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Posts
2018 -
Joined
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Welcome back!
Justice, Protector and Champion crashed last night, hard (and the night before that). I'm pretty sure when they finally came back up very few people bothered to log back in, especially Justice folks. Justice was at 2nd last in server load after being rezzed, when it normally sits at 3rd (4th or lower occasionally) spot.
If you've been gone for an extended period, almost all the action on Justice tends to happen on the global channels. Justice United and JFA2010 are the popular ones to find teams etc. -
Could always do a zerg raid and ignore the greens entirely...
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Is this part of the new maintenance schedule? I blame the Australians then. They should be kicked out of the Commonwealth for this.
I also see I have a Kat on top of me too. -
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Quote:There's no way it would have said 168M. Only items that can be vendored are given a price during a respec. You slot everything you had before and 10 enhancements can get kept. The rest get vendored; anything that is not normally salable gets sold for 0 inf.Ok someone must pay!!!! respect on a level 50.... had all kind of crafted recipe slots... when i was turning em in... it said 168 plus million i was gonna get... well apparently they pocket the crafted stuff and only give u the quarter master bought stuff... NO PROBLEM!!! but devs, dont calculate an amount of total assets that i earned and when I respec give a false total... let me guess I somehow should of read the fine print. It should plainly say...... every thing that u crafted will not be turned into money.. well i have a 50 dom with all empty circles and no money!! thanks i will now reac havok on paragon city with a lvl 50 at the power of a lvl 3 sweeeeeet!!
This includes any crafted enhancements (even PvP IOs and Purples) and hami-Os. There is no false total, you must have misread the number.
Here's an example with HamiOs.
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Quote:+1. The yellow dots do not indicate population counts although people have been using it as a rough guide.Keep in mind that the servers have differing amounts hardware assigned, so getting into the yellow server status means only that the equipment is getting loaded up.
Virtue has been taking the highest load spot at times, although Freedom usually has the highest load. It's just been happening more frequently recently.
Note that if Paragon Studios elect to throw more hardware at Virtue or Freedom, their respective loads may go down, and the yellow dots may go green even though the population remains the same (or increases). This would affect the ranking on the server list.
The only way a player can check the population counts is by logging into each server and then doing a blank search for players. It will show the number of unhidden players at the bottom, and this needs to be done for both factions to get a realistic idea of population versus the server dots. -
If I was hoping to win a prize I'd be a bit peeved if a team did it and claimed all the top prizes. Whether it happened or it didn't sometimes the bitterness will be there just because the optics don't look right.
Kinda like being second in line for tickets and then the guy in front of you lets in 7 of his friends before the sales open up. -
Quote:Trade by puppeting at a merit vendor.Not that it matters or that I even care anymore, but I'm still curious how the winner of 1000 merits will be able to claim their prize, given that merits aren't tradable*. Or does the winner simply give you a list of things they're going to use the merits on?
*tradeable? Firefox says both are wrong. -
I see now. Someone referred to them as options, when what you are proposing are steps.
You're proposal is to round the least significant integer and then use that for the X0 Billion digit.
Definitely a hack and probably not worth the effort to change since it only buys one order of magnitude's worth of influence, which is likely not enough head room anyhow. -
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Interesting idea, but I don't think it will fly.
1. Only 1% of the population is affected by this limit, maybe less.
2. People wouldn't understand what is happening when they try putting in the insignificant integer, unless they've read the forums (ie. it is non-intuitive).
3. Significant coding and verification would need to be done to do it.
4. The order of magnitude increase is so small that it doesn't fix everything for that 1% of the population. That is, a 20B limit is not really worth it because people would hit that cap right after they deploy it, and you'd be back here again.
I would suggest that a separate 'fat cat bank' be established if the devs are interested in working on this issue. The FCB would have no real limit (64 bit data type) and you would interact with it by moving 2B increments in and out (max).
They could just chuck another contact in the vault storage for that. Doesn't get around the 2B limit for transactions but at least you could stop using the Auction House and email to squirrel away inf.
Alternatively (or additionally), that FCB teller could sell tokens worth 1B or 2B and those could be stored on a toon as special salvage. The point of tokenizing the 2B is so trading in >2B can happen without multiple trades (avoiding rip-offs). This would still mean the Auction Houses would be left out though. Vendoring the tokens would return the 2B inf. -
Quote:I never knew they weren't working anymore.The last time they were active was when I was a newbie, late 2008. I didn't even know how they worked when they were active. They should either reactivate them or take them out altogether.
Guess they should all look like the busted up ones in King's Row. -
Quote:We were doing a small bit of damage with the shivans and vengeance and the three nukes but we never saw visible progression of his health bar when the buffs/debuffs wore off.His HP were trending down, but I can't even think about how long it would have taken to defeat him, assuming it was even actually possible. I may just not have caught him getting a HP increase from his regen rate, as his base tick rate is low compared to most stuff. Edit: I was basing that of his actual HP numbers. We never did enough damage to visually shrink his HP bar that I noticed.
As an aside, how does the stats above compare to hamidon? Could reichsman solo the encounter entirely? -
All anecdotal here but it seems slower on my system now. This is with everything turned all the way down, but at 1600x1200.
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Someone PM'd me asking if I had done the 5th Column TF aka Kahn TF since the new issue 17 launch.
I said no, and he asked if I knew if Reichsman was busted or not. He said he wasn't getting hurt at all so I said I'd check it out. Mind you, this person is one of the best players I know, so I was pretty sure something was funky before going in.
I started the TF with 8 players that normally could finish the TF in about 20 min. After I started I noticed it was +2/x5 but I wasn't that worried.
Anyhow, it looks like we couldn't budge him with 3 trollers, 1 def, 3 scrappers and a tank. We had a rad and a kin, and I dropped all three warburg nukes on him while we had 3 shivans out but his health bar didn't move. It was like he was still the invincible Reichsman in the middle mission. Oh yeah, we all had the temp powers and we were hitting him with it too.
Anyhow I pulled out ye old spy glasses and got this:
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Quote:Isn't that exactly the point? The speed runners have defined a reward level for KHTF and Eden where it is no longer desirable for the speed runners, and it is cold comfort for the the non-speed runner to scrape through Eden in 90-180 minutes only to find that their merit reward won't even sustain a random roll.Pum, I think your analysis is sound for the initial setting of the merit rewards but not after the introduction of merits. Once merits replaced the TF completion recipe, min/maxers decided that things like Katie and Eden were no longer desireable and went out in search of TFs/SFs where they could leverage the best merit/time ratio.
Which is one reason why so many people run ITFs and LGTFs. Speed runs of both of those are close to 1 merit per minute. I rarely ever hear anyone asking to run Eden or Katie and when they do it's for the badge or just a good way to level up. Imperious and Lady Grey TFs are run multiple times every day on the servers that I play on, but not Katies and Edens.
And I think my supposition is supported by both Katie and Eden getting little bumps in merit awards. I predict that we will continue to see that kind of movement as the speeders distribute themselves across a wider array of tasks and away from those tasks that award much less than a merit/minute
The devs can't significantly bump up the the low rewards (although over time, the TFs may increase in average time if no speed runners work those TFs) or the rewards will be out of line for the task. They need to rework the TF a bit to narrow the gap and/or bump up rewards for non-speed runners in a way that doesn't reward them for purposely going slow. -
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Quote:I've pointed out that the ITF is probably a well balanced TF/SF, since there aren't many points that are skippable, yet the the variation in times is still quite significant. As ITF is probably the most popular TF/SF, I would guess that the N types figure more heavily than S type players by sheer numbers.Lets take the ITF for example...I truely believe that the avg time is heavily based on slower speed runs and kill most runs.
Again the fact that the avg time (merit wise) for and ITF across servers is 90 min and one of the faster speed times is 20 min (a vast difference) sugests "S" playes are outnumbered by a combination of other players enough to keep that avg time much higher than the speed times.
However, not every TF is as popular, and the S type players get represented more thoroughly through those TFs. RSF, KHTF and Eden are extreme examples of this.
Note that even figuring the difficulty level of the RSF, it is only awarding 25 merits to STF's 37ish merits. Eden's skimpy reward also shows that the S type players are dominating the times to disproportionately represent themselves in the overall population. The takeaway is not just that the S players are doing it faster, they are getting "counted" more than once because they're finished sooner and then they pile another TF on top of that.
That multiple participation effect by faster players means that the slower players and casual players are underrepresented in the sample, which means their efforts are counted less in calculating the TF average/median time. It suggests they are getting a double penalization of running fewer TFs (deliberately, by inexperience or by lifestyle) and then getting fewer rewards when they do finish the TF. I've suggested a (slight) bonus in a previous post to work around this issue.
Quote:Yes but you are not accounting for the other groups of players Pum, it's not just S and N.
Again I believe it is more likely that this is a true average and ploted data would probably be a bell curve with your speed and long tf's at the ends, which while not fair to all is probably fair to the vast majority of the popuation.
The abilities of the population are likely to be distributed on a standard curve, but the data set gets skewed because the faster folks get to be counted more than once. Just remember that what the devs have chosen to measure isn't like the height of a person, which gets counted once. They are measuring time to completion, and then the participant can choose to run it again, and get counted again. -
Quote:I think that this is as close as it gets for now.Honest question because I have not seen it, though I have not searched extensively: Have any of the people noting the low availability of certain recipe types written a guide of any sort to the best level ranges and levels to roll at, for those ranges? I know this would be helpful to me, since I yet have much to learn about the market and recipe desirability/availability, and I suspect others might be more willing to give rolling a try if they had at least some guiding advice suggesting which rolls, at which levels, in which ranges, would be profitable and a worthwhile use of merits.
http://paragonwiki.com/wiki/Random_R...ipe_Drop_Rates -
Quote:Random rolling on a 50 can't get you a level 10 BotZ -kb or level 30 Numina unique, etc., which can be more valuable than their level 50 counterparts.I do nothing but random rolls. I have never saved up merits to buy that one uber-expensive recipe.
Why would I spend 240 merits on ONE thing, when that many merits will get me 12 chances for that one thing, and the very strong possibility that I'll get something else I need in the process?