perusal. It's only one scene thus far, prior to any video/audio editing and still needing some cleanup, but I think I could've done worse. Special thanks goes to Zloth and Relentless for helping me get started.

    The link to the demo is here ; it's a compressed RAR file, as it's somewhat largish once unpacked. The pause at the start is unavoidable - it's a pause while the entities in the demo start their respective emotes.

    Regards,

    Quinch
  2. Here's a question - is there a channel geared toward indiscriminate team recruitment, rather than solely for TF/SF, RP teams and so on? If not, would there be a market for creating one?
  3. [ QUOTE ]
    [ QUOTE ]
    Is it just me, or does the backgrounder completely neglect to mention their frequent territorial clashes with the 5th over Striga?

    [/ QUOTE ]The 5th? In Striga?

    [/ QUOTE ]

    Okay, fine. The {airquotes} Council {/airquotes}.
  4. Is it just me, or does the backgrounder completely neglect to mention their frequent territorial clashes with the 5th over Striga?

    Bit of a gap there...
  5. For those who don't know, on May 1st 2007, the Paragon City council passed, by a two-thirds majority, the Salvage Gathering Act. It's a supreme act of irony that this piece of legislation that allows heroes to "retrieve salvage" from criminals came at the day marked not only in our own nation, but throughout the entire free world as a celebration of honest work. In a stunning expression of codependency, the city council has finally given heroes legal blessing to take, by force, anything they desire from anyone they cross paths with. Unsatisfied by the steady stream of training and equipment, unsatisfied by land given to them to place their bases of operations in, unsatisfied by the right to invade private property, assault anyone who dares defend it and abscond with anything that catches their eye which the steady downward spiral of this city's legislation gives them the legal right to, the so-called "protectors of this city" have finally coerced and blackmailed the all-too-willing city elders into giving them legal immunity from outright robbery, into giving them the right to property of anyone they deem a villain by sheer right of conquest, by the mere fact that they're strong enough to take it by force. Even convicted criminals, released from jail once they have repaid their debt to society are returned their legally owned posessions. Instead, the heroes can now, with complete impunty lay claim to anything this piece of legal depravity allows them to wrench from their victims' cold, lifeless fingers, whether it's watches, jewelry, books, electronics, drugs, artificial limbs, or their own flesh and blood. It doesn't matter it was bought or stolen, it doesn't matter if its rightful owner hopes, uselessly, for its return, in a true return to pirate law, heroes can now claim it as booty in return to their services to be bought, sold or used as they now can. Paragon City is no longer a city of heroes. It is now a city where law has given individuals the right to be above it. It is a city whose citizens' safety lies on the whims of the select. It is a city where, on May first, two thousand and seven, the already thin, frayed and abused line between villains, and heroes on whom we so eagerly rely on to protect us from, has finally disappeared completely.

    Quinch PG
  6. [ QUOTE ]
    To correct this, we are planning on reinserting the lost items from the transaction logs into playerÂ’s inventories.

    [/ QUOTE ]

    If I'm reading this and the subsequent reminder about inventory limits correctly, then no; they're planning on using the logs from between the Wereworth's crash and the rollback to "apply" the transactions that have happened {buys and sales}; so the buys and sales you did will still happen, just... delayed.

    Also, I don't think anyone mentioned any XP in all this - they're not rolling back any characters - the Auction House is apparently on a separate server altogether - but only rolled back the auction transactions which, again, they seem to plan on rolling "forward".
  7. Thank you. It's nice to know it was just an oversight and not intentional neglect.
  8. [ QUOTE ]
    Just saying sorry now does nothing but raise the ire of people who just want their stuff back.

    But, that's how I see it............

    [/ QUOTE ]

    But apparently not doing so can raise the ire of people who didn't enjoy having their stuff go missing in the first place.

    I understand that devs are people, and therefore fallible, but even though it's normal to expect the occasional screwups, it was still their screwup, and it would be only decent to at least say "We apologize for the inconvenience" to the people who invested real time, effort and money into getting those items.

    It's nice to get an explanation of what happened and why, but the overall tone of the announcement regarding the fact the problem occured in the first place seemed to be "s*** happens, you should get used to it".

    So yes, a simple "sorry for the trouble" in all that would have been a nice, or at least the professional thing to do.
  9. One way I found to deal with that is to make a condensed, "teaser"version of the bio in your regular bio space and then get as long-winded as you want in an email you send to yourself and can simply forward if anyone asks for it.