Quasadu

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  1. I love Ninja Warrior. I like your analogy even though I don't think these trials are anywhere near that level of difficulty and within a few weeks the ratio of success to failure is going to rise dramatically. But the spirit of the analogy is what I like - do it because it's fun to challenge yourself, to see how far you can make it. And in the trials, you even get some shiny loot to show for it just for trying, as opposed to just getting covered in bruises and muddy water.
  2. Quote:
    Originally Posted by Finsplit View Post
    If you find the hyperbole unpalatable, then look at it this way. I have never seen Sucker Punch. However, all the discussion I have seen about it, including a great deal from people whose opinions I respect, generally indicates that it is a bad movie that contains many elements I personally find distasteful.

    If you tell me, "Go see Sucker Punch, you don't know what you're missing," I will respectfully decline and instead use my limited movie-viewing time for something else I'm more certain I will enjoy.

    Likewise, nothing I have heard about Incarnate content -- whether the story or the mechanics -- makes me want to try it in the slightest. I will continue to ignore it and make better, more productive and satisfying use of my equally limited pretending-to-be-a-superhero time.
    The difference is you aren't paying anything more for an Incarnate Trial than you have already paid for your sub, and an Incarnate Trial takes about 30 minutes to run. The movie costs you money and lasts a couple hours (although Sucker Punch was a particularly short movie - or felt short anyway, I didn't check the time).

    But like I said, if you don't want to try them, then don't. If you want to form your opinion based on other people's opinions, go ahead. I just think it's too bad, because they are very fun.
  3. My expectation is that there will be a new tier of salvage and components like Shards or Threads that will be used to craft the next wave of Incarnate powers. Whether these will be introduced with the next wave of trials depends on whether those trials are related to the new powers or the ones we have now.

    The reason I say there will be a new salvage for the new powers is the same reason we got threads instead of just using Shards again - the Devs will not want everyone to be able to stockpile enough components to just have everything on day one of the new powers going live. They will want you to do the content.
  4. Quote:
    Originally Posted by Finsplit View Post
    "How do you KNOW you won't like jumping off the roof unless you TRY?"

    No. I've been on failed TFs and trials before. I've been on TFs where I find myself struggling not to slow down the group. They were miserable, aggravating experiences. I see no reason to search out more of that, just so I can get the shiny new stuff.

    I'll just wait and play my sub-50 characters and hope the devs eventually get off their mega-team fetish and write a new story arc or two once in a while.
    Well if that's the attitude you want to have, then I'm sorry to hear that, because lots of us find the trials quite fun even when we don't complete them. You really don't know what you're missing.

    Also your jumping off the roof comment is stupid. This is a game. Relax.
  5. I agree - these trials are a huge leap in the right direction with rewards for effort. Astral Merits for completing portions of the trial, bonus rewards for badges and helping others get badges within the trials, incarnate xp and threads so you're always progressing even when the trial fails... all great stuff.

    Contrast with the Cathedral of Pain, where all the rewards are at the end of the trial and if you fail, you get nothing, good day sir!
  6. Quote:
    Originally Posted by Finsplit View Post
    See, from the discussion here, it sounds like there are basically two options:

    1) I could take one of my poor little modestly-IO'd 50s on the trials right now, and very likely fail and die a lot. Maybe I'd eventually get enough knowledge and power before the frustration got to be too much.

    2) I could wait until the playerbase has learned to handle these trials easily and then join a team, and very likely find myself trailing along behind a bunch of players who have done the trial a thousand times, while I try desperately to keep up. That way, I end up feeling like a leech while hoping that I won't be That One who screws things up for everyone.

    Neither of those sounds fun in the slightest. So I'm going with option 3: ignore incarnate content and everything connected with it, while hoping it doesn't distort a game I enjoy.
    Or you could actually try it rather than making a decision based on second hand information.
  7. Quote:
    Originally Posted by Ice_Wall View Post
    Alright so for a while now I've been saying that the Instances and maps in CoX need to have more windows, even windows looking into fake vistas to make the maps feel more open and less claustrophobic. I even suggested it at Hero Con 1 to one of the panels.

    The AE buildings sort of got what I was looking for, since you can see out of them etc, but I wanted it more for instances etc.

    Now finally it's happened, in the Mortimer Kal SF when you go to Prometheus in his office you are treated to a giant window over looking TI! A window, in an instance, brilliant! Why didn't I think of... No wait, I did.

    Still looks great, got a number of comments from my team mates and a giant hooray from me, more like this in future maps please!
    There are windows like that in Praetoria, too. In the office where you find Provost Marchand (I think?) - same interior map as the mission you're talking about.
  8. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Just won my first BAF.

    15 seconds remaining in the event. Nighstar and Siege at 3%.

    Nightstar goes down. 10 seconds, both on the timer and before she's resurrected.

    5 seconds. Siege at 1%.

    2 seconds. Siege falls. Mission complete.

    Entire team throws up numerous capslock sentences, tanker self destructs.

    I had to change my pants.
    That's awesome.

    It reminds me of one of my early exciting experiences in City, way back in Issue 4 only a month or two after I started playing. We had a timed mission where there had been some delays waiting for people and it was a defeat all, click the glowie type thing. We completed the mission with less than 10 seconds remaining. It was exhilarating.
  9. I also want to mention some player praise here, too.

    The Lamdba I ran last night, we had nine people, it was a total PUG (as far as I could tell - I was solo when I joined). We had a little difficulty getting all the grenades and we failed while fighting Marauder, but everyone worked together and paid attention to instructions, and when we failed everyone said "great run" and we generally had a very fun time.

    So let that stand as at least one example of positive attitude and people having fun doing these trials, even when failing them. I'm sure there are many more such examples, but too often the complaints are the only things that get posted because the ones enjoying things are too busy having fun.
  10. I love the trials. So much so that even though I am out of town and can't play on my nice shiny gaming machine back home, I brought a spare laptop and played a few pug trials last night on minimum graphics settings. And I still had fun, even though both trials failed.

    And I got around 15% of my Judgement and 28% of my Interface unlocked, without spending a single Thread on it. Picked up 9 threads, plus 10 I converted from Shards, plus three Astral Merits.

    I can't wait to get home and play these for real on my main PC and with my SG. And I'm really looking forward to more Trials coming in the future.

    Most fun content I've seen added since the ITF. Even better than Apex and Tin Mage (which I also love).
  11. Quote:
    Originally Posted by PatrickAT View Post
    New to posting on the forums, long time player here...

    Until about three months ago, I was one of the people who looked on, green with envy at the players had billions and billions inf in the bank, thinking to myself there's no way I would ever achieve a billion across ALL my characters, let alone one. Fast forward to today, and my main marketing character is sitting on about 3 billion in banked inf and bids. Total extra effort required? About five minutes in the morning to log in, claim recipes and salvage, craft IOs, and list them... and about five minutes in the evening to log in, claim proceeds, and place bids for more recipes and salvage. Turns out, it's easy as pie to make inf by doing little more than supplying crafted IOs from easily obtained recipes and salvage.

    Am I "part of the problem" by taking a recipe and salvage bought for pennies, spending 490k to craft a Level 50 IO, and selling it for multiple millions? I'm certainly not forcing anyone to buy anything.
    Welcome to the Market Forums, Patrick! Your progress on the dark path pleases us.
  12. Quote:
    Originally Posted by Cully View Post
    Can I have a small to medium sized castle please? They charge buttloads for them these days to build new.... and I'd like to be alive to see it finished too lol.

    Seriously, inherit land in Oklhahoma where they can fit 47 oil rigs and 137 natural gas rigs, and yeah, like I said. Lucky.

    Btw, keep buying gas ppl, it's paying for my utilities.



    I just find it funny how no one can take a rant about something here without getting their knickers in a knot and a nose out of joint.

    And yes, 100k for a luck charm is obscene. It's like finding a pack of bubbleyum for 500 bucks, cuz well, everyone likes it DUH, so obviously you're gonna pay more DUH. Pffft, and a backhand to you as well sir.

    So far everyone has missed the point(s) to be made here.

    1. Greed on the BM trumps anything anyone has said in this thread, including me. The proof lies in the prices you're paying.

    2. Any justification for said greed and trying to pass it off to the buyer is incomplete, and inaccurate.

    3. It's MY rant and I can run it however I want. If you don't like it, start your own rant thread and have ats, I promise to leave you alone.

    4. If you pay any real world money for anything other than the sub fee, and the booster packs you want for this game, you're a fool, a damned fool.

    5. Fix the broken black market. Cuz it's my rant, and I can say whatever I want. I TRIED to warn you (thumps Flak Jacket of Denial) I told you it was impervious. Only thing I know of to completely turn flamers into their own immolated piles of ash.

    Anyway, I started this thread cuz i was irked at the market cuz i was finally taking the time to do the crafting badges for the table and extra salvage storage, only to have a 6hr downtime thrown on top. So yeah, I had to do something with my time

    So have fun, thanks for stopping in, some good ideas were tossed around, always appreciate the witty insights and commentary. Have fun and enjoy I:20! Lamda is a blast! Still have yet to do the BAF though, mebbe tomorrow.
    TL; DR version: *sticking fingers in ears* Lalala can't hear you
  13. Quote:
    Originally Posted by xeaon View Post
    Im such a lucky *******....

    Completed a 2nd Lambda, and this... a 2nd easy 2B

    /e thumbsup

    Don't spend it all in one place!*



    *unless you want to donate it to the Crazy 88's
  14. That's awesome. I am actually surprised that the next highest standing bid was so much lower.

    Have any of the level shift insps sold yet? And if so, how much? (I can't check myself because I'm stuck at work)
  15. Quote:
    Originally Posted by Hydrophidian View Post
    Go right ahead and do this. I bet it won't play out the way you've described.
    I agree with this and also would add a request to please document with screenshots and a description of what you did and what the results were.
  16. Quote:
    In fact, actually, why doesn't everyone just take a break and read up on DeBeers and why diamonds are so expensive. Quick summary? They only release so many to the market a year, just to keep the prices high. They are literally sitting on hundreds of tons of diamonds, just sittin on them, why? To make sure they control BOTH supply and demand. And that's a helluva gig lemme tellya.
    Alchemical Silver and Luck Charms can be produced by anyone and everyone, without even trying. So you cannot compare it to the real world example of diamonds, because I cannot go out and make a diamond any time I want one with skeeball tickets.

    Quote:
    Originally Posted by Cully View Post
    Perhaps their freakishly common appearance in almost all useful recipes?
    And that is sufficient to make them easy to manipulate, but not sufficient to make them naturally more expensive?

    Quote:
    Oh, and the fact that they've been that price since they were fixed that way YEARS ago by what again? Oh yes, BM Borkers. The BM Borkers have won that market because they adamantly refuse to budge on the asking price.
    You can prove that market manipulation set these prices, and not normal supply and demand, how?

    Quote:
    I've creeper bid, I've let a toon sit on bids of 1k increments up to the 50k mark, JUST to see if I could get one that cheap. I can't. Why? Because the sellers at 150k already have a lot of bids out there to buy up anyone trying to undercut them.
    And how is it, exactly, that some ebil marketeer was able to buy everything up at cheap, yet your cheap bids don't fill? Hax? Or you just didn't wait long enough?

    Edit to add: And how do you demonstrate that the lowest bids that do fill are from ebil marketeers, and not just folks who want to craft stuff?
  17. Quote:
    Originally Posted by Cully View Post
    Essentially, I'm asking for someone to please try and really honestly justify a 100k for common salvage price, a 3b price for a ridiculous recipe, or just the general asshattery involved with the BM. Seeing as how I have yet to see a rationalized complete argument, we'll just continue shooting from the hip and hope one learns to read more accurately in the future.
    It's justified because that's what people are willing to pay. I don't know why that's so hard to grasp.

    Let me ask you this. If you think Luck Charms (and possibly Alchemical Silvers?) are being manipulated and that is the cause of the "unreasonable" price, then why isn't that happening to ALL common salvage? What makes Luck Charms and AlSil more susceptible to manipulation like this than anything else?
  18. Quote:
    Originally Posted by EvilRyu View Post
    Yeah they are running the market. Its why things are screwed as they are now. You can spout all that supply and demand bull **** on recipes all you want but all that went out the window the minute devs create merits/ea tickets, and to a greater extent A-merits. Seriously why do we have Non-purple/pvp recipes going more than 40 mill? Ever since we got A-merits that should have been the absolute cap on those items. Reason being ebil marketeers plain and simple.
    If sellers control the prices, and not buyers, please explain this thread:

    http://boards.cityofheroes.com/showthread.php?t=254934

    Note that he lists everything for 1 inf.

    For that matter, I list every piece of common and uncommon salvage I get as a drop for 1 inf. Every piece. My alchemical silver still sells for 150k a pop. All I asked was 1 inf for it. I am not able to sell for less than the buyer wants to pay me. Can't do it. I'm trying, but I can't. How am I, as an ebil marketeer, causing that to happen?
  19. Quote:
    Originally Posted by Cully View Post
    Gonna just have to agree to disagree on the last part. I think its broken, who's to say I'm wrong? You think it isn't broken, who's to say you're wrong? Well.. besides me of course, it's my rant, I'll run it how I want till the mod's shut me down.

    *tips hat*
    That's fine, I can respect the difference of opinion, but I think the Devs agree that it's working as intended.

    I would also point out, because I'm not sure that this is common knowledge, that in Issue 9 beta the markets DID have a time limit on listed items. It was removed, if memory serves, because it became apparent that some items just wouldn't move as quickly as others and because it made it too much of a chore to stay on top of the market. It wasn't friendly to casual use. (someone else may correct me if there were other reasons - it was a long time ago)
  20. Haven't read the books but the series looks interesting and I'll give it a shot. Might go ahead and read the books but I've really had a severe lack of interest in reading fiction lately. I go through phases and I've been stuck in a nonfiction phase for a couple of years now.
  21. Quote:
    Originally Posted by Cully View Post
    Dude, I've made and spent over 5 bil in the past 2 weeks. Not through any particular effort, mainly due to the fact that I have all 36 character slots on guardian filled, and the first page is nothing but lvl 50 farmers.

    I know how to make money, I know how to make lots of money. I just don't like ONE purchase wiping out almost HALF the MAX amount of money ONE toon can carry. THat's just... stupid.

    And it's called a public forum (well.. paying game member's forum, but whatever) where players come together to express THEIR opinions, thoughts, likes, dislikes.... where all can come together to cuss and discuss to their heart's content. You don't like my rant, get out of my thread However, I will not challenge your right to come here and express your opinion, even if I think it makes you sound like an uber elitist snob :P but hey, that's my opinion, based on your dialogue so far.

    *straps on flak jacked of denial and waits for return fire* Trust me, it's impervious.
    Of course you're allowed to come here and rant. And the rest of us are free to tell you how stupid your rant sounds. If you think I sound like an elitist snob, well, you missed the part where I said that you could do it too. Everybody can. It's got nothing to do with elitism, it's ridiculously easy to make money in this game. It's not very elite to do something anybody who bothers to try can do with ease.

    You can complain about the prices people are willing to pay but calling people idiots just because they aren't as attached to their pretend money as you are is out of line. Slinging insults at people who fall outside your own opinions of what a "reasonable price" is, which you did in your first post and continue to do in later posts, is going to draw hostile responses.

    For the record, I don't like to drop large amounts (1-2 billion) on a single item either. I'll do it if I want it now though, like I said, and not complain because it's all pretend money and it's trivially easy to get it back. Those are highly desirable, highly rare items in a market where cash flows like water. Those kinds of prices are just naturally going to happen. It doesn't mean that anything is broken.
  22. Quote:
    Originally Posted by Cully View Post
    No, I'm talking about things like Luck Charm, for 100k, really? I mean... really?

    If some idiot wants to spend 700mil on a purple, go for it. You're an idiot. That simple. Would I like to see some REALISTIC bidding going on for purples instead of the mandatory "Pfft, every fool gets impatient and will pay it eventually" Mindset? Yes, Yes, I would like to see that change. Cuz.. like I said, if it cost you 50million to put up the bid, and it didn't sell in a week, and you were forced to collect it again and spend ANOTHER 50 million waiting for that idiot.... well.... the tides have turned now haven't they? I can outlast your desire to try and score that 700mil sale, if its costing you 50mil a week to attempt it. That's how that's supposed to work.

    And I've been playing since day 3 of launch, don't try and talk to me about effort lololololol
    Who died and made you the arbiter of "reasonable prices?"

    I don't mind paying 700 million for a purple if it's one I want right now. It's not because I'm an idiot, it's because I'm lazy and filthy ******* rich. 100k for a Luck Charm? That's pennies.

    You could be rich and forget the difference between 1 inf and 100k inf like me, if you took a few minutes to learn the dozens of ways to make ridiculous amounts of inf for almost no effort. Or you could come on the forums to moan about how unjust the world is and how the devs should fix it because you think the prices are unreasonable.

    Since you (as so many others who like to whine on the forums) do not seem to understand this: The Market is not a store. It's also working as intended.

    Oh and also, your ideas: (1) is never going to happen because the devs specifically made it anonymous to avoid that kind of thing. (2) is never going to happen because it would just discourage people from using the markets in the first place. (3) is probably not going to happen any time soon, because it's not a big deal and they both use the same interface.
  23. Quote:
    Originally Posted by SonofSpam View Post
    The one problem with Confuse effects that I've run into before is that a lot of players, new and old, don't seem to know that the majority of them don't draw aggro. Hell, some of them don't even break stealth. I can't count the number of times I've run up slightly ahead of the main group, thrown out a Confuse / Mass Confusion / Blinding Powder / etc. to soften them up before we wade in, and then watched as one or more teammates freaked the f**k out and dove into the mob prematurely because they assumed that any activity whatsoever from the NPCs meant that someone had aggro'd the entire bunch and we were about to wipe. It isn't a problem on steamroller teams, but in the less savvy, less powerful and/or more cautious groups, it sometimes led to the very team wipes I was trying to avoid in the first place. Upon reflection, some of those players may have been freaking out over presumed "lost XP" rather than presumed aggro, but the difference was academic, as the result was the same.
    Any time I see a mass confuse hit a spawn, damn right I dive into it, but it's got nothing to do with aggro or xp loss. It's because most (or all) of the enemies are mezzed! What better time to attack them?
  24. Quote:
    Originally Posted by The_Spad_EU View Post
    If I remember correctly, the market matches up the highest listed item with the highest bid that meets the listing price.

    So if you have something listed for 1 million and someone else has the same thing listed for 1.5 million and someone bids 1.5 million for it then your item won't be sold.
    No that's backwards. The highest bid goes to the lowest listed.

    Example:

    I list Item X for an asking price of 1 million.

    Joe lists Item X for an asking price of 0.5 million.

    Sally bids 1.5 million on Item X.

    Sally ends up buying Joe's Item X, even though mine listed first, because his listed cheaper.

    Edit to answer the OP: It's most likely that someone else is listing the same item at a lower price than you and therefore getting all the sales. HOWEVER I noticed a bug where I had some items listed at a particular price and they weren't selling even when I used a character on another server to bid higher. Bids didn't fill, items didn't sell. But if I listed considerably lower, then it sold instantly. Which is weird, but even weirder, when I BOUGHT one at a higher price, not only did I buy it but the ones I had listed instantly sold at the same time. It was like whatever had broken was fixed by my buying that item at a higher price than what I was listing them for. It was really strange and I haven't seen that problem happen since then. I should also point out that this was right after the 11 hour server maintenance thing the other day, so that may have had something to do with it.
  25. Quote:
    Originally Posted by Yomo_Kimyata View Post
    classic rant. golf clap.
    Needs more jerk hackers and dupin rares. I give it a 7.5