Phil_

Legend
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  1. Looks like a very end heavy build to me so if you are going to keep leadership I would put 1 end red in each attack otherwise you'll be using elude as an end recovery power

    Speaking of elude if your going to pvp you have to 3 slot defence its the crown jewell of scrapper powers.

    I would also consider talking evasion earlier but its your call.

    Aid self also has a relatively large end cost maybe switch a recharge for reduce end otherwise it has large tendancy to take big chunks of your end bar away

    I cant really comment of the spines side of things but can impale, lunge, and ripper be a good attack chain, maybe with quickness you could get away with it but I always saw one of the reasons to go spines was the ability to cycle ranged attacks.

    Btw I appologise for any speaking, grammar, or nubish mistakes I'm very tired
  2. Grats mate - had the honour of pvping a couple of times with you, really well deserved.
  3. Grats mate for finishing another toon, really well deserved and good luck with your next toon
  4. Phil_

    Caleb

    Guess this already happened. Doh I'll never get this badge >.>
  5. Phil_

    Caleb

    No-one turned up So I just went pvping
  6. Phil_

    Good bye

    [ QUOTE ]
    But first I need to get rid of those pesky art of wardrobe people

    [/ QUOTE ]

    Is that an official name change? Why wasnt i told dammit Zak
  7. I'd like to bring my little kineticist again
  8. [ QUOTE ]
    [ QUOTE ]
    I found that SR was decent solo low levels but couldnt handle teams without a decent defender. High level with fortitude I tanked +7s on occasions, which makes me feel the defense changes arent really needed

    [/ QUOTE ]

    :S if the fortitude was slotted with 3 def buffs you prolly could have done it with and SR stuff on

    [/ QUOTE ]

    Thats what I did
  9. Posi always hard glad we managed to finish it
  10. Phil_

    3vP is coming!

    Cant wait for this should be fun

    Although what happens if the last 6 are all empaths or something like that
  11. That would be great make it so much easier for PvP events
  12. Looks like the villains are in for a good ganking
  13. I found that SR was decent solo low levels but couldnt handle teams without a decent defender. High level with fortitude I tanked +7s on occasions, which makes me feel the defense changes arent really needed
  14. [ QUOTE ]
    [ QUOTE ]
    i'vr said this before, but here goes again:
    Spines are for Nimmers, Broadsword is for winners.

    Choose wisely.

    [/ QUOTE ]

    Agreed

    Sgt. > zak-

    [/ QUOTE ]

    Rofl
  15. Phil_

    Good bye

    Take care mate always a pleasure fighting against you always in a good spirit
  16. Probably bring the empath let the ganking commence
  17. Just got lvl 12 shiney speed boost for all
  18. Huge grats mate well deserved

    So whats next?
  19. One of the main reasons to go regen is quick recovery which is better than stamina. This allows you to run more toggles such as tough, leadership, focused accuracy which is near impossible on a SR toon.

    Also worth considering is that PVP builds usually go for high accuracy which means that generally defence based stuff tends to be weaker, although taking aid self makes a big difference. SR has some nice powers including click mez protection (good against toggle droppers, less of an issue with i7 but also runs if you have no end) quickness (mini hasten with some resistance to slow), inbuilt +perception form focused senses, and of course one of the best powers in the game in elude.

    Spines/Regen or Spines/SR will both own in pvp so its down to personally preference which one you pick.
  20. I'll like to bring my little kineticist Agent Panda
  21. [ QUOTE ]
    Congrats! Have a cookie .

    [/ QUOTE ]

    making me hungry