Psyrene

Legend
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  1. Quote:
    Originally Posted by TSCM_Hudson View Post
    I admit, I do like RPing a bit. XD
    Sorry.........
  2. RAFTW vs PAIN

    Round 1 14-8 RAFTW
    Round 2 19-4 RAFTW
    Round 3 5-1 RAFTW

    No PvP IO drops
  3. exactly, sign up and play for any team that drafts you, easy enough.
  4. Quote:
    Originally Posted by Xanatos View Post
    @Sorah only signed up so she could play on my team. If she got drafted on this team you might as well remove her.

    I don't get it, at all. Why sign up for a DRAFT with the intention of only playing for 1 team when any team can draft you??????
  5. Quote:
    Originally Posted by Dahjee View Post
    Also defenders are support... who rolls a defender for damage? Nevermind silly question.
    yeah because Rad/Psy,Rad/Sonic, Cold/Sonic, Kin/Psy, Storm/Sonic, Storm/Psy have always been just horrible......................whut???

    oh and for the OP, why only SC, not that I like zone PvP other than for when there is nothing else going on, just wondering why only for SC??
  6. Quote:
    Originally Posted by B_Witched View Post
    signing up for The Mighty Kraken

    @TMK


    What are your in-game Globals?: @TMK
    What characters do you have on Freedom?:
    The Mighty Kraken Ice/Ice/Cold Blaster 50
    TMK Ice/Ice/Cold Blaster 50
    The Mighty Kraken II Ice/Ice/Cold Blaster 50
    -TMK Ice/Ice/Arctic Tanker 50
    KRAKEN Ice/Cold/Mako Corrupter 50
    KRAKEN II Ice/Ice/Mako Dominator 50
    Krakatoaken Ice/Storm/Ice Controller 50
    Fire KRAKEN Fire/Energy Blaster 50
    Mr. Kraken Ice/Empathy Controller 39


    Are you willing to respec into a PvP build?: Yes! I would love to try another role, I love variety.
    Are you willing to roll a new character if needed?: Yes! I would love to try another role, I love variety.
    Briefly describe your PvP experience: I can pvp


    OH dayum too late....
    This dude is beeeaaassstttt....................
  7. Scribe told me I had to so...

    HAPPY BIRTHDAY!!!!!!!!!!!!!!!!

  8. Quote:
    Originally Posted by capnkangaroo View Post
    I just know im about to get smacked off the head for this lol but i feel bad for some these folks here lol.

    "
    You shouldn't feel bad, because if they ask a question and don't get the response they want they throw a fit like my kids did when they were young. Most people that get rolled in a zone, never asked the question on how or what they could have done to prevent it or any other strats that could have helped them out, nor do they want to learn. They want their godlike PvE toon to be just just as Godlike in PvP and they want their opponent to act like the AI programmed in the game, and stand there and do nothing but take damage and deal damage until one falls. Too bad we aren't programmed AI's and also use all the things the game allows us to use when we PvP.

    Stone: Don't like it, don't do it. If you do like it and maybe want to get better then go mess around in the zones more or signup for the league and get on one of the league D6 teams and ask questions and learn about arena/team PvP, but you are definately going to have to drop the no insp thing.
  9. TTTTTTTRRRRRRRRrUUUUUUU WWWWWWAAAAAARRRRIIIIIRRRRRRRR!!!!!!!!!!!!!!!!
  10. Quote:
    Originally Posted by The_Coming_Storm View Post
    It is unfair to MMs who can't move at the speed cap, unless they want to get out of BG. Stupid melee toons KEEP RUNNING AWAY AT ONE HP and I can't catch up to them or I'll get one shotted. Increase travel suppression higher so the wussies die.
    OMG, Cry me a river. This is exactly the kind of person that the devs cater to and go and change PvP for. (i.e. lolI13)

    There is already to much travel suppression as is and if you can't figure out how to PvP in the button mash, slowness that is the PvP that we have right now then you should just give up or maybe ask someone for some suggestions on maybe some build advice or attack chain advice. Asking for more nerfs is just so sad...
  11. Quote:
    Originally Posted by E A G L E View Post
    this is a good fiteklub mentality
    but a horrible idea
    This^^^^^^


    and ...

    lol FiteKlub

    next.
  12. Quote:
    Originally Posted by Terror1 View Post
    warrirs field, where manly men can do battle without insps and no escaping
    TRU WARRIORZ style....
    lol FITEKLUB
  13. Quote:
    Originally Posted by EnD_Reitanna View Post
    ....лфпцрбаююююю.....arge....#$^%%(&&*&0.......^$# %&%*^99689p8976!!! ......nce!.....spiki..fyffkytdjrxcghkbhuftchki.... 2.....glgl%^&^*%^&...vuzkgluzhijhnluij ....sp....CJGKGzuhлмприжошгпгнпдгрр.....
    less rushan, engrish prz.
  14. Psyrene

    Most OP?

    Psi/Em
    Broken Placate proc.
    nuff said
  15. Psyrene

    Fire/Em Blaster

    I wouldn't worry about taking CP, if you are respecing for the league. You should have emps on your team that can AB you if you are the target of a heatloss or heat exhaustion. Also haven't seen all that many thermals in any of the "kickballs" lately, have seen a couple of colds but they have mostly been in there disrupting the other teams emps. So again I wouldn't worry about having CP. But here is a fire/em build for ya.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Sooo Hot : Level 50 Mutation Blaster
    Primary Power Set: Fire Blast
    Secondary Power Set: Energy Manipulation
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Cold Mastery

    Hero Profile:
    Level 1: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(7), Dev'n-Acc/Dmg/Rchg(21), Dev'n-Acc/Dmg/EndRdx/Rchg(23), GJ-Dam%(23)
    Level 1: Power Thrust -- ExStrk-Acc/KB(A), ExStrk-Dmg/KB(9), KinCrsh-Dmg/KB(9), KinCrsh-Acc/Dmg/KB(17), KinCrsh-Dmg/EndRdx/KB(36), KinCrsh-Acc/KB(40)
    Level 2: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Dmg/Rchg(13), GJ-Dam%(13)
    Level 4: Build Up -- EncAcc-ToHit(A), EncAcc-ToHit/Rchg(5), EncAcc-ToHit/Rchg/EndRdx(5), AdjTgt-ToHit/EndRdx/Rchg(7), AdjTgt-EndRdx/Rchg(11)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(34), Zephyr-ResKB(36), Krma-ResKB(40)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(34)
    Level 10: Super Jump -- Zephyr-ResKB(A), HO:Micro(29)
    Level 12: Aim -- EncAcc-ToHit(A), EncAcc-ToHit/Rchg(15), EncAcc-ToHit/Rchg/EndRdx(17), AdjTgt-ToHit/EndRdx/Rchg(27), AdjTgt-ToHit/Rchg(27)
    Level 14: Super Speed -- Zephyr-ResKB(A), Clrty-Stlth(15), Clrty-EndRdx(29), Clrty-RunSpd(34)
    Level 16: Hurdle -- Jump-I(A)
    Level 18: Blaze -- Apoc-Dmg(A), Apoc-Dmg/EndRdx(19), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(31), Apoc-Dam%(33), GJ-Dam%(45)
    Level 20: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(21)
    Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc/Rchg(25), P'Shift-EndMod/Acc(37), P'Shift-Acc/Rchg(39)
    Level 24: Assault -- EndRdx-I(A)
    Level 26: Acrobatics -- KBDist-I(A)
    Level 28: Tactics -- EncAcc-ToHit(A), EncAcc-ToHit/Rchg/EndRdx(31), EncAcc-ToHit/Rchg(31), AdjTgt-ToHit/EndRdx(33), AdjTgt-ToHit/EndRdx/Rchg(33), Rec'dRet-Pcptn(36)
    Level 30: Vengeance -- Krma-ResKB(A), LkGmblr-Rchg+(46)
    Level 32: Blazing Bolt -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(39), Mantic-Acc/ActRdx/Rng(40), Mantic-Dmg/ActRdx/Rchg(43), Mantic-Dmg/EndRdx/Rchg(43), ExecCtrt-Dmg/ActRdx(46)
    Level 35: Maneuvers -- LkGmblr-Rchg+(A), Ksmt-ToHit+(37), Krma-ResKB(37), Ksmt-Def/EndRdx(39)
    Level 38: Boost Range -- RechRdx-I(A)
    Level 41: Flash Freeze -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(42), FtnHyp-Acc/Sleep/Rchg(42), FtnHyp-Acc/Rchg(42), FtnHyp-Sleep/EndRdx(43)
    Level 44: Frozen Armor -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResKB(45), LkGmblr-Rchg+(46), Krma-ResKB(50)
    Level 47: Hoarfrost -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-EndRdx/Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Rchg(50)
    Level 49: Hibernate -- Dct'dW-Heal/Rchg(A), P'Shift-EndMod/Rchg(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Jump-I(A)
    Level 2: Rest -- Empty(A)
    Level 1: Defiance
    ------------
    Set Bonus Totals:
    • 27.5% DamageBuff(Smashing)
    • 27.5% DamageBuff(Lethal)
    • 27.5% DamageBuff(Fire)
    • 27.5% DamageBuff(Cold)
    • 27.5% DamageBuff(Energy)
    • 27.5% DamageBuff(Negative)
    • 27.5% DamageBuff(Toxic)
    • 27.5% DamageBuff(Psionic)
    • 3% Defense(Smashing)
    • 3% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 3.94% Defense(Energy)
    • 3.94% Defense(Negative)
    • 3% Defense(Psionic)
    • 3% Defense(Melee)
    • 4.88% Defense(Ranged)
    • 3% Defense(AoE)
    • 4% Enhancement(Heal)
    • 15% Enhancement(Accuracy)
    • 62.5% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 162.6 HP (13.5%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -35)
    • Knockup (Mag -35)
    • MezResist(Immobilize) 2.2%
    • MezResist(Terrorized) 2.2%
    • 20% Perception
    • 9.5% (0.16 End/sec) Recovery
    • 62% (3.12 HP/sec) Regeneration
    • 2.5% Resistance(Smashing)
    • 3.78% Resistance(Fire)
    • 3.78% Resistance(Cold)
    • 8% RunSpeed
    • 4.5% XPDebtProtection
  16. Here is the last respec I did to my Rad/Psy, it is still fun to play around with in zones, yeah the heal decay and travel suppression sux, but get on a team and just hit targets with EF and spam Dominate, Will Dom and TK blast. Still a very fun toon to play in arena matches with HD off and TS off


    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Rad/Psy: Level 50 Mutation Defender
    Primary Power Set: Radiation Emission
    Secondary Power Set: Psychic Blast
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Concealment
    Ancillary Pool: Psychic Mastery

    Hero Profile:
    Level 1: Radiant Aura -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/EndRdx/Rchg(7), Mrcl-Heal(9), Mrcl-Heal/Rchg(13)
    Level 1: Mental Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(3), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Dmg/Rchg(37)
    Level 2: Radiation Infection -- Achilles-ResDeb%(A), UndDef-DefDeb(5), UndDef-DefDeb/Rchg/EndRdx(11), LdyGrey-DefDeb(17), Achilles-DefDeb(37), LdyGrey-DefDeb/Rchg/EndRdx(46)
    Level 4: Accelerate Metabolism -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(5), P'Shift-EndMod(7), Efficacy-EndMod/Rchg(17), Efficacy-EndMod/Acc/Rchg(46)
    Level 6: Enervating Field -- Range-I(A)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
    Level 10: Subdue -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(11), Dev'n-Acc/Dmg/Rchg(27), Dev'n-Dmg/Rchg(34)
    Level 12: Lingering Radiation -- RechRdx-I(A)
    Level 14: Super Speed -- Zephyr-ResKB(A), Clrty-RunSpd(15), Clrty-Stlth(15), Clrty-EndRdx(50)
    Level 16: Hurdle -- Jump-I(A)
    Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(19), Numna-Heal/EndRdx(19), Mrcl-Rcvry+(31), Mrcl-Heal/EndRdx(31), Mrcl-Heal(40)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod/Rchg(21), P'Shift-End%(31), P'Shift-EndMod/Acc/Rchg(40)
    Level 22: Telekinetic Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(23), Dev'n-Acc/Dmg/Rchg(23), Dev'n-Dmg/EndRdx(29)
    Level 24: Will Domination -- Apoc-Dmg(A), Apoc-Dmg/Rchg(25), Apoc-Acc/Dmg/Rchg(25), Apoc-Acc/Rchg(33), Apoc-Dam%(34), GJ-Dam%(34)
    Level 26: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29), Krma-ResKB(39), Zephyr-ResKB(39)
    Level 28: Super Jump -- SprngFt-EndRdx/Jump(A), Zephyr-ResKB(39)
    Level 30: Acrobatics -- KBDist-I(A)
    Level 32: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33), Ksmt-ToHit+(40), Krma-ResKB(45)
    Level 35: Scramble Thoughts -- Amaze-EndRdx/Stun(A), Amaze-Stun(36), Amaze-Stun/Rchg(36), Amaze-Acc/Stun/Rchg(36), Amaze-ToHitDeb%(37)
    Level 38: Invisibility -- LkGmblr-Rchg+(A), Krma-ResKB(43)
    Level 41: Dominate -- Dev'n-Acc/Dmg(A), Dev'n-Hold%(42), Dev'n-Acc/Dmg/Rchg(42), Dev'n-Dmg/Rchg(42), UbrkCons-Dam%(43), G'Wdw-Dam%(43)
    Level 44: Mind Over Body -- GA-RechRes(A), GA-ResDam(45), GA-End/Res(45), S'fstPrt-ResKB(46)
    Level 47: Psionic Lance -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(48), Mantic-Dmg/EndRdx/Rchg(48), Mantic-Acc/ActRdx/Rng(48), Mantic-Dmg/ActRdx/Rchg(50), ExecCtrt-Dmg/ActRdx(50)
    Level 49: Phase Shift -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance
    ------------
    Set Bonus Totals:
    • 25% DamageBuff(Smashing)
    • 25% DamageBuff(Lethal)
    • 25% DamageBuff(Fire)
    • 25% DamageBuff(Cold)
    • 25% DamageBuff(Energy)
    • 25% DamageBuff(Negative)
    • 25% DamageBuff(Toxic)
    • 25% DamageBuff(Psionic)
    • 0.94% Defense(Energy)
    • 0.94% Defense(Negative)
    • 1.88% Defense(Ranged)
    • 15% Enhancement(Accuracy)
    • 50% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 282.3 HP (27.8%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -31)
    • Knockup (Mag -31)
    • MezResist(Immobilize) 2.2%
    • MezResist(Repel) 1000% (10% chance, in PvP)
    • 16.5% (0.28 End/sec) Recovery
    • 96% (4.08 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 10% RunSpeed
  17. Quote:
    Originally Posted by Not_Epsilon View Post
    U r RONG IT ISA HAXORING ND IT WELL b NERFD CUZ U HUIZ HAX ND GIT'R DONE ToO FAZT!
    Otay, U R rite......
  18. Quote:
    Originally Posted by The_Coming_Storm View Post
    All these speeders will ruin the merit rewards in the future. :<
    Just because we can get a group of 8 of us together, and blast through a TF shouldn't cause a nerf. No exploits are used, we just understand that debuffs are far greater than a tank. Here is what you usually see broadcasted "need tank for ITF". You definately don't need a tank. That spot can be more effectively used by a cold or rad.

    It is not cheating or haxxoring if your team can go multiple directions in the crystal cave and not team wipe or blast through the general mobs and the computer and the 2 AV's in the 3rd mission.

    And its pretty easy to take out Rommie and when he dies you jump behind one of the walls so you are out of l.o.s. so you are not stunned by his rez. Lots of PUG's have the problem of people focusing on the nictus instead of Rommie and/or when he dies they all stand around and get stunned by his rez.

    And then the defeat part of the last mission is pretty easy to do quickly, again by having the team split up and kill on the towers.

    yeah, yeah i know psypunk post.......
  19. we did it in 23 mins, and I can not find the screenie, it may have been given to the delete gods when I was cleaning up the drive but I will keep looking for it.

    ok I found the 29 min one still looking for the other one.

  20. There aren't enough PvPr's left on Triumph to have any kind of PvP against them.....