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Posts
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Joined
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do you think it could be possible now, that we can alter Particle FX colors, that we could go into pets like say, Robotics or Ninjas and customize their powers?
For example, changing the colors of the robot lasers or force field, or changing the katana or MA animations of the ninjas? -
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Really? I've heard that topped-out archery with huge recharge is ridiculous at clearing spawns.
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with the same build, so can fire, and then it does so for better endurance, and has epic ST as well -
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They'll probably increase the recharge time of N-Bolt (to 4 seconds I'd guess), drop the damage scale on Electron Haze, and drop the damage scale on Cosmic Burst (or make the stun non-guaranteed, or both). All in all I'd expect the powers and their order to remain largely the same, it's what they might do to those powers that worries me.
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I hope they don't. We need other good alternatives than Fire/ for blasters, be it for ST dps or AoE dps. Rad/ dps is already one big step below in both categories... Why should it be nerfed more ?
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yeah, fire is too far and away the most damagng blast set. It blows all others away in DPE, DPA and DPS by a long shot....
Perhaps if they took the time to get the other sets up to par, fire wont be thaaat much ahead, and put everything else to shame -
at teh same time, every 7.5 sec you lose defiance
the blaze-snap-aim-snap-fist-pause as you mentioned for the string also takes up 7.98 sec...
Thanks for telling me this late you need to backtrack and find out the average defiance for the string before adding defiance btw... -
yeah, its arcana time, i just call it server lag due to how the server has to "tick", creating the "lag"
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you sure the activation times account for server lag?
because I may as well go back and alter all my act times back to normal from server time... -
I didnt umbral, each attack i did this:
base dam*(1.9493+defiance)
next attack: dam *(1.9493+def+def from last attack)
and so on...
did you not look at how i did it from the chart? All i was saying is the +dma you get from that string, like YOU did in your post "correcting" me
@dave_p:
Your chart unfortunatley has 2 flaws:
Scream is higher damage because it's -res takes effect DURING the attack (1 dot is normal, then the rest are buffed)
Your activation times dont account for server lag -
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[u]ARCHERY[u]
SO: 106.55
SO+HASTEN: 115.85
IO: 114.54
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You got those numbers wrong. I just checked your numbers for Archery with SOs without Hasten. It's supposed to be 118.49.
Because the length of the attack string is 8.502 and none of the attacks take less than .978 seconds to activate (the difference between the length of the attack string and the duration of any individual Defiance buff after the animation of the attack concludes), every attack in that attack string gets the same benefit of each attack in the attack string: 12.1 + 6.6 + 11 + 6.6 + 3.2 = 39.5%
Baseline SO slotting is 94.93%. Total +dam is then 134.43% for a total +dam modifier of 234.43%.
Blazing Arrow>Snap>Aimed>Snap>Fistful = 379.07 + 124.01 + 193.64 + 124.01 + 133.39 = 954.12 damage.
The total duration of the attack string is 8.052 seconds. 954.12/8.052 = 118.49 DPS.
Honestly, Player99, don't take this the wrong way, but, considering all of the math and method errors that you've exhibited through nearly every step of this process, I'm not sure that you should be the one to try and do this.
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dude, the chain you gave me was blaze-snap-aim-snap for teh SO+ hasten... there was no Fistfull
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Archery:
SO - Blazing>Snap>Aimed>Snap>Fistful>Wait(.528 secs)
SO w/ Hasten - Blazing>Snap>Aimed>Snap
IO - Blazing>Snap>Fist>Wait(.396 secs)
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Code:[/color]
315.2 1.980
(+.121)
108.9 1.188
(+.121+.066)
176.46 1.848
(+.121+.066+.11)
118.16 1.188
712 dam, 6.204 sec. 115.85 dps
The end dam buff is: +29.7 from defiance...
This is my fist time ever trying to do Data for stuff like this, Im bound to make a mistake or two, but dont go calling me out for something i technically DIDNT mess up
..did you change the strings you posted without telling us or something? -
i did dps mostly for a few powers (voltaic sentinel and the damage auras), the rest is just for kinda...putting it out there.
And sorry if it looked weird to some comps, both charts look EXACTLY the same on my comp.. -
Ok, so here it is, the chart of data for all the worthwhile* powers in the primaries and secondaries.
*worthwhile as in good for damage in any form, not utility(for the most part).
I have also left out snipes and conventional nukes due to their silly activation or recharge not worthwhile for DPS.
Devices was also left out for what should be obvious reasons...
Code:[/color]PRIMARIES
SO: 3 dam, 2 rech, 1 end
Archery Damage Act. Rech. End. DPS DPA DPE DPS DPA DPE 250% Rech DPS
Snap Shot 52.6 1.188 2 3.54 16.5 44.28 14.86 42.93 86.31 38.61 52.92
Aimed Shot 82.6 1.848 6 5.2 10.52 44.7 15.88 29.55 87.13 41.27 38.89
Blazing Arrow 161.7 1.980 10 10.2 13.5 81.67 15.85 39.49 159.19 41.19 54.08
Fistfull 56.9 1.320 8 8.53 6.11 43.11 6.67 18.12 84.03 17.33 25.18
Explosive Arrow 56.3 1.980 16 15.2 3.13 28.43 3.70 9.47 55.43 9.62 13.44
Rain of Arrows 225.2 4.224 60 20.8 3.51 53.31 10.83 10.91 103.93 28.13 15.96
Assault Rifle
Burst 67.6 1.188 4 5.2 13.03 56.9 13 36.72 110.92 33.78 48.49
Slug 102.6 1.848 8 8.53 10.42 55.52 12.03 30.08 108.22 31.25 40.65
Ignite 283.6 4.224 20 5.2 11.71 67.14 54.54 34.06 130.88 141.71 46.4
Buckshot 56.9 1.056 8 10.19 6.28 53.88 5.58 18.93 105.03 14.51 26.74
M30 Grenade 56.3 1.848 16 15.2 3.15 30.47 3.70 9.58 59.39 9.62 13.65
Flame Thrower 121.1 2.508 20 23.9 5.38 48.29 5.07 16.27 94.12 13.17 23.05
Full Auto 178.6 4.224 60 15.6 2.78 42.28 11.45 8.65 82.42 29.75 12.66
Electrical Blast
Charged Bolts 62.6 1.188 4 4.42 12.07 52.69 14.16 34 102.72 36.8 44.91
Lightning Bolt 102.6 1.848 8 7.25 10.42 55.52 14.15 30.08 108.22 36.77 40.65
Volt.Sent. 44.5 1.320 2.5 0 11.65 33.71 44.5 22.71 65.72 86.74 23.3
Ball Lightning 63.8 1.320 16 15.18 3.68 48.33 4.20 11.38 94.22 10.92 16.53
Short Circuit 56.3 3.168 20 15.6 2.43 17.77 3.61 7.23 34.64 9.38 10.08
Energy Blast
Power Bolt 62.6 1.188 4 5.2 12.07 52.69 12.04 34 102.72 31.28 44.91
Power Blast 102.6 1.848 8 8.53 10.42 55.52 12.03 30.08 108.22 31.25 40.65
Power Burst 132.6 2.244 10 10.4 10.83 59.09 12.75 31.34 115.19 33.13 42.47
Energy Torrent 60.1 1.320 12 11.86 4.51 45.53 5.07 13.75 88.75 13.17 19.64
Explosive Blast 56.3 1.848 16 15.2 3.15 30.47 3.70 9.58 59.39 9.62 13.65
Fire Blast
Flares 63.2 1.188 2.18 3.69 18.76 53.2 17.13 49.35 103.7 44.5 61.36
Fire Blast 92.6 1.848 4 5.2 15.83 50.11 17.81 42.48 97.68 46.27 53.71
Blaze 188.9 1.188 10 10.4 16.88 159.01 18.16 51.21 309.95 47.2 72.82
Fireball 78.8 1.188 16 15.18 4.58 66.33 5.19 14.23 129.3 13.49 20.77
Rain of Fire 126.8 2.244 60 26 2.04 56.51 4.88 6.46 110.15 12.67 9.66
Fire Breath 109.8 2.904 16 15.2 5.81 37.81 7.22 17.11 73.7 18.77 23.6
Ice Blast
Ice Bolt 62.6 1.188 4 5.2 12.07 52.69 12.04 34 102.72 31.28 44.91
Ice Blast 102.6 1.848 8 8.53 10.42 55.52 12.03 30.08 108.22 31.25 40.65
B.I.B. 142.6 1.320 12 13 10.71 108.03 10.97 32.61 210.58 28.5 46.6
B.F.R. 82.6 2.64 20 15.2 3.65 31.29 5.43 10.99 60.99 14.12 15.53
Frost Breath 87.6 2.904 16 15.18 4.63 30.17 5.77 13.65 58.8 14.99 18.83
Ice Storm 118.3 2.244 60 15.6 1.9 52.72 7.58 6.03 102.76 19.7 9.02
Psychic Blast
Psionic Dart 62.6 1.188 4 5.2 12.07 52.69 12.04 34 102.72 31.28 44.91
Mental Blast 102.6 1.848 8 8.53 10.42 55.52 12.03 30.08 108.22 31.25 40.65
TK Blast 122.6 1.188 10 10.2 10.96 103.2 12.02 33.24 201.17 31.23 47.26
Will Domination 77.6 1.320 20 10.2 3.64 58.79 7.61 11.35 114.6 19.77 16.65
Psionic Tornado 55.7 2.508 20 18.52 2.47 22.21 3.01 7.48 43.29 7.81 10.6
Sonic Attack
Shriek 52.6 1.188 3 4.37 12.56 44.28 12.04 34.31 86.31 31.28 44.05
Scream 91.19 1.848 6 6.86 11.62 49.35 13.29 32.62 96.19 34.54 42.93
Shout 132.6 3.036 11 11 9.45 43.68 12.05 26.82 85.14 31.32 35.66
Howl 50.7 2.508 10 10.19 4.05 20.22 4.98 11.61 39.41 12.93 15.58
Shockwave 40 2.376 8 11.9 3.86 16.84 3.36 10.86 32.82 8.73 14.35
Siren's Song 31.3 2.244 20 15.6 1.41 13.95 2.01 4.28 27.19 5.21 6.11
SECONDARIES
Electricy Manip.
Electric Fence 62.6 1.320 4 7.8 11.77 47.42 8.03 32.79 92.44 20.85 42.88
Lightning Field 9.45 1.000 1 0.78 4.73 9.45 12.12 9.21 18.42 31.48 9.45
Charged Brawl 109 0.924 10 10.2 9.98 117.97 10.69 30.68 229.95 27.77 44.27
Havok Punch 144.6 1.584 14 13.5 9.28 91.29 10.71 28.22 177.95 27.83 40.26
Thunder Strike 165.7 3.432 20 18.5 7.07 48.28 8.96 20.92 94.11 23.27 28.99
Shocking Grasp 100.1 1.188 15 18.2 6.18 84.26 5.50 19.15 164.25 14.29 27.85
Energy Manip.
Power Thrust 44.5 1.188 6 6.86 6.19 37.46 6.49 18.11 73.02 16.86 24.8
Energy Punch 109 0.924 10 10.2 9.98 117.97 10.69 19.45 229.95 27.77 44.27
Bone Smasher 144.6 1.584 14 13.5 9.28 91.29 10.71 28.22 177.95 27.83 40.26
Total Focus 198 3.432 20 18.5 8.45 57.69 10.70 25 112.46 27.81 34.64
Stun 13.9 1.98 20 10.2 0.63 7.02 1.36 1.94 13.68 3.54 2.79
Fire Manip.
Ring of Fire 96.3 1.32 6 7.8 13.16 72.95 12.35 38.14 142.21 32.08 51.77
Fire Sword 131.2 1.584 10 10.2 11.33 82.83 12.86 33.71 161.46 33.42 46.99
Combustion 83.4 3.168 15 13 4.59 26.33 6.42 13.36 51.32 16.67 18.19
F.S.C 99.5 2.904 20 18.5 4.34 34.26 5.38 13.01 66.79 13.98 18.25
Blazing Aura 11.1 1 1 0.78 5.55 11.1 14.23 10.82 21.64 36.98 11.1
Burn 170.2 2.244 25 5.2 6.25 75.85 32.73 19.23 147.85 85.05 27.8
Hot Feet 13.9 1 1 1.04 6.95 13.9 13.37 13.55 27.1 34.73 13.9
Ice Manip.
Chilblain 62.6 1.32 4 7.8 11.77 47.42 8.03 32.79 92.44 20.85 42.88
Frozen Fists 91.2 1.584 8 8.53 9.52 57.58 10.69 27.84 112.23 27.78 38.13
Ice Sword 109 1.584 10 10.2 9.41 68.81 10.69 28.01 134.14 27.77 39.04
Freezing Touch 63.4 1.188 10 10.2 5.67 53.37 6.22 17.19 104.03 16.15 24.44
Mental Manip.
Subdual 62.6 1.848 4 8.53 10.7 33.87 7.34 28.72 66.03 19.07 36.31
Mind Probe 91.2 1.32 8 8.53 9.79 69.09 10.69 29.04 134.68 27.78 40.35
TK Thrust 44.5 2.244 6 6.86 5.4 19.83 6.49 14.84 38.66 16.86 19.16
Psychic Scream 65.1 2.904 12 11.9 4.37 22.42 5.47 12.56 43.7 14.21 16.9
W.o.C. 7.51 1 1 0.13 3.76 7.51 57.77 7.32 14.64 150.11 7.51
P.Shockwave 68.8 2.112 20 10.2 3.11 32.58 6.75 9.5 63.5 17.53 13.61
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dave_p, I actually made a chart of the damageing powers from all the primaries..If you want i can kinda round them up and post them set-by-set
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Also, I added VS to the elec chain, all I did was figure out how many time VS would fire *on the target* during the chain, then added it to the damage
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That's not actually the appropriate method for adding VSs damage. It's simply better to outright calculate VSs DPS and add it afterwards. Think of it this way, if VS fired once every 4 seconds for 40 damage and the attack string you were adding it to required 5 seconds, you would be adding 80 damage to the 5 second attack string for a benefit of 16 DPS when the VS was only adding 10 DPS. The only time when that method would actually be appropriate is if the attack string is perfectly sync'd with VS's rate of attack.
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yeah, thats how I did it with my personal chain.
But, for this I thought it would be more accurate...
Went back and just added the DPS Sparky does:
SO: 98.3 (93.33 before)
SO+HASTEN: 124 (115.89)
IO: 125.4 (120.32 before)
Nothing changes much in the placings I listed before-hand, except Elec is essentially .3 off of Energy in the SO rank..
So, Umbral, when will you be posting the Attack chain calculator? (im willing to do the secondaries...) -
There are 2 problems:
1) Even if the end drain was made better, most things would be near death by the time they are at significant -end, so it would be kinda meh...
On that topic, if there is too much -end, it would be OP seeing as it shuts down a mob completley
2) In the damage Dept, Elec is the 4th best ST blast set for us blasters at least. Buffing damage as well as it's migitation abilities would make it OP. -
This is just about primaries for right now, ans secondaries are kinda easy:
Elec>nrg>mental?=fire?>ice>dev -
Ok, heres the DPS for the strongs Umbral came up with (with defiance to boot!):
[u]ARCHERY[u]
SO: 106.55
SO+HASTEN: 115.85
IO: 114.54
[u]ASSAULT RIFLE[u]
SO: 84.96
SO+HASTEN: 102.17
IO: 117.77
[u]ELECTRICAL BLAST[u]
SO: 93.33 (VS fires 3 times)
SO+HASTEN: 115.89 (VS fires once)
IO: 120.32 (VS fires 2 times)
[u]ENERGY BLAST[u]
SO: 98.64
SO+HASTEN: 113.69
IO: 118.24
[u]FIRE BLAST[u]
SO: 142.03
SO+HASTEN: 168.52
IO: 177.67
[u]ICE BLAST[u]
SO: 107.2
SO+HASTEN: 136.36
IO: 133.44
[u]PSYCHIC BLAST[u]
SO: 107.3
SO+HASTEN: 141.53
IO: 148
[u]SONIC ATTACK[u]
SO: 99.08
SO+HASTEN: 94.75
IO: 116.42
Best with SO's:
Fire>>Psi>Ice>Arch>Sonic>Energy>Elec>AR
Best with SO's + Hasten:
Fire>>>Psi>Ice>Elec>Arch>Energy>AR>Sonic
Best with IO's:
Fire>>>>Psi>Ice>Elec>Energy>AR>Sonic>Arch -
Just making sure
done with the dps values without defiance....now I gotta ddo that along with Sonic's -res
Also, I added VS to the elec chain, all I did was figure out how many time VS would fire *on the target* during the chain, then added it to the damage -
Ill do the dps for those...
now, do those just repeat after where they end, Umbral?
Also, Im gonna put the damage for the IO build at 100% vs the so 94.93%... -
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You have a point for base numbers i suppose, dunno why but I had it in my head it may show something different than with SO slotting
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and I was right, after slotting SO's, VS drops dramatically seeing as it cannot get +rech -
allright cool, thanks Umbral.
You have a point for base numbers i suppose, dunno why but I had it in my head it may show something different than with SO slotting
I need me some Excel...need to make a spreadsheet for this stuff XD -
Thanks Umby
What I want to do is this:
Somehow make a chain using BASE NUMBERS
Then a second chain using your standard SO slotting (3dam, 1end, 2rech(we will skip Acc...))
Then we will compare them at IO level. essentially near 3-2 SO lvl of each of the previous stats, plus rech bonus.
Should we include hasten in all of these, or no?
*essentially, I'm curios as to the disparaties between sets from these different standpoints...* -
What Im trying to do is compare the primaries first and foremost.
Adding secondaries scews the comparisons, because then you have to factor flares with RoF vs Flares with elec fence, etc, etc.
Would anyone be willing to help me with this project? I think I did ok up until the Chaining for comparing the basics of the set (St at least) -
Not true in elec's case.
VS acts like a free (albeit small) attack every 3 sec. Its an outside source of damage while you chain your other attacks, and adds up in the long run.
Not sure about Ignite.
I will be making new chains however.
EDIT:
Before I do, did I do ANY good with that chart? At least until I messed up on the chains? -
yet, does it change the fact that based on the charts, elec has enough going for it to put it ahead of nrg, psi and ice?
even if it is by like 2%, its still a rank up, even if the differences arent clear.
Perhaps I should go back and make it more clear as to the differences, seeing as it seems like being at a certain rank means they are THAT much better...